Difference between revisions of "Satellite Uplink (Long War)"
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(Created page with "Category: Long War Category: HQ facilities (Long War)") |
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+ | {{Facilities Data Box (Long War) | ||
+ | |image=Satellite Uplink (EU2012).png | ||
+ | |isize=256 | ||
+ | |effect=+1 maximum satellites | ||
+ | |adjacency=[[Satellite Uplink (Long War)|Satellite support]] (+1 maximum satellites) | ||
+ | |prerequisites=None | ||
+ | |other=10 engineers per [[Satellite Uplink (Long War)|Satellite Uplink]] + 20 engineers per [[Satellite Nexus (Long War)|Satellite Nexus]] | ||
+ | |credits=200 | ||
+ | |alienaloys=0 | ||
+ | |elerium=0 | ||
+ | |meld=0 | ||
+ | |build time=21 | ||
+ | |quick credits=300 | ||
+ | |quick alienaloys=0 | ||
+ | |quick elerium=0 | ||
+ | |quick meld=10 | ||
+ | |quick build time=11 | ||
+ | |maintenance=20 | ||
+ | |power=8 | ||
+ | |}} | ||
+ | |||
+ | Allows a team of engineers to monitor the transmissions from 1 XCOM satellite, increasing the maximum amount of satellites in orbit by 1. | ||
+ | |||
+ | Each adjacent [[Satellite Uplink (Long War)|Satellite Uplink]] or [[Satellite Nexus (Long War)|Satellite Nexus]] increases the maximum amount of satellites in orbit by an additional 1. | ||
+ | |||
+ | ==See also== | ||
+ | {{ Facilities (Long War) Navbar}} | ||
[[Category: Long War]] | [[Category: Long War]] | ||
− | [[Category: | + | [[Category: Facilities (Long War)]] |
Latest revision as of 07:26, 31 May 2023
Effect | +1 maximum satellites | |||||||||
Adjacency Bonus | Satellite support (+1 maximum satellites) | |||||||||
Prerequisites | None | |||||||||
Other | 10 engineers per Satellite Uplink + 20 engineers per Satellite Nexus | |||||||||
Build costs |
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Normal |
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Quick |
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Maintenance | §20 | |||||||||
Power | 8 |
Allows a team of engineers to monitor the transmissions from 1 XCOM satellite, increasing the maximum amount of satellites in orbit by 1.
Each adjacent Satellite Uplink or Satellite Nexus increases the maximum amount of satellites in orbit by an additional 1.