Difference between revisions of "Heavy Laser"
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*[[Buying/Selling/Transferring#Manufacturable_Prices|Manufacturing]]: $32,000 for parts, 700 Engineer Hours | *[[Buying/Selling/Transferring#Manufacturable_Prices|Manufacturing]]: $32,000 for parts, 700 Engineer Hours | ||
*Sell Price: $61,000</td></tr></table> | *Sell Price: $61,000</td></tr></table> | ||
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+ | == Usage Notes == | ||
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+ | The following lists how many times a soldier can fire the gun by shot type continuously in any given round and the remaining percentage of any left over TUs that cannot be spent as a shot. | ||
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+ | * Aimed: 1 Shot, 25% Remaining TUs | ||
+ | * Snap: 3 Shots, 1% Remaining TUs | ||
[[Category:Equipment (UFO Defense)]] | [[Category:Equipment (UFO Defense)]] |
Revision as of 13:39, 12 September 2007
The next step up from the Laser Rifle, the Heavy Laser fails to impress due to its weight and lack of an auto-shot feature. These limitations reduce its value despite its greater damage rating.
Researching the Heavy Laser gives access to the Laser Cannon and Tank/Laser Cannon entries of the research tree.
Stats
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Usage Notes
The following lists how many times a soldier can fire the gun by shot type continuously in any given round and the remaining percentage of any left over TUs that cannot be spent as a shot.
- Aimed: 1 Shot, 25% Remaining TUs
- Snap: 3 Shots, 1% Remaining TUs