Difference between revisions of "EXALT Elite Medic (EU2012)"

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{{Unit Stat Box (EU2012)
 
{{Unit Stat Box (EU2012)
|picture=[[Image:EXALT Elite Medic.png|right|125px]]
+
|picture=[[Image:EXALT Elite Medic.png|125px]]
 
|hp=8/9/10/10
 
|hp=8/9/10/10
 
|aim=55/55/65/70
 
|aim=55/55/65/70

Revision as of 12:10, 22 November 2013

EXALT Elite Medic.png
1st Appearance {{{appears}}}
HP 8/9/10/10
Aim 55/55/65/70
Defense 0
Will 80
Movement 12
Easy/Normal/Classic/Impossible


Armaments
Weapon Damage Critical Chance
EXALT Laser Rifle 5 10

Abilities

  • EXALT Medics carry a Medikit. They also have the Smoke Grenade, Covering Fire, Smoke and Mirrors and Field Medic abilities and a gene mod called Regen Pheromones.
  • Unit also has -10 Critical Chance on Easy and Normal.


EXALT Insignia (EU2012).png XCOM: Enemy Within DLC: EXALT
Covert Operations:Covert OperativeCovert Data RecoveryCovert ExtractionEXALT Base Raid
EXALT Units:EXALT Sniper EXALT HeavyEXALT OperativeEXALT Medic
EXALT Elite SniperEXALT Elite HeavyEXALT Elite OperativeEXALT Elite Medic
EXALT Weapons:EXALT Assault RifleEXALT Sniper RifleEXALT LMGEXALT Rocket LauncherEXALT Laser RifleEXALT Laser Sniper RifleEXALT Heavy Laser
Other:Recovered ArtEXALT ArtifactEXALT Technology