Difference between revisions of "Laboratory (Long War)"

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Prerequisites: None
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{{Facilities Data Box (Long War)
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|image=Laboratory (EU2012).png
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|isize=256
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|effect=+20% research speed
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|adjacency=[[Laboratory (Long War)|Laboratory]] (+10% research speed)
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|prerequisites=None
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|other=10 scientists per [[Laboratory (Long War)|Laboratory]]
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|credits=200
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|alienaloys=0
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|elerium=0
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|meld=0
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|build time=21
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|quick credits=300
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|quick alienaloys=0
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|quick elerium=0
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|quick meld=10
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|quick build time=11
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|maintenance=30
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|power=4
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|}}
  
Build Normally:
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Increases [[Research_(Long_War)#Research_Speed|research speed]] by increasing the effectiveness of your scientists, and can benefit from adjacency bonus with the [[Genetics Lab (Long War)|Genetics Lab]] or [[Psionic Labs (Long War)|Psionic Labs]]. Each new lab requires a larger compliment of scientists on staff.
Time to Build: 21 Days (? days with Advanced Construction)
 
Requirements: 4 Power, 6 Scientists, $200
 
  
Build Quickly:
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'''Attention, unlike the original game, the Laboratory does not provide new scientists.'''
Time to Build: 11 Days (? days with Advanced Construction)
 
Requirements: 4 Power, 6 Scientists, $300, 10x Meld
 
  
Maintenance: $30 every month
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==See also ==
Notes: Each laboratory increases research speed by 20%.
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{{ Facilities (Long War) Navbar}}
Adjacency Bonus: +10% increase to research speed for every adjacent laboratory.
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[[Category: Long War]]
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[[Category: Facilities (Long War)]]

Latest revision as of 21:17, 19 February 2016

Laboratory (EU2012).png
Effect +20% research speed
Adjacency Bonus Laboratory (+10% research speed)
Prerequisites None
Other 10 scientists per Laboratory
Build costs
Credits
|
Alien Alloys
|
Elerium
|
Meld
|
Days
Normal
§200 | 0 | 0 | 0 | 21
Quick
§300 | 0 | 0 | 10 | 11
Maintenance §30
Power 4


Increases research speed by increasing the effectiveness of your scientists, and can benefit from adjacency bonus with the Genetics Lab or Psionic Labs. Each new lab requires a larger compliment of scientists on staff.

Attention, unlike the original game, the Laboratory does not provide new scientists.

See also

Vigilo Confido black.png Long War: XCOM Facilities 
Static Facilities
Facilities background Long War.jpg
Overview
Mission Control (EU2012).png
Mission Control
Research (EU2012).png
Research
Engineering (EU2012).png
Engineering
Barracks (EU2012).png
Barracks
Hangar (EU2012).png
Hangar
Situation Room (EU2012).png
Situation Room
Constructible Facilities
Access Lift (EU2012).png
Access Lift
Alien Containment (EU2012).png
Alien Containment
Elerium Generator (EU2012).png
Elerium Generator
Foundry (EU2012).png
Foundry
Power Generator (EU2012).png
Fission Generator
Genetics Lab (EU2012).png
Genetics Lab
Gollop Chamber (EU2012).png
Gollop Chamber
Hyperwave Relay (EU2012).png
Hyperwave Relay
Laboratory (EU2012).png
Laboratory
Officer Training School (EU2012).png
Officer Training School
Psionic Lab (EU2012).png
Psionic Lab
Cybernetics Lab (EU2012).png
Repair Bay
Satellite Nexus (EU2012).png
Satellite Nexus
Satellite Uplink (EU2012).png
Satellite Uplink
Thermal Power Generator (EU2012).png
Thermo Generator
Workshop (EU2012).png
Workshop