Difference between revisions of "Rearming"

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(Explaining the Rearming phase.)
 
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==General Info
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==General Info==
  
 
Re-arming is a phase that an interception craft will go through after returning to base from an interception(regardless of whether any shots were fired.)  It involves the recharging/reloading of the craft's weapons, and then a checkup on ship systems.  The checkup takes one hour, the reloading and recharging depends on the weapon.  Weapons and tests are always completed at the top of the hour. (XX:00)
 
Re-arming is a phase that an interception craft will go through after returning to base from an interception(regardless of whether any shots were fired.)  It involves the recharging/reloading of the craft's weapons, and then a checkup on ship systems.  The checkup takes one hour, the reloading and recharging depends on the weapon.  Weapons and tests are always completed at the top of the hour. (XX:00)
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==Re-arming rates==
 
==Re-arming rates==
  
==Quick Comparision Table==
 
 
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Revision as of 18:47, 28 October 2007

General Info

Re-arming is a phase that an interception craft will go through after returning to base from an interception(regardless of whether any shots were fired.) It involves the recharging/reloading of the craft's weapons, and then a checkup on ship systems. The checkup takes one hour, the reloading and recharging depends on the weapon. Weapons and tests are always completed at the top of the hour. (XX:00)

Re-arming rates

Weapon Shots loaded per hour
Cannon100
Stingray Launcher1
Avalanche Launcher1
Laser Cannon99
Plasma Beam100
Fusion Ball Launcher1