Difference between revisions of "Talk:Main Page"

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Quick note for future revisions of subsections:
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'''Welcome To All Rookies'''
  
Template navigation toolbars for subsections.  
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This is the place to talk/ask about general issues concerning the wiki and hopefully someone will answer/reply to them.  
  
- [[User:NKF|NKF]]
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Specific game questions should be asked on the game's individual talk pages.
  
== Backups ==
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For new users, in order to reduce spam you'll need to register to be able to edit pages.
  
Does this site receive perodic backups?  I'd hate to see all our work vaporize because of a disk crash or if the hosting company folded or if the aliens won... --[[User:Ethereal Cereal|Ethereal Cereal]] 10:23, 14 May 2006 (PDT)
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To start a new topic simply press the '''edit''' button above. Then place your <nowiki>==Topic Name==</nowiki> like it is written here.
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* To add a line you can either type <nowiki>----</nowiki> or use the buttons that appear on the edit screen.  
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* If replying to an existing topic use colons '''<nowiki>:</nowiki>''' before your answer
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* Don't forget to sign your posts in the talk pages by typing '''<nowiki>~~~~</nowiki>''' at the end.  
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* Finally when creating/editing wiki articles have a look at the [[Guidelines to writing articles|guidelines]] page.
  
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That's it. Happy editing!
 
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I would assume it does. I'll contact GazChap to find out though. --[[User:Zombie|Zombie]] 20:01, 16 May 2006 (PDT)
 
  
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Old articles have been moved to [[Talk:Main Page/Archive]] for later perusal.  
 
 
Well, here's my ideas for the Main Page.  I think the top-level organization should be like so:
 
 
 
Aliens
 
      Alien Life Forms
 
      UFOs
 
      Missions
 
 
Logistics
 
      Soldiers
 
      Base Facilities
 
      Crafts
 
      Craft Armaments
 
      Equipment
 
            Weapons
 
            HWP
 
            Miscellaneous Equipment
 
 
Technical Info
 
      Bugs
 
      Data Tables
 
      Game Mechanics
 
            Formulas
 
      Game Files
 
      Terrain
 
      Scoring
 
 
Combat Tactics
 
      Field Manual
 
      Missions
 
 
Game Strategies
 
      Base Management
 
      Economics
 
      Research
 
      Interception Strategies
 
 
General Info
 
      X-COM Game Info
 
      Links
 
      Site Info
 
      Contributors
 
 
 
and I'd like to implement it mostly via Category pages, which are easier to maintain.  It's probably going to involve little changes (navigation/links/categories, mostly) to lots of pages, so I can't prototype it very well -- once I start experimenting with how to implement it, it'll be under way.
 
 
 
I think the current Main Page format looks good, it's just missing a good organizational schema, like (I hope) the one I posted above.
 
 
 
--[[User:Ethereal Cereal|Ethereal Cereal]] 08:57, 25 May 2006 (PDT)
 
 
 
I was thinking that we could have a [[mock main page]] where we can fiddle around with the structuring to our hearts content, and replace the real main page every so often.
 
 
 
- [[User:NKF|NKF]]
 
 
 
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Very cool NKF, thanks for that. That should help here. If the mock Main Page (MP) catches on, we should replace this (true MP) Discussion with something that says "Post questions for the wiki in general here. However, for comments or suggestions on main page webmastering, see [Mock Main Page]." This should help clarify that general noob questions can be asked on the MP Discussion, but "webmaster" stuff about MP should go to the mock page. (Did that make sense? Sincere noobs must always be taken into account.)
 
 
 
Ethereal C, I love all the work you're doing around the site. You're probably the best technical (re)writer we've ever had. I love how you've tightened up many pages, including mine.
 
 
 
However, I don't see your MP logic, help me here. Both newbies and hardcore must be kept in mind, with newbies always coming first if there's any gray area. What follows is comments off the top of my head about what I don't like about your version. But please keep in mind, I'm just me; your opinions are entirely as valid as mine, etc. etc. And the final call goes to, who puts in the work, assuming there are no major objections. And I have no major objections. And esp. if you do it Mock first, what's to complain about. That said,
 
*General Info should be first (but not nec'ly what you include). It should be truly general info on XCOM for the newbie, not "miscellanous other" - how to run the two main versions of the game on WinXP, where one might get it, etc. This area has always needed a lot of work, since only the hardcore work on the wiki (and the front-side issues are long past for them). The very first menu item, whatever it's name is, should hold out a great big hand specifically for newbies. In short, let people who have accidentally come here (and will quickly leave) get a quick answer, and those who remember XCOM from the past and want to get into it again, have their stuff be top, front & center. (If we ever start thinking this place is only for 'us', that's what it will become! I think NKF has worried over how to handle this... it's hard for any of us hardcore players to relate and spend time on the wiki for it.)
 
*"Logistics" is not a term used in the game. Of course the game has many logistical issues. But why use a word that never appears in the game, for a MP entry? MP entries should be chosen with great care, IMO. There should not be more than 12. (You have 6; currently there are 13-18, depending on how you want to count.) Terms on the MP should immediately strike anyone as something they've seen in the game. (Of course, there is no pre-defined order; these are just thoughts....)
 
*Your menu is a varied mix of basic line items for newbies, and then very selected items for the hardcore. There are many things not present at your level 2 that should be for the hardcore, IMO. Like Experience, Damage, Explosion. This site should appeal to two audiences: newbies, and hardcore. Both should have most everything they need within 2 levels, no fuss no muss. Locations should be clear. If I could only see your top level 1 entries (there are 6), where is Damage in that? Not just as an L2 entry, but with a person able to reasonably guess where it is when they can only see your 6 L1 entries? See? In what I had been talking to NKF about months ago, I wanted it at the top of the Combat stuff currently on the MP. Since it's a purely volunteer effort, and I didn't do it while at the same time I asked NKF to... shrug, hehe. BTW the previous MP was starting to look like an index to everything XCOM... as with e.g. speeches, it is in truth harder to make a  short speech than a long one.
 
The current MP structure is an approximation of that which NKF put a lot of time into. He did not work in all my suggestions and recently said he's at crossroads on what to do. I didn't help by having strong opinions without actually editing it any myself.
 
 
 
If you're going to use the Mock MP, do anything you'd like. But consider the balance of having both total newbies and hardcore, have every major topic within 2 levels (1 level off the MP), and it's clear where they are. In two seconds' glance, without looking under all the MP topics. That's the goal, in any event.
 
 
 
If interested, there's more to see in the old Discussion on the MP, before we wiped it (it got real long). Maybe Decemberish?
 
 
 
You've taken a shot at restructuring the MP. It's a lot to think about. We all want it to be the best it can be. All of us who care about the wiki truly appreciate that someone is seriously considering rewriting the Main Page. This wiki has gone from a few off-the-cuff comments, to some seriously deep pages... with lots of gaps in between.
 
 
 
---[[User:MikeTheRed|MikeTheRed]] 23:52, 26 May 2006 (PDT)
 
 
 
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I did fail to mention that the above outline is not a complete one -- it's just my initial thoughts on what the top-level structure should be. A lot of the "hardcore" pages (which are of course my favorite) would be under Technical Info or Game Mechanics; I'll certainly fill it out if I start implementing it for real.
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__TOC__
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==Removing All Featured Projects from Sidebar==
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:We had another request to add an entry to the Featured Projects sidebar (LWOTC) and since we now have a Featured Projects page I've been wondering if it wouldn't be better to remove all the current Featured Projects from the sidebar and put them in that page, for several reasons:
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#The wiki has always been focused on the games and not on fan projects.
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#There are wiki-relevant sidebar links that keep getting pushed downwards everytime a project is added, like languages or tools.
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#With the reboot of the franchise and OpenXCom, a lot of fan projects are in the works.
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#While we provide a space for their subwikis if they need, the wiki was never a hub for fan projects and to publicize/monetize them.
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#Those projects typically came and use our space but I can't remember any who contributed to the wiki's main pages about the original XCom games, other than placing links to their projects on the original game pages for publicity.
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#A couple projects have also left and set up their own wikis, without ever bothering to at least delete their content once they stopped updating it, since they decided they didn't want to be here anymore when they didn't get the publicity they wanted.
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#UFO2000 & UFO:AI have zero or limited development for years - they're dead or almost.
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#OpenXCom and OpenApoc already have links for their subwikis on the UFO and Apocalypse tables.
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#Having Long War and Long War 2 then leads to other large projects like Long War Reworked and Long War of the Chosen also wanting the same attention/publicity. All of those could have also links for them on the Enemy Unknown and XCOM2 tables.
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#And the Featured Projects page could be reworked so that they are properly grouped together according to their specific game that they originate from and it could also include a short description about their scope and objectives.  
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Ideas/Comments? [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 06:07, 4 January 2022 (CET)
  
I'll concede the structure would be best if it started with an "Overview of X-COM" page.  The wiki doesn't have such a page right now.  The [[Info|General Info]] page doesn't qualify, but with a rewrite, it might.  Right now it's just a scattering of technical factoids: it opens with "''Nomenclature''", of all things. It's certainly not newbie-friendly.
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==Featured Projects on Sidebar==
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I was requested on Discord by user [[Ucross]] to add to the Featured Projects section of the sidebar the mod that he is working on called Long War Rebalance, which is a mod of Long War, and thus a mod of XCOM: Enemy Unknown, and I refused the request for the same reasons I already presented below regarding the Piratez mod for OpenXCom.
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It's arguable for the same reason that Long War shouldn't on that list for the same reason, it being a mod, but since Firaxis gave the official recognition to both Long Wars, and even gave support to Long War 2, that's the difference I see between Long War and all the other mods made for all XCom games, and thus worthy of recognition as significant contributions by and for the community. The same reason behind UFO2000, OpenXCom, OpenApoc and UFO:AI, they are all entire new XCom games built by teams of fans, and the first three are playable, and you can create mods for them. OpenXCom and OpenApoc are in active development.
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As for personal projects to be present on that section, I can think of a ton of projects related to XCom that would deserve to be there, and that would make that list endless an unpractical. And at the end, the objective of this wiki is to inform about the games. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 20:28, 27 September 2020 (UTC)
  
To fix that, we could copy a lot of the [http://en.wikipedia.org/wiki/X-COM X-COM] entry from Wikipedia, with a link back to it to satisfy their copyright requirementsLinks, Site Info and Contributors should remain at the bottom, IMO.
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: It still would be nice for players to be able to find all of the mods/projects that this wiki hosts. What about something like: "Other Projects" where it's a page that lists all other projects occurring for other games? Just a suggestion. Feel free to ignore me. =D [[User:Ucross|Ucross]] ([[User talk:Ucross|talk]]) 16:33, 12 November 2020 (UTC)
  
I'd like to keep first and second levels of the heirarchy on the Main Page -- the highest levels as I chose them aren't really pages in their own right, just organizational categories. The word logistics isn't a word mentioned in the game, but I want a "stuff you have to administer" category, and that's logistics. As long as the second level (soldiers|base|crafts|equipment) is on the Main Page, its meaning should be immediately obvious.
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:: I am rather partial to this solution myself. The wiki does need to keep its main focus tight as far as its main content is concerned. But nothing says we cannot have a page that acknowledges and point to other projects of interest. [[User:NKF|NKF]] ([[User talk:NKF|talk]]) 04:10, 11 November 2020 (UTC)
  
I prefer that approach to a division into Geoscape and Battlescape topics; although the game is played in those separate domains (and Geoscape is really two things,  Geoscape and Base Management), all the logistical stuff exists in both domains: you buy/sell/build/plan stuff in the Geoscape, and use that stuff on the Battlescape.
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==Server Move==
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In the near future we're going to move to a new server (hosted by NineX) because of the constant site outages and other technical/security issues that have been affecting the wiki since the last year. NineX currently hosts the OpenXCom forums and site, so I feel that it will be a good move since the OpenXCom community has been the most active in keeping the old XCom games alive.  
  
As for newbies -- I was a newbie to the site quite recently, if not the game, and the first stuff I wanted to see was in-depth information. If you've played the game at all, you know the basics -- you don't need a reprint of the UFOPaedia.  (If you haven't played the game at all, you need a better Intro page, as I mentioned above.)
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However we're still not sure if we're gonna be able to keep the old domain (www.ufopaedia.org) or if it will be necessary to move to a new one, and ask everybody to update their links. We're trying to keep the old domain, but right now the choice is to be between keeping things as they currently are, or get the technical/security issues fixed and get back the wiki properly working, even if that means losing the domain and the traffic.
  
Unfortunately, about half the pages linked to from the Main Page are stub pages in some way. Linking to a stub page from the Main Page immediately signals to me, "this site is useless". I must've come across the Main Page three times while hunting for X-COM information before I realized the site actually ''did'' have good information.  (We're still lacking a lot of very specific tactical tips, although that stuff is harder to generate than a page of stats.)
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I personally prefer the 2nd option since we need a wiki that is 100% available for both consulting and editing information, like it did in the past. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 14:17, 25 January 2018 (UTC)
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==Temporary Domain==
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We completed the server move thanks to NineX, who also upgraded the wiki's software. The process required that we moved temporarily to a new domain, ufopaedia.info, but we'll return to our old domain, ufopaedia.org, as soon as the process is complete. Thanks for your patience :) [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 21:40, 28 January 2018 (CET)
  
The most useful ones (IMO) are pages which link to a lot of other articles. Some of the other pages are vague, obvious, or borderline fiction -- a lot of the Field Manual is this way, for instance. 
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Migration finished. ufopaedia.info is redirecting to ufopaedia.org.
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Mediawiki software have been upgraded to latest version , and whole site audited. [[User:NineX|NineX]] ([[User talk:NineX|talk]]), 13:27, 31 January 2018 (CET)
  
Frankly, I find the Main Page frustrating in its current implementation.  I'm gonna stop talking about it and just change it (via the Mock page)Hopefully you'll see my reasoning as I implement it.  It's gonna be like sorting a deck of cards -- easy to do, tedious to describe.
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==Piratez in featured projects?==
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It seems out of place that piratez has it's own table on the UFOpedia, and uses (Piratez) to distinguish its own pages, but is not listed on the featured projects.  Going to add it if nobody objects.  The rationale for adding Long War in this talk pages history (Huge makeover of the original version) pretty much goes doubly so for piratez.  [[User:Greep|Greep]] ([[User talk:Greep|talk]]) 21:57, 5 May 2019 (CEST)
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:Only admins can edit Featured Projects. And I object to it.
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:I proposed to add Long War because it was the only major mod available to EU/EW, and even got recognition and compliments made by Firaxis (with Jake Solomon joking that he was the guy that designed LW's beta), which was then extended to hiring the LW team to make official XCOM 2 mods for the game's release. So LW is really something special that deserved to get its own recognition.
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:Piratez is just one of several total conversions available for OpenXCom, and the intent is not to list all mod projects on Featured Projects, Because then X-Files, Hardmode or Area 51 would also qualify, being also expansions on their own right, although without Piratez's popularity.
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:Not to mention that there are other current XCom games like XCOM 2 that have also their own mods. So, if Piratez is added, what happens if someone else from another XCOM game, or current projects being developed like OpenApoc, decides to ask for his major mod to be added?
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:The primary intent of this wiki is the XCOM games, and Featured Projects is a way to recognize the hard work and dedication of a few fan projects, OpenXCom being one of them - and if you add Piratez then you're basically saying that Piratez is at the same level as OpenXCom, when Piratez wouldn't exist if there wasn't OpenXCom to begin with.
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:Finally, pages with their own suffix (Whatever) don't necessarily translate into Featured Projects, check the existing Interceptor and the Enforcer pages, it's more of a matter of internal page categorization. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 23:23, 5 May 2019 (CEST)
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::: Ah okay, but I'm not really convinced, this feels like a matter of scale.  I'm not trying to get it added as a featured project because I'm a fan, it just doesn't seem right to not have it there regardless of those reasons.  If you look at something like UFO:AI or OpenApoc, on the main featured bar, they're almost completed unupdated and tiny.  If the idea is that Piratez should have it's place on this wiki, and not on it's own wiki, then it really should have a place on the main page.  If it's not, why is it even on here with hundreds and hundreds of pages?  I type in just about any search for x-com related things and see a bunch of piratez pages in the autocomplete.  If X-Files, Hardmode, Area 51 had hundreds of pages on the wiki, I'd recommend adding them as well, though they don't.  Anyways, just my thoughts, I won't push this anymore.  [[User:Greep|Greep]] ([[User talk:Greep|talk]]) 01:53, 6 May 2019 (CEST)
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:::Edit: https://en.wikipedia.org/wiki/Wikipedia:Orphan explains the argument more.  It The piratez main page is a huge presence on the wiki, and is essentially unaccessable on the wiki.  Which is just not what wikis are about. [[User:Greep|Greep]] ([[User talk:Greep|talk]]) 01:59, 6 May 2019 (CEST)
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:::: There are a lot of interesting points in your reply, that I'll try to answer separately to those, since some I have already considered myself.
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:::: UFO2000 and UFO:AI are dead projects, UFO2000 had its glory days more than 10 years ago (I was heavily involved with it) and it is playable (although hardly anyone plays it) and UFO:AI was never finished, so there's really an argument there whether both should still be on Featured Projects. OpenApoc on the other hand is actively being developed right now, they have their own Discord channel and it might take a while, but the general feeling is that one day it will reach 1.0 status, like OpenXCom did.
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:::: Piratez section on its wiki grew up by itself out of the OpenXCom until now, Dioxine or anyone ever asked permission, that I recall, but since we got the space and it is XCom related, no one objected, and the community is pretty supportive of each other's projects.
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:::: If by Auto-Complete you mean Google's search bar then the reason why you get so much Piratez results associated with XCom is because it uses your past search history and page views. I don't get any Piratez results when I search for XCom things because I don't play Piratez (and I don't play LW or LW2 also, but I suggested that they should be added because of their importance).
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:::: And this brings me to another important point, which is that Piratez includes content that some people don't really think belongs in an XCom game, namely it being about space pirates, slaves and mutants against aliens, and with the nudity involved. I know it takes place in an alternate universe where XCom lost the war, but if Firaxis announced that XCOM 3 followed Piratez setting, there would be a huge fan backlash because XCom has almost always been about an international, semi-clandestine organization of humans fighting aliens, and never required nudity to be atractive. Piratez setting and aesthetics appeal to a lot of people but to a lot of others it doesn't, even inside the OpenXCom community.
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:::: And for instance, I'm the lead developer of Area 51 that was mentioned before, and while it expands the base UFO: Defense game like EW or LW did, if not more, I do not think it should be on Featured Projects because of all the reasons I mentioned before. As a developer I'd love it to be more publicized, but here I need to think first as a wiki administrator, and like I said before, this is an XCOM wiki since it was created 15 years ago, not an OpenXCom one. If this was a wiki dedicated to OXC, then Piratez, Area 51, Tech-Comm (another total conversion I'm working based on the Terminator universe), Warhammer 40k, Dune, and all other major projects, XCom based or not, would belong here, but it isn't.
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:::: Finally, we're not talking here about a single orphan article. Orphan articles mean that they can only be accessed by searching the wiki since there aren't any links to them anywhere. Piratez can be accessed through here https://www.ufopaedia.org/index.php/Mods_(OpenXcom). The issue really is that you think Piratez should be more advertised on the wiki by adding it to Featured Projects, but as I said before, it is questionable whether it deserves to get that sort of attention on an XCOM wiki. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 05:37, 6 May 2019 (CEST)
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::::: Heh, well in any case, looks like someone else added it to featured projects about a year ago: it's just on the featured projects at the very bottom of the page, along with all the other featured projects but with piratez squeezed in haha.  Somewhat tangential but a bit on topic:  Maybe the front page should just have a section at the top listing all the relevant games on the wiki?  I remember like a decade ago when it was just the 1994 version/TFT and Apoc and the main page was very organized and clear, but it's really not now what with the tables of nearly every game on the wiki on the main page and some random lists in random places.  Case in point: Piratez is already considered a featured mod by someone and neither of us noticed until this point, nor did I know even enforcer or these other spinoffs existed that you mentioned earlier existed or were on the wiki at all.  In any case, glad to have talked this out.  [[User:Greep|Greep]] ([[User talk:Greep|talk]]) 11:21, 6 May 2019 (CEST)
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::::: Bluh, one last point, I promise.  I think maybe your having made/worked on a huge mod might be influencing your decision: you make it sound like it'd be a bad thing if all OpenXcom mods were featured and I don't think this would even be bad at all.  E.g. a lot of games wikis list basically all the relevant large mods for the game in a very visible place.  Example: https://rimworldwiki.com/wiki/Main_Page has a link to a list of pretty much every major mod visible up front without needing to scroll down.  To me it just seemed odd specifically for piratez here since it also had a huge space on the wiki, but I don't see an issue with Area 51, Warhammer 40k, etc having a visible place.
  
--[[User:Ethereal Cereal|Ethereal Cereal]] 11:10, 27 May 2006 (PDT)
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== XCOM 2 section problems ==
  
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Hi guys,
  
Sounds good, Ethereal! A lot of what I said is just so you know how things got the way they are and/or for your consideration... they're not granite rules. What you say sounds good, too. And it's a good point that actually, by now, probably few will be true newbies (although hopefully this site will have plenty of new veteran-XCOM visitors.) Anyway, the proof is in the pudding and the mock page is for testing anyway... so I'll see ya over there! (Sooner or later!)
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I've noticed that there's loads of problems in the XCOM 2 sections - misspellings, orphan pages, a lack of organisation, and so on. Even the term "MEC" was spelt wrong in a page title. I've been tackling a few of these issues, but I'm just thinking that this isn't worth having because Fandom have their own wiki at [https://xcom.fandom.com/wiki/XCOM_Wiki] and they've got nearly everything down already.
  
This site has grown very organically according to volunteer interests, commonly in bursts of activity... a problem (esp. for newcomers) is that the majority of wiki-ers work on what they're interested (myself definitely included). Some spend time on overall organization, but they're the exception. NKF and Danial did quite a bit this past winter, but plenty more could be done. Anyway... please go for it! :)
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What are we trying to do here - dedicate this wiki to the old X-COM and a few mods (ahem, Long War), or adding in Firaxis's new XCOM grouping?
  
---[[User:MikeTheRed|MikeTheRed]] 15:47, 31 May 2006 (PDT)
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Just a question in editorial direction.
  
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--[[User:SpeedofDeath118|SpeedofDeath118]] ([[User talk:SpeedofDeath118|talk]]) 17:08, 16 December 2019 (CET)
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:I think the question is more, what are you interested in doing? [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 23:11, 16 December 2019 (CET)
  
There are 2 sections (or subsections, whatever) that I probably could be added as well:  
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::The Wiki was set up long before the reboot series, so you could say the classics were its original focus. However it would have been remiss to not accommodate the new games as they appeared. However the wiki thrives or declines entirely on the input of the people that make use of it. If the interest and willingness is there, the sections will grow. If not (looks at the early spinoff titles), then perhaps not so much. [[User:NKF|NKF]] ([[User talk:NKF|talk]]) 07:31, 17 December 2019 (CET)
  
- Modding (with separate sections for terrains/maps/etc., probably including there the main software such as Daishiva's programs and hatfarm's editor). I have started writting a section concerning map editing but never finished it.
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== Enable dark mode theme? ==
- How To Make The Game Harder (for true veterans).
 
  
[[User:Hobbes|Hobbes]] 19:30, 31 May 2006 (PDT)
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Would it be possible to add a dark mode option to this wiki? Something like these:
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https://help.fandom.com/wiki/Converting_to_hydradark
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https://www.mediawiki.org/wiki/Skin:Timeless/DarkCSS
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: Hi and thanks for asking but after consultation with NineX, we don't have the resources (someone experienced with Mediawiki) to keep the UFOpaedia.org updated to the latest Mediawiki releases. Otherwise, the odds are that things will start breaking with UFOpaedia.org if we change the custom skin, which has happened to other wikis. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 23:32, 25 October 2021 (CEST)
  
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I see a "Skin" option when I navigate to Preferences > Appearance (https://www.ufopaedia.org/index.php/Special:Preferences#mw-prefsection-rendering ), but no options other than the default appear.
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-[[User:JimmAYY2|JimmAYY2]] ([[User talk:JimmAYY2|talk]]) 19:38, 23 October 2021 (UTC)
  
The completed prototype is at [[mock main page]], check it out.
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== New and old images not showing? ==
  
* I did put the general info link first.
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When adding images to new pages that I've been editing I've noticed some images will never be displayed properly, this includes new images I've uploaded and old images from years ago that I've simply linked in a new page
* It's now an index to Everything X-COM -- but I think that's good; this is basically an encyclopedia, and the Main Page is now a Table of Contents.
 
* I made no specific effort to accomodate newbies ''or'' hardcore players.  I hope a sensibly-organized index can serve them both.
 
* I managed to include just about everything on the MP, except for articles that are part of an obvious group (the individual Alien pages, Equipment, Field Manual, UFOs, etc.)
 
* I didn't attempt to re-do the TFTD index, as I haven't tried TFTD yet.
 
* I still haven't come up with a better name than "Logistics", but with the pages grouped under it, its meaning is clear.
 
* "Modding" and "How to make the game harder" both sound good -- two articles, I'm guessing, which have yet to be written.  If you write 'em, they can easily be added to the redesigned MP.
 
  
--[[User:Ethereal Cereal|Ethereal Cereal]] 12:14, 1 June 2006 (PDT)
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On this page:https://www.ufopaedia.org/index.php/Lab_Ship
 +
You can see that while the 'side view' image loads in correctly, however the terrain map images fail to load properly, spouting errors. These are all new images.
  
----
+
Conversely on this page: https://www.ufopaedia.org/index.php/Battlescape_Strategy_(Hardmode)#Disembarkation_Strategy
 +
While most of those images are also new, the third image is the very old 'motion scanner' image from the vanilla wiki that has been around for a decade, it is also failing to load.
  
I replaced the Main Page with the new design from the mock main page.  Give a holler if you think it should be changed in any way -- or change it yourself.
+
I've no idea why some images will work and other's won't. I have also tried to do the edits and upload new images from entirly different devices and computers but to no avail.
  
--[[User:Ethereal Cereal|Ethereal Cereal]] 15:08, 6 June 2006 (PDT)
+
Just reporting the issue. Cheers [[User:Steelpoint|Steelpoint]] ([[User talk:Steelpoint|talk]]) 17:52, 3 June 2022 (CEST)
 +
:I just tried to see the image being hosted of the LabShip that wasn't displaying on the gallery and it didn't also load, with the similar error message. Since all the majority of the .pngs you upload seem to be correctly appearing, I'd advise to recheck those .png files. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 03:38, 5 June 2022 (CEST)
  
----
+
:I've tried taking a new image on a different machine and have re-uploaded it to no avail, I've even taken a new image and converted it to a different file format but it still produces an error output. I've even uploaded the images to different websites to see if there's a problem with the files but the other websites display the image with no issues.
 +
:If we check some of the older pages I made, using the same program to get the UFO images, the images uploaded just fine as evidenced here: https://www.ufopaedia.org/index.php/Sentry_Ship
 +
:I'm just not sure of the issue or if its even one on my end due to how random the issue is. If it was just affecting images I am screenshoting from 'MapViewer' then I'd say that's it but its also cropping errors for a wide range of images from different sources. [[User:Steelpoint|Steelpoint]] ([[User talk:Steelpoint|talk]]) 12:11, 5 June 2022 (CEST)
 +
::I think I might have encountered this bug years ago but I think it got eventually for the images to appear. Try using .jpg instead? Otherwise, I'm afraid I don't have a clue of how to solve it. [[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 17:33, 9 June 2022 (CEST)
 +
:Have you guys found any solution to this ? [[User:Horace vr|Horace vr]] ([[User talk:Horace vr|talk]]) 11:57, 5 February 2023 (CET)
  
Mike: I did a little sorting of the subcategories according to "importance", although that's entirely subjective. For instance, I put Scouting and Reaction Fire Triggers and Sweeping the Battlescape first under Tactics because they cover really fundamental tactical points. I prefer a subjective order to something like alphabetical order -- feel free to sort things according to your own tastes.
+
== Thumbnails issue ==
  
As I've stated before, I prefer discussion to remain in place, unless it's right on the article page. This is how Wikipedia does things, and it's useful for quickly assessing what's been going on with the article. Keeping topics segregated by headers (not just lines) helps to organize the discussions. If the whole page gets too long, then it can be archived.
+
[[User:Horace vr|Horace vr]] ([[User talk:Horace vr|talk]]) 12:41, 4 February 2023 (CET)
  
--[[User:Ethereal Cereal|Ethereal Cereal]] 10:10, 7 June 2006 (PDT)
+
I am seeing issues with thumbnail creation, for both old and new pictures
  
==UFO2000 Section==
+
For example here:
 +
https://www.ufopaedia.org/index.php?title=Template:Research_required_(LWR)
 +
If you try to thumb the picture (by adding a pic size), you will get an error;
  
OK, Gazchap has given its OK. I am going to start working on the page for UFO2000.
+
This happens with existing pictures (I tried to restore the original pic) and to new pics (Event research2.jpg is a pic I uploaded a few days ago)
  
-- [[User:Hobbes|Hobbes]] 06:45, 7 June 2006 (PDT)
+
This could be related to the issue reported earlier by Steelpoint: https://www.ufopaedia.org/index.php/Talk:Main_Page#New_and_old_images_not_showing.3F

Latest revision as of 10:57, 5 February 2023

Welcome To All Rookies

This is the place to talk/ask about general issues concerning the wiki and hopefully someone will answer/reply to them.

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That's it. Happy editing!


Old articles have been moved to Talk:Main Page/Archive for later perusal.

Removing All Featured Projects from Sidebar

We had another request to add an entry to the Featured Projects sidebar (LWOTC) and since we now have a Featured Projects page I've been wondering if it wouldn't be better to remove all the current Featured Projects from the sidebar and put them in that page, for several reasons:
  1. The wiki has always been focused on the games and not on fan projects.
  2. There are wiki-relevant sidebar links that keep getting pushed downwards everytime a project is added, like languages or tools.
  3. With the reboot of the franchise and OpenXCom, a lot of fan projects are in the works.
  4. While we provide a space for their subwikis if they need, the wiki was never a hub for fan projects and to publicize/monetize them.
  5. Those projects typically came and use our space but I can't remember any who contributed to the wiki's main pages about the original XCom games, other than placing links to their projects on the original game pages for publicity.
  6. A couple projects have also left and set up their own wikis, without ever bothering to at least delete their content once they stopped updating it, since they decided they didn't want to be here anymore when they didn't get the publicity they wanted.
  7. UFO2000 & UFO:AI have zero or limited development for years - they're dead or almost.
  8. OpenXCom and OpenApoc already have links for their subwikis on the UFO and Apocalypse tables.
  9. Having Long War and Long War 2 then leads to other large projects like Long War Reworked and Long War of the Chosen also wanting the same attention/publicity. All of those could have also links for them on the Enemy Unknown and XCOM2 tables.
  10. And the Featured Projects page could be reworked so that they are properly grouped together according to their specific game that they originate from and it could also include a short description about their scope and objectives.

Ideas/Comments? Hobbes (talk) 06:07, 4 January 2022 (CET)

Featured Projects on Sidebar

I was requested on Discord by user Ucross to add to the Featured Projects section of the sidebar the mod that he is working on called Long War Rebalance, which is a mod of Long War, and thus a mod of XCOM: Enemy Unknown, and I refused the request for the same reasons I already presented below regarding the Piratez mod for OpenXCom. It's arguable for the same reason that Long War shouldn't on that list for the same reason, it being a mod, but since Firaxis gave the official recognition to both Long Wars, and even gave support to Long War 2, that's the difference I see between Long War and all the other mods made for all XCom games, and thus worthy of recognition as significant contributions by and for the community. The same reason behind UFO2000, OpenXCom, OpenApoc and UFO:AI, they are all entire new XCom games built by teams of fans, and the first three are playable, and you can create mods for them. OpenXCom and OpenApoc are in active development. As for personal projects to be present on that section, I can think of a ton of projects related to XCom that would deserve to be there, and that would make that list endless an unpractical. And at the end, the objective of this wiki is to inform about the games. Hobbes (talk) 20:28, 27 September 2020 (UTC)

It still would be nice for players to be able to find all of the mods/projects that this wiki hosts. What about something like: "Other Projects" where it's a page that lists all other projects occurring for other games? Just a suggestion. Feel free to ignore me. =D Ucross (talk) 16:33, 12 November 2020 (UTC)
I am rather partial to this solution myself. The wiki does need to keep its main focus tight as far as its main content is concerned. But nothing says we cannot have a page that acknowledges and point to other projects of interest. NKF (talk) 04:10, 11 November 2020 (UTC)

Server Move

In the near future we're going to move to a new server (hosted by NineX) because of the constant site outages and other technical/security issues that have been affecting the wiki since the last year. NineX currently hosts the OpenXCom forums and site, so I feel that it will be a good move since the OpenXCom community has been the most active in keeping the old XCom games alive.

However we're still not sure if we're gonna be able to keep the old domain (www.ufopaedia.org) or if it will be necessary to move to a new one, and ask everybody to update their links. We're trying to keep the old domain, but right now the choice is to be between keeping things as they currently are, or get the technical/security issues fixed and get back the wiki properly working, even if that means losing the domain and the traffic.

I personally prefer the 2nd option since we need a wiki that is 100% available for both consulting and editing information, like it did in the past. Hobbes (talk) 14:17, 25 January 2018 (UTC)

Temporary Domain

We completed the server move thanks to NineX, who also upgraded the wiki's software. The process required that we moved temporarily to a new domain, ufopaedia.info, but we'll return to our old domain, ufopaedia.org, as soon as the process is complete. Thanks for your patience :) Hobbes (talk) 21:40, 28 January 2018 (CET)

Migration finished. ufopaedia.info is redirecting to ufopaedia.org. Mediawiki software have been upgraded to latest version , and whole site audited. NineX (talk), 13:27, 31 January 2018 (CET)

Piratez in featured projects?

It seems out of place that piratez has it's own table on the UFOpedia, and uses (Piratez) to distinguish its own pages, but is not listed on the featured projects. Going to add it if nobody objects. The rationale for adding Long War in this talk pages history (Huge makeover of the original version) pretty much goes doubly so for piratez. Greep (talk) 21:57, 5 May 2019 (CEST)

Only admins can edit Featured Projects. And I object to it.
I proposed to add Long War because it was the only major mod available to EU/EW, and even got recognition and compliments made by Firaxis (with Jake Solomon joking that he was the guy that designed LW's beta), which was then extended to hiring the LW team to make official XCOM 2 mods for the game's release. So LW is really something special that deserved to get its own recognition.
Piratez is just one of several total conversions available for OpenXCom, and the intent is not to list all mod projects on Featured Projects, Because then X-Files, Hardmode or Area 51 would also qualify, being also expansions on their own right, although without Piratez's popularity.
Not to mention that there are other current XCom games like XCOM 2 that have also their own mods. So, if Piratez is added, what happens if someone else from another XCOM game, or current projects being developed like OpenApoc, decides to ask for his major mod to be added?
The primary intent of this wiki is the XCOM games, and Featured Projects is a way to recognize the hard work and dedication of a few fan projects, OpenXCom being one of them - and if you add Piratez then you're basically saying that Piratez is at the same level as OpenXCom, when Piratez wouldn't exist if there wasn't OpenXCom to begin with.
Finally, pages with their own suffix (Whatever) don't necessarily translate into Featured Projects, check the existing Interceptor and the Enforcer pages, it's more of a matter of internal page categorization. Hobbes (talk) 23:23, 5 May 2019 (CEST)
Ah okay, but I'm not really convinced, this feels like a matter of scale. I'm not trying to get it added as a featured project because I'm a fan, it just doesn't seem right to not have it there regardless of those reasons. If you look at something like UFO:AI or OpenApoc, on the main featured bar, they're almost completed unupdated and tiny. If the idea is that Piratez should have it's place on this wiki, and not on it's own wiki, then it really should have a place on the main page. If it's not, why is it even on here with hundreds and hundreds of pages? I type in just about any search for x-com related things and see a bunch of piratez pages in the autocomplete. If X-Files, Hardmode, Area 51 had hundreds of pages on the wiki, I'd recommend adding them as well, though they don't. Anyways, just my thoughts, I won't push this anymore. Greep (talk) 01:53, 6 May 2019 (CEST)
Edit: https://en.wikipedia.org/wiki/Wikipedia:Orphan explains the argument more. It The piratez main page is a huge presence on the wiki, and is essentially unaccessable on the wiki. Which is just not what wikis are about. Greep (talk) 01:59, 6 May 2019 (CEST)
There are a lot of interesting points in your reply, that I'll try to answer separately to those, since some I have already considered myself.
UFO2000 and UFO:AI are dead projects, UFO2000 had its glory days more than 10 years ago (I was heavily involved with it) and it is playable (although hardly anyone plays it) and UFO:AI was never finished, so there's really an argument there whether both should still be on Featured Projects. OpenApoc on the other hand is actively being developed right now, they have their own Discord channel and it might take a while, but the general feeling is that one day it will reach 1.0 status, like OpenXCom did.
Piratez section on its wiki grew up by itself out of the OpenXCom until now, Dioxine or anyone ever asked permission, that I recall, but since we got the space and it is XCom related, no one objected, and the community is pretty supportive of each other's projects.
If by Auto-Complete you mean Google's search bar then the reason why you get so much Piratez results associated with XCom is because it uses your past search history and page views. I don't get any Piratez results when I search for XCom things because I don't play Piratez (and I don't play LW or LW2 also, but I suggested that they should be added because of their importance).
And this brings me to another important point, which is that Piratez includes content that some people don't really think belongs in an XCom game, namely it being about space pirates, slaves and mutants against aliens, and with the nudity involved. I know it takes place in an alternate universe where XCom lost the war, but if Firaxis announced that XCOM 3 followed Piratez setting, there would be a huge fan backlash because XCom has almost always been about an international, semi-clandestine organization of humans fighting aliens, and never required nudity to be atractive. Piratez setting and aesthetics appeal to a lot of people but to a lot of others it doesn't, even inside the OpenXCom community.
And for instance, I'm the lead developer of Area 51 that was mentioned before, and while it expands the base UFO: Defense game like EW or LW did, if not more, I do not think it should be on Featured Projects because of all the reasons I mentioned before. As a developer I'd love it to be more publicized, but here I need to think first as a wiki administrator, and like I said before, this is an XCOM wiki since it was created 15 years ago, not an OpenXCom one. If this was a wiki dedicated to OXC, then Piratez, Area 51, Tech-Comm (another total conversion I'm working based on the Terminator universe), Warhammer 40k, Dune, and all other major projects, XCom based or not, would belong here, but it isn't.
Finally, we're not talking here about a single orphan article. Orphan articles mean that they can only be accessed by searching the wiki since there aren't any links to them anywhere. Piratez can be accessed through here https://www.ufopaedia.org/index.php/Mods_(OpenXcom). The issue really is that you think Piratez should be more advertised on the wiki by adding it to Featured Projects, but as I said before, it is questionable whether it deserves to get that sort of attention on an XCOM wiki. Hobbes (talk) 05:37, 6 May 2019 (CEST)
Heh, well in any case, looks like someone else added it to featured projects about a year ago: it's just on the featured projects at the very bottom of the page, along with all the other featured projects but with piratez squeezed in haha. Somewhat tangential but a bit on topic: Maybe the front page should just have a section at the top listing all the relevant games on the wiki? I remember like a decade ago when it was just the 1994 version/TFT and Apoc and the main page was very organized and clear, but it's really not now what with the tables of nearly every game on the wiki on the main page and some random lists in random places. Case in point: Piratez is already considered a featured mod by someone and neither of us noticed until this point, nor did I know even enforcer or these other spinoffs existed that you mentioned earlier existed or were on the wiki at all. In any case, glad to have talked this out. Greep (talk) 11:21, 6 May 2019 (CEST)
Bluh, one last point, I promise. I think maybe your having made/worked on a huge mod might be influencing your decision: you make it sound like it'd be a bad thing if all OpenXcom mods were featured and I don't think this would even be bad at all. E.g. a lot of games wikis list basically all the relevant large mods for the game in a very visible place. Example: https://rimworldwiki.com/wiki/Main_Page has a link to a list of pretty much every major mod visible up front without needing to scroll down. To me it just seemed odd specifically for piratez here since it also had a huge space on the wiki, but I don't see an issue with Area 51, Warhammer 40k, etc having a visible place.

XCOM 2 section problems

Hi guys,

I've noticed that there's loads of problems in the XCOM 2 sections - misspellings, orphan pages, a lack of organisation, and so on. Even the term "MEC" was spelt wrong in a page title. I've been tackling a few of these issues, but I'm just thinking that this isn't worth having because Fandom have their own wiki at [1] and they've got nearly everything down already.

What are we trying to do here - dedicate this wiki to the old X-COM and a few mods (ahem, Long War), or adding in Firaxis's new XCOM grouping?

Just a question in editorial direction.

--SpeedofDeath118 (talk) 17:08, 16 December 2019 (CET)

I think the question is more, what are you interested in doing? Hobbes (talk) 23:11, 16 December 2019 (CET)
The Wiki was set up long before the reboot series, so you could say the classics were its original focus. However it would have been remiss to not accommodate the new games as they appeared. However the wiki thrives or declines entirely on the input of the people that make use of it. If the interest and willingness is there, the sections will grow. If not (looks at the early spinoff titles), then perhaps not so much. NKF (talk) 07:31, 17 December 2019 (CET)

Enable dark mode theme?

Would it be possible to add a dark mode option to this wiki? Something like these: https://help.fandom.com/wiki/Converting_to_hydradark https://www.mediawiki.org/wiki/Skin:Timeless/DarkCSS

Hi and thanks for asking but after consultation with NineX, we don't have the resources (someone experienced with Mediawiki) to keep the UFOpaedia.org updated to the latest Mediawiki releases. Otherwise, the odds are that things will start breaking with UFOpaedia.org if we change the custom skin, which has happened to other wikis. Hobbes (talk) 23:32, 25 October 2021 (CEST)

I see a "Skin" option when I navigate to Preferences > Appearance (https://www.ufopaedia.org/index.php/Special:Preferences#mw-prefsection-rendering ), but no options other than the default appear. -JimmAYY2 (talk) 19:38, 23 October 2021 (UTC)

New and old images not showing?

When adding images to new pages that I've been editing I've noticed some images will never be displayed properly, this includes new images I've uploaded and old images from years ago that I've simply linked in a new page

On this page:https://www.ufopaedia.org/index.php/Lab_Ship You can see that while the 'side view' image loads in correctly, however the terrain map images fail to load properly, spouting errors. These are all new images.

Conversely on this page: https://www.ufopaedia.org/index.php/Battlescape_Strategy_(Hardmode)#Disembarkation_Strategy While most of those images are also new, the third image is the very old 'motion scanner' image from the vanilla wiki that has been around for a decade, it is also failing to load.

I've no idea why some images will work and other's won't. I have also tried to do the edits and upload new images from entirly different devices and computers but to no avail.

Just reporting the issue. Cheers Steelpoint (talk) 17:52, 3 June 2022 (CEST)

I just tried to see the image being hosted of the LabShip that wasn't displaying on the gallery and it didn't also load, with the similar error message. Since all the majority of the .pngs you upload seem to be correctly appearing, I'd advise to recheck those .png files. Hobbes (talk) 03:38, 5 June 2022 (CEST)
I've tried taking a new image on a different machine and have re-uploaded it to no avail, I've even taken a new image and converted it to a different file format but it still produces an error output. I've even uploaded the images to different websites to see if there's a problem with the files but the other websites display the image with no issues.
If we check some of the older pages I made, using the same program to get the UFO images, the images uploaded just fine as evidenced here: https://www.ufopaedia.org/index.php/Sentry_Ship
I'm just not sure of the issue or if its even one on my end due to how random the issue is. If it was just affecting images I am screenshoting from 'MapViewer' then I'd say that's it but its also cropping errors for a wide range of images from different sources. Steelpoint (talk) 12:11, 5 June 2022 (CEST)
I think I might have encountered this bug years ago but I think it got eventually for the images to appear. Try using .jpg instead? Otherwise, I'm afraid I don't have a clue of how to solve it. Hobbes (talk) 17:33, 9 June 2022 (CEST)
Have you guys found any solution to this ? Horace vr (talk) 11:57, 5 February 2023 (CET)

Thumbnails issue

Horace vr (talk) 12:41, 4 February 2023 (CET)

I am seeing issues with thumbnail creation, for both old and new pictures

For example here: https://www.ufopaedia.org/index.php?title=Template:Research_required_(LWR) If you try to thumb the picture (by adding a pic size), you will get an error;

This happens with existing pictures (I tried to restore the original pic) and to new pics (Event research2.jpg is a pic I uploaded a few days ago)

This could be related to the issue reported earlier by Steelpoint: https://www.ufopaedia.org/index.php/Talk:Main_Page#New_and_old_images_not_showing.3F