Difference between revisions of "Talk:Main Page"

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== Main Page Organization ==
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'''Welcome To All Rookies'''
  
just a thought. there seems to be a 'lets jump straight in' sorta attitutde with the main page, there is/are no clicky links to info pages for each of these games which would help some new ppl who are looking for info, find that we don't have nOOb info, so they they just wonder off.
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This is the place to talk/ask about general issues concerning the wiki and hopefully someone will answer/reply to them.  
  
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Specific game questions should be asked on the game's individual talk pages.
  
There's no stopping anyone from starting such pages. In fact, there's so much more that can be entered - it's not funny! I'd like to see Starter guides myself - for veterans who've been on a hiatus and for absolute beginners alike.  
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For new users, in order to reduce spam you'll need to register to be able to edit pages.
  
As it is, the articles are only created and maintained at the fancy and whim of the authors that contribute to them. Or the excuse I like to use - we just haven't gotten round to it yet. Heh.
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To start a new topic simply press the '''edit''' button above. Then place your <nowiki>==Topic Name==</nowiki> like it is written here.
 
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* To add a line you can either type <nowiki>----</nowiki> or use the buttons that appear on the edit screen.
The front page needs a major overhaul - but before that happens: what's missing? Or rather, what else do we need that's left off?
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* If replying to an existing topic use colons '''<nowiki>:</nowiki>''' before your answer
 
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* Don't forget to sign your posts in the talk pages by typing '''<nowiki>~~~~</nowiki>''' at the end.
- [[User:NKF|NKF]]
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* Finally when creating/editing wiki articles have a look at the [[Guidelines to writing articles|guidelines]] page.
  
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That's it. Happy editing!
 
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New issue: I wish there was a more obvious place for the pages "Damage", "Explosions", and a new one I'm about to make, "Experience Training". To me, Damage and Explosions in particular seem a bit too good to be buried down under layers. But they don't really fit anywhere near the top of menus neatly. It's not just Weapons, it's not just Soldiers. Anyone else have ideas? ---[[User:MikeTheRed|MikeTheRed]] 19:07, 2 Dec 2005 (PST)
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Old articles have been moved to [[Talk:Main Page/Archive]] for later perusal.
  
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__TOC__
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==Removing All Featured Projects from Sidebar==
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:We had another request to add an entry to the Featured Projects sidebar (LWOTC) and since we now have a Featured Projects page I've been wondering if it wouldn't be better to remove all the current Featured Projects from the sidebar and put them in that page, for several reasons:
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#The wiki has always been focused on the games and not on fan projects.
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#There are wiki-relevant sidebar links that keep getting pushed downwards everytime a project is added, like languages or tools.
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#With the reboot of the franchise and OpenXCom, a lot of fan projects are in the works.
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#While we provide a space for their subwikis if they need, the wiki was never a hub for fan projects and to publicize/monetize them.
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#Those projects typically came and use our space but I can't remember any who contributed to the wiki's main pages about the original XCom games, other than placing links to their projects on the original game pages for publicity.
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#A couple projects have also left and set up their own wikis, without ever bothering to at least delete their content once they stopped updating it, since they decided they didn't want to be here anymore when they didn't get the publicity they wanted.
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#UFO2000 & UFO:AI have zero or limited development for years - they're dead or almost.
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#OpenXCom and OpenApoc already have links for their subwikis on the UFO and Apocalypse tables.
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#Having Long War and Long War 2 then leads to other large projects like Long War Reworked and Long War of the Chosen also wanting the same attention/publicity. All of those could have also links for them on the Enemy Unknown and XCOM2 tables.
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#And the Featured Projects page could be reworked so that they are properly grouped together according to their specific game that they originate from and it could also include a short description about their scope and objectives.
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Ideas/Comments? [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 06:07, 4 January 2022 (CET)
  
Hmm. I realise the main ufopaedia entries, which was the framework we've been building off, is rather restricted strictly to... well, the ufopaedia entries.  
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==Featured Projects on Sidebar==
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I was requested on Discord by user [[Ucross]] to add to the Featured Projects section of the sidebar the mod that he is working on called Long War Rebalance, which is a mod of Long War, and thus a mod of XCOM: Enemy Unknown, and I refused the request for the same reasons I already presented below regarding the Piratez mod for OpenXCom.
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It's arguable for the same reason that Long War shouldn't on that list for the same reason, it being a mod, but since Firaxis gave the official recognition to both Long Wars, and even gave support to Long War 2, that's the difference I see between Long War and all the other mods made for all XCom games, and thus worthy of recognition as significant contributions by and for the community. The same reason behind UFO2000, OpenXCom, OpenApoc and UFO:AI, they are all entire new XCom games built by teams of fans, and the first three are playable, and you can create mods for them. OpenXCom and OpenApoc are in active development.  
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As for personal projects to be present on that section, I can think of a ton of projects related to XCom that would deserve to be there, and that would make that list endless an unpractical. And at the end, the objective of this wiki is to inform about the games. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 20:28, 27 September 2020 (UTC)
  
That was fine when we started, but as you've brought to our attention, we've got a whole mess of interesting articles that need somewhere to fit into.  
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: It still would be nice for players to be able to find all of the mods/projects that this wiki hosts.  What about something like: "Other Projects" where it's a page that lists all other projects occurring for other games? Just a suggestion.  Feel free to ignore me. =D  [[User:Ucross|Ucross]] ([[User talk:Ucross|talk]]) 16:33, 12 November 2020 (UTC)
  
Field Weapon Mechanics? A section devoted to everything about how offense and defence works in the battlescape?
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:: I am rather partial to this solution myself. The wiki does need to keep its main focus tight as far as its main content is concerned. But nothing says we cannot have a page that acknowledges and point to other projects of interest. [[User:NKF|NKF]] ([[User talk:NKF|talk]]) 04:10, 11 November 2020 (UTC)
  
It sounds like coming up with a whole new table of contents (for the main page) would be the solution. Alas, what should it include? How should it be structured? At the moment the main page is, well, a mess. We're squeezing too much in.  
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==Server Move==
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In the near future we're going to move to a new server (hosted by NineX) because of the constant site outages and other technical/security issues that have been affecting the wiki since the last year. NineX currently hosts the OpenXCom forums and site, so I feel that it will be a good move since the OpenXCom community has been the most active in keeping the old XCom games alive.  
  
Perhaps the main page should be a simple portal that lets you choose between the first two games (combined as they share so much in common), Apocalypse, the three spinoffs (Interceptor, eMail X-Com, Enforcer), the Would-Have-Beens, and a general information page for the really generally stuff, like the links. Basically remove all the specific ufopaedia entries and actually give the individual games (with the exception of the first two, and the would-have-beens) their own personal section, then siphon all the related ar.  
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However we're still not sure if we're gonna be able to keep the old domain (www.ufopaedia.org) or if it will be necessary to move to a new one, and ask everybody to update their links. We're trying to keep the old domain, but right now the choice is to be between keeping things as they currently are, or get the technical/security issues fixed and get back the wiki properly working, even if that means losing the domain and the traffic.
  
Bah, I'm not good at this organisational stuff. I, like the next person, hate breaking the site up into even further subsections, but if it allows for better organisation of the articles, then I'm all for it. Just as long as the information is easy to locate and not 10 clicks deep, eh?.
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I personally prefer the 2nd option since we need a wiki that is 100% available for both consulting and editing information, like it did in the past. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 14:17, 25 January 2018 (UTC)
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==Temporary Domain==
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We completed the server move thanks to NineX, who also upgraded the wiki's software. The process required that we moved temporarily to a new domain, ufopaedia.info, but we'll return to our old domain, ufopaedia.org, as soon as the process is complete. Thanks for your patience :) [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 21:40, 28 January 2018 (CET)
  
Let's brainstorm a bit and see what turns up.  
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Migration finished. ufopaedia.info is redirecting to ufopaedia.org.
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Mediawiki software have been upgraded to latest version , and whole site audited. [[User:NineX|NineX]] ([[User talk:NineX|talk]]), 13:27, 31 January 2018 (CET)
  
- [[User:NKF|NKF]]
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==Piratez in featured projects?==
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It seems out of place that piratez has it's own table on the UFOpedia, and uses (Piratez) to distinguish its own pages, but is not listed on the featured projects.  Going to add it if nobody objects.  The rationale for adding Long War in this talk pages history (Huge makeover of the original version) pretty much goes doubly so for piratez.  [[User:Greep|Greep]] ([[User talk:Greep|talk]]) 21:57, 5 May 2019 (CEST)
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:Only admins can edit Featured Projects. And I object to it.
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:I proposed to add Long War because it was the only major mod available to EU/EW, and even got recognition and compliments made by Firaxis (with Jake Solomon joking that he was the guy that designed LW's beta), which was then extended to hiring the LW team to make official XCOM 2 mods for the game's release. So LW is really something special that deserved to get its own recognition.
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:Piratez is just one of several total conversions available for OpenXCom, and the intent is not to list all mod projects on Featured Projects, Because then X-Files, Hardmode or Area 51 would also qualify, being also expansions on their own right, although without Piratez's popularity.
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:Not to mention that there are other current XCom games like XCOM 2 that have also their own mods. So, if Piratez is added, what happens if someone else from another XCOM game, or current projects being developed like OpenApoc, decides to ask for his major mod to be added?
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:The primary intent of this wiki is the XCOM games, and Featured Projects is a way to recognize the hard work and dedication of a few fan projects, OpenXCom being one of them - and if you add Piratez then you're basically saying that Piratez is at the same level as OpenXCom, when Piratez wouldn't exist if there wasn't OpenXCom to begin with.
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:Finally, pages with their own suffix (Whatever) don't necessarily translate into Featured Projects, check the existing Interceptor and the Enforcer pages, it's more of a matter of internal page categorization. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 23:23, 5 May 2019 (CEST)
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::: Ah okay, but I'm not really convinced, this feels like a matter of scale.  I'm not trying to get it added as a featured project because I'm a fan, it just doesn't seem right to not have it there regardless of those reasons.  If you look at something like UFO:AI or OpenApoc, on the main featured bar, they're almost completed unupdated and tiny.  If the idea is that Piratez should have it's place on this wiki, and not on it's own wiki, then it really should have a place on the main page.  If it's not, why is it even on here with hundreds and hundreds of pages?  I type in just about any search for x-com related things and see a bunch of piratez pages in the autocomplete.  If X-Files, Hardmode, Area 51 had hundreds of pages on the wiki, I'd recommend adding them as well, though they don't.  Anyways, just my thoughts, I won't push this anymore.  [[User:Greep|Greep]] ([[User talk:Greep|talk]]) 01:53, 6 May 2019 (CEST)
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:::Edit: https://en.wikipedia.org/wiki/Wikipedia:Orphan explains the argument more.  It The piratez main page is a huge presence on the wiki, and is essentially unaccessable on the wiki.  Which is just not what wikis are about. [[User:Greep|Greep]] ([[User talk:Greep|talk]]) 01:59, 6 May 2019 (CEST)
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:::: There are a lot of interesting points in your reply, that I'll try to answer separately to those, since some I have already considered myself.
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:::: UFO2000 and UFO:AI are dead projects, UFO2000 had its glory days more than 10 years ago (I was heavily involved with it) and it is playable (although hardly anyone plays it) and UFO:AI was never finished, so there's really an argument there whether both should still be on Featured Projects. OpenApoc on the other hand is actively being developed right now, they have their own Discord channel and it might take a while, but the general feeling is that one day it will reach 1.0 status, like OpenXCom did.
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:::: Piratez section on its wiki grew up by itself out of the OpenXCom until now, Dioxine or anyone ever asked permission, that I recall, but since we got the space and it is XCom related, no one objected, and the community is pretty supportive of each other's projects.
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:::: If by Auto-Complete you mean Google's search bar then the reason why you get so much Piratez results associated with XCom is because it uses your past search history and page views. I don't get any Piratez results when I search for XCom things because I don't play Piratez (and I don't play LW or LW2 also, but I suggested that they should be added because of their importance).
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:::: And this brings me to another important point, which is that Piratez includes content that some people don't really think belongs in an XCom game, namely it being about space pirates, slaves and mutants against aliens, and with the nudity involved. I know it takes place in an alternate universe where XCom lost the war, but if Firaxis announced that XCOM 3 followed Piratez setting, there would be a huge fan backlash because XCom has almost always been about an international, semi-clandestine organization of humans fighting aliens, and never required nudity to be atractive. Piratez setting and aesthetics appeal to a lot of people but to a lot of others it doesn't, even inside the OpenXCom community.
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:::: And for instance, I'm the lead developer of Area 51 that was mentioned before, and while it expands the base UFO: Defense game like EW or LW did, if not more, I do not think it should be on Featured Projects because of all the reasons I mentioned before. As a developer I'd love it to be more publicized, but here I need to think first as a wiki administrator, and like I said before, this is an XCOM wiki since it was created 15 years ago, not an OpenXCom one. If this was a wiki dedicated to OXC, then Piratez, Area 51, Tech-Comm (another total conversion I'm working based on the Terminator universe), Warhammer 40k, Dune, and all other major projects, XCom based or not, would belong here, but it isn't.
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:::: Finally, we're not talking here about a single orphan article. Orphan articles mean that they can only be accessed by searching the wiki since there aren't any links to them anywhere. Piratez can be accessed through here https://www.ufopaedia.org/index.php/Mods_(OpenXcom). The issue really is that you think Piratez should be more advertised on the wiki by adding it to Featured Projects, but as I said before, it is questionable whether it deserves to get that sort of attention on an XCOM wiki. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 05:37, 6 May 2019 (CEST)
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::::: Heh, well in any case, looks like someone else added it to featured projects about a year ago: it's just on the featured projects at the very bottom of the page, along with all the other featured projects but with piratez squeezed in haha.  Somewhat tangential but a bit on topic:  Maybe the front page should just have a section at the top listing all the relevant games on the wiki?  I remember like a decade ago when it was just the 1994 version/TFT and Apoc and the main page was very organized and clear, but it's really not now what with the tables of nearly every game on the wiki on the main page and some random lists in random places.  Case in point: Piratez is already considered a featured mod by someone and neither of us noticed until this point, nor did I know even enforcer or these other spinoffs existed that you mentioned earlier existed or were on the wiki at all.  In any case, glad to have talked this out.  [[User:Greep|Greep]] ([[User talk:Greep|talk]]) 11:21, 6 May 2019 (CEST)
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::::: Bluh, one last point, I promise.  I think maybe your having made/worked on a huge mod might be influencing your decision: you make it sound like it'd be a bad thing if all OpenXcom mods were featured and I don't think this would even be bad at all.  E.g. a lot of games wikis list basically all the relevant large mods for the game in a very visible place.  Example: https://rimworldwiki.com/wiki/Main_Page has a link to a list of pretty much every major mod visible up front without needing to scroll down.  To me it just seemed odd specifically for piratez here since it also had a huge space on the wiki, but I don't see an issue with Area 51, Warhammer 40k, etc having a visible place.
  
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== XCOM 2 section problems ==
  
Also, a brief explanation for those scouring the recent changes list:
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Hi guys,
  
I've been messing with file transclution (I'm using the term they use on Wikimedia) because it allows you to insert entire files into other files, and when you edit the first file, all documents that include that document will automatically be updated. This is useful for applying uniform style changes to entire sets of documents by simply changing a single template file.  
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I've noticed that there's loads of problems in the XCOM 2 sections - misspellings, orphan pages, a lack of organisation, and so on. Even the term "MEC" was spelt wrong in a page title. I've been tackling a few of these issues, but I'm just thinking that this isn't worth having because Fandom have their own wiki at [https://xcom.fandom.com/wiki/XCOM_Wiki] and they've got nearly everything down already.
  
(For programming buffs it's like the <font style = "color: green;">#include </font> statement used in C/C++ and similar languages)
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What are we trying to do here - dedicate this wiki to the old X-COM and a few mods (ahem, Long War), or adding in Firaxis's new XCOM grouping?
  
It's not just for text formatting, but that is just one of its applications. When you think about it, if used well, it can be rather a neat little time saving trick.  
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Just a question in editorial direction.
  
This is also an attempt at understanding how Wiki formatting works a bit more so that I can start adding a bit of spit and polish to some of the articles if I ever decide to get round to it.
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--[[User:SpeedofDeath118|SpeedofDeath118]] ([[User talk:SpeedofDeath118|talk]]) 17:08, 16 December 2019 (CET)
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:I think the question is more, what are you interested in doing? [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 23:11, 16 December 2019 (CET)
  
- [[User:NKF|NKF]]
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::The Wiki was set up long before the reboot series, so you could say the classics were its original focus. However it would have been remiss to not accommodate the new games as they appeared. However the wiki thrives or declines entirely on the input of the people that make use of it. If the interest and willingness is there, the sections will grow. If not (looks at the early spinoff titles), then perhaps not so much. [[User:NKF|NKF]] ([[User talk:NKF|talk]]) 07:31, 17 December 2019 (CET)
  
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== Enable dark mode theme? ==
  
NKF, I'm not sure the the whole Main Page needs an overhaul. But that too is fine, as long as it works. Like you, I'm not sure just what might be best... but I too wish things were different, somehow. Perhaps in the meantime, I'll put a link for Damage, Explosions and Experience Training under the Main Page topic "[[Missions (UFO Defense)|Missions]]".
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Would it be possible to add a dark mode option to this wiki? Something like these:
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https://help.fandom.com/wiki/Converting_to_hydradark
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https://www.mediawiki.org/wiki/Skin:Timeless/DarkCSS
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: Hi and thanks for asking but after consultation with NineX, we don't have the resources (someone experienced with Mediawiki) to keep the UFOpaedia.org updated to the latest Mediawiki releases. Otherwise, the odds are that things will start breaking with UFOpaedia.org if we change the custom skin, which has happened to other wikis. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 23:32, 25 October 2021 (CEST)
  
Also, NKF: Right, this Talk page could be cleaned up. Anybody is welcome to take a whack. I've been busy lately, but might find some time, soon.
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I see a "Skin" option when I navigate to Preferences > Appearance (https://www.ufopaedia.org/index.php/Special:Preferences#mw-prefsection-rendering ), but no options other than the default appear.
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-[[User:JimmAYY2|JimmAYY2]] ([[User talk:JimmAYY2|talk]]) 19:38, 23 October 2021 (UTC)
  
Transclusion looks cool... thanks for experimenting; maybe it'll payoff big.
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== New and old images not showing? ==
  
: ---[[User:MikeTheRed|MikeTheRed]] 15:02, 8 Dec 2005 (PST)
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When adding images to new pages that I've been editing I've noticed some images will never be displayed properly, this includes new images I've uploaded and old images from years ago that I've simply linked in a new page
  
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On this page:https://www.ufopaedia.org/index.php/Lab_Ship
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You can see that while the 'side view' image loads in correctly, however the terrain map images fail to load properly, spouting errors. These are all new images.
  
Hi all. Just to let you all know that I'm gonna have a crack at sorting out the issues with filetype uploads, spammers, restrictions for unregistered users, and adding new administrators. I'll start tomorrow night, now that I have my broadband back and I've just about settled in to my new place, I should be able to find more time for this stuff :)
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Conversely on this page: https://www.ufopaedia.org/index.php/Battlescape_Strategy_(Hardmode)#Disembarkation_Strategy
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While most of those images are also new, the third image is the very old 'motion scanner' image from the vanilla wiki that has been around for a decade, it is also failing to load.
  
Keep up the good work guys, the wiki has expanded far further than I imagined it would :)
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I've no idea why some images will work and other's won't. I have also tried to do the edits and upload new images from entirly different devices and computers but to no avail.
  
I've now upgraded MediaWiki to the latest stable version. This seems to include more features for restricting editing, which I will enable ASAP.
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Just reporting the issue. Cheers [[User:Steelpoint|Steelpoint]] ([[User talk:Steelpoint|talk]]) 17:52, 3 June 2022 (CEST)
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:I just tried to see the image being hosted of the LabShip that wasn't displaying on the gallery and it didn't also load, with the similar error message. Since all the majority of the .pngs you upload seem to be correctly appearing, I'd advise to recheck those .png files. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 03:38, 5 June 2022 (CEST)
  
In the mean time, users should now be able to upload files with the following extensions: PNG, JPG, JPEG, GIF, ZIP, DOC, XLS, RAR, DAT and PDF.
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:I've tried taking a new image on a different machine and have re-uploaded it to no avail, I've even taken a new image and converted it to a different file format but it still produces an error output. I've even uploaded the images to different websites to see if there's a problem with the files but the other websites display the image with no issues.
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:If we check some of the older pages I made, using the same program to get the UFO images, the images uploaded just fine as evidenced here: https://www.ufopaedia.org/index.php/Sentry_Ship
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:I'm just not sure of the issue or if its even one on my end due to how random the issue is. If it was just affecting images I am screenshoting from 'MapViewer' then I'd say that's it but its also cropping errors for a wide range of images from different sources. [[User:Steelpoint|Steelpoint]] ([[User talk:Steelpoint|talk]]) 12:11, 5 June 2022 (CEST)
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::I think I might have encountered this bug years ago but I think it got eventually for the images to appear. Try using .jpg instead? Otherwise, I'm afraid I don't have a clue of how to solve it. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 17:33, 9 June 2022 (CEST)
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:Have you guys found any solution to this ? [[User:Horace vr|Horace vr]] ([[User talk:Horace vr|talk]]) 11:57, 5 February 2023 (CET)
  
: ---[[User:GazChap|GazChap]]
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== Thumbnails issue ==
  
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[[User:Horace vr|Horace vr]] ([[User talk:Horace vr|talk]]) 12:41, 4 February 2023 (CET)
  
Ah - '''much''' better. Thanks, GazChap!!!
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I am seeing issues with thumbnail creation, for both old and new pictures
  
Ops, why not we make a page to discuss issues. For example, I am seeing that links to the new document types are not quite [[Manufacturing_Profitability#Tables|working]] right and wonder if anyone can help. And/or the new page could be a place to propose redesigns, etc. Or maybe we should just do it here?
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For example here:
 
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https://www.ufopaedia.org/index.php?title=Template:Research_required_(LWR)
: ---[[User:MikeTheRed|MikeTheRed]] 00:24, 10 December 2005 (PST)
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If you try to thumb the picture (by adding a pic size), you will get an error;  
 
 
== Minor main page update ==
 
 
 
All these shiny new buttons and functions... oooh.
 
 
 
I've re-organised the main UFO listing ever so slightly, and made the supplement section into a table, just as an effort to find a more logical way of grouping the primary articles together.
 
 
 
I was thinking of creating a section for support units, a section primarily for tanks and terror units so that all misc articles relating to terror units and large units can be moved here. Additionally, a section devoted entirely to built-in turret weapons where all the tank turrets can be grouped, along with turret weapons used by alien units could come in handy.
 
 
 
Pardon my choice of dull, boring, muted greys (grays?) for the table theme colours (here and for the recent update of the tank stats). I chose them because they wouldn't look too out of place with the Wiki's standard greyish backdrop. I'm sure we'll come up with some appropriate theme colours later on.
 
 
 
By the by, one link on the main page has been bothering me. Luckily, not to the point of losing sleep or a nervous breakdown - yet. [[Crafts (UFO Defense) | X-Com Crafts]]. For some reason the plural "Crafts" just doesn't sound right.  Should the the "s" be dropped? Any thoughts?
 
 
 
- [[User:NKF|NKF]]
 
 
 
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The Main page is looking good, NKF. I like that little Supplementary table. Our front page could use a little eye candy to make it look more "professional"!
 
 
 
Thanks for taking a whack at re-organizing... it's all so overlapping to me, I find it hard to know where to begin. Anyway, my preference for the Soldiers and Aliens would've been something more like:
 
*Ground Combat Units (no link)
 
** X-COM (no link here either)
 
*** [[Soldiers_%28UFO_Defense%29|Soldiers]]
 
*** [[Heavy_Weapons_Platforms_%28UFO_Defense%29|Heavy Weapons Platforms]]
 
** [[Alien_Life_Forms_%28UFO_Defense%29|Aliens]]
 
Just like that. See, in my mind, Terror units are so closely allied to their master race that it seems a bit artificial to separate them out. Anyway, it's just a thought... as with so many things on this wiki, my attitude is "either way works, so if somebody takes the time to make it the other way, that's cool".
 
 
 
Gray is fine. Maybe somebody can come up with something cooler. But it's better to be careful than garish, hehe. Just as long as it's well positioned is what really matters, and those templates are! And again, they make the pages look more "professional".
 
 
 
I vote for "Craft" without the "s". AFAIK, having an s ''is'' recognized English, but it's certainly far less common that not having s, at least in the U.S. (We're talking about the plural, of course.) I figured it was a British thing, shrug.
 
 
 
Any thoughts about a page for wiki administration? Maybe down under Community? We need a place to discuss issues, suggest changes and/or fixes, etc. Where's Danial these days? He always had an eye for organization.
 
 
 
: ---[[User:MikeTheRed|MikeTheRed]] 11:13, 10 December 2005 (PST)
 
 
 
----
 
I de-linked "Support Units" in the table of contents into just text.  The two components of that section, HWP's and Terror Units, don't share very much in common, and it doesn't seem like there's much meaningful to say about the two sets as a group.
 
 
 
NKF, regarding your question: in my experience reading military websites, the plural of "Craft" is indeed "Craft" when used in the sense of vehicle.  If you're talking about alien arts and crafts (i.e., a plasma cosy, or a decorative cavity probe), that's a different story.  Need to decide whether we want to rename the pages, though, or just the link text.
 
 
 
-----
 
 
 
A simple move should suffice. It doesn't contain very much at the moment, and most articles that need to refer to X-Com aircraft link to the actual ships themselves.
 
 
 
I'm still eager to drop the suffix (UFO Defense) from most of the UFO pages, or at the very least shorten it to (UFO). Mainly for the sake of expediency. Hah.
 
 
 
I'll rename the craft page, but leave the suffix as is for now.
 
 
 
- [[User:NKF|NKF]]
 
 
 
----
 
 
 
FWIW, I just found that saying something like <nowiki>[[Soldiers (UFO Defense)|]]</nowiki> causes the link to be [[Soldiers (UFO Defense)|Soldiers]] (look closely on Edit). Still, there's every reason to take all the (UFO Defense) away from the core articles, and let the rest add their difference. My two cents ---[[User:MikeTheRed|MikeTheRed]]
 
 
 
== Main Page Table Proposal ==
 
 
 
''ABRIDGED by --[[User:Papa Legba|Papa Legba]] 00:51, 19 December 2005 (PST)
 
I've cut out the parts of the matter that seem settled.  Here are some outstanding issues:''
 
 
 
I suppose we'll stick with the monochrome scheme for now. It's adequate. But should we make it site-wide, or split it into three main categories. UFO using the site-wide templates, and TFTD and Apocalypse using slight variants of the scheme?
 
 
 
For example, TFTD and Apocalypse could look like:
 
 
 
{| cellpadding = "2" style = "border: 2px rgb(0, 128, 122) solid; border-collapse: collapse;"
 
|- style = "background: rgb(0, 83, 72); color: white; font-weight: bold;"
 
| Terror from the Deep
 
|- style = "background: rgb(215,255,255)"
 
| The Sink
 
|-
 
| Rubber Ducky
 
|}
 
 
 
 
 
{| cellpadding = "2" style = "border: 2px rgb(255, 75, 43) solid; border-collapse: collapse;"
 
|- style = "background: rgb(70, 16, 0); color: white; font-weight: bold;"
 
| Apocalypse
 
|- style = "background: rgb(255, 185, 185);"
 
| Doom
 
|-
 
| Gloom
 
|}
 
 
 
 
 
Apocalypse's table doesn't look right to me, but TFTD's might just work. But let's concentrate on the site-wide template.
 
 
 
The template will actually consist of three templates, the main one being the overall table style, and the other two for the look of the table heading and the subheading (basically lighter variant of heading). The last two can be implemented by way adding "heading" and "subheading" to the name of the template.
 
- [[User:NKF|NKF]]
 
 
 
-----
 
The different colors for the three game layouts: It might not be a bad idea, except for two things:
 
*Having three different-colored tables on the main page might look very [http://catb.org/~esr/jargon/html/A/angry-fruit-salad.html angry fruit salad.]
 
*What do we color pages that are shared between two games?  (UFO and TFTD share several.)
 
 
 
Moderating the colors some:
 
{| cellpadding = "2" style = "border: 2px rgb(220, 75, 43) solid; border-collapse: collapse;"
 
|- style = "background: rgb(70, 16, 0); color: white; font-weight: bold;"
 
| Apocalypse
 
|- style = "background: rgb(220, 185, 185);"
 
| Doom
 
|-
 
| Gloom
 
|}
 
 
 
 
 
{| cellpadding = "2" style = "border: 2px rgb(0, 128, 122) solid; border-collapse: collapse;"
 
|- style = "background: rgb(0, 83, 72); color: white; font-weight: bold;"
 
| Terror from the Deep
 
|- style = "background: rgb(200,220,220)"
 
| The Sink
 
|-
 
| Rubber Ducky
 
|}
 
--[[User:Papa Legba|Papa Legba]] 06:37, 16 December 2005 (PST)
 
 
 
-----
 
 
 
By the way, we'll keep the table specs templates as well. In the future, we may want to change them a bit. Maybe even give them construction paper or graph paper backgrounds! Gasp, shock. Just a thought. For now, we can use the specs templates as another site-wide template for all spec tables.
 
 
 
So now we've got <nowiki>{{StdTable}}</nowiki>, which contains:
 
 
{{StdTable}}
 
 
 
And <nowiki>{{StdTable Heading}}</nowiki>, containing:
 
 
 
{{StdTable Heading}}
 
 
 
 
 
I haven't created a sub-heading template for the moment, as I can't see any place in the main menu to stick one for the moment.
 
 
 
But when it's created, it'll look exactly like heading only the background colour will be set to #EEE.
 
 
 
- [[User:NKF|NKF]]
 
 
 
P. S: You can see what templates are used on a page when you enter the edit screen just under the save and preview buttons. This will be templates that were in the page in the previous save. Not in the current edit in progress. I think. Still, handy to know.
 
 
 
P. P. P. S: There we go, all done. It might look a bit odd for now, and the automaticly generated table of contents may be a little messed up now that the UFO section is no longer under a section heading, my thoughts are now turning to further reorganisation of the UFO table. Perhaps we could separate the sections into groups. Mainly for affairs of the Geoscape and Battlescape. Ground troops and ground troop equipment would fit under the Battlescape, and craft, UFO, base management, economics, etc. can fall under Geoscape affairs. Any thoughts on that? Anyone?
 
 
 
----
 
Just ported the TFTD menu over to the new format.  I'd say the Xcom menu is decent for now, it seems like what's needed is someone to prune the Apoc menu.
 
 
 
Anyway, it looks great in Firefox.  However...
 
 
 
I just loaded the main page up in IE 6, Windows XP.  The horizontal lines represented by
 
<nowiki>|- style = "border-top: 1px dotted;"  </nowiki>
 
aren't showing up at all.  I might look into it later, but it's getting early here.
 
--[[User:Papa Legba|Papa Legba]] 00:51, 19 December 2005 (PST)
 
 
 
----
 
 
 
 
 
Don't worry about them. They're not essential, but are handy when they show up. Actually, if we can get away from using them at all, that'd be great. As for Apocalypse - ah, most of that section can be consensed. I originally put a number of the subsections in a little brainstorming session just to get some ideas out on the table. Then I think someone turned them all into links, then it just snowballed from there. I never intended them to actually become articles, but there you go. Ah, heh.
 
 
 
Speaking of splitting the table into Geoscape and Tactical sections, have a gander at the following:
 
 
 
{| {{stdTable}} title = "X-Com UFO Main Directory"
 
|- {{stdTable Heading}}
 
| '''UFO Defense/Enemy Unknown'''
 
|- style = "background: #ddd;"
 
 
 
| '''General'''
 
|-
 
| [[Info|General Information]]
 
 
 
|- style = "background: #eee;" title = "Global Geoscape Affairs"
 
| '''Geoscape'''
 
|-
 
| [[Base Facilities (UFO Defense) | Base Facilities]]
 
* [[Base Defense Measures (UFO Defense)|Base Defense Measures]]
 
* [[UFO Detection (UFO Defense)|UFO Detection]]
 
|- style = "border-top: 1px dotted;" 
 
| [[Craft (UFO Defense)|X-COM Craft]]
 
* [[Craft Armaments (UFO Defense)|Craft Armaments]]
 
|- style = "border-top: 1px dotted;" 
 
| [[Research (UFO Defense)|Research]]
 
* [[Alien Research]]
 
* [[Alien Artefacts (UFO Defense)|Alien Artefacts]]
 
|- style = "border-top: 1px dotted;" 
 
| [[UFO (UFO Defense)|Unidentified Flying Objects]]
 
* [[UFO Components (UFO Defense)|UFO Components]]
 
|- style = "border-top: 1px dotted;" 
 
| Global Issues
 
*[[Missions (UFO Defense) | Missions]]
 
*[[Scoring (UFO Defense)|Scoring]]
 
*[[Geography (UFO) | Geography]]
 
 
 
|-
 
| [[Economics (UFO Defense)|Economics]]
 
 
 
|- style = "background: #eee;" title = "Tactical Close Range Skirmishes"
 
| '''Battlescape'''
 
|-
 
| Ground Combat Units
 
* [[Soldiers (UFO Defense) | X-Com Soldiers]]
 
* [[Heavy Weapons Platforms (UFO Defense)|Heavy Weapons Platforms]]
 
* [[Alien Life Forms (UFO Defense)|Aliens]]
 
:[[Overviews of Aliens (UFO Defense)|Overviews of Aliens]]
 
:[[Terror Units (UFO Defense)|Terror Units]]
 
|- style = "border-top: 1px dotted;" 
 
| [[Equipment (UFO Defense)|Equipment]]
 
* [[Weapons (UFO Defense)|Weapons]]
 
 
 
|}
 
 
 
I think I might be able to get away with taking the dividers out completely. The sub-heading's manual at the moment. 
 
 
 
It's not perfect, but while I was bashing this together, a few things started to stick out. There's definite room for a bit more expansion in a number of new areas we've not really covered on.
 
 
 
Like geographic information about countries (really general stuff, like the type of terrain found in the countries, or actually, describing the terrain types, etc). Funding, market information and all that go under economics, I guess. Public relations is covered by scoring. Or maybe undocumented interface commands (like the instant Zoom in the Geoscape or for the Playstation door-opening trick in particular), stuff like that.
 
 
 
- [[User:NKF|NKF]]
 
 
 
----
 
Hi Everyone, I'm still here (lurking in the shadows). This site is changing so fast that I can't keep up with it all, so I'm just sitting back waiting for the dust to settle. Once it has, I'm sure I'll get back into the swing of things --[[User:Danial|Danial]] 05:02, 19 December 2005 (PST)
 
 
 
----
 
I fixed the dividers for IE, NKF.  The trick is that the border styling must be attached to the table cell instead of the table row.  In a world where strict W3 HTML conventions were followed, this wouldn't matter.  Styling the cells seems to work for both IE and Mozilla, though, so I switched them all over.
 
  
As for the new organization, I like it. In the Geography section, I think there's one issue we should address: terrain sets.  Notes on why fighting in deserts or snow is a good/bad thing (no cover for the aliens), tips for managing farmhouses on the farm set, etc.
+
This happens with existing pictures (I tried to restore the original pic) and to new pics (Event research2.jpg is a pic I uploaded a few days ago)
  
Come to think of it, the terrain set stuff will often come down to tactical advice-- maybe it belongs in the Battlescape section somewhere.
+
This could be related to the issue reported earlier by Steelpoint: https://www.ufopaedia.org/index.php/Talk:Main_Page#New_and_old_images_not_showing.3F
--[[User:Papa Legba|Papa Legba]] 10:19, 19 December 2005 (PST)
 

Latest revision as of 10:57, 5 February 2023

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Removing All Featured Projects from Sidebar

We had another request to add an entry to the Featured Projects sidebar (LWOTC) and since we now have a Featured Projects page I've been wondering if it wouldn't be better to remove all the current Featured Projects from the sidebar and put them in that page, for several reasons:
  1. The wiki has always been focused on the games and not on fan projects.
  2. There are wiki-relevant sidebar links that keep getting pushed downwards everytime a project is added, like languages or tools.
  3. With the reboot of the franchise and OpenXCom, a lot of fan projects are in the works.
  4. While we provide a space for their subwikis if they need, the wiki was never a hub for fan projects and to publicize/monetize them.
  5. Those projects typically came and use our space but I can't remember any who contributed to the wiki's main pages about the original XCom games, other than placing links to their projects on the original game pages for publicity.
  6. A couple projects have also left and set up their own wikis, without ever bothering to at least delete their content once they stopped updating it, since they decided they didn't want to be here anymore when they didn't get the publicity they wanted.
  7. UFO2000 & UFO:AI have zero or limited development for years - they're dead or almost.
  8. OpenXCom and OpenApoc already have links for their subwikis on the UFO and Apocalypse tables.
  9. Having Long War and Long War 2 then leads to other large projects like Long War Reworked and Long War of the Chosen also wanting the same attention/publicity. All of those could have also links for them on the Enemy Unknown and XCOM2 tables.
  10. And the Featured Projects page could be reworked so that they are properly grouped together according to their specific game that they originate from and it could also include a short description about their scope and objectives.

Ideas/Comments? Hobbes (talk) 06:07, 4 January 2022 (CET)

Featured Projects on Sidebar

I was requested on Discord by user Ucross to add to the Featured Projects section of the sidebar the mod that he is working on called Long War Rebalance, which is a mod of Long War, and thus a mod of XCOM: Enemy Unknown, and I refused the request for the same reasons I already presented below regarding the Piratez mod for OpenXCom. It's arguable for the same reason that Long War shouldn't on that list for the same reason, it being a mod, but since Firaxis gave the official recognition to both Long Wars, and even gave support to Long War 2, that's the difference I see between Long War and all the other mods made for all XCom games, and thus worthy of recognition as significant contributions by and for the community. The same reason behind UFO2000, OpenXCom, OpenApoc and UFO:AI, they are all entire new XCom games built by teams of fans, and the first three are playable, and you can create mods for them. OpenXCom and OpenApoc are in active development. As for personal projects to be present on that section, I can think of a ton of projects related to XCom that would deserve to be there, and that would make that list endless an unpractical. And at the end, the objective of this wiki is to inform about the games. Hobbes (talk) 20:28, 27 September 2020 (UTC)

It still would be nice for players to be able to find all of the mods/projects that this wiki hosts. What about something like: "Other Projects" where it's a page that lists all other projects occurring for other games? Just a suggestion. Feel free to ignore me. =D Ucross (talk) 16:33, 12 November 2020 (UTC)
I am rather partial to this solution myself. The wiki does need to keep its main focus tight as far as its main content is concerned. But nothing says we cannot have a page that acknowledges and point to other projects of interest. NKF (talk) 04:10, 11 November 2020 (UTC)

Server Move

In the near future we're going to move to a new server (hosted by NineX) because of the constant site outages and other technical/security issues that have been affecting the wiki since the last year. NineX currently hosts the OpenXCom forums and site, so I feel that it will be a good move since the OpenXCom community has been the most active in keeping the old XCom games alive.

However we're still not sure if we're gonna be able to keep the old domain (www.ufopaedia.org) or if it will be necessary to move to a new one, and ask everybody to update their links. We're trying to keep the old domain, but right now the choice is to be between keeping things as they currently are, or get the technical/security issues fixed and get back the wiki properly working, even if that means losing the domain and the traffic.

I personally prefer the 2nd option since we need a wiki that is 100% available for both consulting and editing information, like it did in the past. Hobbes (talk) 14:17, 25 January 2018 (UTC)

Temporary Domain

We completed the server move thanks to NineX, who also upgraded the wiki's software. The process required that we moved temporarily to a new domain, ufopaedia.info, but we'll return to our old domain, ufopaedia.org, as soon as the process is complete. Thanks for your patience :) Hobbes (talk) 21:40, 28 January 2018 (CET)

Migration finished. ufopaedia.info is redirecting to ufopaedia.org. Mediawiki software have been upgraded to latest version , and whole site audited. NineX (talk), 13:27, 31 January 2018 (CET)

Piratez in featured projects?

It seems out of place that piratez has it's own table on the UFOpedia, and uses (Piratez) to distinguish its own pages, but is not listed on the featured projects. Going to add it if nobody objects. The rationale for adding Long War in this talk pages history (Huge makeover of the original version) pretty much goes doubly so for piratez. Greep (talk) 21:57, 5 May 2019 (CEST)

Only admins can edit Featured Projects. And I object to it.
I proposed to add Long War because it was the only major mod available to EU/EW, and even got recognition and compliments made by Firaxis (with Jake Solomon joking that he was the guy that designed LW's beta), which was then extended to hiring the LW team to make official XCOM 2 mods for the game's release. So LW is really something special that deserved to get its own recognition.
Piratez is just one of several total conversions available for OpenXCom, and the intent is not to list all mod projects on Featured Projects, Because then X-Files, Hardmode or Area 51 would also qualify, being also expansions on their own right, although without Piratez's popularity.
Not to mention that there are other current XCom games like XCOM 2 that have also their own mods. So, if Piratez is added, what happens if someone else from another XCOM game, or current projects being developed like OpenApoc, decides to ask for his major mod to be added?
The primary intent of this wiki is the XCOM games, and Featured Projects is a way to recognize the hard work and dedication of a few fan projects, OpenXCom being one of them - and if you add Piratez then you're basically saying that Piratez is at the same level as OpenXCom, when Piratez wouldn't exist if there wasn't OpenXCom to begin with.
Finally, pages with their own suffix (Whatever) don't necessarily translate into Featured Projects, check the existing Interceptor and the Enforcer pages, it's more of a matter of internal page categorization. Hobbes (talk) 23:23, 5 May 2019 (CEST)
Ah okay, but I'm not really convinced, this feels like a matter of scale. I'm not trying to get it added as a featured project because I'm a fan, it just doesn't seem right to not have it there regardless of those reasons. If you look at something like UFO:AI or OpenApoc, on the main featured bar, they're almost completed unupdated and tiny. If the idea is that Piratez should have it's place on this wiki, and not on it's own wiki, then it really should have a place on the main page. If it's not, why is it even on here with hundreds and hundreds of pages? I type in just about any search for x-com related things and see a bunch of piratez pages in the autocomplete. If X-Files, Hardmode, Area 51 had hundreds of pages on the wiki, I'd recommend adding them as well, though they don't. Anyways, just my thoughts, I won't push this anymore. Greep (talk) 01:53, 6 May 2019 (CEST)
Edit: https://en.wikipedia.org/wiki/Wikipedia:Orphan explains the argument more. It The piratez main page is a huge presence on the wiki, and is essentially unaccessable on the wiki. Which is just not what wikis are about. Greep (talk) 01:59, 6 May 2019 (CEST)
There are a lot of interesting points in your reply, that I'll try to answer separately to those, since some I have already considered myself.
UFO2000 and UFO:AI are dead projects, UFO2000 had its glory days more than 10 years ago (I was heavily involved with it) and it is playable (although hardly anyone plays it) and UFO:AI was never finished, so there's really an argument there whether both should still be on Featured Projects. OpenApoc on the other hand is actively being developed right now, they have their own Discord channel and it might take a while, but the general feeling is that one day it will reach 1.0 status, like OpenXCom did.
Piratez section on its wiki grew up by itself out of the OpenXCom until now, Dioxine or anyone ever asked permission, that I recall, but since we got the space and it is XCom related, no one objected, and the community is pretty supportive of each other's projects.
If by Auto-Complete you mean Google's search bar then the reason why you get so much Piratez results associated with XCom is because it uses your past search history and page views. I don't get any Piratez results when I search for XCom things because I don't play Piratez (and I don't play LW or LW2 also, but I suggested that they should be added because of their importance).
And this brings me to another important point, which is that Piratez includes content that some people don't really think belongs in an XCom game, namely it being about space pirates, slaves and mutants against aliens, and with the nudity involved. I know it takes place in an alternate universe where XCom lost the war, but if Firaxis announced that XCOM 3 followed Piratez setting, there would be a huge fan backlash because XCom has almost always been about an international, semi-clandestine organization of humans fighting aliens, and never required nudity to be atractive. Piratez setting and aesthetics appeal to a lot of people but to a lot of others it doesn't, even inside the OpenXCom community.
And for instance, I'm the lead developer of Area 51 that was mentioned before, and while it expands the base UFO: Defense game like EW or LW did, if not more, I do not think it should be on Featured Projects because of all the reasons I mentioned before. As a developer I'd love it to be more publicized, but here I need to think first as a wiki administrator, and like I said before, this is an XCOM wiki since it was created 15 years ago, not an OpenXCom one. If this was a wiki dedicated to OXC, then Piratez, Area 51, Tech-Comm (another total conversion I'm working based on the Terminator universe), Warhammer 40k, Dune, and all other major projects, XCom based or not, would belong here, but it isn't.
Finally, we're not talking here about a single orphan article. Orphan articles mean that they can only be accessed by searching the wiki since there aren't any links to them anywhere. Piratez can be accessed through here https://www.ufopaedia.org/index.php/Mods_(OpenXcom). The issue really is that you think Piratez should be more advertised on the wiki by adding it to Featured Projects, but as I said before, it is questionable whether it deserves to get that sort of attention on an XCOM wiki. Hobbes (talk) 05:37, 6 May 2019 (CEST)
Heh, well in any case, looks like someone else added it to featured projects about a year ago: it's just on the featured projects at the very bottom of the page, along with all the other featured projects but with piratez squeezed in haha. Somewhat tangential but a bit on topic: Maybe the front page should just have a section at the top listing all the relevant games on the wiki? I remember like a decade ago when it was just the 1994 version/TFT and Apoc and the main page was very organized and clear, but it's really not now what with the tables of nearly every game on the wiki on the main page and some random lists in random places. Case in point: Piratez is already considered a featured mod by someone and neither of us noticed until this point, nor did I know even enforcer or these other spinoffs existed that you mentioned earlier existed or were on the wiki at all. In any case, glad to have talked this out. Greep (talk) 11:21, 6 May 2019 (CEST)
Bluh, one last point, I promise. I think maybe your having made/worked on a huge mod might be influencing your decision: you make it sound like it'd be a bad thing if all OpenXcom mods were featured and I don't think this would even be bad at all. E.g. a lot of games wikis list basically all the relevant large mods for the game in a very visible place. Example: https://rimworldwiki.com/wiki/Main_Page has a link to a list of pretty much every major mod visible up front without needing to scroll down. To me it just seemed odd specifically for piratez here since it also had a huge space on the wiki, but I don't see an issue with Area 51, Warhammer 40k, etc having a visible place.

XCOM 2 section problems

Hi guys,

I've noticed that there's loads of problems in the XCOM 2 sections - misspellings, orphan pages, a lack of organisation, and so on. Even the term "MEC" was spelt wrong in a page title. I've been tackling a few of these issues, but I'm just thinking that this isn't worth having because Fandom have their own wiki at [1] and they've got nearly everything down already.

What are we trying to do here - dedicate this wiki to the old X-COM and a few mods (ahem, Long War), or adding in Firaxis's new XCOM grouping?

Just a question in editorial direction.

--SpeedofDeath118 (talk) 17:08, 16 December 2019 (CET)

I think the question is more, what are you interested in doing? Hobbes (talk) 23:11, 16 December 2019 (CET)
The Wiki was set up long before the reboot series, so you could say the classics were its original focus. However it would have been remiss to not accommodate the new games as they appeared. However the wiki thrives or declines entirely on the input of the people that make use of it. If the interest and willingness is there, the sections will grow. If not (looks at the early spinoff titles), then perhaps not so much. NKF (talk) 07:31, 17 December 2019 (CET)

Enable dark mode theme?

Would it be possible to add a dark mode option to this wiki? Something like these: https://help.fandom.com/wiki/Converting_to_hydradark https://www.mediawiki.org/wiki/Skin:Timeless/DarkCSS

Hi and thanks for asking but after consultation with NineX, we don't have the resources (someone experienced with Mediawiki) to keep the UFOpaedia.org updated to the latest Mediawiki releases. Otherwise, the odds are that things will start breaking with UFOpaedia.org if we change the custom skin, which has happened to other wikis. Hobbes (talk) 23:32, 25 October 2021 (CEST)

I see a "Skin" option when I navigate to Preferences > Appearance (https://www.ufopaedia.org/index.php/Special:Preferences#mw-prefsection-rendering ), but no options other than the default appear. -JimmAYY2 (talk) 19:38, 23 October 2021 (UTC)

New and old images not showing?

When adding images to new pages that I've been editing I've noticed some images will never be displayed properly, this includes new images I've uploaded and old images from years ago that I've simply linked in a new page

On this page:https://www.ufopaedia.org/index.php/Lab_Ship You can see that while the 'side view' image loads in correctly, however the terrain map images fail to load properly, spouting errors. These are all new images.

Conversely on this page: https://www.ufopaedia.org/index.php/Battlescape_Strategy_(Hardmode)#Disembarkation_Strategy While most of those images are also new, the third image is the very old 'motion scanner' image from the vanilla wiki that has been around for a decade, it is also failing to load.

I've no idea why some images will work and other's won't. I have also tried to do the edits and upload new images from entirly different devices and computers but to no avail.

Just reporting the issue. Cheers Steelpoint (talk) 17:52, 3 June 2022 (CEST)

I just tried to see the image being hosted of the LabShip that wasn't displaying on the gallery and it didn't also load, with the similar error message. Since all the majority of the .pngs you upload seem to be correctly appearing, I'd advise to recheck those .png files. Hobbes (talk) 03:38, 5 June 2022 (CEST)
I've tried taking a new image on a different machine and have re-uploaded it to no avail, I've even taken a new image and converted it to a different file format but it still produces an error output. I've even uploaded the images to different websites to see if there's a problem with the files but the other websites display the image with no issues.
If we check some of the older pages I made, using the same program to get the UFO images, the images uploaded just fine as evidenced here: https://www.ufopaedia.org/index.php/Sentry_Ship
I'm just not sure of the issue or if its even one on my end due to how random the issue is. If it was just affecting images I am screenshoting from 'MapViewer' then I'd say that's it but its also cropping errors for a wide range of images from different sources. Steelpoint (talk) 12:11, 5 June 2022 (CEST)
I think I might have encountered this bug years ago but I think it got eventually for the images to appear. Try using .jpg instead? Otherwise, I'm afraid I don't have a clue of how to solve it. Hobbes (talk) 17:33, 9 June 2022 (CEST)
Have you guys found any solution to this ? Horace vr (talk) 11:57, 5 February 2023 (CET)

Thumbnails issue

Horace vr (talk) 12:41, 4 February 2023 (CET)

I am seeing issues with thumbnail creation, for both old and new pictures

For example here: https://www.ufopaedia.org/index.php?title=Template:Research_required_(LWR) If you try to thumb the picture (by adding a pic size), you will get an error;

This happens with existing pictures (I tried to restore the original pic) and to new pics (Event research2.jpg is a pic I uploaded a few days ago)

This could be related to the issue reported earlier by Steelpoint: https://www.ufopaedia.org/index.php/Talk:Main_Page#New_and_old_images_not_showing.3F