Difference between revisions of "S.C.O.P.E. (EU2012)"

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(Added image of S.C.O.P.E. and used table for stats.)
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S.C.O.P.E.
 
S.C.O.P.E.
 
* Cost: §12, 5 Engineers
 
* Cost: §12, 5 Engineers
 +
* Equipped in Item slot.
 +
 +
==Description==
 
* ''When Equipped, this advanced targeting module integrates with XCOM's Active HUD system to offer a significant increase in the soldier's aim.''
 
* ''When Equipped, this advanced targeting module integrates with XCOM's Active HUD system to offer a significant increase in the soldier's aim.''
  
 
+
==Stats==
Equipped in Item slot.
+
[[File:SCOPE_(EU2012).png|right]]
 
+
{| class="wikitable" width="25%"
+10 Aim
+
|+ '''S.C.O.P.E.'''
 
+
|-
Required Research: [[Weapon Fragments (EU2012)|Weapon Fragments]]
+
! width="30px" align="center" | Property !! Info
 +
|- style="vertical-align:top;"
 +
|-
 +
| align="center" | Requires: || align="center" | [[Research (EU2012)#Projects|Weapon Fragments]]
 +
|-
 +
| align="center" | Cost:  || align="center" | §12 (Normal) / §20 (Classic) <br/> 5 Engineers
 +
|-
 +
| align="center" | Grey Market Value || align="center" | Cannot sell on Gray Market
 +
|-
 +
| align="center" | Aim Bonus || align="center" |  +10 Aim
 +
|-
 +
|}
  
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]

Revision as of 05:40, 16 October 2012

S.C.O.P.E.

  • Cost: §12, 5 Engineers
  • Equipped in Item slot.

Description

  • When Equipped, this advanced targeting module integrates with XCOM's Active HUD system to offer a significant increase in the soldier's aim.

Stats

SCOPE (EU2012).png
S.C.O.P.E.
Property Info
Requires: Weapon Fragments
Cost: §12 (Normal) / §20 (Classic)
5 Engineers
Grey Market Value Cannot sell on Gray Market
Aim Bonus +10 Aim