Difference between revisions of "Alien Dimension (Apocalypse)"

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'''Warning: Major spoilers in this section.'''
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[[Image:AlnBld00-World-PediaText.png|right]]
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The Alien Dimension consists of a bleak, hostile environment with an organic city. This city undoubtedly constructs Alien craft and nurtures the Alien brood. The structure of the buildings is immensely strong, but there appears to be weak point which will allow our Agents and vehicles to gain access to the building south of the dimension gates. If we can research this building further then we will have the necessary information to send in our squads to destroy it. We should then be able to gain access to the next building via the organic tubing that joins the Alien city together like a giant umbilical cord. ''From: Apocalypse Ufopaedia''
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==Description==
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=The Alien Dimension=
'''''Official Entry:''''' "The Alien Dimension consists of a bleak,hostile environment with an organic city. This city undoubtedly constructs [[Alien Ships (Apocalypse)|Alien craft]] and nurtures the [[Alien Life Forms (Apocalypse)|Alien brood]]. The structure of the buildings is immensely strong, but there appears to be weak point which will allow our Agents and vehicles to gain access to the building south of the [[Dimension Gates|dimension gates]]. If we can research this building further then we will have the necessary information to send in our squads to destroy it. We  should then be able to gain access to the next building via the organic tubing that joins the Alien city together like a giant umbilical cord."
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[[Image:Apoc_dimensionmap.png|center]]
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The alien's home. A volcanic environment with invunerable biological structures and an irregular snaking umbilical acting as a people-tube connection. The buildings are of organic design and seem to be overgrowths of some sort of unknown exotic fungus.<br>
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The [[Dimension Gates]] allow free movement of UFOs at any time into Mega-Primus.
  
==Introduction==
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'''UFOs will be on active patrol within their world. Any threats will be [[Dimension_UFO_Combat_(Apocalypse)|attacked]] by all alien craft'''
  
In order to win the Mega-Primus War it will be necessary to fight the aliens at their own home. First X-COM will have to perform the necessary [[Research (Apocalypse)|research]] in order to build [[X-COM Hybrid Aircraft (Apocalypse)|craft]] capable of operating through the [[Dimensional Gates]]. Then it will be necessary to [[Dimension UFO Combat (Apocalypse)|engage and survive]] the fleets of [[Alien Ships (Apocalypse)|UFOs]] on the alien dimension in order for ground strike teams to destroy the alien buildings.
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==UFO Patrols==
The first trip to the Alien Dimension will unlock it as a research topic and after X-COM scientists complete that next step of research it will be possible to research the first building and proceed to the first tactical mission on the dimension.  
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Alien craft are [[UFO_Incursions_(Apocalypse)|grown and become active]] at the start of a new week. As the game progresses, more advanced UFOs will appear each new week. The alien craft will [[Dimension_UFO_Combat_(Apocalypse)|patrol their homeworld]] until a mission has been initiated. The chosen UFOs will travel to Mega-Primus and appear at the dimension gates. Many UFOs are grown, up to a limit, but not all will be sent across for a mission. Those which remain behind will continue to patrol ''...[[Control_Chamber|until it becomes time]]''.<br>
  
===Orange Pad Re-inforcment Spawns===
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'''Any X-Com craft in their world will be mercilessly attacked.'''
The [[orange pads]] allow an alien to spawn every 35seconds (SH). The lifeforms which spawn-in are chosen randomly from the available units found normally within this particular alien structure.<br>
 
* The pad device has mis-matched tiles when viewed from overhead-battlescape-view.
 
* The timer is global for the battlescape. If multiple orange-pad-device-structures are present, the game will choose randomly which orange pad the new alien will appear at, every 35seconds. The timer is not seperate for each pad structure.
 
* Alien corpses may clog the pad if they were killed immediately after appearing (spawn-camping) and will halt further spawns. Avoid killing aliens until they have had a chance to exit the device and move away if 'farming' for equipment.
 
* Four-piece pad devices only use one pad as an active portal, the others are inactive. If the active pad is destroyed, then a random pad -may- become active but the orange-pad-device-structure is usually disabled once the active pad is destroyed.
 
* If bulk quantities of alien corpses are present, the oldest corpse will be removed from the battlescape and will not be recovered. Weapons and devices will not be removed if too many are present (the game will start to become unstable and may crash).
 
* Orange pads and the bolbus plant next to it are explosive. The structure above may collapse.
 
  
==Equipment Farming==
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==Alien Buildings==
[[Tactical_Combat_Missions_(Apocalypse)#Raid|Raiding]] an alien building for agent equipment is possible if escape from the battlescape is chosen instead of completing the mission objective.
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There are [[Alien_Buildings_And_Combat_Tactics|ten buildings]] which will need to be destroyed in sequence to win the game.
* The alien building can be raided endlessly and is a way to increase lax attributes of agents if not raiding Mega-Primus organisations.
 
* Spawning aliens are easily ambushed (caution when dying on the pad) since they appear one at a time and in unlimited quantity (every 35seconds).
 
* Using non-explosive weaponry (eg: Toxigun only) will prevent explosions from destroying dropped equipment. Picking up needed armaments and dropping them somewhere <s>high up in a man-made tunnel</s> safe will preserve your loot however, rouge aliens may throw an explosive into your stash if they find it.
 
  
==Overview of Alien Structures & Missions==
 
 
[[Image:Apoc_dimensionmap.png|200 px|right|Dimension Map - Click to enlarge]]
 
 
* [[Dimension Gates]]
 
* [[Sleeping Chamber]] (Alien Building 1)
 
* [[Food Chamber]] (Alien Building 2)
 
* [[Alien Farm]] (Alien Building 3)
 
* [[Maintenance Factory]] (Alien Building 4)
 
* [[Incubator Chamber]] (Alien Building 5)
 
* [[Control Chamber]] (Alien Building 6)
 
* [[Spawning Chamber]] (Alien Building 7)
 
* [[Organic Factory]] (Alien Building 8)
 
* [[Megapod Chamber]] (Alien Building 9)
 
* [[Dimension Gate Generator]] (Alien Building 10)
 
 
==UFO Growth==
 
 
At the beginning of each week the game will add a certain number of UFOs to the '''Alien Dimension''' up to a certain maximum. This process will stop forever once the [[Control Chamber]] is destroyed.
 
 
<table {{StdCenterTable}}>
 
<tr {{StdDescTable_Heading}}><th align="center">Week</th>
 
<th>[[Image:Apoc_ufo1_icon.png|Alien Probe]]</th>
 
<th>[[Image:Apoc_ufo2_icon.png|Alien Scout Ship]]</th>
 
<th>[[Image:Apoc_ufo3_icon.png|Alien Transporter]]</th>
 
<th>[[Image:Apoc_ufo4_icon.png|Alien Fast-Attack Ship]]</th>
 
<th>[[Image:Apoc_ufo5_icon.png|Alien Destroyer]]</th>
 
<th>[[Image:Apoc_ufo6_icon.png|Alien Assault Ship]]</th>
 
<th>[[Image:Apoc_ufo7_icon.png|Alien Bomber]]</th>
 
<th>[[Image:Apoc_ufo8_icon.png|Alien Escort Ship]]</th>
 
<th>[[Image:Apoc_ufo9_icon.png|Alien Battleship]]</th>
 
<th>[[Image:Apoc_ufo10_icon.png|Alien Mothership]]</th></tr>
 
<tr><td align="center">1</td><td>9</td><td>9</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr>
 
<tr><td align="center">2</td><td>2</td><td>4</td><td>3</td><td>2</td><td></td><td></td><td></td><td></td><td></td><td></td></tr>
 
<tr><td align="center">3</td><td>2</td><td>4</td><td>2</td><td>2</td><td></td><td>3</td><td></td><td></td><td></td><td></td></tr>
 
<tr><td align="center">4</td><td>1</td><td>2</td><td>1</td><td>1</td><td>2</td><td>2</td><td></td><td></td><td></td><td></td></tr>
 
<tr><td align="center">5</td><td></td><td>1</td><td></td><td>1</td><td>1</td><td>1</td><td>2</td><td></td><td></td><td></td></tr>
 
<tr><td align="center">6</td><td></td><td>1</td><td></td><td>1</td><td>1</td><td></td><td>1</td><td>1</td><td></td><td></td></tr>
 
<tr><td align="center">7</td><td></td><td>1</td><td></td><td></td><td>1</td><td></td><td>1</td><td>1</td><td>1</td><td></td></tr>
 
<tr><td align="center">8</td><td></td><td>1</td><td></td><td></td><td></td><td>1</td><td>1</td><td>1</td><td></td><td>1</td></tr>
 
<tr><td align="center">9</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td>1</td><td>1</td><td></td></tr>
 
<tr><td align="center">10</td><td></td><td>1</td><td></td><td></td><td></td><td></td><td>1</td><td></td><td></td><td></td></tr>
 
<tr><td align="center">11</td><td></td><td></td><td></td><td>1</td><td></td><td>1</td><td></td><td></td><td>1</td><td>1</td></tr>
 
<tr><td align="center">12</td><td></td><td></td><td></td><td></td><td></td><td></td><td>1</td><td>1</td><td></td><td></td></tr>
 
<tr><td align="center">13</td><td></td><td>1</td><td></td><td>1</td><td></td><td></td><td></td><td></td><td>1</td><td></td></tr>
 
<tr><td align="center">14</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td>1</td><td></td><td>1</td></tr>
 
<tr><td align="center">15</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td>1</td><td></td></tr>
 
<tr><td align="center">16+</td><td></td><td></td><td></td><td></td><td></td><td></td><td>1</td><td>1</td><td>1</td><td>1</td></tr>
 
<tr><td align="center">Maximum</td><td>15</td><td>15</td><td>6</td><td>6</td><td>6</td><td>6</td><td>6</td><td>6</td><td>4</td><td>2</td></tr>
 
</table><br />
 
  
 
==See Also==
 
==See Also==
* [[Research (Apocalypse)|Research]]
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* [[Alien Ships (Apocalypse)|Alien Ships]]
 
* [[UFO Incursions (Apocalypse)|UFO Incursions]]
 
* [[UFO Incursions (Apocalypse)|UFO Incursions]]
* [[Alien Ships (Apocalypse)|Alien Ships]]
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* [[Dimension_UFO_Combat_(Apocalypse)|Craft Tactics]]
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* [[Orange_Pad_Re-inforcement_Spawns|Alien Re-Inforcements]]
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[[Category: Apocalypse]]
 
[[Category: Apocalypse]]
[[Category: Research (Apocalypse)]]
 
[[Category: Aliens (Apocalypse)]]
 
[[Category: Alien Dimension (Apocalypse)]]
 

Latest revision as of 19:36, 5 October 2023

AlnBld00-World-PediaText.png
The Alien Dimension consists of a bleak, hostile environment with an organic city. This city undoubtedly constructs Alien craft and nurtures the Alien brood. The structure of the buildings is immensely strong, but there appears to be weak point which will allow our Agents and vehicles to gain access to the building south of the dimension gates. If we can research this building further then we will have the necessary information to send in our squads to destroy it. We should then be able to gain access to the next building via the organic tubing that joins the Alien city together like a giant umbilical cord.  From: Apocalypse Ufopaedia


The Alien Dimension

Apoc dimensionmap.png


The alien's home. A volcanic environment with invunerable biological structures and an irregular snaking umbilical acting as a people-tube connection. The buildings are of organic design and seem to be overgrowths of some sort of unknown exotic fungus.
The Dimension Gates allow free movement of UFOs at any time into Mega-Primus.

UFOs will be on active patrol within their world. Any threats will be attacked by all alien craft

UFO Patrols

Alien craft are grown and become active at the start of a new week. As the game progresses, more advanced UFOs will appear each new week. The alien craft will patrol their homeworld until a mission has been initiated. The chosen UFOs will travel to Mega-Primus and appear at the dimension gates. Many UFOs are grown, up to a limit, but not all will be sent across for a mission. Those which remain behind will continue to patrol ...until it becomes time.

Any X-Com craft in their world will be mercilessly attacked.

Alien Buildings

There are ten buildings which will need to be destroyed in sequence to win the game.


See Also