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  • {{Facilities Data Box (EU2012) ...Some tactics require you to have a soldier reach a particular [[Soldiers (EU2012)#Ranks|rank]] in order to unlock it.
    7 KB (1,009 words) - 15:48, 2 October 2015
  • | [[File:XCOM2_Resistance_Logo.png|30px]] '''Overview''' | [[File:XCOM2_Resistance_Logo.png|30px]] '''[[Avenger (XCOM2)|The Avenger]]'''
    4 KB (538 words) - 21:28, 9 April 2021
  • ...]]. It offers three new [[#Missions|council missions]], a [[Shaojie_Zhang_(EU2012)|unique soldier]], extra [[#Achievements|achievements]], and additional [[# |[[Image:Zhang_Face2.png|114px]]
    11 KB (1,650 words) - 11:34, 3 October 2014
  • ...hout the environment. Whilst in cover the soldier gains a [[Chance to Hit (EU2012)|defensive bonus]] against enemy attacks unless the enemy has [[#Flanking|f ...] bonus for the enemy firing at the target ('''100%''' with [[Second Wave (EU2012)|Second Wave's]] "Absolutely Critical" option).
    9 KB (1,512 words) - 18:48, 13 December 2013
  • ..., the mission is initiated by the player being contacted by [[The_Council_(EU2012)|The Council]]. [[File:ConfoundingLight01.png|center|300px]]
    5 KB (807 words) - 12:21, 28 August 2022
  • [[Image:Custodiam (EU2012).png|right|100px|Translation: "To Change the Custodians"]] ...ics Lab]] before it is possible to apply any Gene Mods to your [[Soldiers (EU2012)|soldiers]].
    16 KB (2,275 words) - 12:47, 28 August 2022
  • ...s (EU2012)|classes]] or even only 1 class and may also include [[S.H.I.V. (EU2012)|S.H.I.V.s]]. ...reen correspond to tactical deployment. This setup applies to most [[Maps (EU2012)|maps]], although there will be exceptions.
    19 KB (3,118 words) - 14:02, 10 February 2014
  • ...vel can also affects perks like the effectiveness of the Outsiders' Growth ability. ...:inline-block; position:relative; top: -2px;">[[Image:Vigilo_Confido_shield.png|24px]]</div>&nbsp;'''Strategic Changes'''
    9 KB (1,165 words) - 15:46, 16 February 2024
  • |image=Wiki-facbox_barracks.png ...h will stat, as they share it with the rest of the squad via the ''Lead by Example'' perk.
    2 KB (286 words) - 18:50, 14 July 2020
  • {{Template:REWRITE NEEDED (EU2012)}} ...h will stat, as they share it with the rest of the squad via the ''Lead by Example'' perk.
    6 KB (861 words) - 13:27, 13 July 2021
  • ...over]] within their vision range during the enemy turn, albeit at a [[Aim (EU2012)|Aim]] penalty and without dealing critical hits. Firing on Overwatch at Da ...]), Covering Fire ([[Support (EU2012)|Support]]), and Sentinel ([[Support (EU2012)|Support]]). While using Suppression the unit will also be given an Overwat
    9 KB (1,463 words) - 10:08, 1 September 2016
  • [[File:LW_Rebalance_Difficulty.png]] ...ground-color: #eaecf0; padding: 8px 5px 5px 5px;" | [[File:PENALTY PANICKED.png|33px]]<br/> '''시작 패닉'''
    7 KB (402 words) - 13:30, 7 August 2020
  • ...mber of specific [[Missions (EU2012)|missions]] in the game's [[Storyline (EU2012)|Storyline]]. [[File:ACT1_INTROLEVEL (EU2012).png|200px|right|Tutorial mission]]
    18 KB (3,007 words) - 20:19, 9 September 2022
  • ...class</includeonly> that appears once you tested your soldiers for psionic ability. Higher Will makes the more likely to have the gift. They can use their men ...EU2012)|autopsy]], or interrogating a Psionic alien, if the [[Second Wave (EU2012)|Second Wave]]'s '''More Than Human''' option is activated.
    25 KB (4,248 words) - 12:04, 12 August 2016
  • [[Image:DrVahlen.png|thumb|right|300px|Dr. Vahlen, head scientist from the XCOM project.]] ''Research is the core of [[XCOM (EU2012)|XCOM]], we must learn more about the enemy and how we can defeat them.''
    60 KB (8,297 words) - 15:10, 8 April 2014
  • [[Image:XCOM Enemy Within Poster.png|right|450px|Enemy Within poster]] [[Image:Devil's Toys.png|right|450px|]]
    43 KB (6,244 words) - 00:13, 8 December 2019
  • [[File:XCOM2_SCREEN.PNG|450px|center]] [[File:Advent_Solder_and_Statue.png|right|300px|The Alien Overlords]]
    28 KB (4,366 words) - 00:23, 12 June 2020
  • * 1st council mission: Force all pods to be led by [[Alien Life Forms (Long War)#Sectoid|Sectoids]] and all drop-ins to be [[A : ''See also: [[Asset Recovery (EU2012)]]''
    30 KB (4,809 words) - 23:08, 8 March 2024
  • |picture=[[File:Sectoid (EU2012).png|128px]] |skill1-img=[[File:Action Standard Shot.png|24px]]
    94 KB (12,410 words) - 17:41, 27 July 2020
  • [[File:Last Stand (EU2012).png|right|300px]] ...s ([[UFOs (EU2012)|UFOs]]), which can be detected and shot down by [[XCOM (EU2012)|XCOM]].
    80 KB (12,197 words) - 18:12, 30 August 2022

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