Heavy Laser
- For the XCOM: Enemy Unknown (2012) version, see Heavy Laser (EU2012)
General Information
Heavy Laser |
The heave laser is cumbersome, but extremely effective. |
Source: Enemy Unknown Ufopaedia
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Heavy Laser | ||||||||||||
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Size (h x w) |
3 x 2 | |||||||||||
Weight | 18 | |||||||||||
D. Threshold | TBA | |||||||||||
Grip | Two-Handed | |||||||||||
TU Cost | Accuracy | |||||||||||
Auto | -% | -% | ||||||||||
Snapshot | 33% | 50% | ||||||||||
Aimed | 75% | 84% | ||||||||||
Damage | 85 Laser | |||||||||||
Shots | unlimited | |||||||||||
Sale Price | $61,000 | |||||||||||
Research | Heavy Laser | |||||||||||
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The next step up from the Laser Rifle, the Heavy Laser generally fails to impress due to its weight and lack of an auto-shot feature. The aimed mode is very slow.
As with any weapon, in the hands of the right soldiers, the heavy laser can be a very effective weapon. Often used in a sniping capacity and for destroying Sectopods thanks to their vulnerability to laser. The reasonable snapshot speeds also allows it to be a fairly effective close combat weapon.
Researching the Heavy Laser gives access to the Laser Cannon and Tank/Laser Cannon entries of the research tree.
This weapon appears in UFO: Enemy Unknown. For the Terror from the Deep equivalent, refer to the Heavy Gauss.
Usage notes
The following lists how many times a soldier can fire the gun by shot type continuously in any given round and the remaining percentage of any left over TUs that cannot be spent as a shot.
- Aimed: 1 Shot, 25% Remaining TUs
- Snap: 3 Shots, 1% Remaining TUs