Difference between revisions of "Weapons Summaries (TFTD)"
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(→Weapons by Damage: damage range for TFTD is .5-1.5, not 0-2) |
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(15 intermediate revisions by 4 users not shown) | |||
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== Weapons by Accuracy == | == Weapons by Accuracy == | ||
For the following tables, the numbers are read from the worst to the best accuracies. | For the following tables, the numbers are read from the worst to the best accuracies. | ||
− | {| | + | <!-- This table wraps the aimed/snap/auto accuracy tables. --> |
+ | {| | ||
|- valign="top" | |- valign="top" | ||
| width = "33%" | | | width = "33%" | | ||
Line 13: | Line 12: | ||
|- {{stdTable Sub Heading}} | |- {{stdTable Sub Heading}} | ||
| Weapon || Accuracy% | | Weapon || Accuracy% | ||
− | |||
|- | |- | ||
− | | Gauss Pistol | + | | Gauss Pistol || 70% |
− | | 70% | ||
|- | |- | ||
− | | Dart Gun | + | | Dart Gun || 80% |
− | | 80% | ||
|- | |- | ||
− | | Hydro-Jet Cannon | + | | Hydro-Jet Cannon || 80% |
− | | 80% | ||
|- | |- | ||
− | | Sonic Pistol | + | | Sonic Pistol || 85% |
− | | 85% | ||
|- | |- | ||
− | | Gas Cannon | + | | Gas Cannon || 90% |
− | | | ||
|- | |- | ||
− | | Heavy Gauss | + | | Heavy Gauss || 90% |
− | | 90% | ||
|- | |- | ||
− | | Jet Harpoon | + | | Jet Harpoon || 90% |
− | | 90% | ||
|- | |- | ||
− | | Gauss Rifle | + | | Gauss Rifle || 100% |
− | | 100% | ||
|- | |- | ||
− | | Sonic Blasta-Rifle | + | | Sonic Blasta-Rifle || 110% |
− | | 110% | ||
|- | |- | ||
− | | Torpedo Launcher | + | | Torpedo Launcher || 110% |
− | | 110% | ||
|- | |- | ||
− | | Sonic Cannon | + | | Sonic Cannon || 115% |
− | | 115% | ||
|- | |- | ||
− | | Thermal Shok Launcher | + | | Thermal Shok Launcher || 120% |
− | | 120% | ||
− | |||
|} | |} | ||
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{| {{stdTable}} | {| {{stdTable}} | ||
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
− | |colspan = "2" | Snap Accuracy | + | | colspan = "2" | Snap Accuracy |
|- {{stdTable Sub Heading}} | |- {{stdTable Sub Heading}} | ||
| Weapon || Accuracy% | | Weapon || Accuracy% | ||
− | |||
|- | |- | ||
− | | Dart Gun | + | | Dart Gun || 40% |
− | | 40% | ||
|- | |- | ||
− | | Gauss Pistol | + | | Gauss Pistol || 40% |
− | | 40% | ||
|- | |- | ||
− | | Heavy Gauss | + | | Heavy Gauss || 50% |
− | | 50% | ||
|- | |- | ||
− | | Hydro-Jet Cannon | + | | Hydro-Jet Cannon || 50% |
− | | 50% | ||
|- | |- | ||
− | | Torpedo Launcher | + | | Torpedo Launcher || 50% |
− | | 50% | ||
|- | |- | ||
− | | Gas Cannon | + | | Gas Cannon || 60% |
− | | 60% | ||
|- | |- | ||
− | | Jet Harpoon | + | | Jet Harpoon || 60% |
− | | 60% | ||
|- | |- | ||
− | | Gauss Rifle | + | | Gauss Rifle || 65% |
− | | 65% | ||
|- | |- | ||
− | | Sonic Pistol | + | | Sonic Pistol || 65% |
− | | 65% | ||
|- | |- | ||
− | | | + | | Thermal Shok Launcher || 70% |
− | | 70% | ||
|- | |- | ||
− | | | + | | Sonic Blasta-Rifle || 75% |
− | | | ||
|- | |- | ||
− | | Sonic Cannon | + | | Sonic Cannon || 80% |
− | | 80% | ||
− | |||
|} | |} | ||
Line 107: | Line 78: | ||
|- {{stdTable Sub Heading}} | |- {{stdTable Sub Heading}} | ||
| Weapon || Accuracy% | | Weapon || Accuracy% | ||
− | |||
|- | |- | ||
− | | Gauss Pistol | + | | Gauss Pistol || 30% |
− | | 30% | ||
|- | |- | ||
− | | Hydro-Jet Cannon | + | | Hydro-Jet Cannon || 40% |
− | | 40% | ||
|- | |- | ||
− | | Jet Harpoon | + | | Jet Harpoon || 40% |
− | | 40% | ||
|- | |- | ||
− | | Gauss Rifle | + | | Gauss Rifle || 50% |
− | | 50% | ||
− | |||
|- | |- | ||
| style = "color:#ddd;" | Dart Gun | | style = "color:#ddd;" | Dart Gun | ||
Line 147: | Line 112: | ||
|} | |} | ||
− | |} | + | |} <!-- End of aimed/snap/auto accuracy wrapper table --> |
{| {{stdTable}} | {| {{stdTable}} | ||
Line 155: | Line 120: | ||
| Weapon || Accuracy% | | Weapon || Accuracy% | ||
|- | |- | ||
− | | Disruptor Pulse Launcher | + | | Disruptor Pulse Launcher || 120% |
− | | 120% | ||
|- | |- | ||
| colspan = "2" | <small> Technically, an aimed shot, but this value isn't used. A launched weapon's accuracy depends entirely on the players ability to plot waypoints.</small> | | colspan = "2" | <small> Technically, an aimed shot, but this value isn't used. A launched weapon's accuracy depends entirely on the players ability to plot waypoints.</small> | ||
Line 167: | Line 131: | ||
| Weapon || Accuracy% | | Weapon || Accuracy% | ||
|- | |- | ||
− | | Thermal Tazer | + | | Thermal Tazer || 120% |
− | | 120% | ||
|- | |- | ||
− | | Vibroblade | + | | Vibroblade || 100% |
− | | 100% | ||
|- | |- | ||
− | | Thermic Lance | + | | Thermic Lance || 100% |
− | | 100% | ||
|- | |- | ||
− | | Heavy Thermic Lance | + | | Heavy Thermic Lance || 100% |
− | | 100% | ||
|- | |- | ||
| colspan = "2" | <small> Again, this value isn't used as all melee attacks hit their target.</small> | | colspan = "2" | <small> Again, this value isn't used as all melee attacks hit their target.</small> | ||
Line 185: | Line 145: | ||
The following numbers are read from the best to worst. | The following numbers are read from the best to worst. | ||
+ | <!-- This table wraps the aimed/snap/auto accuracy tables. --> | ||
{| | {| | ||
|- valign = "top" | |- valign = "top" | ||
| width = "33%" | | | width = "33%" | | ||
− | {| {{stdTable}} | + | {| {{stdTable}} |
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
|colspan = "2" | Aimed Speed | |colspan = "2" | Aimed Speed | ||
|- {{stdTable Sub Heading}} | |- {{stdTable Sub Heading}} | ||
| Weapon || TU Cost% | | Weapon || TU Cost% | ||
− | |||
|- | |- | ||
− | | Gauss Pistol | + | | Gauss Pistol || 50% |
− | | 50% | ||
|- | |- | ||
− | | Dart Gun | + | | Dart Gun || 50% |
− | | 50% | ||
|- | |- | ||
− | | Sonic Pistol | + | | Sonic Pistol || 50% |
− | | 50% | ||
|- | |- | ||
− | | Sonic Blasta-Rifle | + | | Sonic Blasta-Rifle || 60% |
− | | 60% | ||
|- | |- | ||
− | | Gauss Rifle | + | | Gauss Rifle || 60% |
− | | 60% | ||
|- | |- | ||
− | | Thermal Shok Launcher | + | | Thermal Shok Launcher || 70% |
− | | 70% | ||
|- | |- | ||
− | | Sonic Cannon | + | | Sonic Cannon || 70% |
− | | 70% | ||
|- | |- | ||
− | | Jet Harpoon | + | | Jet Harpoon || 70% |
− | | 70% | ||
|- | |- | ||
− | | Gas Cannon | + | | Gas Cannon || 75% |
− | | 75% | ||
|- | |- | ||
− | | Heavy Gauss | + | | Heavy Gauss || 80% |
− | | 80% | ||
|- | |- | ||
− | | Hydro-Jet Launcher | + | | Hydro-Jet Launcher || 80% |
− | | 80% | ||
|- | |- | ||
− | | Torpedo Launcher | + | | Torpedo Launcher || 80% |
− | | 80% | ||
|} | |} | ||
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|- {{stdTable Sub Heading}} | |- {{stdTable Sub Heading}} | ||
| Weapon || TU Cost% | | Weapon || TU Cost% | ||
− | |||
|- | |- | ||
− | | Dart Gun | + | | Dart Gun || 20% |
− | | 20% | ||
|- | |- | ||
− | | Gauss Pistol | + | | Gauss Pistol || 25% |
− | | 25% | ||
|- | |- | ||
− | | Sonic Pistol | + | | Sonic Pistol || 30% |
− | | 30% | ||
|- | |- | ||
− | | Gauss Rifle | + | | Gauss Rifle || 30% |
− | | 30% | ||
|- | |- | ||
− | | Jet Harpoon | + | | Jet Harpoon || 35% |
− | | 35% | ||
|- | |- | ||
− | | Hydro-Jet Launcher | + | | Hydro-Jet Launcher || 35% |
− | | 35% | ||
|- | |- | ||
− | | Sonic Blasta-Rifle | + | | Sonic Blasta-Rifle || 40% |
− | | 40% | ||
|- | |- | ||
− | | Gas Cannon | + | | Gas Cannon || 40% |
− | | 40% | ||
|- | |- | ||
− | | Torpedo Launcher | + | | Torpedo Launcher || 40% |
− | | 40% | ||
|- | |- | ||
− | | Heavy Gauss | + | | Heavy Gauss || 40% |
− | | 40% | ||
|- | |- | ||
− | | Thermal Shok Launcher | + | | Thermal Shok Launcher || 50% |
− | | 50% | ||
|- | |- | ||
− | | Sonic Cannon | + | | Sonic Cannon || 50% |
− | | 50% | ||
|} | |} | ||
+ | | width = "33%" | | ||
− | + | {| {{stdTable}} | |
− | {| {{stdTable}} | ||
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
|colspan = "2" | Auto Cost | |colspan = "2" | Auto Cost | ||
Line 287: | Line 222: | ||
| Weapon || TU Cost% | | Weapon || TU Cost% | ||
|- | |- | ||
− | + | | Gauss Pistol || 30% | |
− | |||
− | |||
− | | Gauss Pistol | ||
− | | 30% | ||
|- | |- | ||
− | | Hydro-Jet Cannon | + | | Hydro-Jet Cannon || 40% |
− | | 40% | ||
|- | |- | ||
− | | Jet Harpoon | + | | Jet Harpoon || 40% |
− | | 40% | ||
|- | |- | ||
− | | Gauss Rifle | + | | Gauss Rifle || 40% |
− | | 40% | ||
− | |||
|- | |- | ||
| style = "color:#ddd;" | Dart Gun | | style = "color:#ddd;" | Dart Gun | ||
Line 328: | Line 255: | ||
|} | |} | ||
+ | |} <!-- End of aimed/snap/auto accuracy wrapper table --> | ||
− | + | {| {{stdTable}} | |
− | |||
− | |||
− | {|{{stdTable}} | ||
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
|colspan = "2" | Launch | |colspan = "2" | Launch | ||
− | |-{{stdTable Sub Heading}} | + | |- {{stdTable Sub Heading}} |
| Weapon || TU Cost% | | Weapon || TU Cost% | ||
|- | |- | ||
− | | Disruptor Pulse Launcher | + | | Disruptor Pulse Launcher || 75% |
− | | 75% | ||
|} | |} | ||
− | + | {| {{stdTable}} | |
− | |||
− | |||
− | {|{{stdTable}} | ||
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
|colspan = "2" | Stun (or Hit) | |colspan = "2" | Stun (or Hit) | ||
− | |-{{stdTable Sub Heading}} | + | |- {{stdTable Sub Heading}} |
| Weapon || TU Cost% | | Weapon || TU Cost% | ||
|- | |- | ||
− | | Vibroblade | + | | Vibroblade || 10% |
− | | 10% | ||
|- | |- | ||
− | | Thermic Lance | + | | Thermic Lance || 15% |
− | | 15% | ||
|- | |- | ||
− | | Heavy Thermic Lance | + | | Heavy Thermic Lance || 20% |
− | | 20% | ||
|- | |- | ||
− | | Thermal Tazer | + | | Thermal Tazer || 40% |
− | | 40% | ||
|} | |} | ||
− | + | {| {{stdTable}} | |
− | |||
− | |||
− | {|{{stdTable}} | ||
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
|colspan = "3" | Prime and Throw | |colspan = "3" | Prime and Throw | ||
− | |-{{stdTable Sub Heading}} | + | |- {{stdTable Sub Heading}} |
| Grenade || Priming TU Cost% || Throwing TU Cost% | | Grenade || Priming TU Cost% || Throwing TU Cost% | ||
|- | |- | ||
− | | All grenades | + | | All grenades || 50% || 25% |
− | | 50% | ||
− | | 25% | ||
|} | |} | ||
− | |||
− | |||
− | |||
− | |||
== Weapons by Weight == | == Weapons by Weight == | ||
The values in the following tables are read from the lightest to the heaviest | The values in the following tables are read from the lightest to the heaviest | ||
− | |- valign = "top" | + | |
+ | <!-- This table wraps the guns/ammo/gun+ammo tables. --> | ||
+ | {| | ||
+ | |- valign="top" | ||
| | | | ||
− | {| {{stdTable}} | + | |
+ | {| {{stdTable}} | ||
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
|colspan = "2" | Guns | |colspan = "2" | Guns | ||
|- {{stdTable Sub Heading}} | |- {{stdTable Sub Heading}} | ||
| Weapon || Weight | | Weapon || Weight | ||
− | |||
|- | |- | ||
− | | Sonic Pistol | + | | Sonic Pistol || 3 |
− | | 3 | ||
|- | |- | ||
− | | Sonic Blasta-Rifle | + | | Sonic Blasta-Rifle || 5 |
− | | 5 | ||
|- | |- | ||
− | | Dart Gun | + | | Dart Gun || 5 |
− | | 5 | ||
|- | |- | ||
− | | Gauss Pistol | + | | Gauss Pistol || 7 |
− | | 7 | ||
|- | |- | ||
− | | Sonic Cannon | + | | Sonic Cannon || 8 |
− | | 8 | ||
|- | |- | ||
− | | Gauss Rifle | + | | Gauss Rifle || 8 |
− | | 8 | ||
|- | |- | ||
− | | Jet Harpoon | + | | Jet Harpoon || 8 |
− | | 8 | ||
|- | |- | ||
− | | Thermal Shok Launcher | + | | Thermal Shok Launcher || 8 |
− | | 8 | ||
|- | |- | ||
− | | Torpedo Launcher | + | | Torpedo Launcher || 10 |
− | | 10 | ||
|- | |- | ||
− | | Disruptor Pulse Launcher | + | | Disruptor Pulse Launcher || 12 |
− | | 12 | ||
|- | |- | ||
− | | Gas Cannon | + | | Gas Cannon || 17 |
− | | 17 | ||
|- | |- | ||
− | | Heavy Gauss | + | | Heavy Gauss || 18 |
− | | 18 | ||
|- | |- | ||
− | | Hydro-Jet Cannon | + | | Hydro-Jet Cannon || 19 |
− | | 19 | ||
|} | |} | ||
− | |||
| | | | ||
− | {| {{stdTable}} | + | {| {{stdTable}} |
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
|colspan = "2" | Ammo | |colspan = "2" | Ammo | ||
|-{{stdTable Sub Heading}} | |-{{stdTable Sub Heading}} | ||
| Weapon/Clip || Weight | | Weapon/Clip || Weight | ||
− | |||
|- | |- | ||
− | | Dart Pod | + | | Dart Pod || 2 |
− | | 2 | ||
|- | |- | ||
− | | Harpoon Pod | + | | Harpoon Pod || 2 |
− | | 2 | ||
|- | |- | ||
− | | Gauss Pistol Clip | + | | Gauss Pistol Clip || 2 |
− | | 2 | ||
|- | |- | ||
− | | All Sonic Weapon Power clips | + | | All Sonic Weapon Power clips || 3 |
− | | 3 | ||
|- | |- | ||
− | | Gauss Rifle Clip | + | | Gauss Rifle Clip || 3 |
− | | 3 | ||
|- | |- | ||
− | | Thermal Shok Bomb | + | | Thermal Shok Bomb || 3 |
− | | 3 | ||
|- | |- | ||
− | | Heavy Gauss | + | | Heavy Gauss || 4 |
− | | 4 | ||
|- | |- | ||
− | | Disruptor Pulse Torpedo | + | | Disruptor Pulse Torpedo || 4 |
− | | 4 | ||
|- | |- | ||
− | | Hydro-Jet Cannon ammo | + | | Hydro-Jet Cannon ammo || 5 |
− | | 5 | ||
|- | |- | ||
− | | Small Torpedo | + | | Small Torpedo || 5 |
− | | 5 | ||
|- | |- | ||
− | | Gas Cannon AP ammo | + | | Gas Cannon AP ammo || 5 |
− | | 5 | ||
|- | |- | ||
− | | Gas Cannon HE or P ammo | + | | Gas Cannon HE or P ammo || 6 |
− | | 6 | ||
|- | |- | ||
− | | Large or Phosphor Torpedo | + | | Large or Phosphor Torpedo || 8 |
− | | 8 | ||
− | |||
|} | |} | ||
− | |||
| | | | ||
− | {| {{stdTable}} | + | {| {{stdTable}} |
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
|colspan = "2" | Gun + Ammo | |colspan = "2" | Gun + Ammo | ||
− | |-{{stdTable Sub Heading}} | + | |- {{stdTable Sub Heading}} |
| Weapon/Clip || Weight | | Weapon/Clip || Weight | ||
− | |||
|- | |- | ||
− | | Sonic Pistol and clip | + | | Sonic Pistol and clip || 6 |
− | | 6 | ||
|- | |- | ||
− | | Dart Gun and clip | + | | Dart Gun and clip || 7 |
− | | 7 | ||
|- | |- | ||
− | | Sonic Blasta-Rifle and clip | + | | Sonic Blasta-Rifle and clip || 8 |
− | | 8 | ||
|- | |- | ||
− | | Gauss Pistol and clip | + | | Gauss Pistol and clip || 9 |
− | | 9 | ||
|- | |- | ||
− | | Jet Harpoon and clip | + | | Jet Harpoon and clip || 10 |
− | | 10 | ||
|- | |- | ||
− | | Sonic Cannon and clip | + | | Sonic Cannon and clip || 11 |
− | | 11 | ||
|- | |- | ||
− | | Gauss Rifle and clip | + | | Gauss Rifle and clip || 11 |
− | | 11 | ||
|- | |- | ||
− | | Thermal Shok Launcher and bomb | + | | Thermal Shok Launcher and bomb || 11 |
− | | 11 | ||
|- | |- | ||
− | | Torpedo Launcher and Small Torpedo | + | | Torpedo Launcher and Small Torpedo || 15 |
− | | 15 | ||
|- | |- | ||
− | | Disruptor Pulse Launcher and Torpedo | + | | Disruptor Pulse Launcher and Torpedo || 16 |
− | | 16 | ||
|- | |- | ||
− | | Torpedo Launcher and Large or Phosphor Torpedo | + | | Torpedo Launcher and Large or Phosphor Torpedo || 18 |
− | | 18 | ||
|- | |- | ||
− | | Heavy Gauss and clip | + | | Heavy Gauss and clip || 22 |
− | | 22 | ||
|- | |- | ||
− | | Gas Cannon and AP clip | + | | Gas Cannon and AP clip || 22 |
− | | 22 | ||
|- | |- | ||
− | | Gas Cannon and HE or P clip | + | | Gas Cannon and HE or P clip || 23 |
− | | 23 | ||
|- | |- | ||
− | | Hydro-Jet Launcher and any clip | + | | Hydro-Jet Launcher and any clip || 24 |
− | | 24 | ||
− | |||
|} | |} | ||
− | |- | + | |} <!-- end of guns/ammo/gun+ammo wrapper table. --> |
− | |||
− | {|{{stdTable}} | + | {| {{stdTable}} |
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
− | |colspan = " | + | | colspan = "2" | Melee Weapons |
− | |-{{stdTable Sub Heading}} | + | |- {{stdTable Sub Heading}} |
| Weapon || Weight | | Weapon || Weight | ||
− | |||
|- | |- | ||
− | | Thermal Tazer | + | | Thermal Tazer || 6 |
− | | 6 | ||
|- | |- | ||
− | | Vibroblade | + | | Vibroblade || 10 |
− | | 10 | ||
|- | |- | ||
− | | Thermic Lance | + | | Thermic Lance || 10 |
− | | 10 | ||
|- | |- | ||
− | | Heavy Thermic Lance | + | | Heavy Thermic Lance || 15 |
− | | 15 | ||
− | |||
|} | |} | ||
− | + | {| {{stdTable}} | |
− | |||
− | |||
− | {|{{stdTable}} | ||
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
− | |colspan = "2" | Grenades | + | | colspan = "2" | Grenades |
− | |-{{stdTable Sub Heading}} | + | |- {{stdTable Sub Heading}} |
| Grenade || Weight | | Grenade || Weight | ||
|- | |- | ||
− | | Magna Blast Grenade | + | | Magna Blast Grenade || 3 |
− | | 3 | ||
|- | |- | ||
− | | Sonic Pulser | + | | Sonic Pulser || 3 |
− | | 3 | ||
|- | |- | ||
− | | Particle Disturbance Grenade | + | | Particle Disturbance Grenade || 3 |
− | | 3 | ||
|- | |- | ||
− | | Dye Grenade | + | | Dye Grenade || 3 |
− | | 3 | ||
|- | |- | ||
− | | Magna-Pack Explosive | + | | Magna-Pack Explosive || 6 |
− | | 6 | ||
− | |||
|} | |} | ||
== Weapons by Ammo Capacity == | == Weapons by Ammo Capacity == | ||
For the following tables, the numbers are read from the least to the most clip capacities. | For the following tables, the numbers are read from the least to the most clip capacities. | ||
− | |||
− | |||
− | {| {{stdTable}} | + | {| {{stdTable}} |
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
− | |colspan = "2" | Clip Size | + | | colspan = "2" | Clip Size |
|- {{stdTable Sub Heading}} | |- {{stdTable Sub Heading}} | ||
| Weapon || Ammo in clip | | Weapon || Ammo in clip | ||
− | |||
|- | |- | ||
− | | Torpedo Launcher | + | | Torpedo Launcher || 1 |
− | | 1 | ||
|- | |- | ||
− | | Thermal Shok Launcher | + | | Thermal Shok Launcher || 1 |
− | | 1 | ||
|- | |- | ||
− | | Disruptor Pulse Launcher | + | | Disruptor Pulse Launcher || 1 |
− | | 1 | ||
|- | |- | ||
− | | All grenades | + | | All grenades || 1 |
− | | 1 | ||
|- | |- | ||
− | | Gas Cannon | + | | Gas Cannon || 8 |
− | | 8 | ||
|- | |- | ||
− | | Jet Harpoon | + | | Jet Harpoon || 10 |
− | | 10 | ||
|- | |- | ||
− | | Sonic Cannon | + | | Sonic Cannon || 10 |
− | | 10 | ||
|- | |- | ||
− | | Heavy Gauss | + | | Heavy Gauss || 10 |
− | | 10 | ||
|- | |- | ||
− | | Dart Gun | + | | Dart Gun || 12 |
− | | 12 | ||
|- | |- | ||
− | | Hydro-Jet Launcher | + | | Hydro-Jet Launcher || 14 |
− | | 14 | ||
|- | |- | ||
− | | Sonic Blasta-Rifle | + | | Sonic Blasta-Rifle || 15 |
− | | 15 | ||
|- | |- | ||
− | | Gauss Rifle | + | | Gauss Rifle || 15 |
− | | 15 | ||
|- | |- | ||
− | | Sonic Pistol | + | | Sonic Pistol || 20 |
− | | 20 | ||
|- | |- | ||
− | | Gauss Pistol | + | | Gauss Pistol || 20 |
− | | 20 | ||
|- | |- | ||
− | | Thermal Tazer | + | | Thermal Tazer || Infinite |
− | | Infinite | ||
|- | |- | ||
− | | All drills | + | | All drills || Infinite |
− | | Infinite | ||
|} | |} | ||
− | |||
− | |||
− | |||
== Weapons by Damage == | == Weapons by Damage == | ||
− | For the following tables, the numbers are read from the least to the most damage dealt before applying armor or any percentage reductions. Keep in mind that damage is calculated by multiplying these numbers by a random percentage between | + | For the following tables, the numbers are read from the least to the most damage dealt before applying armor or any percentage reductions. Keep in mind that damage is calculated by multiplying these numbers by a random percentage between 50% and 150%. Also keep in mind that Incendiary damage ratings simply indicate the spread of the fire, not the damage actually dealt. |
− | + | {| {{stdTable}} | |
− | |||
− | |||
− | {| {{stdTable}} | ||
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
− | |colspan = "2" | Weapon Damage | + | | colspan = "2" | Weapon Damage |
|- {{stdTable Sub Heading}} | |- {{stdTable Sub Heading}} | ||
| Weapon || Damage and type | | Weapon || Damage and type | ||
− | |||
|- | |- | ||
| Smoke | | Smoke | ||
Line 757: | Line 579: | ||
| Disruptor Pulse Launcher | | Disruptor Pulse Launcher | ||
| 200 HE | | 200 HE | ||
− | |||
|} | |} | ||
Line 812: | Line 633: | ||
===Purchase Costs=== | ===Purchase Costs=== | ||
The weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in. | The weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in. | ||
− | {| {{stdTable}} | + | |
+ | {| {{stdTable}} | ||
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
− | |colspan = "2" | Weapons by cost | + | | colspan = "2" | Weapons by cost |
|- {{stdTable Sub Heading}} | |- {{stdTable Sub Heading}} | ||
| Weapon || Purchase Price | | Weapon || Purchase Price | ||
− | |||
|- | |- | ||
| Dart Clip | | Dart Clip | ||
Line 875: | Line 696: | ||
| Hydro-Jet Cannon | | Hydro-Jet Cannon | ||
| $13,500 | | $13,500 | ||
− | |||
|} | |} | ||
===Manufacture Costs=== | ===Manufacture Costs=== | ||
The weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in. The cost of special materials, such as Elerium and Alien Alloys has been omitted; only the dollar cost is listed. | The weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in. The cost of special materials, such as Elerium and Alien Alloys has been omitted; only the dollar cost is listed. | ||
− | {| {{stdTable}} | + | |
+ | {| {{stdTable}} | ||
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
|colspan = "2" | Weapons by cost | |colspan = "2" | Weapons by cost | ||
|- {{stdTable Sub Heading}} | |- {{stdTable Sub Heading}} | ||
| Weapon || Manufacture Cost | | Weapon || Manufacture Cost | ||
− | |||
|- | |- | ||
| Gauss Pistol Clip | | Gauss Pistol Clip | ||
Line 946: | Line 766: | ||
| Sonic Cannon | | Sonic Cannon | ||
| $122,000 | | $122,000 | ||
− | |||
|} | |} | ||
===Sale Price=== | ===Sale Price=== | ||
The weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in. The cost of special materials, such as Elerium and Alien Alloys has been omitted; only the dollar cost is listed. | The weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in. The cost of special materials, such as Elerium and Alien Alloys has been omitted; only the dollar cost is listed. | ||
− | {| {{stdTable}} | + | |
+ | {| {{stdTable}} | ||
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
− | |colspan = "2" | Weapons by cost | + | | colspan = "2" | Weapons by cost |
|- {{stdTable Sub Heading}} | |- {{stdTable Sub Heading}} | ||
| Weapon || Sale Price | | Weapon || Sale Price | ||
− | |||
|- | |- | ||
| Dart Pod | | Dart Pod | ||
Line 1,080: | Line 899: | ||
| Sonic Cannon | | Sonic Cannon | ||
| $171,600 | | $171,600 | ||
− | |||
|} | |} | ||
Line 1,086: | Line 904: | ||
The weapons have been organized from least to most store usage. Note that clips are listed SEPARATELY from the weapons they go in. In the event of a tie, weapons are listed ALPHABETICALLY. | The weapons have been organized from least to most store usage. Note that clips are listed SEPARATELY from the weapons they go in. In the event of a tie, weapons are listed ALPHABETICALLY. | ||
− | {| {{stdTable}} | + | |
+ | {| {{stdTable}} | ||
|- {{stdTable Heading}} | |- {{stdTable Heading}} | ||
− | |colspan = "2" | Weapons by Storage | + | | colspan = "2" | Weapons by Storage |
|- {{stdTable Sub Heading}} | |- {{stdTable Sub Heading}} | ||
| Weapon || Storage Space | | Weapon || Storage Space | ||
− | |||
|- | |- | ||
| All Grenades(except Magna-Pack Explosive) | | All Grenades(except Magna-Pack Explosive) | ||
Line 1,188: | Line 1,006: | ||
| Torpedo Launcher | | Torpedo Launcher | ||
| .40 | | .40 | ||
− | |||
− | |||
|} | |} | ||
==See Also== | ==See Also== | ||
+ | *[[Weapon Summaries|Weapon Summaries (EU)]] | ||
*[[Weapons (TFTD)]] | *[[Weapons (TFTD)]] | ||
*[[Weapon Analysis]] | *[[Weapon Analysis]] | ||
+ | |||
+ | [[Category:TFTD]] [[Category:Data tables]] |
Latest revision as of 03:56, 24 June 2018
Weapons by Accuracy
For the following tables, the numbers are read from the worst to the best accuracies.
|
|
|
Launch | |
Weapon | Accuracy% |
Disruptor Pulse Launcher | 120% |
Technically, an aimed shot, but this value isn't used. A launched weapon's accuracy depends entirely on the players ability to plot waypoints. |
Stun (or Hit) | |
Weapon | Accuracy% |
Thermal Tazer | 120% |
Vibroblade | 100% |
Thermic Lance | 100% |
Heavy Thermic Lance | 100% |
Again, this value isn't used as all melee attacks hit their target. |
Weapons by Speed
The following numbers are read from the best to worst.
|
|
|
Launch | |
Weapon | TU Cost% |
Disruptor Pulse Launcher | 75% |
Stun (or Hit) | |
Weapon | TU Cost% |
Vibroblade | 10% |
Thermic Lance | 15% |
Heavy Thermic Lance | 20% |
Thermal Tazer | 40% |
Prime and Throw | ||
Grenade | Priming TU Cost% | Throwing TU Cost% |
All grenades | 50% | 25% |
Weapons by Weight
The values in the following tables are read from the lightest to the heaviest
|
|
|
Melee Weapons | |
Weapon | Weight |
Thermal Tazer | 6 |
Vibroblade | 10 |
Thermic Lance | 10 |
Heavy Thermic Lance | 15 |
Grenades | |
Grenade | Weight |
Magna Blast Grenade | 3 |
Sonic Pulser | 3 |
Particle Disturbance Grenade | 3 |
Dye Grenade | 3 |
Magna-Pack Explosive | 6 |
Weapons by Ammo Capacity
For the following tables, the numbers are read from the least to the most clip capacities.
Clip Size | |
Weapon | Ammo in clip |
Torpedo Launcher | 1 |
Thermal Shok Launcher | 1 |
Disruptor Pulse Launcher | 1 |
All grenades | 1 |
Gas Cannon | 8 |
Jet Harpoon | 10 |
Sonic Cannon | 10 |
Heavy Gauss | 10 |
Dart Gun | 12 |
Hydro-Jet Launcher | 14 |
Sonic Blasta-Rifle | 15 |
Gauss Rifle | 15 |
Sonic Pistol | 20 |
Gauss Pistol | 20 |
Thermal Tazer | Infinite |
All drills | Infinite |
Weapons by Damage
For the following tables, the numbers are read from the least to the most damage dealt before applying armor or any percentage reductions. Keep in mind that damage is calculated by multiplying these numbers by a random percentage between 50% and 150%. Also keep in mind that Incendiary damage ratings simply indicate the spread of the fire, not the damage actually dealt.
Weapon Damage | |
Weapon | Damage and type |
Smoke | 1-3 Stun per round |
Standing in fire | 1-12 Incendiary per round |
On fire/Phosphor Impact Damage | 5-10 Incendiary per round |
Dart Gun | 16 AP |
Jet Harpoon | 32 AP |
HJ-AP | 40 AP |
HJ-P | 40 Phosphor |
Gauss Pistol | 45 Gauss |
Magna-Blast Grenade | 50 HE |
HJ-HE | 50 HE |
GC-AP | 60 AP |
GC-P | 60 Phosphor |
Gauss Rifle | 60 Gauss |
GC-HE | 65 HE |
Particle Disturbance Grenade | 70 HE |
Heavy Gauss | 75 Gauss |
Thermal Tazer | 80 Freeze |
Vibroblade | 80 Drill |
Sonic Pistol | 80 Sonic |
Small Torpedo | 80 HE |
Phosphor Torpedo | 80 Phosphor |
Large Torpedo | 90 HE |
Sonic Blasta-Rifle | 95 Sonic |
Magna-Pack Explosive | 100 HE |
Thermic Lance | 110 Drill |
Thermal Shok Launcher | 120 Freeze |
Sonic Pulser | 120 HE |
Sonic Cannon | 130 Sonic |
Heavy Thermic Lance | 150 Drill |
Disruptor Pulse Launcher | 200 HE |
Skirmish Firepower: pre-Armour On-Target Damage/turn
Dart Gun 16 Mag Grd 33 Torp Sm 44 GC - AP 45 P D Grd 46 HvyGauss 47 Jet Harpoon 48 GC - HE 49 Torp Lg 50 JC - AP 60 Mag Pack 65 Gauss P 68 Thermal SL 72 JC - HE 75 Sonic Pulser 78 Sonic P 87 Sonic R 89 Sonic C 107 Gauss R 113 Disruptor PL 200
Shock Firepower: pre-Armour Raw Damage/turn (e.g @ Point Blank)
Mag Grd 50 PD Grd 70 Dart Gun 80 Torp Sm 80 Torp Lg 90 Mag Pack 100 Thermal SL 120 Sonic Pulser 120 GC - AP 150 GC - HE 163 HvyGauss 188 Disruptor PL 200 Therm Tazer 200 Sonic R 238 Jet Harpoon 240 Sonic C 260 Sonic P 267 JC - AP 300 JC - HE 375 Gauss P 450 Gauss R 450
Note that armour, and damage type resistance, are major factors in TFTD. So a general firepower number like this is of limited use, especially in relation to the stronger monsters.
Weapons By Cost
Purchase Costs
The weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in.
Weapons by cost | |
Weapon | Purchase Price |
Dart Clip | $70 |
Dye Grenade | $150 |
Harpoon Clip | $200 |
GC-AP clip | $300 |
Magna-Blast Grenade | $300 |
GC-P clip | $400 |
GC-HE clip, HJ-AP clip, PD Grenade | $500 |
Small Torpedo | $600 |
HJ-Phosphor clip | $650 |
HJ-HE clip | $700 |
Dart Gun | $800 |
Large Torpedo | $900 |
Phosphor Torpedo | $1,200 |
Thermal Tazer | $1,260 |
Magna-Pack Explosive | $1,500 |
Jet Harpoon | $3,000 |
Torpedo Launcher | $4,000 |
Gas Cannon | $6,400 |
Hydro-Jet Cannon | $13,500 |
Manufacture Costs
The weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in. The cost of special materials, such as Elerium and Alien Alloys has been omitted; only the dollar cost is listed.
Weapons by cost | |
Weapon | Manufacture Cost |
Gauss Pistol Clip | $1,000 |
Gauss Pistol Clip | $2,000 |
Sonic Pistol Clip | $2,000 |
Sonic Rifle Clip | $3,000 |
Heavy Gauss Clip | $4,000 |
Sonic Cannon Clip | $6,000 |
Sonic Pulser | $6,700 |
Thermal Shok Bomb | $7,000 |
Vibroblade | $7,000 |
Gauss Pistol | $8,000 |
Disruptor Pulse Torpedo | $8,000 |
Thermic Lance | $12,000 |
Gauss Rifle | $20,000 |
Heavy Thermic Lance | $20,000 |
Heavy Gauss | $32,000 |
Sonic Pistol | $56,000 |
Thermal Shok Launcher | $78,000 |
Sonic Blasta-Rifle | $88,000 |
Disruptor Pulse Launcher | $90,000 |
Sonic Cannon | $122,000 |
Sale Price
The weapons have been organized from least to most expensive in dollars. Note that clips are listed SEPARATELY from the weapons they go in. The cost of special materials, such as Elerium and Alien Alloys has been omitted; only the dollar cost is listed.
Weapons by cost | |
Weapon | Sale Price |
Dart Pod | $52 |
Dye Grenade | $120 |
Harpoon Pod | $150 |
GC-AP clip | $225 |
Magna-Blast Grenade | $240 |
GC-HE clip | $275 |
HC-Phosphor clip | $300 |
PD Grenade | $400 |
HJ-AP clip | $400 |
Small Torpedo | $480 |
HJ-Phosphor clip | $520 |
HJ-HE clip | $560 |
Dart Gun | $600 |
Large Torpedo | $720 |
Thermal Tazer | $945 |
Phosphor Torpedo | $960 |
Gauss Pistol clip | $1,050 |
Magna-Pack Explosive | $1,200 |
Vibroblade | $1,500 |
Thermic Lance | $1,800 |
Gauss Rifle clip | $1,950 |
Heavy Thermic Lance | $2,000 |
Jet Harpoon | $2,250 |
Torpedo Launcher | $3,000 |
Heavy Gauss clip | $3,220 |
Sonic Pistol clip | $4,440 |
Gas Cannon | $4,800 |
Sonic Blasta-Rifle clip | $6,290 |
Sonic Cannon clip | $9,590 |
Hydro-Jet Cannon | $10,125 |
Sonic Pulser | $14,850 |
Thermal Shok Bomb | $15,200 |
Disruptor Pulse Torpedo | $17,028 |
Gauss Pistol | $20,000 |
Gauss Rifle | $36,900 |
Heavy Gauss | $61,000 |
Sonic Pistol | $84,000 |
Thermal Shok Launcher | $120,000 |
Sonic Blasta-Rifle | $126,500 |
Disruptor Pulse Launcher | $144,000 |
Sonic Cannon | $171,600 |
Store Usage
The weapons have been organized from least to most store usage. Note that clips are listed SEPARATELY from the weapons they go in. In the event of a tie, weapons are listed ALPHABETICALLY.
Weapons by Storage | |
Weapon | Storage Space |
All Grenades(except Magna-Pack Explosive) | .10 |
Hydro-Jet Cannon clips | .10 |
Gas Cannon clips | .10 |
Dart gun | .10 |
Dart clip | .10 |
Gauss Pistol | .10 |
Gauss Pistol clip | .10 |
Gauss Rifle clip | .10 |
Heavy Gauss clip | .10 |
Harpoon clip | .10 |
Sonic Pistol | .10 |
Pistol Power clip | .10 |
Blasta Power clip | .10 |
Thermal Shok Bomb | .10 |
Thermal Tazer | .10 |
Vibroblade | .10 |
Thermic Lance | .10 |
Heavy Thermic Lance | .10 |
Jet Harpoon | .20 |
Gauss Rifle | .20 |
Sonic Cannon | .20 |
Sonic Blasta-Rifle | .20 |
Thermal Shok Launcher | .20 |
Magna-Pack Explosive | .20 |
Any Torpedo Launcher round | .20 |
Disruptor Pulse Torpedo | .20 |
Gas Cannon | .30 |
Hydro-Jet Cannon | .30 |
Heavy Gauss | .30 |
Disruptor Pulse Launcher | .30 |
Cannon Power clip | .30 |
Torpedo Launcher | .40 |