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- 02:33, 27 February 2009 diff hist +113 UFOs →Weapons vs. UFOs
- 02:28, 27 February 2009 diff hist 0 UFO Interception correction. Maximum range is further, minimum range is nearer.
- 02:24, 27 February 2009 diff hist +96 UFO Crash Recovery →Power Source Explosions and Elerium Recovery
- 02:19, 27 February 2009 diff hist +125 Scoring →Interception
- 02:11, 27 February 2009 diff hist +165 Alien Missions →Alien Retaliation
- 02:09, 27 February 2009 diff hist +36 Alien Missions →Alien Retaliation
- 02:07, 27 February 2009 diff hist +202 Alien Missions →Alien Terror
- 01:12, 27 February 2009 diff hist +1,009 User talk:Hobbes various stuff
- 00:57, 27 February 2009 diff hist +180 Talk:Making the Game Harder 250 soldiers?
- 00:40, 27 February 2009 diff hist +713 User talk:Seb76 Melee suggestions.
- 17:20, 26 February 2009 diff hist +880 Talk:Known Bugs hovertanks should have been more powerful... not cheaper...
- 19:42, 25 February 2009 diff hist +941 User talk:Hobbes →The Mysteries of X-COM
- 19:20, 25 February 2009 diff hist +672 User talk:Hobbes →Nature of the beast
- 09:46, 24 February 2009 diff hist +679 Artillery/ Firing Blindly
- 09:38, 24 February 2009 diff hist +513 Artillery/ Firing Blindly
- 17:09, 21 February 2009 diff hist +146 Info (TFTD) →Similarities
- 16:09, 21 February 2009 diff hist +2,144 N Artillery/ Firing Blindly New page: This strategy is pretty much the complement of Scouting. In the event that you can't see any enemy aliens... you could go look for them. Or... you could just bombard the area, and kil...
- 15:33, 21 February 2009 diff hist +32 Tricks, Tips and Hints →Battlescape Tactics
- 15:23, 21 February 2009 diff hist +15 m Warlord's Foolproof Plan Author signature
- 15:09, 21 February 2009 diff hist +225 Talk:Damage Modifiers (TFTD) Question.