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- 04:43, 8 October 2008 diff hist +886 Talk:Unconscious →Exploitation?: "no" to MC's question
- 22:28, 6 October 2008 diff hist +430 Talk:Unconscious →Exploitation?: na. don't blow up unconcious aliens. let them wake up then shoot them
- 08:22, 2 October 2008 diff hist +496 Talk:Rifle split this page
- 06:21, 28 September 2008 diff hist +4,904 Talk:Rifle →Save The Rifle From Extinction: ideas to rework the weapon system
- 07:00, 27 September 2008 diff hist +973 Talk:Rifle →Laser Pistol Wins- BIG!: answering Spike's question. spoiler! A=No.
- 15:38, 25 September 2008 diff hist +979 Talk:Small Scout no small scout terrain tile in XComUtil? maybe, or maybe just hard to spot
- 04:24, 25 September 2008 diff hist -135 Small Scout →Terrain Maps: see talk page
- 02:16, 25 September 2008 diff hist +405 Talk:Rifle link to spreadsheet
- 02:03, 25 September 2008 diff hist +363 N File:Laser pistol vs rifle probablities.xls A quick spreadsheet in OpenOffice format, then saved as .xls. It compares the chance to hit a SINGLE time firing various numbers of shots in a turn. It uses a standard rifle and a laser pistol as the base. Someone could use data from other weapons with on current
- 01:38, 25 September 2008 diff hist +59 m Talk:Rifle gah. edit conflict while adding links.
- 01:28, 25 September 2008 diff hist +2,824 Talk:Rifle laser pistols all the way. Forget rifles.
- 21:02, 19 September 2008 diff hist +78 m Wish List (EU) →Aliens better with explosions: "smarter?" me no good at grammar
- 20:55, 19 September 2008 diff hist +877 Wish List (EU) Me want smarter aliens. hit with club. ugg.
- 17:53, 18 September 2008 diff hist +1,421 Talk:Small Scout yeah. I'm aware of that. I edited it because it wasn't accurate enough as is.
- 21:39, 17 September 2008 diff hist -84 Small Scout →Terrain Maps: previous note was better explained at the top of the page.
- 03:44, 15 September 2008 diff hist +111 Weapon Summaries
- 05:21, 14 September 2008 diff hist +373 Wish List (EU) →Stun Grenades: balanced if weak damage because of 80 item max
- 05:04, 14 September 2008 diff hist +58 Wish List (EU) →Throwing over stuff: sig
- 05:03, 14 September 2008 diff hist +871 Wish List (EU) →Throwing over stuff: bah. doesn't work for me. lousy grenades
- 10:32, 13 September 2008 diff hist +320 Wish List (EU) →Stun Grenades: I still want flashbangs
- 05:59, 12 September 2008 diff hist +1,193 Wish List (EU) →Grenades: flashbangs and throwing NOT in a straight line
- 18:45, 29 August 2008 diff hist +100 m Dual-wield only helpful in Apocalypse
- 22:09, 28 August 2008 diff hist +109 Scoring →Alien Scoring: terror missions outside of a city get 10 points as ufo goes airborne. see talk page
- 22:03, 28 August 2008 diff hist +213 m Talk:Scoring →Test results: yup. knew that.
- 21:52, 28 August 2008 diff hist +1,325 Talk:Scoring →Test results: found new scoring method of aliens
- 03:18, 25 August 2008 diff hist +173 Plasma Pistol →Recommendations: it's crap so don't research it. keep the points instead
- 03:10, 25 August 2008 diff hist +472 Scoring →Item Recovery: Gov says- Oh yet another plasma rifle? It was cool when you didn't tell us what it did. Now that we know- NO SOUP FOR YOU.
- 00:04, 23 August 2008 diff hist +1,008 Talk:Country Funding (EU) changes to funding is meaningless
- 18:36, 18 August 2008 diff hist +307 m Talk:Scoring →Alien Scoring: details?
- 17:21, 18 August 2008 diff hist +371 Manufacturing Profitability →Notes, Tips, Tricks, Etc.: min to start all manufacturing
- 04:45, 17 August 2008 diff hist +520 Civilian Tips on Dealing with Civilians
- 08:27, 11 August 2008 diff hist +380 Base Layout Strategy →Notes: keep the crappy layout for as long as possible
- 08:06, 11 August 2008 diff hist +498 Base Defence →To Surrender or Not To Surrender: clear your inventory no matter what
- 07:45, 11 August 2008 diff hist +67 Info →Working In Windows: checking game version?
- 05:17, 11 August 2008 diff hist +242 Mind Probe →Additional Information: mind probe does NOT turn you, leaving the stat screen will if you aren't careful
- 06:08, 9 August 2008 diff hist +1 m Known Bugs →Fuel dump on transfer
- 21:45, 8 August 2008 diff hist +53 m Wish List (EU) →Fuel Ready always
- 21:44, 8 August 2008 diff hist +277 Wish List (EU) →Fuel Ready always: xcom is old, VC2008 is new. windows hates me and the feeling is mutual.
- 04:59, 8 August 2008 diff hist +260 Talk:Alien Reproduction →Available through interrogation?: ya I think so...
- 04:53, 8 August 2008 diff hist +144 m Known Bugs →Transfer Limit cash eater: don't sweat the small stuff
- 04:37, 8 August 2008 diff hist +333 Wish List (EU) →Fuel Ready: ammo too
- 04:25, 8 August 2008 diff hist +1,656 N Wish List (EU) post your desires here. maybe a mod will be made
- 03:02, 8 August 2008 diff hist +448 Scoring →Alien Scoring: notes
- 02:51, 8 August 2008 diff hist +416 Talk:Scoring →alien score: 1 ufo can score success multiple times. counted on lift off.
- 02:47, 8 August 2008 diff hist +551 Known Bugs →Fuel dump on transfer: stupid bug made me lose a battleship
- 04:30, 7 August 2008 diff hist +14 Scoring →Alien Scoring: (per 30 mins)
- 04:25, 7 August 2008 diff hist +105 m Talk:Scoring
- 04:19, 7 August 2008 diff hist +821 Talk:Scoring alien scores when the ufo takes off
- 04:39, 6 August 2008 diff hist +447 Talk:Incendiary incendiary vs fire, a subtle difference
- 03:55, 6 August 2008 diff hist +1,328 Talk:Scoring →Alien Scoring: details?
- 18:31, 5 August 2008 diff hist +6 Harvester →General Information: Not just floaters and snakemen. Sectoids have been visiting China pretty regularly in this ship in my current game.
- 18:27, 5 August 2008 diff hist +3,579 Talk:Scoring how do the mechanics of alien scoring work?
- 16:39, 5 August 2008 diff hist +945 Alien Missions alien scoring
- 16:10, 5 August 2008 diff hist +14 Scoring →Alien Scoring
- 21:45, 2 August 2008 diff hist -2 m Reactions Training →Don't Use Incendiary
- 21:44, 2 August 2008 diff hist 0 m Reactions Training →HTH only Aliens
- 21:43, 2 August 2008 diff hist +4 Reactions Training fire bad
- 21:28, 2 August 2008 diff hist -107 Silacoid fire bad
- 17:19, 2 August 2008 diff hist +24 N IN Redirecting to Incendiary current
- 17:17, 2 August 2008 diff hist +498 Auto-Cannon Limitations of IN
- 17:11, 2 August 2008 diff hist +448 Rocket Launcher Limitations of IN
- 17:10, 2 August 2008 diff hist +6 Heavy Cannon →Stats
- 17:08, 2 August 2008 diff hist +443 Heavy Cannon Limitations of IN
- 17:06, 2 August 2008 diff hist +311 Incendiary added source sub heading
- 16:51, 2 August 2008 diff hist +78 Weapons →Incendiary
- 16:31, 2 August 2008 diff hist +622 Talk:Incendiary
- 04:03, 2 August 2008 diff hist +414 Talk:Experience Training
- 03:41, 2 August 2008 diff hist +362 Talk:Experience
- 03:28, 2 August 2008 diff hist +487 Talk:Experience Training →Fire and Gaining Experience: kill = a hit that is known to do damage.
- 22:54, 1 August 2008 diff hist +282 Talk:Experience Training →Fire and Gaining Experience
- 17:03, 1 August 2008 diff hist +1,144 Talk:Experience Fire and Gaining Experience
- 17:03, 1 August 2008 diff hist +1,058 Talk:Incendiary Fire and Gaining Experience
- 17:00, 1 August 2008 diff hist +1,145 Talk:Kill Modelling Fire and Gaining Experience
- 16:53, 1 August 2008 diff hist +1,069 Talk:Experience Training Fire and Gaining Experience
- 16:52, 1 August 2008 diff hist +1,069 User talk:MikeTheRed →Tips on Increasing Skills: Fire and Gaining Experience
- 16:15, 1 August 2008 diff hist -3 m Recovery time →Speeding the Healing
- 16:14, 1 August 2008 diff hist +836 Recovery time treat fatal wounds
- 15:30, 1 August 2008 diff hist +265 Known Bugs →The trouble with Mines (general): cold potato
- 15:23, 1 August 2008 diff hist +107 Known Bugs →Funky Fire: also got rid of old meta note in "Faulty Large Units"
- 13:49, 31 July 2008 diff hist -139 Laser Pistol
- 13:36, 31 July 2008 diff hist +394 Laser Pistol →Recommendations: secondary weapon
- 13:07, 31 July 2008 diff hist +263 Research →Popular research sequences: laser pistol as secondary weapon
- 07:19, 29 November 2007 diff hist +3,371 Talk:Base Layout Strategy New section: main page needs a lot of work
- 05:57, 29 November 2007 diff hist -1 m HWD Redirecting to Hyper-Wave Decoder
- 05:52, 29 November 2007 diff hist +33 N HWD redirect
- 05:44, 29 November 2007 diff hist +326 Known Bugs →Base Construction Bugs: radar doesn't stack
- 05:35, 29 November 2007 diff hist +78 Base Management →Detection: don't pay for dirt
- 05:30, 29 November 2007 diff hist +14 m Base Management →Facility Placement
- 05:25, 29 November 2007 diff hist +344 Known Bugs reorganized bugs into 7 cateorgies. No info added except 1 line about carrying unconcious in hand
- 04:27, 29 November 2007 diff hist +557 Base Management →Facility Placement
- 03:19, 29 November 2007 diff hist +697 Base Layout Strategy →Secondary Base Design: disagree a good base layout has been suggested yet