Difference between revisions of "Living Quarters (Apocalypse)"
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− | Accommodation and recreation for X-Com Agents. New living quarters will have to be built as more Agents, Scientists and Engineers are hired. | + | Accommodation and recreation for X-Com Agents. New living quarters will have to be built as more Agents, Scientists and Engineers are hired. ''From: Apocalypse Ufopaedia |
− | <table><tr><tr>[[Image:Icon_Livig_(Apocalypse).png|frame|left|Living Quarters]]</td><tr>[[Image:Base_Livig_(Apocalypse).png|frame|right|Living Quarters Base View Level 3]]</td> | + | <table><tr><tr>[[Image:Icon_Livig_(Apocalypse).png|frame|left|Living Quarters]]</td><tr>[[Image:Base_Livig_(Apocalypse).png|frame|right|Living Quarters, Base View, Level 3]]</td> |
'''Living Quarters''' | '''Living Quarters''' | ||
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− | A Living Quarters is used to | + | A Living Quarters is used to house units at an X-Com base.<br> |
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Living Quarters are needed to barrack all X-Com units and must have free capacity if accepting new transfers.<br>An agent given a destination towards an X-Com base via "Go To Building", will not take up living space once they arrive since they are just visiting. | Living Quarters are needed to barrack all X-Com units and must have free capacity if accepting new transfers.<br>An agent given a destination towards an X-Com base via "Go To Building", will not take up living space once they arrive since they are just visiting. | ||
Revision as of 17:27, 6 July 2022
Accommodation and recreation for X-Com Agents. New living quarters will have to be built as more Agents, Scientists and Engineers are hired. From: Apocalypse Ufopaedia
Living Quarters
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A Living Quarters is used to house units at an X-Com base.
Living Quarters are needed to barrack all X-Com units and must have free capacity if accepting new transfers.
An agent given a destination towards an X-Com base via "Go To Building", will not take up living space once they arrive since they are just visiting.