Difference between revisions of "Alien Weapon Loadouts (TFTD)"

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*The failure to assign a weapon to the Navigator on a Battleship is probably intentional; on a Mixed Crew Battleship/terror site this rank is replaced by a Hallucinoid or Calcinite. Only the Gill Man Technician (which replaces Navigators) will be truly helpless, anyway, as the Aquatoid Navigator and Tasoth Squad Leader (which replaces Navigators) have M.C. attacks and the Lobster Man Navigator has claws.
 
*The failure to assign a weapon to the Navigator on a Battleship is probably intentional; on a Mixed Crew Battleship/terror site this rank is replaced by a Hallucinoid or Calcinite. Only the Gill Man Technician (which replaces Navigators) will be truly helpless, anyway, as the Aquatoid Navigator and Tasoth Squad Leader (which replaces Navigators) have M.C. attacks and the Lobster Man Navigator has claws.
 
*The last table is used for both colony interiors (with the race set to Lobster Men) and also for the last two stages of T'leth (with a special crew).
 
*The last table is used for both colony interiors (with the race set to Lobster Men) and also for the last two stages of T'leth (with a special crew).
 +
*The chances of each loadout are as follows:
 +
{| class="wikitable"
 +
!Month!!Early!!Middle!!Late
 +
|-
 +
!January
 +
|50%||30%||20%
 +
|-
 +
!February
 +
|30%||40%||30%
 +
|-
 +
!March
 +
|20%||40%||40%
 +
|-
 +
!April
 +
|20%||30%||50%
 +
|-
 +
!May
 +
|10%||30%||60%
 +
|-
 +
!June
 +
|0%||30%||70%
 +
|-
 +
!July
 +
|0%||30%||70%
 +
|-
 +
!August
 +
|0%||20%||80%
 +
|-
 +
!September+
 +
|0%||0%||100%
 +
|}
 +
 +
==See Also==
 +
*[[Alien Weapon Loadouts]] - for UFO: Enemy Unknown

Latest revision as of 05:51, 13 January 2020

Alien Rank 1E 2E 3E 4E 5E 1M 2M 3M 4M 5M 1L 2L 3L 4L 5L
Survey Ship
Soldier SP PPC PPC 0 0 SP PPC PPC Puls Puls SBR BPC BPC Puls Puls
Escort
Soldier SP PPC PPC Puls 0 SBR BPC BPC Puls 0 SBR BPC BPC Puls Puls
Squad Leader SP PPC PPC Puls 0 SBR BPC BPC Puls 0 SBR BPC BPC Puls Puls
Cruiser
Soldier SP PPC PPC Puls 0 SBR BPC BPC Puls 0 SC CPC CPC Puls 0
Squad Leader SP PPC PPC Puls 0 SC CPC CPC Puls 0 SC CPC CPC Puls Puls
Medic SBR BPC BPC Puls 0 SC CPC CPC Puls 0 VB Puls Puls Puls Puls
Heavy Cruiser
Soldier SBR BPC BPC 0 0 SC CPC CPC Puls 0 SC CPC CPC Puls Puls
Squad Leader SP PPC Puls Puls 0 SC CPC CPC Puls Puls SC CPC CPC Puls Puls
Technician TSL TSB TSB Puls 0 TSL TSB TSB TSB Puls DPL DA DA DA Puls
Medic SC CPC CPC CPC 0 DPL DA DA Puls Puls TL Puls Puls Puls Puls
Navigator SC CPC CPC Puls 0 TSL TSB TSB TSB TSB DPL DA DA DA Puls
Hunter
Soldier SC CPC CPC CPC 0 TSL TSB TSB TSB Puls DPL DA DA DA Puls
Squad Leader SBR BPC BPC Puls 0 SC CPC CPC Puls Puls DPL DA DA DA Puls
Technician SBR BPC BPC Puls 0 Puls Puls Puls Puls Puls SC CPC CPC CPC Puls
Medic SBR BPC BPC BPC Puls TSL TSB TSB Puls Puls HTL Puls Puls Puls Puls
Navigator SC CPC CPC Puls 0 TSL TSB TSB Puls Puls DPL DA DA DA DA
Battleship
Soldier SP PPC PPC 0 0 SBR BPC BPC Puls 0 SC CPC CPC CPC Puls
Squad Leader SP PPC PPC Puls 0 TSL TSB TSB TSB TSB SC CPC CPC Puls MCR
Technician SBR BPC BPC BPC 0 SC CPC CPC Puls MCR TSL TSB TSB TSB Puls
Medic SP PPC PPC 0 0 SBR BPC BPC TL 0 HTL Puls Puls Puls Puls
Navigator 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Terrorist 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Terrorist 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Dreadnought
Soldier SBR BPC BPC Puls 0 SC CPC CPC Puls Puls TSL TSB TSB TSB TSB
Squad Leader SP PPC PPC Puls Puls SBR BPC BPC Puls Puls SC CPC CPC Puls Puls
Technician SC CPC CPC Puls 0 Puls Puls Puls Puls Puls DPL DA DA DA DA
Medic SBR BPC BPC Puls 0 TL Puls Puls Puls 0 HTL Puls Puls Puls Puls
Navigator SBR BPC BPC 0 0 SC CPC Puls CPC 0 DPL DA DA DA DA
Commander SBR BPC BPC 0 0 SC CPC CPC Puls Puls TSL TSB TSB TSB TSB
Terrorist 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Terrorist 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Fleet Supply Cruiser
Soldier SP PPC PPC 0 0 SBR BPC BPC Puls 0 SC CPC CPC Puls Puls
Squad Leader SP PPC PPC 0 0 SBR BPC BPC Puls 0 SC CPC Puls CPC 0
Technician SP PPC PPC 0 0 SBR BPC BPC Puls 0 TSL TSB TSB TSB Puls
Medic SBR BPC BPC 0 0 TL Puls Puls 0 0 DPL DA DA DA DA
Navigator SP PPC PPC 0 0 SBR BPC BPC Puls 0 HTL Puls Puls Puls 0
Colony part 1
Tentaculats 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Tasoth Soldiers SBR BPC BPC 0 0 SC CPC CPC Puls 0 DPL DA DA DA 0
Tasoth Squad Leaders SBR BPC BPC 0 0 SC CPC CPC Puls 0 HTL Puls Puls Puls MCR
Aquatoid Soldiers SP PPC PPC 0 0 Puls Puls Puls Puls MCR DPL DA DA DA MCR
Aquatoid Squad Leaders SBR BPC BPC 0 0 SC CPC CPC Puls 0 DPL DA DA DA 0
Hallucinoids 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
T'leth part 1
Aquatoid Soldiers SC CPC CPC Puls Puls SC CPC CPC Puls Puls DPL DA DA DA DA
Aquatoid Navigators SBR BPC BPC Puls Puls SC CPC CPC Puls Puls DPL DA DA DA DA
Aquatoid Commanders SBR BPC BPC 0 0 SC CPC CPC Puls 0 DPL DA DA DA 0
Hallucinoids 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Colony part 2, T'leth part 2/3
Lobster Man Soldiers SBR BPC BPC Puls Puls SC CPC CPC Puls Puls DPL DA DA DA DA
Lobster Man Technicians/Squad Leaders SC CPC CPC Puls Puls SC CPC CPC Puls Puls TSL TSB TSB TSB TSB
Lobster Man Squad Leaders/Aquatoid Soldiers SC CPC CPC Puls Puls SC CPC CPC Puls Puls TSL TSB TSB TSB TSB
Lobster Man Navigators/Xarquid 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Lobster Man Commanders/Deep Ones 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Tentaculats 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Tentaculats/Hallucinoids 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Table Key

E = Early
M = Middle
L = Late
SP = Sonic Pistol
PPC = Pistol Power Clip
SBR = Sonic-Blasta Rifle
BPC = Blasta Power Clip
SC = Sonic Cannon
CPC = Cannon Power Clip
TSL = Thermal Shok Launcher
TSB = Thermal Shok Bomb
DPL = Disruptor Pulse Launcher
DA = Disruptor Ammo
Puls = Sonic Pulser
MCR = M.C. Reader
VB = Vibroblade
TL = Thermic Lance
HTL = Heavy Thermic Lance

Notes

  • All terror sites use the Battleship table (hence the lack of DPLs).
  • The Hallucinoids in the top half of a colony are technically assigned weapons, but they don't spawn.
  • The failure to assign a weapon to the Navigator on a Battleship is probably intentional; on a Mixed Crew Battleship/terror site this rank is replaced by a Hallucinoid or Calcinite. Only the Gill Man Technician (which replaces Navigators) will be truly helpless, anyway, as the Aquatoid Navigator and Tasoth Squad Leader (which replaces Navigators) have M.C. attacks and the Lobster Man Navigator has claws.
  • The last table is used for both colony interiors (with the race set to Lobster Men) and also for the last two stages of T'leth (with a special crew).
  • The chances of each loadout are as follows:
Month Early Middle Late
January 50% 30% 20%
February 30% 40% 30%
March 20% 40% 40%
April 20% 30% 50%
May 10% 30% 60%
June 0% 30% 70%
July 0% 30% 70%
August 0% 20% 80%
September+ 0% 0% 100%

See Also