Difference between revisions of "Cityscape Files (Apocalypse)"

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(changing map vs diff)
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These are files used by the [[Cityscape]] portion of the game ("UFODATA" folder).
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==Cityscape Files==
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Internal knowledge of some files found within X-Com Apocalypse. If changing any files, make copies of the files before you edit them.
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==City Maps And Difficulty==
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It is possible to play any difficulty with a different cityscape! Each difficulty has its own city-map file and building-style file contained within the '''UFODATA''' folder. Each pair must be changed together. Make a copy of these ten files somewhere as a backup.<br>
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The '''#''' denotes a number according to the difficulty: '''1''' is Novice, '''2''' is Medium, etc.
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* '''CITYMAP#''' file contains the layout of the city. (Note: these files not have a suffix)
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* '''CITYMAP#.BLD''' contains the name, ownership, and size of the buildings for that particular CITYMAP.<br>
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Rename both files by changing the number to what you want, then start a new game. (Eg: playing a superhuman game by using the novice citymap)<br>
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* The '''CITYMAP.DAT''' file contains all the information about the tiles that make up the whole city and is common for all cityscapes.
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===Other Files===
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PAL_*.DAT Palette used in Cityscape mode.
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ISOBORD*.DAT]] Images of the interface at the bottom of the Cityscape.
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==See Also==
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* [[City_Maps_(Apocalypse)]]
  
<table {{StdDescTable}}>
 
<th {{StdDescTable_Heading}}>File</th><th {{StdDescTable_Heading}}>Description</th>
 
<tr><td>[[PAL_*.DAT]]</td><td>Palette used in Cityscape mode.</td></tr>
 
<tr><td>[[ISOBORD*.DAT]]</td><td>Images of the interface at the bottom of the Cityscape.</td></tr>
 
<tr><td>[[CITYMAP*]]</td><td></td></tr></table>
 
  
 
[[Category: Apocalypse]]
 
[[Category: Apocalypse]]

Revision as of 10:49, 2 September 2022

Cityscape Files

Internal knowledge of some files found within X-Com Apocalypse. If changing any files, make copies of the files before you edit them.

City Maps And Difficulty

It is possible to play any difficulty with a different cityscape! Each difficulty has its own city-map file and building-style file contained within the UFODATA folder. Each pair must be changed together. Make a copy of these ten files somewhere as a backup.
The # denotes a number according to the difficulty: 1 is Novice, 2 is Medium, etc.

  • CITYMAP# file contains the layout of the city. (Note: these files not have a suffix)
  • CITYMAP#.BLD contains the name, ownership, and size of the buildings for that particular CITYMAP.

Rename both files by changing the number to what you want, then start a new game. (Eg: playing a superhuman game by using the novice citymap)

  • The CITYMAP.DAT file contains all the information about the tiles that make up the whole city and is common for all cityscapes.

Other Files

PAL_*.DAT Palette used in Cityscape mode. ISOBORD*.DAT]] Images of the interface at the bottom of the Cityscape.


See Also