Difference between revisions of "Technician (Alien Rank)"
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(Fixed a wrong substitution and removed the ones irrelevant to Technicians.) |
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− | A '''Technician''' is one of the middle tier [[Alien Ranks]] and is | + | A '''Technician''' is one of the middle tier [[Alien Ranks]] and is exclusive to Terror From the Deep. It is directly equivalent to the [[Engineer (Alien Rank)|Engineer Alien Rank]] in ''Enemy Unknown''. Their role is to keep the [[Alien Subs]] operational, and are often found near the [[Ion Beam Accelerators]]. It is for this reason that they are the crew members most likely to die when the Alien Sub is downed by an X-Com interception craft. |
In combat a Technician has slightly superior fighting skills to a [[Soldier (Alien Rank)|Soldier]], and Aquatoid Technicians are capable of making (relatively) weak M.C. attacks. Tasoths never use Technicians. | In combat a Technician has slightly superior fighting skills to a [[Soldier (Alien Rank)|Soldier]], and Aquatoid Technicians are capable of making (relatively) weak M.C. attacks. Tasoths never use Technicians. |
Revision as of 05:33, 1 June 2015
A Technician is one of the middle tier Alien Ranks and is exclusive to Terror From the Deep. It is directly equivalent to the Engineer Alien Rank in Enemy Unknown. Their role is to keep the Alien Subs operational, and are often found near the Ion Beam Accelerators. It is for this reason that they are the crew members most likely to die when the Alien Sub is downed by an X-Com interception craft.
In combat a Technician has slightly superior fighting skills to a Soldier, and Aquatoid Technicians are capable of making (relatively) weak M.C. attacks. Tasoths never use Technicians.
Deployment
Notes:
- Gillmen do not have Navigators, and will use Technicians in their place.
- Lobster Men do not have Medics, and will use Technicians in their place.
- Tasoths do not have Technicians, and will use Squad Leaders in their place.
- None of the above has been taken into account in the following table.
Alien Sub Type | Beg./Exp. | Vet./Gen. | Super. |
---|---|---|---|
Survey Ship | 0 | 0 | 0 |
Escort | 0 | 0 | 0 |
Cruiser | 0 | 0 | 0 |
Hunter | 2 | 3 | 4 |
Heavy Cruiser | 1 | 1 | 2 |
Fleet Supply Cruiser | 1-2 | 1 | 2 |
Battleship | 1 | 1 | 2 |
Dreadnought | 1 | 1 | 1 |
Alien Colony | ? | ? | ? |
Artefact Site | 0 | 0 | 0 |
TO DO: check game files for number of technicians at Alien Colonies
Captured Technicians
Interrogating a captured Technician will provide details of one of the 8 Alien Subs.