Difference between revisions of "Equipment (TFTD)"
Jump to navigation
Jump to search
m (Equipment (Tftd) moved to Equipment (TFTD): Standardizing.) |
m (→Weapons: Relinking.) |
||
Line 35: | Line 35: | ||
== Weapons == | == Weapons == | ||
− | See [[Weapons ( | + | See [[Weapons (TFTD)]] |
== General Equipment Reference == | == General Equipment Reference == |
Revision as of 20:27, 1 October 2007
Armor
Diving Suit - Armored diving gear allowing X-COM agents to perform underwater operations at any depth.
Plastic Aqua Armor - New diving gear incorporating Aqua Plastics for greater defensive abilities.
Ion Armor - Heavy plates with Zrbite-powered muscle assist and air-filtering system.
Magnetic Ion Armor - Ion Armor with Magnetic Navigation system.
Armor Quick Comparison
Armour | Front | Left | Right | Rear | Under |
---|---|---|---|---|---|
Diving Suit | 12 | 8 | 8 | 5 | 2 |
Plastic Aqua Armor* | 60 | 35 | 35 | 30 | 25 |
Ion Armor** | 132 | 70 | 70 | 100 | 55 |
Magnetic Ion Armor** | 142 | 80 | 80 | 110 | 65 |
* Grants 10% resistance to Armor Piercing, and 20% resistance to Gauss and Fire/Phosphor damage.
** Protects the wearer against all Fire/Phosphor damage, and grants 30% resistance to Gauss damage, 20% resistance to Armor Piercing and High Explosive damage, and 10% resistance to Sonic damage.
Portable Equipment
Weapons
See Weapons (TFTD)