Difference between revisions of "Input Device Reference (Apocalypse)"

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m (clari of some)
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The following can also use RMB instead of LMB:
 
The following can also use RMB instead of LMB:
 
* LMB on vehicle name = un/highlights all agents within vehicle.
 
* LMB on vehicle name = un/highlights all agents within vehicle.
* LMB on agent name = un/highlight single agent
+
* LMB on agent name = un/highlight single agent.
 
* LMB+drag on agent <u>name</u> = highlight multiple agents.
 
* LMB+drag on agent <u>name</u> = highlight multiple agents.
 
* LMB+drag on agent <u>icon</u> = move (all highlighted) agents: between multiple landed vehicles or to place them in the building's home-cell (home-cell = the building's name, left side if screen).
 
* LMB+drag on agent <u>icon</u> = move (all highlighted) agents: between multiple landed vehicles or to place them in the building's home-cell (home-cell = the building's name, left side if screen).
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* LMB on vehicle icon = vehicle equipment screen (same as right side button: "Equip Vehicle").
 
* LMB on vehicle icon = vehicle equipment screen (same as right side button: "Equip Vehicle").
 
Top-right side of screen:
 
Top-right side of screen:
* LMB:
+
* LMB "pink alien face" button = search building ("Investigate building for alien activity").
** ''pink alien face'' button = search building ("Investigate building for alien activity")
+
* LMB "red building" button = raid building.
** ''red building'' button = raid building
 
  
 
==Tab Bar - Cityscape View==
 
==Tab Bar - Cityscape View==
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Using the "Go To Map Point" function: a road vehicle may stop at its destination if it is over a road but will drive in circles around the general area if it is not.
 
Using the "Go To Map Point" function: a road vehicle may stop at its destination if it is over a road but will drive in circles around the general area if it is not.
 
===Organisation Tab===
 
===Organisation Tab===
* LMB = (cityscape overhead view only) highlights all buildings owned (using [[Cityscape_(Apocalypse)|various colours]] indicating relations).
+
* LMB each organisation icon = (cityscape overhead view only) highlights all buildings owned (using [[Cityscape_(Apocalypse)|various colours]] indicating relations).
* LMB (repeat) = highlights each property owned.
+
* LMB (repeatedly) on an organisation icon= highlights each property owned.
  
 
==Equip Screen==
 
==Equip Screen==

Revision as of 11:30, 17 October 2023

A comprehesive list of all keyboard and mouse commands.

Keyboard And Mouse

These basic key presses are typical for computer players using a US-version keyboard and may not be the same UK-version keyboards, different computer formats (eg: Mac), smart-phone users, game consoles, emulators, etc.
Definitions

  • LMB = Left mouse button.
  • RMB = Right mouse button.
  • Ctrl = Control keyboard button.
  • Shft = Shift keyboard button.
  • Alt = Alt keyboard button.
  • SB = Spacebar keyboard button.
  • BKSP = Backspace keyboard button.
  • key1 + key2 or key1 - key2 = press and hold key1, press key2, release both simultaneously.
  • key1 + drag = press and hold key1 and move mouse to new area, release key1.

Windows Commands (Universal)

  • Alt-Tab = swap window / show desktop, or
  • Hold Alt and press Tab repeatedly to scroll window selection, release both.
  • Alt-Enter = maximise screen if windowed.

Tool-Tips appear if resting mouse cursor over something, if available.

Universal Commands

  • Enter = confirm action.
  • ESC = disregard action.
  • F1 = UFOpaedia menu.
  • RMB on icon = its UFOpaedia entry.
  • SB = pause or resume time.
  • 0 ↔ 5 = time controls.
  • TAB = swap overhead or isometric views.
  • Alt+P = screenshot as a PCX file, 8-bit colour, 640x480 size Δ

Δ filename format XCOM0.pcx to XCOMZ.pcx within root folder. Maximum of 34 screenshots (to enable more screenshots, move old pics out of root folder to elsewhere. New screenshots filenames will be duplicates of old screenshot filenames).

Cityscape

  • RMB = centre here when overhead view.
  • O = options menu.
  • ESC = quit game.
  • Enter = highlight last message location.

Cityscape Building & Agent Selection

⊗ If multiple agents are travelling through the city on foot with multiple destinations, and if wanting to collect a few of them, LMB only on each person-icon within the cityscape. The Ctrl button is not needed since the selected agents will be all highlighted as one grouping in the Agent Tab. The limit of 13 in any temporary grouping still applies.

  • LMB on a cityscape building or base = displays X-Com's presence, if any (Agents and/or Vehicles).

then
The following can also use RMB instead of LMB:

  • LMB on vehicle name = un/highlights all agents within vehicle.
  • LMB on agent name = un/highlight single agent.
  • LMB+drag on agent name = highlight multiple agents.
  • LMB+drag on agent icon = move (all highlighted) agents: between multiple landed vehicles or to place them in the building's home-cell (home-cell = the building's name, left side if screen).
  • LMB on agent icon = agent inventory screen (same as right side button: "Equip Agent").
  • LMB on vehicle icon = vehicle equipment screen (same as right side button: "Equip Vehicle").

Top-right side of screen:

  • LMB "pink alien face" button = search building ("Investigate building for alien activity").
  • LMB "red building" button = raid building.

Tab Bar - Cityscape View

Placing the mouse cursor over any icon will display the objects name.

Bases Tab

  • Double LMB on base outline = highlight and centre selected base on cityscape.
    • When viewing the base with all its corridors and such, LMB on the base name to rename it. (maximum title width or 18 characters).

Agent & Vehicle Tabs

  • Double LMB on icon = highlight and centre selected subject on cityscape.
  • Ctrl-LMB = select multiple (max 13).
  • RMB = remove from temporaty group.
  • Ctrl-LMB = add waypoint (onto cityscape section, see below: Cityscape Waypoints).
  • Shft-LMB = go to building (onto cityscape section).

Vehicle Tab

  • Double LMB on icon = highlight and centre selected subject on cityscape.
  • M = manual vehicle control. (see below: Manual Control).
  • Alt-LMB = attack building or vehicle.

Using the "Go To Map Point" function: a road vehicle may stop at its destination if it is over a road but will drive in circles around the general area if it is not.

Organisation Tab

  • LMB each organisation icon = (cityscape overhead view only) highlights all buildings owned (using various colours indicating relations).
  • LMB (repeatedly) on an organisation icon= highlights each property owned.

Equip Screen

Agents

  • LMB on agent name (left side) = change name (maximum title width or 24 characters).
  • Ctrl-LMB agent icon = select multiple (no quantity limit).
  • TAB = changes attributes mini-screen.
  • A = switch to armor screen.
  • E = switch to equipment screen.

Vehicles

  • LMB on vehicle name = change name (maximum title width or 24 characters).
  • 1 = Select GUNS screen.
  • 2 = Select ENGINES screen.
  • 3 = Select DEVICES screen.

Battlescape

View

  • PgUp = go up one view level in elevation.
  • PgDn = go down one view level in elevation.
  • Home = center on selected unit.

Movement

  • RMB (agents static) = turn to face a new direction.
  • RMB (agents moving) = cancel a move order.
  • Alt-LMB = move-to-here when destination is already occupied by another unit.
  • F2 = crawl
  • F3 = walk
  • F4 = run
  • BKSP = kneel
  • Ctrl-LMB = add waypoint (maximum 5).
  • LMB Click+Drag cursor over units on the battlescape = select multiple agents.
  • J-LMB in the air next to the ledge or railing = jump off/over something (unit should be next to railing/ledge otherwise they may find an alternative route to get down)

Attitude

  • F9 = safe
  • F10 = cautious
  • F11 = agressive

Targeting

  • RMB on a non X-Com unit = highlight as a target for all selected agents.
  • Shft-LMB = force fire at this cursor location.
  • F5 = hold fire
  • F6 = aimed shot
  • F7 = snap shot
  • F8 = auto shot

Items

  • RMB on explosive item in hand = set Detonate On Impact when thrown or dropped.
  • [ = drop item left hand.
  • ] = drop item right hand.
  • ' = throw item left hand.
  • \ = throw item right hand.
  • ENTER = open inventory of selected agent.
  • Y/N = accept/decline current timer/range setting on explosive device.

Cityscape Waypoints

Waypoints may be given to airbourne or road vehicles.

  • Switch to overhead view.
  • Give a vehicle a target destination (this can include "Attack" command).
  • LMB "Go To Map Point" button.
  • Ctrl+LMB somewhere on the overhead cityscape to add a waypoint(s), release.
  • The yellow line shows the new travel path.
  • Close the mini screen with the "X", if it appeared.

Hold Fire Forced Fire

If hold fire is used (the "X" in shot types), but something needs to be shot:

  • click LMB on agents weapon in their hand, white outline, click LMB on anything or
  • hold down shift, click LMB on anything.

Constant fire is possible if you hold down LMB.
There is an error for an agent's actions if the target was previously selected via RMB.

Manual Control

  • PgUp = Increase Speed
  • PgDn = Decrease Speed
  • Home = Increase Altitude (flying), U-Turn (road)
  • End = Decrease Altitude (flying) , Swap lanes(road)
  • LMB = aim weapon at cursor and fire
  • RMB = set direction