Difference between revisions of "Talk:Sonic Cannon"

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(Created page with "==Sonic Cannon clips exhausting quickly?!== No, they don't. You have 10 rounds of continuous aimed (or snap in any case other than stationary sniping) fire before the clip runs ...")
 
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No, they don't. You have 10 rounds of continuous aimed (or snap in any case other than stationary sniping) fire before the clip runs out. A Sonic Pistol can empty in 7, and a Gauss Rifle in 3. [[User:Magic9mushroom|Magic9mushroom]] 06:49, 6 March 2012 (EST)
 
No, they don't. You have 10 rounds of continuous aimed (or snap in any case other than stationary sniping) fire before the clip runs out. A Sonic Pistol can empty in 7, and a Gauss Rifle in 3. [[User:Magic9mushroom|Magic9mushroom]] 06:49, 6 March 2012 (EST)
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: Hmm. Just to fuss about it, if you're talking about continuous snapshots with the guns and nothings else, the Sonic Cannon actually runs out in 5. From actual practice, I find the cannon needs to be rearmed quite frequently. Especially on superhuman 2-parter missions or most big Lobsterman missions.
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: Once you have veterans that can hit 100+% kneeling snaps with the cannons, then you won't have to rearm so often. While they are developing, you most certainly will be exhausting the clips at a respectable rate.
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: Now let's see if this will update without getting disconnected part way through this time! -[[User:NKF|NKF]] 00:01, 7 March 2012 (EST)

Revision as of 05:01, 7 March 2012

Sonic Cannon clips exhausting quickly?!

No, they don't. You have 10 rounds of continuous aimed (or snap in any case other than stationary sniping) fire before the clip runs out. A Sonic Pistol can empty in 7, and a Gauss Rifle in 3. Magic9mushroom 06:49, 6 March 2012 (EST)

Hmm. Just to fuss about it, if you're talking about continuous snapshots with the guns and nothings else, the Sonic Cannon actually runs out in 5. From actual practice, I find the cannon needs to be rearmed quite frequently. Especially on superhuman 2-parter missions or most big Lobsterman missions.
Once you have veterans that can hit 100+% kneeling snaps with the cannons, then you won't have to rearm so often. While they are developing, you most certainly will be exhausting the clips at a respectable rate.
Now let's see if this will update without getting disconnected part way through this time! -NKF 00:01, 7 March 2012 (EST)