Difference between revisions of "Talk:Base Farming"

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:: Of course, to be fair, there's various terms that can describe it. I mean, leaching, farming, milking, etc. It can't hurt to mention them in the description. -[[User:NKF|NKF]] 04:49, 21 June 2012 (EDT)
 
:: Of course, to be fair, there's various terms that can describe it. I mean, leaching, farming, milking, etc. It can't hurt to mention them in the description. -[[User:NKF|NKF]] 04:49, 21 June 2012 (EDT)
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== Races ==
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Sectoids, might still be a good option. Here's how I'm thinking: A Sectoid supply ship is quite a good way to get a Sectoid Leader. You know where it is going to be from the start of the mission, and there will only be one. So at most, three psi attacks per turn, and the leader won't be wandering too much if it keeps useing psi. The first mission against a supply ship will be drawn out as you manage your troops and their equipment (or use power suits and pistols/rifles and not worry), but once you've captured the leader you'll be able to nullify their psi advantage. They are slightly better fighters than floaters, but they cannot withstand much damage.  -[[User:NKF|NKF]] 05:12, 21 June 2012 (EDT)

Revision as of 09:12, 21 June 2012

Just for consistency it might be better to head this under Base Farming, since that's how it's referred to in various articles. -NKF 21:05, 19 June 2012 (EDT)

Thanks, I have changed the page based on what you suggested. -Ditto51 11:03, 20 June 2012 (GMT)
Of course, to be fair, there's various terms that can describe it. I mean, leaching, farming, milking, etc. It can't hurt to mention them in the description. -NKF 04:49, 21 June 2012 (EDT)

Races

Sectoids, might still be a good option. Here's how I'm thinking: A Sectoid supply ship is quite a good way to get a Sectoid Leader. You know where it is going to be from the start of the mission, and there will only be one. So at most, three psi attacks per turn, and the leader won't be wandering too much if it keeps useing psi. The first mission against a supply ship will be drawn out as you manage your troops and their equipment (or use power suits and pistols/rifles and not worry), but once you've captured the leader you'll be able to nullify their psi advantage. They are slightly better fighters than floaters, but they cannot withstand much damage. -NKF 05:12, 21 June 2012 (EDT)