Difference between revisions of "Elerium Generator (Long War)"
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m (fixed maintenance cost) |
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Line 9: | Line 9: | ||
|manpower=None | |manpower=None | ||
|credits=400 | |credits=400 | ||
− | |alienaloys= | + | |alienaloys=60 |
− | |elerium= | + | |elerium=60 |
|meld=0 | |meld=0 | ||
|quick credits=600 | |quick credits=600 | ||
− | |quick alienaloys= | + | |quick alienaloys=90 |
− | |quick elerium= | + | |quick elerium=90 |
|quick meld=10 | |quick meld=10 | ||
|build time=25 days | |build time=25 days |
Revision as of 09:55, 4 July 2015
Effect | +35 power | |||||||||
Adjacency Bonus | Power generator (+3 power) | |||||||||
Prerequisites | Alien Power Systems | |||||||||
Other | 2 UFO Power Sources | |||||||||
Build costs |
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Normal |
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Quick |
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Maintenance | §25 | |||||||||
Power | 0 |
Supplies 35 power, which is required to construct additional facilities.
Each adjacent Fission Generator, Thermo Generator or Elerium Generator supplies an additional 3 power.