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  • ...d +25% scatter. Damage is halved if the target is already affected by mind fray. Hit chance is calculated using 80% of will. Purely mechanical units are im [[Category: Perks (LWR)]]
    677 bytes (98 words) - 12:59, 31 December 2022

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  • ...text-align: {{{align|center}}};"> '''[[Abilities List (LWR)#Mind Fray|Mind Fray]]'''<br/>{{#if:{{{text|}}}|''Causes the target to lose grip on reality, cau [[Category: Perks (LWR)]]
    488 bytes (69 words) - 19:44, 23 July 2020
  • ...d +25% scatter. Damage is halved if the target is already affected by mind fray. Hit chance is calculated using 80% of will. Purely mechanical units are im [[Category: Perks (LWR)]]
    677 bytes (98 words) - 12:59, 31 December 2022
  • ...dius area near the caster until their next turn. Inspired allies have mind fray, disorient, shaken, panic, fear, and red fog removed. They reduce psionic d [[Category: Perks (LWR)]]
    611 bytes (84 words) - 19:13, 21 January 2024
  • ...st (LWR)#Psi Inspire|Psi Inspire]]'''<br/>{{#if:{{{text|}}}|''Removes mind fray, panic, red fog, shaken, fear, grants immunity to fatigued/exhausted, preve [[Category: Perks (LWR)]]
    539 bytes (71 words) - 20:33, 18 June 2023
  • ...units heal 10% of max HP and have multiple debuffs (maim, disorient, mind fray, and panic) removed. 4 turn cooldown.''}}</div> [[Category: Perks (LWR)]]
    633 bytes (86 words) - 03:18, 7 December 2022
  • ...but at the cost of 5 HP. Allied soldiers within a 6 tile radius have mind fray, disorient, shaken, panic, fear, healing fatigue, and red fog removed. They [[Category: Perks (LWR)]]
    695 bytes (100 words) - 00:48, 24 November 2023
  • ...but at the cost of 5 HP. Allied soldiers within a 6 tile radius have mind fray, disorient, shaken, panic, fear, healing fatigue, and red fog removed. Redu [[Category: Perks (LWR)]]
    728 bytes (106 words) - 19:14, 21 January 2024
  • Available for: [[Goliath (LWR)|Goliath]], [[S.H.I.V. (LWR)|SHIV]] ...sault]], [[Infantry (LWR)|Infantry]], [[Jaeger (LWR)|Jaeger]], [[Marauder (LWR)|Marauder]]
    16 KB (2,212 words) - 07:49, 28 July 2020
  • 습득 가능: [[Goliath (LWR)|골리앗]], [[S.H.I.V. (LWR)|SHIV]] ...sault]], [[Infantry (LWR)|Infantry]], [[Jaeger (LWR)|Jaeger]], [[Marauder (LWR)|Marauder]]
    18 KB (1,882 words) - 14:16, 7 August 2020
  • ...28%; padding: 25px 15px 0 15px; vertical-align: top" | {{ Neural Feedback (LWR)|text=1}} ...width:28%; padding: 25px 15px 0 15px; vertical-align: top" | {{ Mind Fray (LWR)|text=1}}
    8 KB (965 words) - 20:03, 25 July 2020
  • ...h:28%; padding: 25px 15px 0 15px; vertical-align: top" | {{ Countercharge (LWR)|text=1}} ...width:28%; padding: 25px 15px 0 15px; vertical-align: top" | {{ Mind Fray (LWR)|text=1}}
    11 KB (1,424 words) - 19:14, 21 January 2024
  • ...n squad setup screen, an arbitrary mix of soldier classes (and [[S.H.I.V._(LWR)|SHIVs]]) can be chosen for the task at hand. Soldier slots can be scrolled ...o recruit which vary based on how the campaign is progressing: [[Barracks_(LWR)#Recruit_Soldiers|Recruiting Soldiers]].
    8 KB (1,054 words) - 15:09, 29 February 2024
  • ...ionic (LWR)|psionic]] powers like '''[[Abilities List (LWR)#Mind Fray|Mind Fray]]'''. ...ing tab of the strat layer. Alien Biocybernetics also unlocks the [[Armor (LWR)#MEC exoskeletons|MEC-1 Paladin]].
    11 KB (1,649 words) - 14:29, 21 December 2023
  • <li class="toclevel-1 tocsection-1">[[Abilities_List_(LWR)#Normal Perks|<span style="color:black;">1</span>&nbsp;&nbsp;Normal Perks]] <li>[[Abilities_List_(LWR)#Absorption Fields|Absorption Fields]]</li>
    92 KB (13,407 words) - 20:50, 7 May 2024
  • {{Unit Stat Box LWR {{Unit Stat Skills LWR
    94 KB (12,410 words) - 17:41, 27 July 2020
  • ...}}!!colspan="2"|Prerequisites!!colspan="6"|Cost!!rowspan="2" {{Sell value (LWR)}} ...rium cost (LWR)}}||{{Meld cost (LWR)}}||{{Items cost (LWR)}}||{{Time cost (LWR)}}
    56 KB (7,553 words) - 10:35, 13 May 2024
  • .... The quantity of aliens in a pod is dependent upon overall [[Alien_Level_(LWR)|Alien Level]] as well as the total number of aliens on mission; pods are r ...pod aliens are seen by soldiers. Upon activation, a pod [[Other_Abilities_(LWR)#Scamper|scampers]], which may cause '''chain activation''' of other pods i
    117 KB (15,841 words) - 17:11, 11 May 2024
  • - Greater Mind Merge no longer grants 75 extra aim and crit over normal mind merge - The greater version is strong enough with TK Field - Fixed a bug where predicted Mind Fray damage could be inaccurate
    1.06 MB (187,668 words) - 16:24, 11 May 2024