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  • ....png|thumb|480px|Support Squad]][[File: CLASS SUPPORT.png|right|frame|64px|Support]] A flexible class focusing on squad defence, medic or fire support. Highly mobile and useful for setting up [[Flanking (EU2012)|flank]] attack
    21 KB (3,447 words) - 20:37, 5 May 2015

Page text matches

  • ...efensive strategies. Even on a frontal attack the division between Assault/Support elements will occur naturally as some units will stop to fire while the oth ...here's a lot of switching between roles as the battle takes place, i.e., a Support element might find itself suddenly switching to a Security role when the en
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  • Smoke grenades are an inherent ability of the [[Classes_(EU2012)#Support|Support]] class. They provide [[Cover_(EU2012)|cover]] to soldiers inside. This wor *[[Classes_(EU2012)#Support|Support]]
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  • ===Support=== Support elements usually have Heavy Weapons and Rifleman units.
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  • ===Support Equipment===
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  • [[File: CLASS SUPPORT.png|left|frame|64px|    '''''Medic''''']] The '''Medic''' is a versatile support class. Their signature ability is '''Field Medic''', which grants two frees
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  • ...alty can be different. For instance, a Rifleman can be employed on Assault/Support/Security roles and a Grenadier on Assault/Security roles. ...deployment is for each team to be equal in order to be equally capable to support or maneuver. Or another possible one is of mass attacks where it doesn't re
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  • ...ews up HP for any alien that makes the mistake of standing still too long. Support-class agents can also equip this gun.
    392 bytes (62 words) - 08:53, 23 October 2014
  • ===Heavy/Support Arms===
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  • ...somebody will die. Scouts should not try to flush additional aliens if the support team is busy and does not have the time to bring them down. Instead they sh
    2 KB (262 words) - 02:40, 23 July 2013
  • The '''Gunner''' class is a support fire specialist, capable of wielding the largest automatic weapons in XCOM' '''Role''': Medium Range Offense / Offensive Support
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  • '''Role''': Mid/Long range Offensive Support. An offensive support class, whose value depends on the players playstyle. The Rocketeer's specia
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  • * '''[[Support (EU2012)|Support]] abilities synergies: * While anyone can use the Medikit, it's really best in a Support soldier's hands.
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  • ...fault pistol for Sectoids, once it becomes "unlocked", it is a significant support weapon. Since you will be encountering many Sectoids (which start with carr
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  • ...!! Heavy (U) !! Heavy (M) !! Sniper (U) !! Sniper (M) !! Support (U) !! Support (M) !! MEC (M) <small>EW DLC</small> ! Support (F)
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  • ...as part of XCOM's armory after your escape. It is the default gun for the Support class.
    616 bytes (97 words) - 01:33, 7 September 2014
  • * It may be a good idea to bring a [[Support (EU2012)|Support]] class soldier with the Revive ability, in case the Operative gets knocked
    2 KB (347 words) - 01:29, 20 April 2014
  • ...[[Support (EU2012)|Support]]'s +3 movement perk, Skeleton Suit allows the Support [[Classes (EU2012)|class]] to move up to 15 tiles in one movement or 30 wit
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  • '''Role''': Offensive Support / Defensive Support
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  • ====[https://xcom.substack.com/p/xcom-euew-class-builds-support Support]====
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  • * Different armor types support * Support for many new weapons including small launcher (stunning)
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  • * [[Sid_Meier_(EU2012)|Sid Meier]] ([[Support_(EU2012)|Support]]) ([[Psionic_(EU2012)|Psionic]])
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  • ...may equip an additional item, with the exception of the [[Support (EU2012)|Support]] soldier class, which may carry 2 items after it gets the '''Deep Pockets'
    3 KB (403 words) - 18:35, 7 December 2013
  • [[File: CLASS SUPPORT.png|left|frame|64px|&nbsp;&nbsp;&nbsp;&nbsp;'''''Medic''''']] The '''Medic''' is a versatile support class. Their signature ability is '''Field Medic''', which grants extra med
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  • She will support you late in the Oregon mission, [[Not_of_this_Earth_(Bureau)|Not of this Ea
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  • '''Role''': Offensive Support / Defensive Support On offensive front, they can support the squad using '''Holo Rounds''' giving whole team aim bonuses. Furthermor
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  • A heavy squad support weapon, the '''Heavy Laser/Auto''' can be researched following the discover ...asily compensates for the lack of an aimed firing mode. Befitting its fire support role, the weapon's auto-shot mode fires 4 laser shots per salvo, further en
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  • ==Support== {{main|Support (EU2012)}}
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  • ...nce delivery whenever and wherever we need it. They may also specialize in support grenades to protect our troops and disable our enemies.'''''</div> The Grenadier is a versatile fire-support class that leans much more heavily on its grenade launcher than the Vanilla
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  • ...TD]]. They can be employed in a variety of roles. From scouting, providing support fire to throwing themselves into the line of fire to protect Aquanauts.
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  • for its ability for its ability to keep the local peace. Also, with the support of Denman Systems' new Starhaul freighters support the outposts, and transport raw materials, personnel, and
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  • === 1004.5.1.5 Heavy Weapons Support === ...to fireteams without a HW component and can even make use of its speed to support multiple teams by travelling between them.
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  • ...iety which rigidly adheres to laws and punishes corruption. They draw most support from the smaller corporations and the populations of the mining colonies.
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  • |adjacency=[[Satellite Uplink (Long War)|Satellite support]] (+1 maximum satellites)
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  • ...5-7 Base Damage (7 or 9 Critical Damage), better than a [[Support (EU2012)|Support]] firing a single shot of a [[Plasma Rifle (EU2012)|Plasma Rifle]] (6-8 Bas
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  • **Additional Notes Regarding Touch Support: Touch support can be enabled through the options menu. For full functionality, it is reco * Multiplayer text chat support (J to activate)
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  • ...ist, they will be assigned a specialism of Tactical, Weapons, Marksman, or Support. You can then choose between the two classes for each specialism by choosin | rowspan="2" style="text-align:center;" | '''Support'''
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  • ....png|right|320px]]Sid "Godfather" Meier is a unique USA [[Support_(EU2012)|support]] [[Classes_(EU2012)|class]] [[Soldiers_(EU2012)|soldier]] and [[Psionic_(E
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  • ...last, as well as provide basic field repairs. These devices provide basic support for the enemy, particularly when deployed alongside heavier gear such as tu
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  • * The X-9 Rifle is the starting [[XCOM (EU2012)|XCOM]] weapon for [[Support (EU2012)|Supports]], Rookies and select [[Assault (EU2012)|Assaults]]. You'
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  • ...ring Fire ([[Support (EU2012)|Support]]), and Sentinel ([[Support (EU2012)|Support]]). While using Suppression the unit will also be given an Overwatch shot i ...nemy movement, not attacks, unless the overwatcher is a [[Support (EU2012)|Support]] with the Covering Fire ability. On Reaction Fire the unit would fire at a
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  • [[File: CLASS SUPPORT.png|left|frame|64px|Медик]] ...rt''' providing cover and defense or the '''Battle Medic''' providing fire support. If you choose to be a purist in a role or a jack of all trades it's up to
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  • |adjacency=[[Satellite Nexus (Long War)|Satellite support]] (+1 maximum satellites)
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  • * Support struts. Some soft-cover features may not hide an agent very well (support struts), if at all (glass windows).
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  • ...simply to impair the enemy's own fire, by creating smoke or injuries. Fire support can be done with either general purpose or area weapons. ===Troops and Fire Support available===
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  • ...he future-retro styling of the architecture and vehicles. They have strong support from Solmine, Marsec and the larger corporations. ''From: Apocalypse Ufopa
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  • ...lf of the body and most internal organs are surgically removed, and a life support system is installed. ...by surgery. The device which seems to form the core of the body is a life support system, taking over the function of heart, lungs and digestive system.
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  • ...mbat ability shared by the [[Heavy (EU2012)|Heavy]] and [[Support (EU2012)|Support]] [[Classes (EU2012)|classes]], the upgraded [[SHIV (EU2012)|S.H.I.V]] as w
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  • '''Intended Role:''' Frontline Offensive Support ...s staggering damage potential. However, Lack of Covering Fire makes Flush support necessary to make this damage a reality consistently. It also makes the bu
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  • Role: Crowd Control / Cover Destruction / Offensive Support The Rocketeer's tactical role is best described as an offensive AOE support. It is a slow and unwieldy class, but carries invaluable armament big enoug
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  • * Support for more modern screen resolutions * The project has Mr. Gollop's support! <br>
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  • ...up until the final [[Missions (EU2012)|mission]], since [[Support (EU2012)|Support]]s can't use more powerful weapons.
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  • ...advance prototypes can be used to safely scout the battlefield and provide support for the team. '''Drones''' are unmanned reconnaissance and support platforms, representing experimental prototypes, if X-COM chooses to do so
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  • |traits = Healing, Support ...M 2]] Medic Specialist. Aside from healing, she also can offer some combat support — Pin Down delays enemy for a few turns and Cooperation can help your Age
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  • ...and the Heavy Cannon as the primary combat weapon, and forces both into a support role. The Auto Cannon moves forever into a specialised role only. The Heavy As a support weapon the HC will be restricted to clearing hard terrain (with AP and HE),
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  • * Support for easy mod creation which was really hard in the original * Support for modern screen resolution
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  • ...mpting it may seem to build an optimal base like this, arranging satellite support, workshops and labs in squares, the cost of such undertaking will be a huge ...g satellite adjacency bonus is absolutely a must, because 1 more satellite support is always worth it up till you cover the earth, however after you get 110%
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  • You have two options for compiling UFO2000. Easy way with ogg-music-support: Or if you prefer not to have ogg-support:
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  • *'''Popular Support II'''
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  • *"If I make it out of here alive, I'm going to make sure you receive all the support I can provide to your project."
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  • ...of the subject's internal organs have been replaced with a mechanical life support system that mimics their original functionality. A rather conventional prop
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  • # Move forward/back to support the advance/cover from enemy fire.
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  • ===[[Support_(EU2012) | Support]]=== |[[File:SUPPORT SPRINTER.png | 32px ]] Sprinter
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  • ...ode enemies from close range; this is especially potent when combined with support psionics like ''Mind Merge'' or ''Psychokinetic Strike''. ''Holo-targeting' ...t into anything other than speed and survivability. No damage upgrades, no support abilities, all speed. As a plus, this soldier can sub in as a Strike Rifle
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  • ...ave only ranked Agents, as long as the rest of the personnel are enough to support them. For example, it would be enough, in the third example above with 45 t
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  • A long range fire support weapon, the '''Small Launcher''' is an indirect fire weapon capable of lobb ...but highly lethal explosive elerium bombs. While capable of indirect fire support, it appears the aliens have not mastered this method of warfare and will em
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  • 2) [[Heavy Weapons Platforms|HWP]] scouting run. Exposed enemy engaged by support snipers & heavy weapons. ...anners may be of use outdoors as well as indoors. Exposed enemy engaged by support.
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  • ...the '''Scout''' and '''Sniper''' classes. The Jaeger is designed for fire support, with the best aim progression of any class in the game (tied with the Snip
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  • *Fielding the Laser Rifle allows to speed up training of Rookies, [[Support (EU2012)|Supports]] and [[Assault (EU2012)|Assaults]] since its bigger dama
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  • ...large distances. This MEC is the closest thing that XCOM has to artillery support. '''Intended Role:''' Long-range Offensive/Defensive Support
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  • ....png|thumb|480px|Support Squad]][[File: CLASS SUPPORT.png|right|frame|64px|Support]] A flexible class focusing on squad defence, medic or fire support. Highly mobile and useful for setting up [[Flanking (EU2012)|flank]] attack
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  • [[File: CLASS SUPPORT.png|left|frame|64px|&nbsp;&nbsp;&nbsp;&nbsp;Medic]] The '''Medic''' is similar to a Field Medic specialized Support in vanilla XCOM. Their signature ability is '''Field Medic''', which grants
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  • ** Alternatively, consider bringing along a [[Support (EU2012)|Support]] soldier with Sprint and movement-boosting armor to make a dash for the En
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  • ...ode enemies from close range; this is especially potent when combined with support psionics like ''Mind Merge'' or ''Psychokinetic Strike''. ''Impact'', ''Bul ===Support Scout===
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  • ...a few more Sectoids, and a Sniper. After a bit, a Sectopod will arrive. A Support with Weaken (destroys armor) and the Heavy Plasma Pistol works wonders agai
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  • ...SWS's have high manuverability and hull strength. They provide heavy troop support at all depths. SWS's are re-armed automatically if you have enough ammuniti
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  • * X-COM craft support: Yes. * X-COM craft support: Yes.
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  • ** [[Support (EU2012)|Deep Pockets]] does not increase number of uses to three, so be aw
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  • A pure fire support platform. Loaded with an eight round magazine of fusion bombs. Compared to ...schews the nominal scouting/frontline role of the HWP for a pure rear-line support role. Its ability to hold up to eight blaster bombs at a time, that are als
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  • ...'The grenade in your grenade-only slot gains a bonus use.''[1]<br/>Affects support grenades, not just offensive ones. ...War. One side favors explosions and detonations, the other is a more semi-support machine gunner for softening heavy and armored targets. Of note is the Salv
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  • ==Support== ===Support Alpha===
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  • ...and indirect fire and will have to move closer to the scouts to adequately support them. ...ith the entryway, should be handed off to a following soldier or even to a support sniper outside the entryway. If neither of these are practical (due to bloc
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  • The alien robotic ground support weapons ([[Cyberdisc]]s and [[Sectopod]]s) have psi receiver circuits which ..._Alien_Inventory_Screen|inventory screen exploit]] will not result in free support fire, but rather additional enemies.
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  • : [[Support (EU2012)|Support]]
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  • ...nce delivery whenever and wherever we need it. They may also specialize in support grenades to protect our troops and disable our enemies.'''''</div> The Grenadier is a versatile fire-support class that leans much more heavily on its grenade launcher than the Vanilla
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  • ...he alien collective, in contrast to an EXALT Medic or a Medic-specced XCOM Support soldier. Their threat is minimal after you've upgraded to [[Carapace Armor
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  • An offensive support class, whose value depends on the players playstyle. The Rocketeer's specia ...eer off course and hit friendly soldiers, meaning that danger close rocket support is next to impossible.
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  • ...ssault Rifle, the standard issue for all [[XCOM (EU2012)|XCOM]] rookies, [[Support (EU2012)|Supports]] and [[Assault (EU2012)|Assaults]], as well as Class-spe ...'''6'''|| 10 || Medium || [[Assault (EU2012)|Assault]]/[[Support (EU2012)|Support]]/Rookie || 20 ||
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  • ...se)#X-COM_Technical_Personnel|technical personel]]. A single base can only support a total of three security facilities of any type, at any time, during a [[B
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  • * Mouse wheel support. * Full Unicode support.
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  • MECs are Offensive Support troopers, delivering high firepower to the battlefield, as well as supporti ...his means that they, more often than not, become relegated to an Offensive Support role akin to the Rocketeer, though with more armor and a cooler sounding vo
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  • ...versions available for Windows, Linux, and FreeBSD. The beta versions also support 64-bit Linux (on amd64) and MacOS X.
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  • ...ield medic duty. The Specialist is the successor to the [[Support (EU2012)|Support]] class. As a support and utility class, the Specialist is possibly the most able to mix its skil
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  • ...MECs, are powerful battle suits that mount an array of useful weaponry and support equipment. In Long War, these can be ordered and built from the Armors tab
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  • * X-COM craft support: Yes. * X-COM craft support: Yes.
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  • ...se)#X-COM_Technical_Personnel|technical personel]]. A single base can only support three Security Station facilities at any time during a [[Base_Defense_(Apoc
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  • ...wearing the armour. Representing the strength of the power armour strength support systems, the suit allows its user to ignore the first 10 units of item weig
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  • ...r, the format has been changed to make it easier to edit, maintain and add support for Unicode. Currently the easiest way to translate is to use the [https:// ...nd Cyrillic alphabets. If your language has new characters that it doesn't support, you'll have to add [[font collection (OpenXcom)|them in yourself]] and cre
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  • * ~/Library/Application Support/OpenXcom/data * ~/Library/Application Support/OpenXcom
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  • ...) or [[Ghost Armor (EU2012)|Ghost]] for stealth/grapple [[Support (EU2012)|Support]]/[[Assault (EU2012)|Assault]] Scouts.
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  • * Given the close range, a [[Support (EU2012)|Support]] class soldier with '''Sprinter''' is a fairly good candidate for packing ** The [[Support_(EU2012)|Support]]'s '''Deep Pockets''' ability does not allow him/her to carry another Arc
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  • The '''Gunner''' class is a support fire specialist, capable of wielding the largest automatic weapons in XCOM' '''Role''': Medium Range Offense / Offensive Support
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  • '''Intended Role:''' Mid-range Offensive/Defensive Support
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  • * '''S.H.I.V. Suppression''' - Same as a [[Support (EU2012)|Support]]/[[Heavy (EU2012)|Heavy]]'s [[Suppression (EU2012)|suppression]] ability. ....I.V (in Enemy Within) is roughly equivalent (stat-wise) to a colonel-rank support with sprinter, titan armor, Chitin Plating, a S.C.O.P.E, a heavy's Heavy Pl
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  • * Support Support class soldiers wield pistols, and focus mostly on defense and improving you
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  • Support:
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  • ...anilla XCOM, though they borrow some elements from the Grenadier Heavy and Support classes. Engineers are specialized in the use of grenades, with their start '''Role''': Offensive Support / Defensive Support
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  • ...out (with RE of 60) moves in a different direction, spots one and freezes. Support sniper with rifle takes the shot (FA of 64, 87% chance) and hits. (4th kill 6. Scout found one, support sniper hits but does not get a kill. A tossed HE pack misses, and no-one is
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  • ...heavily populated and used by gangsters and political groups as a base of support. They are dangerous places which are difficult to attack with ground forces
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  • ...'Naja''' serve as marksnakes, bolstering the alien forces with direct fire support. They have high accuracy and can shoot at squad sight range with their plas
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  • ..., [[Sniper (EU2012)|Sniper]], [[Heavy (EU2012)|Heavy]], [[Support (EU2012)|Support]] combination, although it can be a rare occurrence during the early game s ===Support Squad===
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  • ...ugh it is more vulnerable than a hoverbike. It's best used in groups or as support for hoverbike fleets.
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  • *Popular Support 1 - Supplies collected from each Supply Drop are increased by 10%. **Popular Support 2 - Supplies collected from each Supply Drop are increased by 15%.
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  • ...ly found even on the larger [[UFOs]]. Their role on board is presumably to support other Aliens and heal them when they get injured, in practise they do not s
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  • Single units moving without caution through unsecured areas and without fire support will often get in over their heads. This means dead. See Movement section. ...e in more open areas. Division of the teams by skill into scouting or fire-support roles is still important. Four skilled soldiers with laser or plasma weapon
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  • MECs are Offensive Support troopers, delivering high firepower to the battlefield, as well as supporti ...his means that they, more often than not, become relegated to an Offensive Support role akin to the Rocketeer, though with more armor and a cooler sounding vo
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  • '''Role''': Medium Range Offense / Offensive Support ...'Shredder Ammo''' and of course '''Suppression'''. One potential offensive support build combines the debuff perks; Gunners can suppress in AoE with '''Danger
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  • .... As such, once you have humans with good accuracy that can take over fire support, equip your androids for short range combat and/or demolition and use them ...ay and to take the tactical high ground quickly as well as provide dynamic support for your troops on the ground.
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  • ===[[Support (EU2012)|Support]] Abilities=== | align="center" |[[File:SUPPORT SMOKEGRENADE.png|32px|left]]'''Smoke Grenade''' || align="center" | Squaddi
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  • |Weakness=squishy until Extra Conditioning, relies heavily on allied support ...greatly appreciate holo targeting, shredder rockets, and cover destruction support from rocketeers, engineers, and Collateral Damage MECs. If possible, try to
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  • The Support skill Weaken is known well for its utility is damaging armor on Mutons and
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  • ...ead view) areas and both are within a small enclave which limits crossfire support (ie: if alien turns to face one agent, alien gets shot in the back by anoth
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  • Support Grenadier: Rapid Deployment, Protector, Bluescreen Bombs, Sting Grenades, D ...l in specific situations and doesn't outweigh the extra area of effect the support grenades get from Volatile Mix.
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  • ...on commander should be a "[[Rear Commander]]" and should primarily perform support, auxiliary, and sniper functions from a protected position.
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  • *Support for nVidia SLI and AMD Crossfire *Added a new recommended Steam Controller configuration with support for additional actions
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  • |Strategic Analysis=Relies on cover destruction and support fire to expose enemies and bring their health into range of a guaranteed ki |Weakness=lacks flexibility requiring good positioning and support, tends to overkill
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  • Reviving a soldier can only be done by a soldier in the support class with the appropriate skill. A revived unit will become active again d
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  • A long range fire support weapon, the '''Grenade Launcher''' is an indirect fire weapon capable of lo
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  • '''Role''': Mid/Long range Offensive Support. An offensive support class, whose value depends on the players playstyle. The Rocketeer's specia
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  • ...issue since ammunition quantities are acceptable if an agent is used in a support role and not dual-wielded. Homing ability tracks all targets well due to it
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  • ...e aliens could have anticipated this outcome - we've crippled their entire support network. Of course, this isn't the end... We have no choice now but take it
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  • *Strong support team with decent accuracy. Be smart with the support group but do not fret too much if you lose a few. The Assault is really the
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  • ...werful psionics, they serve as either patrol leaders for ADVENT grunts, or support for more independent aliens patrols.
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  • ...ier, you could reset perks to turn, for example, a shooter engineer into a support engineer.
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  • ...teps below. It is fully functional, though I have not been able to add in support for music.
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  • ...g primarily Mutons backed up by Viper skirmishers and Sectoids for psionic support. While their goals are unclear, they have recently been stockpiling large q ...g sorts with a great deal of mechanized support. They notably lack psionic support, though they compensate by fielding Chryssalids and Andromedons.
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  • Most of the times maneuvering is a calculated risk: leave the support team on that position hoping that the enemy won't be able to counter attack
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  • ...t is a mystery as to how this creature can sustain itself without external support.
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  • ...ty will almost always contain Spitters. They are commonly used in a combat support role for more agressive aliens and as protection for vunerable aliens such
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  • ...classes ([[Assault (EU2012)|Assaults]], [[Sniper (EU2012)|Snipers]] and [[Support (EU2012)|Supports]]) can be equally viable candidates for being a Covert Op ...if the mission is a Data Extraction mission, you will still need a Revive Support in order to successfully complete it.)
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  • ...out the position of the enemy as efficiently as possible; this allows both support fire and psionic attacks to be brought to bear.
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  • *#- We also support the GOG .cue / .bin files!
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  • Life Support System
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  • A compact but highly sophisticated life support kit. Wounds and bleeding can be healed quickly by injecting Nanobots into t
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  • ...is very limited on the market but it is not an issue since it is used as a support weapon due to restrictive ammunition quantities. Homing ability tracks larg
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  • [[Image:Base-mind.gif|30px]] '''Life Support Systems''' (base is completely autonomous from the outside)<br>
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  • ...in of the [[Plasma Rifle]], the '''Heavy Plasma Gun''' is a powerful squad support weapon which is nonetheless light enough to be usable by any soldier. It is ...it's worth noting that this can make some rookies better at providing fire support than their more experienced brethren.
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  • | align="center" style="background:#f0f0f0;"|'''Support 1''' | align="center" style="background:#f0f0f0;"|'''Support 2'''
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  • ...st used as a deployment vehicle for ground forces and for providing medium support fire for [[Hoverbike (Apocalypse)|Hoverbike]] or hovercar squadrons, as it
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  • '''Role''': Offensive Support / Defensive Support ...sive one, the '''Engineer''' has at least 3 – Capture, Damage grenades and Support grenades. The possibilities for hybrid builds are also quite a few. The '''
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  • ...he least effective. The huge, thick skull of the creature serves both as a support for its powerful jaws and as natural armor, so better engage them from the
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  • ...t breaking concealment; this is especially potent if the Scout also brings support psionics like ''Mind Merge'' or ''Psychokinetic Strike''. ''Holo-targeting ...rgeting'' is a solid support ability that allows your Scout to fill a fire support role and give your entire squad +10 aim against a target of your choice. It
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  • "Machine Gunner" specialized Gunners (Right branch) behave as mid-line fire support soldiers with enhanced and highly effective suppressive fire, capable of pi
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  • ...vers the whole screen, with the appropriate resolution. Your hardware must support the specified display resolution!
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  • ...ommander who remains in the safety of the transport craft, providing moral support and encouragement via radio to the rookies (he's a strategic officer, not a
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  • ...manipulation of a target is a difficult exercise but is useful for combat support once a hybrid has undertaken prolonged psi-gym training. The unit targeted
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  • Shelter has psionic abilities more focused on support and buffing allies, contrasting with Verge's more aggressive psionic abilit
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  • MECs are walking tanks that are usually used for either Fire Support or Close Combat. Tactically they're a mixture of the [[Heavy (EU2012)|Heavy The MEC's Ability choices are mainly divided between Fire Support or Survivability stats/abilites on each tier, giving the player the choice
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  • ===Support grenades=== ...f support grenades carried, its range bonus does affect both explosive and support grenades. While Battle Scanners and Mimic Beacons aren't called grenades, t
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  • ...an enemy in an unwanted place. Cover your units by using the security and support [[Team Roles (UFO2000) | Team Roles ]] for some units.
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  • ...gn: center;">'''''The Elder's greatest champion is an incredibly dangerous support unit and the king of mid range combat, capable of completely disabling your ...groups of enemies before targeting the Warlock to limit the reach of their support.
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  • ...o [[Magnetic Ion Armor]]. While it certainly performs better with aquanaut support, it is capable of holding its own in battle.
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  • ...erosion on natural formations, while a few scientists argued otherwise. In support of their claims, arguments were presented that, besides their appearance, t
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  • ...can still complete your original strategy. An important role here are the support units/weaponry and versatility of your chosen units. Lotst of TU's and stam
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  • ...arer_hero.jpg|256px|left]]</div>The '''ADVENT Shieldbearer''' is the heavy support unit in ADVENT's arsenal.
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  • Sectoids fit a support role for enemy groups, often accompanied by ADVENT troopers who handle the
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  • ...avoid any direct confrontations with X-Com agents and instead are used to support front-line aliens in combat.<br>
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  • ** The '''Sprinter''' ability of the [[Support (EU2012)|support class]]: '''+4 movement''' (or 3 tiles as on its description)
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  • The PWT launcher provides powerful fire support that is absolutely immune to psionic attack, and carries 8 shots-- more tha
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  • ...), [[Equipment (LWR)#Support grenades|Psi Grenade]] (2), [[Equipment (LWR)#Support grenades|Mimic Beacon]] (2), [[Equipment (LWR)#Utility devices|Shadow Devic ...), [[Equipment (LWR)#Support grenades|Psi Grenade]] (2), [[Equipment (LWR)#Support grenades|Mimic Beacon]] (25), [[Equipment (LWR)#Utility devices|Shadow Devi
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  • Life Support System
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  • '''Role''': Medium Range Offense / Offensive Support ...'Shredder Ammo''' and of course '''Suppression'''. One potential offensive support build combines the debuff perks; Gunners can suppress in AoE with '''Danger
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  • A powerful support weapon, the '''Heavy Plasma''' can be researched following the discovery of
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  • ...r weaker variations of the same type of alien as the pod leader, or actual support units whose functions and capacities are designed to synergize with and imp ...defines the alien type of the ''Adjutant'', ''Navigator'', and ''Generic'' support aliens that can appear alongside it. While some Pod Leaders are predetermin
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  • ...h deadly psionic abilities. They are augmented with cybernetic implants to support their frail physiques in combat situations. They are usually the first alie
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  • * New X-COM aircraft, Heavy Weapon Platforms and even unmanned Support Drones
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  • - Add support Hoverdrones for X-Com - Add Support for OXCE (HOOORAY!!!)
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  • Life Support System
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  • Life Support System
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  • ...ment (Long War)#Support grenades|Psi Grenade]] (2), [[Equipment (Long War)#Support grenades|Mimic Beacon]] (2), [[Equipment (Long War)#Utility devices|Shadow ...ment (Long War)#Support grenades|Psi Grenade]] (2), [[Equipment (Long War)#Support grenades|Mimic Beacon]] (25), [[Equipment (Long War)#Utility devices|Shadow
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  • ===[[File: CLASS SUPPORT.png|left|24px]]'''[[Support (EU2012)|Supports]]'''=== |[[Support (EU2012)|Supports]] are very "mid-range" in terms of accuracy, and their po
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  • Life Support System
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  • Life Support System
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  • ...rectory under the repository root (Note - despite dosbox having good linux support, the steam version of X-Com Apocalypse will only install if Steam Play is e
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  • Life Support System
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  • ===Support grenades=== Support grenades deal no damage but can still be extremely effective. All of these
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  • ...he planet's defense, transport, manufacturing and research facilities that support the Earth's armed forces, targeted by alien covert teams who also work in s ...alien agents infiltrated the ranks of most major governments. There is no support from the Council of Funding Nations, and Council members loyal to X-COM are
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  • Life Support System
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  • | Satellite support<br />(+1 maximum satellites) || None || 10 engineers per [[Satellite Uplink | Satellite support<br />(+1 maximum satellites) || [[Research_(Long_War)|Alien Computers]] ||
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  • ...and opensource turn based tactical squad simulation game with multiplayer support. The game has its own engine written from scratch. With the data files from
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  • A twisted ball of airborne agony, the Floater provides close air support for the Alien forces. Unlike their older cousins from the original, these F
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  • | Satellite support<br />(+1 maximum satellites) || None || 10 engineers per [[Satellite Uplink | Satellite support<br />(+1 maximum satellites) || [[Research_(Long_War)#Materials and Aerospa
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  • ...enemies with its ''Chaining Jolt'' ability and she can also provide combat support for her allies as well.
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  • Life Support System
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  • '''Alien Fast Attack Ships''' (UFO Type 4) are used often for combat support and escort of other UFOs. This UFO will escort any craft which has a role o
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  • Life Support System
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  • Life Support System
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  • ** [[Support (EU2012)|Support]]: 2-6, giving an average total Aim increase of 28 (better than normal) *** Support: Squaddie: 86. Colonel: 122.
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  • Verge participated in the initial invasion as psionic support for a Thin Man infiltration unit sent to subvert human governments. During
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  • A class specialising in high fire power and area damage with some support capabilities. The Heavy is at its strongest vs mechanical or high health en ...... well, XCOM. Or you can have a Machinegunner expert that crowds out the Support for his job with Suppression, Bullet Swarm and Rapid Reaction. As for the H
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  • ...on large [[UFOs]], and at [[Alien Bases]]. Their role is to provide combat support and strike terror into the hearts of civilians that witness their sometimes
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  • :: -- '''Item 2''' ''(Support Imperator / Psi Guardian Types)'' |'''- [[Classes_(EU2012)#Support | Support]] -'''
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  • ...an extent. It's best kept away from trouble, only used as a heavy weapons support ship for small squadrons of [[Hoverbike (Apocalypse)|Hoverbikes]] or [[Phoe
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  • The Advent Shieldbearer is a heavily armored support unit of the ADVENT squad that is much more durable than their allies and ha
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  • ...con]] Council mission, Chryssalids can infest any creature large enough to support them, human or otherwise. They can also form hives which allow them to rapi
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  • ...ment (Long War)#Support grenades|Psi Grenade]] (2), [[Equipment (Long War)#Support grenades|Mimic Beacon]] (2), [[Equipment (Long War)#Utility devices|Shadow ...ment (Long War)#Support grenades|Psi Grenade]] (2), [[Equipment (Long War)#Support grenades|Mimic Beacon]] (25), [[Equipment (Long War)#Utility devices|Shadow
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  • ...also make great officer candidates, as they already tend to act in direct support of their squadmates.
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  • | Satellite support<br />(+1 maximum satellites) || None || 20/40 engineers for 2nd/3rd Uplink< | Satellite support<br />(+1 maximum satellites) || [[Research_(LWR)|Alien Computers]] || 20/40
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  • .... While not his intended purpose, his grenade-related upgrades also affect support grenades such as the valuable Motile Inducer.
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  • ...they will be assigned a specialism of Tactical, Weapons, Scout-Sniper, or Support. You can then choose between the two classes for each specialism by choosin | rowspan="2" | '''Support'''
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  • ...they will be assigned a specialism of Tactical, Weapons, Scout-Sniper, or Support. You can then choose between the two classes for each specialism by choosin | rowspan="2" | '''Support'''
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  • ...particular roles specializing in scouting, sniping, heavy weapons, psionic support, rear commander, etc. There is a lot of overlap between many of these roles ...he indirect nature of the blaster launcher allowing its wielder to provide support from the transport (and thus from a steady ammo source). In this case, the
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  • Life Support System
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  • Scripts currently support if/else as a major part of the control flow structures. The syntax is as fo Scripts support and & or. Like all other operations in scripts, the parameters are passed i
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  • ...Spike Rockets, and the Swordfish’s accuracy boost makes for a deadly fire support combination. A case can also be made for equipping a pair of Ramjet Cannon ...full complement missile-toting fighters and heavy weapon gunships for fire support, all but the heaviest of enemy vessels will fall. And you will start havin
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  • The blaster provides powerful fire support that is absolutely immune to psionic attack, and carries 8 shots &mdash; mu
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  • ...Officer Bradford. My role in this project is twofold - providing tactical support for our field operations, and keeping you briefed on the current situation.
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  • Life Support System
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  • Life Support System
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  • Any of these roles can also benefit from the Scout's support perks such as '''Holo-Targeting''', '''Battle Scanner''' and '''Flush'''.
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  • ** The Support's Combat Drugs includes a Will bonus, but this does '''not''' affect any Ps ...] can use psionics as a complement to their moderate aim at high levels. [[Support (EU2012)|Supports]] in a way gain the least from psionics, but their Deep P
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  • ====Additional Programming Support==== '''Additional Programming Support by DARKSIDE'''
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  • ...ineer.png|256px|left]]</div>The '''ADVENT Engineer''' brings indirect fire support to ADVENT squads thanks to their special grenades.
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  • The Lightning, for all its advantages and disadvantages, is best used as support for other ships with a more dedicated role rather to be relied on by itself
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  • ...and flamethrower, to provide critical "cover-busting" and "crowd control" support during firefights.'''''</div>
    6 KB (879 words) - 15:40, 22 December 2020
  • ...iding a native executable. Unlike the CE version, though, it also provides support for Mac and Linux systems in addition to fixing all the [[Known Bugs|bugs a
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  • | align="center" | [[File:CLASS_SUPPORT.png|left|24px]]'''Support''' || align="center" | Jack of all trades || align="center" | Yes|| align= | align="center" | [[File: CLASS SUPPORT.png|left|24px]]'''Support''' || align="center" | ''Health Points + 1<br>Aim + 5<br>Will + 2'' || alig
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  • For example, the latest nightly builds offer limited support for TFTD as well as other features, while the 1.0 stable release does not.
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  • ...The class tries to be something between an overwatch '''Infantry''' and a support grenade '''Engineer''', sprinkled with some originality. Funny thing is he ...sive one, the '''Engineer''' has at least 3 – Capture, Damage grenades and Support grenades. The possibilities for hybrid builds are also quite a few. The '''
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  • ...ct. A legged and humanoid platform, capable of providing the same level of support with higher mobility in difficult terrain and cramped space, was an enormou
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  • ...eapons). This disposition can be used in open terrain where each squad can support one another but it will less efficient in enclosed combat areas.
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  • ...Advent Grenadier''' is a special trooper variant that brings indirect fire support to ADVENT squads thanks to their special grenades.
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  • *Effectively the same as a [[Support (EU2012)|Support]]/[[Heavy (EU2012)|Heavy]]'s Suppression ability. *For your Medic [[Support_(EU2012)|Support]], this can either be an alternative to the '''Savior''' Ability (additiona
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  • ...eld of laser technology could soon result in another even more devastating support unit.
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  • * Field Medic and Revive (Support) ** Don't assign an ability to a Colonel rank Support removing both Sentinel and Savior.
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  • '''Fire Support''' - Overwatch Control/Support build on infantry with at least good base aim (especially those with high m Support/passive Psi talents recommended (Inspiration, Feedback, etc.), as you'll mo
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  • * Wide mod support: you can create maps, new races, story lines and campaigns and share them v ...Sniper_(EU2012)|Sniper]], [[Heavy_(EU2012)|Heavy]], and [[Support_(EU2012)|Support]], respectively.
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  • ...lay might become distorted or clipped in fullscreen if your device doesn't support the specified resolution. ...so [[Ruleset_Reference_Nightly_(OpenXcom)#Recommended.2FFixed_User_Options|support of obligatory and recommended options for rulesets]].
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  • ...[[TFTD]] gravity will affect map features: a structure will collape if its support is destroyed.
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  • "Machine Gunner" specialized Gunners (Right branch) behave as mid-line fire support soldiers with enhanced and highly effective suppressive fire, capable of pi
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  • Terror Units are always deployed to support Armed Combatants, and never run missions of their own. They have more speci Deep Ones are fire support aliens with a unique and powerful arcing weapon that they can fire over obs
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  • ...TUs. Because of this, it's smart to put low-TU soldiers in long range fire support roles.
    7 KB (1,064 words) - 10:25, 20 August 2020
  • ...he aliens to force a council nation to withdraw all political and economic support from X-COM. A small task force of scouts and a fighter UFO will lay the ini
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  • ...er stats at a greater salary), and after extra research can be upgraded to support psionic screening. ...-Com Files'' include handcuffs, flashbangs (not mere stun damage, scripted support of "dazed" status effect and "flashbang resistance" variable assigned to ev
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  • ...need boost to build (it only uses the header files) because boost does not support MinGW compiling.
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  • support. Designers, architects, and scientists devise a bold and elaborate plan for with all the support facilities they could possibly need contained within the walls of the city.
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  • ...how ineffective X-COM is and to convince them to withdraw their financial support.
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  • MECs are Offensive Support troopers, delivering high firepower to the battlefield, as well as supporti ...his means that they, more often than not, become relegated to an Offensive Support role akin to the Rocketeer, though with more armor and a cooler sounding vo
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  • ...hem very effective for picking off enemies at great distances, and heavily support scout-sniper tactics. High aim is very much needed to makes a Sniper class
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  • Once done, the other two humans radio in for support: you need to choose which one you will help. They will fight as well, and w
    7 KB (1,378 words) - 05:13, 18 August 2014
  • ...al Mobility</span>]],&nbsp;</div><div style="display:inline-block;">[[File:SUPPORT SENTINEL.png|24px]]&nbsp;[[Abilities List (LWR)#Sentinel|<span style="color | rank3-perks=<div style="display:inline-block;">[[File:SUPPORT SENTINEL.png|24px]]&nbsp;[[Abilities List (LWR)#Sentinel|<span style="color
    94 KB (12,410 words) - 17:41, 27 July 2020

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