Difference between revisions of "Hyper-wave Decoder"

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== General Information ==
 
== General Information ==
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{{Ref Open}}
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Alien communications rely on a supre-dimensional wave which travels instantaneously. The decoder facility intercepts UFO transmissions and decodes the information. This will show the type of UFO, the alien race and the type of activity.
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{{Ref Close | Source: Enemy Unknown/UFO Defense Ufopaedia}}
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[[Image:Base-hyperwave.gif|right|100px]]
 
[[Image:Base-hyperwave.gif|right|100px]]
  
The most expensive facility in the game (but worth every penny), the Hyper-Wave Decoder not only picks up any UFO within its detection range, but informs you of the type, mission, and race onboard. Hyper-Wave Decoders can only be built after you have captured an alien Navigator.
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The Hyper-wave Decoder is the ultimate in UFO detection technology. It is the most expensive facility available, but it is worth every penny.  
  
The [[Small Radar System|Small]] and [[Large Radar System]]s have a percentage chance of detecting any in-range UFOs with each sweep, but the Hyper-Wave Decoder will detect '''any''' UFO within its range as soon as possible.  Once a this facility is constructed, all other radar systems housed in the same base become unnecessary and can be dismantled.
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As a radar, the Hyper-wave Decoder's detection sphere extends beyond the [[Large Radar]] and has a 100% chance of detecting any UFO that is within its detection sphere during the half hourly radar sweeps.
  
Although the Hyper-Wave Decoder's actual range is unknown, it is the ultimate tool for [[UFO Detection]]. It adds one unit to your base's "Long Range Detection" meter, although that statistic is meaningless. Clearly there is no need for building more than one Hyper-Wave Decoder in any given base, even if there was it is likely that it would have no effect, as per the Radar systems.
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In addition to the standard radar functions, it will also reveal the UFO's type, mission, destination and the race of its crew.  
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Hyper-Wave Decoders are made available after capturing and interrogating an alien '''Navigator'''.
  
 
This [[Base Facilities (EU)|base facility]] appears in ''[[X-COM|UFO: Enemy Unknown]]''. For the ''[[TFTD|Terror from the Deep]]'' equivalent, refer to the [[Transmission Resolver]].
 
This [[Base Facilities (EU)|base facility]] appears in ''[[X-COM|UFO: Enemy Unknown]]''. For the ''[[TFTD|Terror from the Deep]]'' equivalent, refer to the [[Transmission Resolver]].
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[[Image:XBASE_13MAP-L1.PNG|Hyper-Wave Decoder: Level 0|250 px]] [[Image:XBASE_13MAP-L2.PNG|Hyper-Wave Decoder: Level 1|250 px]]
 
[[Image:XBASE_13MAP-L1.PNG|Hyper-Wave Decoder: Level 0|250 px]] [[Image:XBASE_13MAP-L2.PNG|Hyper-Wave Decoder: Level 1|250 px]]
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The above apply a one-time-bonus to the bases detection abilities.
 
The above apply a one-time-bonus to the bases detection abilities.
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== Notes ==
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* The Hyper-wave Decoder adds one unit to your base's "Long Range Detection" meter, although that statistic is meaningless.
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* Though radar abilities are stackable amongst all three radar types, the Hyperwave's extended range and 100% detection rate make the Short and Long detection abilities redundant. Older radars can be dismantled and the space freed for other facilities. Be mindful of the [[Known_Bugs#Paying_For_Dirt|Paying for Dirt bug]] if you do not intend to recycle the land used for the older radars.
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== See Also ==
 
== See Also ==

Revision as of 07:10, 17 June 2010

General Information

UFOpaedia entry

Alien communications rely on a supre-dimensional wave which travels instantaneously. The decoder facility intercepts UFO transmissions and decodes the information. This will show the type of UFO, the alien race and the type of activity.

Source:


Base-hyperwave.gif

The Hyper-wave Decoder is the ultimate in UFO detection technology. It is the most expensive facility available, but it is worth every penny.

As a radar, the Hyper-wave Decoder's detection sphere extends beyond the Large Radar and has a 100% chance of detecting any UFO that is within its detection sphere during the half hourly radar sweeps.

In addition to the standard radar functions, it will also reveal the UFO's type, mission, destination and the race of its crew.

Hyper-Wave Decoders are made available after capturing and interrogating an alien Navigator.

This base facility appears in UFO: Enemy Unknown. For the Terror from the Deep equivalent, refer to the Transmission Resolver.


Hyper-Wave Decoder: Level 0 Hyper-Wave Decoder: Level 1

Statistics

Construction Time: 26 days
Construction Cost: $1,400,000
Maintenance Cost: $35,000/month

Detection Abilities:
Short: 0
Long: 0
Hyperwave: +100

The above apply a one-time-bonus to the bases detection abilities.

Notes

  • The Hyper-wave Decoder adds one unit to your base's "Long Range Detection" meter, although that statistic is meaningless.
  • Though radar abilities are stackable amongst all three radar types, the Hyperwave's extended range and 100% detection rate make the Short and Long detection abilities redundant. Older radars can be dismantled and the space freed for other facilities. Be mindful of the Paying for Dirt bug if you do not intend to recycle the land used for the older radars.


See Also

UFO Detection


UFO Badge X-COM: Enemy Unknown/UFO Defense
Base Facilities:Access LiftLiving QuartersLaboratoryWorkshopGeneral StoresAlien Containment
HangarSmall RadarLarge RadarMissile DefencesPsionic LaboratoryHyper-Wave Decoder
Laser DefencesPlasma DefencesFusion Ball DefencesMind ShieldGrav Shield