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- 09:47, 5 May 2024 diff hist +4 Weapon Effectiveness (TFTD) →Lobster Man: GC-HE and Large Torpedo current
- 00:24, 3 May 2024 diff hist +6 Weapon Effectiveness (TFTD) →Tables: slight improvement on Gauss Rifle vs. Lobbie bounding; PDG vs. Hallucinoid 2HK
- 08:18, 1 May 2024 diff hist -36 Weapon Effectiveness (TFTD) →Lobster Man: setting up 8-hit kills
- 12:31, 22 April 2024 diff hist +7 Weapon Effectiveness (TFTD) →Calcinite: Gauss Pistol/Jet Harpoon autofire calcs
- 05:12, 20 April 2024 diff hist +12 Weapon Effectiveness (TFTD) →Calcinite: will bound Gauss Pistol and Jet Harpoon better, but I have to finish recoding one of my utilities to do it
- 14:35, 16 April 2024 diff hist +7 Weapon Effectiveness (TFTD) →Calcinite: GC-AP and Heavy Gauss
- 09:38, 15 April 2024 diff hist -6 Weapon Effectiveness (TFTD) →Calcinite: starting 8hk
- 06:41, 15 April 2024 diff hist -226 Weapon Effectiveness (TFTD) removing type from the ones with 8hk to save space
- 01:49, 15 April 2024 diff hist +32 Weapon Effectiveness (TFTD) →Triscene: rest; HTL 7-hit omitted due to difficulty
- 16:51, 12 April 2024 diff hist -16 Weapon Effectiveness (TFTD) →Triscene: starting %TU/kill and 7hks
- 11:41, 10 April 2024 diff hist +8 Weapon Effectiveness (TFTD) →Hallucinoid: 2HK for HJC, better bounding on Small/Large Torpedo
- 22:11, 6 April 2024 diff hist +26 Weapon Effectiveness (TFTD) →Lobster Man: PDG/MPE
- 00:40, 30 March 2024 diff hist +40 Weapon Effectiveness (TFTD) →Lobster Man: Large Torpedo/Sonic Pistol
- 07:52, 28 March 2024 diff hist +14 m Terrorist (Alien Rank) typo current
- 03:03, 24 March 2024 diff hist -1 m UFOs →UFO Behavior: typo current
- 06:25, 23 March 2024 diff hist +25 Weapon Effectiveness (TFTD) →Lobster Man: Hydro-Jet/Sonic-Blasta/Magna-Blast
- 00:13, 20 March 2024 diff hist +40 Weapon Effectiveness (TFTD) →Lobster Man: Small Torpedo/Pulser/DPL/Tazer
- 03:43, 13 March 2024 diff hist +18 Weapon Effectiveness (TFTD) →Lobster Man: Heavy Gauss/Sonic Cannon
- 04:46, 10 March 2024 diff hist +74 Weapon Effectiveness (TFTD) →Deep One: Dart Gun 8-hit and decent bounding
- 03:31, 10 March 2024 diff hist +75 Weapon Effectiveness (TFTD) →Gill Man: 8-hit kills and better bounding on Dart Gun
- 02:35, 9 March 2024 diff hist +33 Weapon Effectiveness (TFTD) →Lobster Man: GC/partial HJC/Gauss Rifle/Magna-Blast
- 08:23, 2 March 2024 diff hist -39 Weapon Effectiveness (TFTD) →Lobster Man: starting 7-hit kills and %TU/kill
- 06:32, 2 March 2024 diff hist +79 User:Magic9mushroom →Sectopod: High Explosive current
- 12:28, 29 February 2024 diff hist +73 User:Magic9mushroom →Sectopod: Large Rockets; "Clearly, there is some room for improvement here."
- 11:28, 22 February 2024 diff hist -2 User:Magic9mushroom →Cyberdisc: better bounding on Pistol/Rifle
- 23:33, 21 February 2024 diff hist +51 User:Magic9mushroom →Sectopod: Heavy Plasma
- 23:23, 20 February 2024 diff hist +66 User:Magic9mushroom →Sectopod: Alien Grenade
- 09:04, 19 February 2024 diff hist +80 User:Magic9mushroom →Sectopod: Heavy Laser
- 02:42, 16 February 2024 diff hist +53 User:Magic9mushroom →Sectopod
- 23:10, 14 February 2024 diff hist +77 User:Magic9mushroom →Sectopod: Small Launcher
- 12:42, 14 February 2024 diff hist +83 User:Magic9mushroom →Sectopod: Blaster
- 01:36, 14 February 2024 diff hist +23 User:Magic9mushroom →Cyberdisc: lousy bounding on the Proximity Grenade; don't think I have anything else to do on this one in the foreseeable future
- 23:51, 11 February 2024 diff hist +78 User:Magic9mushroom →Cyberdisc: Heavy Laser
- 05:45, 11 February 2024 diff hist +31 User:Magic9mushroom →Cyberdisc: Small Rocket
- 05:50, 6 February 2024 diff hist -2 User:Magic9mushroom →Weapon Effectiveness (UFO): even at 81 TU, the reload time makes Aimed better than Snap, so I'm choosing to respect that
- 03:37, 6 February 2024 diff hist +84 User:Magic9mushroom →Cyberdisc
- 04:16, 5 February 2024 diff hist +2,191 User:Magic9mushroom →Cyberdisc: setting up Sectopod from front
- 22:55, 4 February 2024 diff hist +79 User:Magic9mushroom →Cyberdisc: Plasma Rifle
- 05:12, 4 February 2024 diff hist +64 User:Magic9mushroom →Cyberdisc
- 12:54, 3 February 2024 diff hist +65 User:Magic9mushroom →Cyberdisc: Plasma Pistol
- 02:39, 3 February 2024 diff hist +95 User:Magic9mushroom →Cyberdisc: HC and AC
- 11:10, 1 February 2024 diff hist +13 User:Magic9mushroom →Cyberdisc: better bounding on HEpacks/Alien Grenades
- 10:35, 29 January 2024 diff hist +20 Weapon Effectiveness (TFTD) →Tasoth: stun and drill weapons; this section is basically done for the moment
- 00:01, 28 January 2024 diff hist +31 Weapon Effectiveness (TFTD) →Tasoth: Heavy Gauss/remaining HE weapons
- 01:08, 27 January 2024 diff hist +11 Weapon Effectiveness (TFTD) →Tasoth: Gauss Pistol
- 10:28, 26 January 2024 diff hist +2 m Weapon Effectiveness (TFTD) →Gillman: formatting to match in-game
- 10:13, 26 January 2024 diff hist +30 Weapon Effectiveness (TFTD) →Tasoth: Magna-Blast and Sonics
- 08:15, 26 January 2024 diff hist +40 Weapon Effectiveness (TFTD) →Tasoth: Hydro-Jet Cannon/Torpedo Launcher
- 00:37, 26 January 2024 diff hist +37 Weapon Effectiveness (TFTD) →Tasoth: Jet Harpoon/Gas Cannon
- 02:20, 25 January 2024 diff hist +11 Weapon Effectiveness (TFTD) →Tasoth: switching over to %TU/kill now that I have the 7-hit-kill number for the Gauss Rifle; rest of numbers will be added later
- 23:43, 22 January 2024 diff hist +8 m Weapon Effectiveness (TFTD) →Calcinite: forgot scare quotes
- 23:28, 22 January 2024 diff hist +17 Weapon Effectiveness (TFTD) →Calcinite: drills; this section is now done
- 12:04, 22 January 2024 diff hist +27 Weapon Effectiveness (TFTD) →Calcinite: grenades/tazer
- 06:51, 22 January 2024 diff hist +27 Weapon Effectiveness (TFTD) →Calcinite: sonics/TSL
- 06:17, 22 January 2024 diff hist +36 Weapon Effectiveness (TFTD) →Calcinite: rest of Gauss
- 06:36, 21 January 2024 diff hist 0 Weapon Effectiveness (TFTD) →Calcinite: better bounding on Gauss Pistol
- 22:01, 20 January 2024 diff hist +12 Weapon Effectiveness (TFTD) →Calcinite: Gauss Pistol
- 05:25, 20 January 2024 diff hist +38 Weapon Effectiveness (TFTD) →Calcinite: Jet Harpoon/Gas Cannon
- 01:29, 20 January 2024 diff hist +30 Weapon Effectiveness (TFTD) →Calcinite: converting to %TU/kill format, numbers incoming
- 23:06, 19 January 2024 diff hist +75 User:Magic9mushroom →Cyberdisc: Heavy Plasma
- 03:16, 19 January 2024 diff hist +1 User:Magic9mushroom →Cyberdisc: LRifle 6-hit kill
- 07:14, 18 January 2024 diff hist +48 User:Magic9mushroom →Weapon Effectiveness (UFO): better bounding on RL-Lge (did the first half of the second hit explicitly), LP 6-hit
- 23:36, 16 January 2024 diff hist +105 Weapon Effectiveness (TFTD) →Deep One: typo/double-rounding fixes and 7-hit kill
- 10:18, 16 January 2024 diff hist +111 Weapon Effectiveness (TFTD) →Gillman: typos/double-rounding fixed and 7-hit kills
- 07:01, 15 January 2024 diff hist 0 m Weapon Effectiveness (TFTD) →Aquatoid: made some double-rounding errors when I initially drew this up
- 12:00, 13 January 2024 diff hist +8 Weapon Effectiveness (TFTD) figured out a 100x-more-efficient way of doing these; will be able to do more 6-hit kills
- 07:31, 9 January 2024 diff hist +67 User:Magic9mushroom →Weapon Effectiveness (UFO): Laser Rifle; unfortunately it appears I need much better numbers in order to resolve Laser Rifle vs. Large Rockets
- 05:36, 9 January 2024 diff hist +451 User talk:Darkpast →Re:EsTeR's "previous" and "next" links
- 03:08, 8 January 2024 diff hist +415 User talk:Darkpast →Re:EsTeR's "previous" and "next" links: new section
- 02:55, 8 January 2024 diff hist +2,502 Training (Apocalypse) restored: EsTeR didn't add anything interesting and removed a huge amount of information current
- 06:36, 7 January 2024 diff hist +65 User:Magic9mushroom →Weapon Effectiveness (UFO): Laser Pistol
- 03:06, 7 January 2024 diff hist -92 Laser Pistol let's not be obtuse, it *is* faster-firing than the Pistol or Laser Rifle current
- 00:16, 6 January 2024 diff hist +76 User:Magic9mushroom →Weapon Effectiveness (UFO): Auto-Cannon
- 06:02, 5 January 2024 diff hist +76 User:Magic9mushroom →Weapon Effectiveness (UFO): floaters done
- 01:36, 5 January 2024 diff hist 0 Rocket Launcher →Versus Cyberdiscs: 1hk chance is 33% if hit on the primary quarter (I think somewhat lower on other quarters); guessing the 35% came from not considering the truncation from damage modifiers correctly current
- 01:30, 5 January 2024 diff hist +12 User:Magic9mushroom →Weapon Effectiveness (UFO): redone the RL calcs
- 00:27, 5 January 2024 diff hist +2 m Rocket Launcher formatting
- 23:13, 4 January 2024 diff hist -8 User:Magic9mushroom →Weapon Effectiveness (UFO): buggered up RL accuracy
- 11:40, 4 January 2024 diff hist +433 User:Magic9mushroom →Weapon Effectiveness (UFO)
- 12:24, 3 January 2024 diff hist +79 User:Magic9mushroom →Weapon Effectiveness (UFO): AC-AP
- 03:24, 2 January 2024 diff hist +1,334 User:Magic9mushroom →Weapon Effectiveness (UFO): skeleton of Cyberdisc entry
- 21:48, 1 January 2024 diff hist +78 User:Magic9mushroom →Weapon Effectiveness (UFO): Laser Pistol
- 06:40, 1 January 2024 diff hist +30 m Weapon Effectiveness (TFTD) I am a stupid
- 06:36, 1 January 2024 diff hist +342 m Weapon Effectiveness (TFTD) →Tables: reducing wasted space
- 01:58, 31 December 2023 diff hist +97 Skipping Laser Weapons →Which one?: clarifying alien weapon loadouts current
- 01:15, 31 December 2023 diff hist +78 User:Magic9mushroom →Weapon Effectiveness (UFO): Rifle
- 09:44, 30 December 2023 diff hist +76 User:Magic9mushroom →Weapon Effectiveness (UFO): Stun Rod
- 07:41, 30 December 2023 diff hist 0 m Item Stacking Bug formatting current
- 04:42, 30 December 2023 diff hist +6 m User:Magic9mushroom →Weapon Effectiveness (UFO): typo
- 04:39, 30 December 2023 diff hist +74 User:Magic9mushroom →Weapon Effectiveness (UFO): Small Launcher
- 03:21, 30 December 2023 diff hist +114 User:Magic9mushroom →Weapon Effectiveness (UFO): Heavy Plasma
- 12:56, 29 December 2023 diff hist +159 User:Magic9mushroom →Weapon Effectiveness (UFO): Plasma Rifle
- 07:23, 29 December 2023 diff hist +78 User:Magic9mushroom →Weapon Effectiveness (UFO): Heavy Laser
- 04:19, 29 December 2023 diff hist +79 User:Magic9mushroom →Weapon Effectiveness (UFO): Laser Rifle
- 00:51, 29 December 2023 diff hist +78 User:Magic9mushroom →Weapon Effectiveness (UFO): HC-AP
- 22:36, 28 December 2023 diff hist +28 Pistol →Recommendations: Sectopods are immune; I believe the mention of testing applied only to Cyberdiscs. current
- 22:30, 28 December 2023 diff hist +76 User:Magic9mushroom →Weapon Effectiveness (UFO): Pistol
- 04:38, 28 December 2023 diff hist +1,527 Unit Stats (Apocalypse) restoring; this page matters current
- 04:37, 28 December 2023 diff hist +8,045 Capturing Live Aliens (Apocalypse) restoring; this page is important current
- 04:10, 28 December 2023 diff hist +4 Weapon Effectiveness (TFTD) →Lobster Man: not going to do Thermic Lance vs. Hallucinoid or HTL vs. Triscene
- 22:45, 27 December 2023 diff hist +4 Weapon Effectiveness (TFTD) →Lobster Man: Large Torpedo 5hk
- 11:13, 27 December 2023 diff hist +4 Weapon Effectiveness (TFTD) →Xarquid: adding 5-hit SBR
- 05:29, 27 December 2023 diff hist +121 Alien Appearance Ratios →Notes current
- 05:02, 27 December 2023 diff hist +198 User:Magic9mushroom →Weapon Effectiveness (UFO): rest of HE weapons
- 02:12, 27 December 2023 diff hist +179 User:Magic9mushroom →Weapon Effectiveness (UFO): various easy explosives
- 23:51, 26 December 2023 diff hist +92 User:Magic9mushroom →Weapon Effectiveness (UFO): Rocket Launcher
- 22:21, 26 December 2023 diff hist +4 Weapon Effectiveness (TFTD) →Hallucinoid: HTL 5-hit
- 09:50, 26 December 2023 diff hist +4 Weapon Effectiveness (TFTD) →Lobster Man: doing some of the harder ones
- 09:44, 26 December 2023 diff hist +1,165 User:Magic9mushroom →Weapon Effectiveness (UFO): starting on Floaters
- 09:06, 26 December 2023 diff hist -28 Alien Containment →Functionality: unnecessary, and that's not what a fallacy is current
- 09:03, 26 December 2023 diff hist -95 Stun Rod shouldn't be outright recommending against the Mind Probe current
- 08:56, 26 December 2023 diff hist +65 User:Magic9mushroom →Weapon Effectiveness (UFO): last for Sectoids
- 07:49, 26 December 2023 diff hist +84 User:Magic9mushroom →Weapon Effectiveness (UFO): Small Launcher/Grenade
- 04:28, 26 December 2023 diff hist +89 User:Magic9mushroom →Weapon Effectiveness (UFO): Heavy Plasma
- 00:07, 26 December 2023 diff hist +91 User:Magic9mushroom →Weapon Effectiveness (UFO): Plasma Rifle
- 20:10, 25 December 2023 diff hist +66 User:Magic9mushroom →Weapon Effectiveness (UFO): Plasma Pistol
- 11:08, 24 December 2023 diff hist +68 User:Magic9mushroom →Weapon Effectiveness (UFO): Heavy Laser
- 09:53, 24 December 2023 diff hist +96 User:Magic9mushroom →Weapon Effectiveness (UFO)
- 07:33, 24 December 2023 diff hist +68 User:Magic9mushroom →Weapon Effectiveness (UFO): Laser Pistol
- 01:41, 24 December 2023 diff hist +48 User:Magic9mushroom →Weapon Effectiveness (UFO): more numbers
- 00:45, 24 December 2023 diff hist +116 m User:Magic9mushroom →Weapon Effectiveness (UFO): tidyup
- 00:27, 24 December 2023 diff hist +384 User:Magic9mushroom →Weapon Effectiveness (UFO): continuing to fill in table
- 13:02, 23 December 2023 diff hist +114 User:Magic9mushroom →Weapon Effectiveness (UFO): more numbers
- 10:53, 23 December 2023 diff hist +1 m Auto-Cannon spelling current
- 10:13, 23 December 2023 diff hist +85 User:Magic9mushroom →Weapon Effectiveness (UFO): more numbers
- 02:08, 23 December 2023 diff hist +1 m Heavy Cannon →Limitations of incendiary damage: grammar current
- 01:29, 23 December 2023 diff hist 0 m Laser Rifle →Usage notes: spelling current
- 13:54, 22 December 2023 diff hist +58 User:Magic9mushroom →Weapon Effectiveness (UFO)
- 13:15, 22 December 2023 diff hist -8 m Destroying Terrain →UFO walls: grammar current
- 06:56, 22 December 2023 diff hist +81 User:Magic9mushroom →Weapon Effectiveness (UFO): more numbers
- 10:28, 21 December 2023 diff hist +1,603 User:Magic9mushroom
- 14:52, 16 December 2023 diff hist +2 m Inventory TU Table →See Also: link pointed to wrong place current
- 10:22, 15 December 2023 diff hist +13 Weapon Effectiveness (TFTD) →Gillman: last of the autofire calcs
- 08:39, 15 December 2023 diff hist +13 Weapon Effectiveness (TFTD) →Gillman: more autoshots
- 06:04, 15 December 2023 diff hist +7 Weapon Effectiveness (TFTD) →Gillman: jet harpoon %TU/kill
- 07:48, 14 December 2023 diff hist -235 Weapon Effectiveness (TFTD) →Gillman: will add auto later
- 06:42, 14 December 2023 diff hist -508 m Thermal Shok Launcher duplicative current
- 03:30, 14 December 2023 diff hist -70 m Weapon Effectiveness (TFTD) narrowing the columns slightly; these tables are huge
- 02:48, 14 December 2023 diff hist +25 Weapon Effectiveness (TFTD) →Deep One: rest of autoshots
- 13:52, 13 December 2023 diff hist +245 N User talk:Steelpoint Created page with "==Hardmode== Could you please put (Hardmode) in the titles of all Hardmode articles? There may be confusion for official content otherwise. ~~~~" current
- 13:46, 13 December 2023 diff hist +7 Weapon Effectiveness (TFTD) →Deep One: will be back for rest; these ones are more finicky
- 01:59, 13 December 2023 diff hist -241 Weapon Effectiveness (TFTD) →Deep One: converting to %TU/kill; autoshots will come soon as before
- 14:34, 12 December 2023 diff hist +2,226 N User talk:Gamer500018 talkifying talk and replying
- 14:30, 12 December 2023 diff hist -1,902 m User:Gamer500018 moving talk to talk page current Tag: Replaced
- 14:04, 11 December 2023 diff hist +2 m Weapon Effectiveness (TFTD) →Aquatoid: forgot scare quotes
- 14:01, 11 December 2023 diff hist +110 Weapon Effectiveness (TFTD) →Aquatoid: filling in the auto-enabled weapons
- 01:32, 11 December 2023 diff hist +1 m Chryssalid →Notes: punctuation current
- 13:02, 10 December 2023 diff hist -243 Weapon Effectiveness (TFTD) →Aquatoid: trialling TUs/kill instead of damage/turn: open to feedback on talk page regarding the format; auto-mode is more complicated but I will do it
- 04:47, 5 December 2023 diff hist +668 User:Gamer500018
- 12:55, 4 December 2023 diff hist +189 Talk:Weapon Effectiveness (TFTD) →Feedback requested current
- 12:48, 4 December 2023 diff hist +1,165 Talk:Weapon Effectiveness (TFTD) →Feedback requested: now that I've done the easy 5-hits I know a bit more about what we're dealing with, requesting feedback
- 02:30, 4 December 2023 diff hist +17 Weapon Effectiveness (TFTD) →Lobster Man: that's all the 5-hit kills I can do in under 2 days; some time in the future I may do the ones that take 2-5 days, but probably not imminent
- 23:04, 3 December 2023 diff hist -6 Torpedo Launcher Phosphorous torpedo doesn't deal HE damage current
- 08:16, 2 December 2023 diff hist +9 Weapon Effectiveness (TFTD) →Hallucinoid: even the Pascal's Triangle bound on this one is terrible, but it's better than nothing I guess
- 07:17, 2 December 2023 diff hist +10 Weapon Effectiveness (TFTD) →Xarquid: tighter bounding
- 07:04, 2 December 2023 diff hist +18 Weapon Effectiveness (TFTD) →Hallucinoid: tighter bounding (now using Pascal's triangle)
- 03:56, 2 December 2023 diff hist +6 Weapon Effectiveness (TFTD) →Lobster Man: starting 5-hit kills
- 03:50, 2 December 2023 diff hist +2 Weapon Effectiveness (TFTD) →Hallucinoid: better bounding
- 13:00, 1 December 2023 diff hist +76 Weapon Effectiveness (TFTD) →Lobster Man
- 12:52, 1 December 2023 diff hist +22 Weapon Effectiveness (TFTD) →Hallucinoid: 5-hit kills; the heavier drills are really hard
- 04:23, 1 December 2023 diff hist +1 Weapon Effectiveness (TFTD) →Triscene: can't actually calc this one, but I managed to bound it above 99.95%
- 06:47, 30 November 2023 diff hist +85 Weapon Effectiveness (TFTD) →Hallucinoid: preparing for 5-hit kills
- 23:11, 29 November 2023 diff hist +4 Weapon Effectiveness (TFTD) →Gillman: last 6-hit kill
- 12:34, 29 November 2023 diff hist +88 Weapon Effectiveness (TFTD) →Deep One: adding 6-hit kill for Dart Gun since it's easy
- 22:42, 28 November 2023 diff hist +12 Weapon Effectiveness (TFTD) →Xarquid: will do the SBR at some future time
- 11:59, 28 November 2023 diff hist +97 Weapon Effectiveness (TFTD) →Gillman: should actually be able to do the Jet Harpoon one, and the rest are trivial; relevant to doing the %TU/kill calc
- 10:55, 28 November 2023 diff hist +330 Talk:Tentaculat →Scary Bio-Drones? current
- 04:00, 28 November 2023 diff hist +2 Weapon Effectiveness (TFTD) →Hallucinoid: more bounding
- 01:01, 28 November 2023 diff hist +2 Weapon Effectiveness (TFTD) →Hallucinoid: can't do the exact calc, but figured out a way to lower-bound it above 99.95%
- 05:44, 25 November 2023 diff hist +7 Weapon Effectiveness (TFTD) →Xarquid: starting 5-hit kills
- 03:14, 25 November 2023 diff hist +4 Weapon Effectiveness (TFTD) →Triscene: not sure if it's >99.95%, though it probably is
- 05:03, 23 November 2023 diff hist +77 Weapon Effectiveness (TFTD) →Xarquid: preparing for 5-hit kills
- 04:48, 23 November 2023 diff hist +70 m Weapon Effectiveness (TFTD) →Triscene: HTL vs. Triscene is infeasible with the instruments at my disposal
- 12:05, 22 November 2023 diff hist +19 Weapon Effectiveness (TFTD) →Rear: 5-hit kills
- 09:29, 22 November 2023 diff hist +88 Weapon Effectiveness (TFTD) →Rear: preparing for 5-hit kills
- 09:23, 22 November 2023 diff hist +31 Weapon Effectiveness (TFTD) →Front: 5-hit kills
- 02:28, 21 November 2023 diff hist +79 Weapon Effectiveness (TFTD) →Front: preparing for 5-hit kills
- 23:28, 20 November 2023 diff hist +123 Plastic Aqua Armour PAA gets same damage modifiers as Ion/Magnetic Ion Armour; tested this myself. current
- 22:57, 20 November 2023 diff hist +13 Weapon Effectiveness (TFTD) →Rear: more 5-hit kills
- 12:50, 20 November 2023 diff hist +13 Weapon Effectiveness (TFTD) →Rear: starting 5-hit kills
- 04:10, 20 November 2023 diff hist +116 Weapon Effectiveness (TFTD) →Rear: preparing for 5-hit kills
- 00:53, 20 November 2023 diff hist +12 Weapon Effectiveness (TFTD) →Front
- 11:30, 19 November 2023 diff hist +16 Weapon Effectiveness (TFTD) →Front: more 5-hit kills
- 00:58, 19 November 2023 diff hist -68 Tentaculat removed Bio-Drone reference, number of general tweaks and typo fixes. current
- 08:39, 18 November 2023 diff hist +1,376 Talk:Tentaculat →Tentaculat vs. SWS
- 07:13, 18 November 2023 diff hist +7 Weapon Effectiveness (TFTD) →Front: starting 5-hit kills
- 02:34, 18 November 2023 diff hist +105 Weapon Effectiveness (TFTD) →Front: preparing 5-hit kills
- 23:48, 17 November 2023 diff hist +4 Weapon Effectiveness (TFTD) →Calcinite: more 5-hit kills
- 22:55, 17 November 2023 diff hist +124 Weapon Effectiveness (TFTD) →Calcinite: starting 5-hit kills
- 05:43, 17 November 2023 diff hist +8 Weapon Effectiveness (TFTD) →Tasoth: more 5-hit kills
- 05:16, 15 November 2023 diff hist +18 Weapon Effectiveness (TFTD) →Tasoth: more 5-hit kills
- 02:10, 15 November 2023 diff hist -10 User:Magic9mushroom →TFTD weapon effectiveness calculations: done now (only 8 years late)
- 01:04, 15 November 2023 diff hist +8 Weapon Effectiveness (TFTD) →Tasoth: more 5-hit kills
- 11:13, 14 November 2023 diff hist +6 Weapon Effectiveness (TFTD) →Tasoth: starting 5-hit kills
- 03:08, 14 November 2023 diff hist 0 Weapon Effectiveness (TFTD) →Rear: derp
- 03:01, 14 November 2023 diff hist 0 Weapon Effectiveness (TFTD) →Rear: must have stuffed this at some point
- 10:55, 13 November 2023 diff hist +96 Weapon Effectiveness (TFTD) →Tasoth: preparing for 5-hit kills
- 10:04, 13 November 2023 diff hist +97 Weapon Effectiveness (TFTD) →Deep One: adding 5-hit kills
- 07:17, 13 November 2023 diff hist +13 Weapon Effectiveness (TFTD) →Gillman: 5-hit kill chances
- 02:10, 13 November 2023 diff hist +85 Weapon Effectiveness (TFTD) →Gillman: starting 5-hit kills
- 01:59, 13 November 2023 diff hist +28 Weapon Effectiveness (TFTD) →Triscene: adding HE average damage
- 01:03, 13 November 2023 diff hist +59 Weapon Effectiveness (TFTD) →Xarquid: adding HE average damage
- 08:23, 12 November 2023 diff hist +69 Weapon Effectiveness (TFTD) →Hallucinoid: adding avg. damage for HE weapons, finally
- 10:45, 10 November 2023 diff hist +838 Talk:Weapon Effectiveness (TFTD) →Feedback requested: new section
- 12:01, 9 November 2023 diff hist +4 m User talk:Magic9mushroom standardising headings current
- 06:59, 9 November 2023 diff hist +496 Talk:Cyberdisc →Live Specimen: flagging something that could use a check current
- 02:46, 9 November 2023 diff hist 0 Weapon Effectiveness (TFTD) →Hallucinoid: rechecked calculations
- 02:43, 9 November 2023 diff hist -95 Overviews of Aliens (TFTD) →Bio Drone: fixing issue regarding methods of disposal; also clarified the conditions for explosion (they do TTBOMK explode if stunned by a Thermal Shok Launcher)
- 00:39, 9 November 2023 diff hist +1,129 User talk:Magic9mushroom →Known Bugs (TFTD)
- 08:13, 7 November 2023 diff hist +1,536 User talk:Darkpast →Re: Overviews of Aliens (TFTD) - Bio-Drone: new section
- 07:59, 5 November 2023 diff hist +87 m Weapon Effectiveness (TFTD) →Aquatoid: added 5-hit kill since it's trivially-easy
- 08:42, 24 October 2023 diff hist -1,254 Alien Colony Attack Mission →Part One (Sea Bed): attempt at rewrite current
- 12:29, 16 October 2023 diff hist +200 User talk:Magic9mushroom →Apocalypse question
- 04:34, 20 July 2023 diff hist +1,406 User talk:Darkpast →Taking stock
- 15:40, 18 November 2022 diff hist +16 m User talk:Darkpast →Taking stock
- 15:40, 18 November 2022 diff hist +830 User talk:Darkpast
- 08:24, 11 November 2022 diff hist +14 User:Magic9mushroom/Guide to UFO current
- 06:40, 11 November 2022 diff hist +651 User:Magic9mushroom/Guide to UFO
- 15:22, 6 November 2022 diff hist +680 Cydonia →Tips: made a mistake when writing this current
- 10:15, 6 November 2022 diff hist +32 m Talk:Cydonia by May 29th →Constructive criticism: forgot that Engineers and Workshops cost money; actually strengthens my point hence minor edit current
- 09:57, 6 November 2022 diff hist +5 m Talk:Cydonia by May 29th →Does this belong in mainspace?: bad link
- 09:53, 6 November 2022 diff hist -36 m Talk:Cydonia by May 29th →Constructive criticism: bad link
- 09:51, 6 November 2022 diff hist +1 m Talk:Cydonia by May 29th →Constructive criticism: typo
- 09:48, 6 November 2022 diff hist +7,451 N Talk:Cydonia by May 29th couple of things about the page
- 06:14, 6 November 2022 diff hist +4,521 Talk:Alien Missions →Aborting an enemy mission? current
- 11:41, 31 October 2022 diff hist +2,909 Best Starting Weapons (Apocalypse) Not really done, but here's a skeleton. current
- 07:16, 31 October 2022 diff hist -2 m Talk:Combat Experience (Apocalypse) accidental formatting error when transcribing Jasonred's posts current
- 07:15, 31 October 2022 diff hist +1,832 N Talk:Combat Experience (Apocalypse) Moved talk and responded.
- 07:15, 31 October 2022 diff hist -1,066 Combat Experience (Apocalypse) Repair, don't respond; Jasonred's comments moved to Talk page
- 13:26, 30 October 2022 diff hist +2,150 Talk:Megapol Laser Sniper Gun →Underappreciated? current
- 04:55, 5 July 2022 diff hist +123 User talk:EsTeR
- 04:32, 5 July 2022 diff hist +1,125 User talk:EsTeR →Toes stepped on: new section
- 16:12, 26 May 2022 diff hist +363 Talk:Organizations →Suggestion
- 15:49, 26 May 2022 diff hist +1,855 User talk:Magic9mushroom →Apocalypse question
- 23:15, 4 May 2022 diff hist -20 Making the Game Harder I left it up to let other people decide, but honestly the banner's more confusing than helpful at the moment and nobody's edited it in 6 years. current
- 13:10, 12 March 2022 diff hist -57 UFO Incursions (Apocalypse) seriously, I talked about this with the OpenApoc guys who've reverse-engineered the game code, they know what it does
- 03:32, 2 March 2022 diff hist +9 Alien Weapon Loadouts (TFTD) →Notes: omission current
- 08:52, 1 March 2022 diff hist -87 Laser Pistol →Recommendations: There are a few other aliens that require a very large amount of fire to defeat with Laser Pistols (particularly Silacoids). Also, armour is the same on all levels not Beginner in UFO.
- 13:12, 19 February 2022 diff hist +177 Sleeping Chamber tested
- 08:31, 17 November 2021 diff hist +10 Damage Modifiers (Apocalypse) →Damage Modifiers Table: I think I misread Alien Gas as Stun Gas when I put in the redundant "Anti-Alien Gas"
- 10:37, 11 November 2021 diff hist -12 Brainsucker (Apocalypse) →Notes: Tested this; 0-ammo pods can hatch. They can hatch normally, and they can also hatch as part of the alien dimension reinforcement script (one of the possibilities is that it will force-hatch a pod somewhere on the map).
- 06:51, 22 May 2021 diff hist +88 User:Magic9mushroom/Guide to UFO →Council funding
- 08:53, 11 May 2021 diff hist 0 m Recovery time →Speeding Recovery: spelling current
- 07:17, 18 April 2021 diff hist +115 Alien Infiltration (Apocalypse) correction + explanation of what 100% infiltration does
- 07:16, 18 April 2021 diff hist +43 N Talk:Alien Tech Levels (Apocalypse) Magic9mushroom moved page Talk:Alien Tech Levels (Apocalypse) to Talk:Tech Levels (Apocalypse): contains human tech levels as well current Tag: New redirect
- 07:16, 18 April 2021 diff hist 0 m Talk:Tech Levels (Apocalypse) Magic9mushroom moved page Talk:Alien Tech Levels (Apocalypse) to Talk:Tech Levels (Apocalypse): contains human tech levels as well
- 07:16, 18 April 2021 diff hist +38 N Alien Tech Levels (Apocalypse) Magic9mushroom moved page Alien Tech Levels (Apocalypse) to Tech Levels (Apocalypse): contains human tech levels as well current Tag: New redirect
- 07:16, 18 April 2021 diff hist 0 m Tech Levels (Apocalypse) Magic9mushroom moved page Alien Tech Levels (Apocalypse) to Tech Levels (Apocalypse): contains human tech levels as well
- 11:01, 7 April 2021 diff hist +6,634 User:Magic9mushroom →Calcinite appearance chance
- 04:01, 5 April 2021 diff hist +76 m Unit Stats (Apocalypse) →Notes: links and clarification on androids