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- 14:37, 4 June 2014 diff hist 0 m Psionic (Long War) →Psi XP
- 14:36, 4 June 2014 diff hist -48 Psionic (Long War) →Psi powers
- 14:35, 4 June 2014 diff hist -3 m Psionic (Long War)
- 14:34, 4 June 2014 diff hist +2,455 N Psionic (Long War) import from long war wiki
- 14:32, 4 June 2014 diff hist +1,811 N The Council (Long War) Created page with "In Long War you receive funding from all countries at the start of the game, regardless of whether you have satellite coverage or not. Their funding will increase if you give ..."
- 13:45, 4 June 2014 diff hist +24 m Armor (Long War)
- 13:44, 4 June 2014 diff hist +1,769 N Armor (Long War) import from long wa wiki
- 12:36, 4 June 2014 diff hist -18 m Weapons (Long War) →Weapons
- 12:34, 4 June 2014 diff hist +386 Weapons (Long War) →Rockets
- 12:34, 4 June 2014 diff hist -289 Rocketeer (Long War) move to Weapons
- 12:33, 4 June 2014 diff hist +943 Weapons (Long War)
- 12:23, 4 June 2014 diff hist +24 m Weapons (Long War) category
- 12:22, 4 June 2014 diff hist +2,799 N Weapons (Long War) import table from long war wiki
- 12:15, 4 June 2014 diff hist +13 Gunner (Long War)
- 12:15, 4 June 2014 diff hist +1,088 N Engineer (Long War) Created page with "The '''Engineer''' is a unique class that has no equivalent in vanilla XCOM, though they borrow some elements from the Grenadier Heavy and Support classes. Engineers are speci..."
- 11:47, 4 June 2014 diff hist +742 N Infantry (Long War) Created page with "The '''Infantry''' class borrows elements from vanilla XCOM's Assault and Heavy classes. Their signature ability is '''Light 'Em Up''', which behaves identically to the vanill..."
- 11:40, 4 June 2014 diff hist +710 Soldiers (Long War)
- 10:02, 4 June 2014 diff hist +725 N Medic (Long War) Created page with "'''The Medic''' is similar to a Field Medic specialized Support in vanilla XCOM. Their signature ability is '''Field Medic''', which has the same effect as vanilla of making M..."
- 09:47, 4 June 2014 diff hist +1,067 N Gunner (Long War) Created page with "The '''Gunner''' class is similar to a suppression specialized Heavy in vanilla XCOM. Their signature ability is '''Suppression''', and they are the only class that can use th..."
- 09:30, 4 June 2014 diff hist +12 m Assault (Long War)
- 00:52, 4 June 2014 diff hist +86 Assault (Long War)
- 00:51, 4 June 2014 diff hist +80 Rocketeer (Long War)
- 00:46, 4 June 2014 diff hist +1,135 N Rocketeer (Long War) Created page with "The Rocketeer class is similar to an explosives specialised Heavy in vanilla XCOM. == Abilities == {| class="wikitable" width="100%" |- ! width="10%" align="center" | Rank ! ..."
- 00:34, 4 June 2014 diff hist +610 N Assault (Long War) Created page with "The Long War Assault is similar to the vanilla Assault. Their signature ability is Run & Gun, which works exactly as it does in vanilla XCOM. == Abilities == {| class="wikita..."
- 00:31, 4 June 2014 diff hist +5 Sniper (Long War)
- 00:30, 4 June 2014 diff hist +918 N Scout (Long War) Created page with "The Scout is a unique class that doesn't have an equivalent in vanilla XCOM, combining elements of Assaults and Snap Shot Snipers. The Scout's signature ability is Lightning R..."
- 00:24, 4 June 2014 diff hist +8 Sniper (Long War)
- 00:17, 4 June 2014 diff hist +134 Long War Table
- 22:10, 3 June 2014 diff hist +426 Soldiers (Long War)
- 19:25, 3 June 2014 diff hist +702 N Sniper (Long War) Created page with "The Long War sniper has much in common with the vanilla sniper, but are generally a little less powerful. Their signature ability is Squadsight. :'''Primary Weapon:''' Sniper..."
- 19:14, 3 June 2014 diff hist -2 m Soldiers (Long War)
- 19:09, 3 June 2014 diff hist +941 N Soldiers (Long War) Created page with "Like the base game, soldiers are divided in to classes. Soldiers start out as Privates (analogous to Rookies), where they have no class, and when they progress to Specialist (..."
- 17:35, 20 May 2014 diff hist -8 m EXALT Base Raid (EU2012) formatting
- 09:53, 28 April 2014 diff hist -15 Psionic (EU2012) ce
- 09:33, 24 April 2014 diff hist +18 m Laser Rifle eu2012 link
- 09:32, 24 April 2014 diff hist +18 m Laser Pistol eu2012 link
- 09:31, 24 April 2014 diff hist +18 m Heavy Laser eu2012 link
- 14:41, 23 April 2014 diff hist -99 XCOM Base Defense (EU2012) remove redundancy.
- 17:01, 17 April 2014 diff hist -22 Covert Operations (EU2012) →Additional Tips
- 10:22, 17 April 2014 diff hist +6 XCOM Base Defense (EU2012) spelled this way in in-game text
- 09:50, 17 April 2014 diff hist +186 Heavy (EU2012) →Gene Mods
- 09:35, 17 April 2014 diff hist +18 m Heavy (EU2012) →Tips & Trix: since Mayhem applies to other stuff too.
- 17:34, 16 April 2014 diff hist +8 m Site Recon (EU2012) naming
- 10:45, 15 April 2014 diff hist +6 m MEC Trooper (EU2012) →Summary: spellcheckers: only 53 years young!
- 09:26, 15 April 2014 diff hist -73 Psionic (EU2012) Undo revision 56311 by Xuncu (talk) redundant. this is already in the ability description.
- 13:02, 10 April 2014 diff hist +3 m Suggestions for Equipping Troops (Apocalypse) →Androids and Hybrids
- 16:56, 4 April 2014 diff hist +9 Chryssalid (EU2012)
- 16:55, 4 April 2014 diff hist +33 Chryssalid (EU2012) →Info
- 18:09, 19 March 2014 diff hist +843 Arc Thrower (EU2012) →Tactics
- 10:42, 18 March 2014 diff hist +367 Seeker (EU2012) →Notes