Difference between revisions of "UFOGRAPH"
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m (→PCK: Added some descriptions and tabulated the list) |
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==PCK== | ==PCK== | ||
− | + | <table {{StdDescTable}}> | |
− | + | <th {{StdDescTable_Heading}}>File</th><th {{StdDescTable_Heading}}>Description</th> | |
− | + | <tr><td>[[BGLOB.DAT]]</td><td>Describes ambient light on map.</td></tr> | |
− | + | ||
− | + | <tr><td>BIGOB_00.PCK to BIGOB_56.PCK</td><td> Single image PCK files for inventory items. The indexes and pictures mimic the images in [[BIGOBS.PCK|UNITS\BIGOBS.PCK]] and are used only in the inventory screen.</td></tr> | |
− | + | <tr><td>[[CURSOR.PCK]][</td><td>Animated cursor frames</td></tr> | |
− | + | <tr><td>[[DETBORD2.PCK]]</td><td>Motion Scanner background</td></tr> | |
− | + | <tr><td>[[DETBORD.PCK]]</td><td>Motion Scanner frame. Probably short for Detector Border</td></tr> | |
− | + | <tr><td>[[HIT.PCK]]</td><td>Flashes for bullet hits</td></tr> | |
− | + | <tr><td>[[ICONS.PCK]]</td><td>Battlescape icons</td></tr> | |
− | + | <tr><td>[[INTICON.PCK]]</td><td>Interception icons</td></tr> | |
− | + | <tr><td>[[MEDIBORD.PCK]]</td><td>Medi-Kit frame</td></tr> | |
+ | <tr><td>[[SCANBORD.PCK]]</td><td>Top-down map frame or Scanner Border</td></tr> | ||
+ | <tr><td>[[SMOKE.PCK]]</td><td>Fire, Smoke, [[Rank]] Badges, and Weapon Hits</td></tr> | ||
+ | <tr><td>[[UNIBORD.PCK]]</td><td>Stat background</td></tr> | ||
+ | <tr><td>[[X1.PCK]]</td><td>Explosions</td></tr> | ||
+ | </table> | ||
==SCR== | ==SCR== |
Revision as of 07:43, 17 February 2010
Various graphics files for the battlescape.
DAT
- DETBLOB.DAT (Motion scanner "blips" and directional arrows)
- MEDIBITS.DAT (Medi-Kit body parts)
- SPICONS.DAT (Special icons)
LBM (Atari Graphics File)
MOC1.LBM (A partial jungle terrain graphic used for palette information).
PCK
File | Description |
---|---|
BGLOB.DAT | Describes ambient light on map. |
BIGOB_00.PCK to BIGOB_56.PCK | Single image PCK files for inventory items. The indexes and pictures mimic the images in UNITS\BIGOBS.PCK and are used only in the inventory screen. |
CURSOR.PCK[ | Animated cursor frames |
DETBORD2.PCK | Motion Scanner background |
DETBORD.PCK | Motion Scanner frame. Probably short for Detector Border |
HIT.PCK | Flashes for bullet hits |
ICONS.PCK | Battlescape icons |
INTICON.PCK | Interception icons |
MEDIBORD.PCK | Medi-Kit frame |
SCANBORD.PCK | Top-down map frame or Scanner Border |
SMOKE.PCK | Fire, Smoke, Rank Badges, and Weapon Hits |
UNIBORD.PCK | Stat background |
X1.PCK | Explosions |
SCR
SPK
- MAN_0F0.SPK to MAN_3.SPK ("Paperdoll" inventory images)
TAB
- CURSOR.TAB
- HIT.TAB
- INTICON.TAB (Interception Icons)
- SMOKE.TAB (Fire, Smoke, Rank Badges, and Weapon Hits)
- X1.TAB (Explosion)