Difference between revisions of "Meld Canister (EU2012)"
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[[File:Meld Icon (EU2012).png|right|thumb|200px|A Meld Canister]] | [[File:Meld Icon (EU2012).png|right|thumb|200px|A Meld Canister]] | ||
− | [[ | + | Meld Canisters are located on [[Landed UFO (EU2012)|Landed]] and [[Crashed UFO (EU2012)|Crashed]] UFOs as well as [[Alien Abductions (EU2012)|Abduction]] missions, each with a timer. Each canister contains 10 Meld units which can be recovered by moving a soldier (but not a S.H.I.V.s) next to the canister and securing it, if it still has any actions left. There are 4 possible locations for canisters in all maps. Two locations will be fairly close to the Skyranger DZ and will contain 1 canister, while the other will be in a location near the other end of the map to where XCOM starts. |
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+ | Each container's timer will have a number above it. Even if you have not yet located a Meld Canister the timer continues to count down until it reaches 0 and explodes, damaging anything near by and removing that Meld from the game. Meld Canisters can also be destroyed by weapons or explosives. | ||
+ | <br clear="all"> | ||
==Tips and Tricks== | ==Tips and Tricks== | ||
− | *Early game it can be beneficial for you to just kill all the aliens and then have the Meld be | + | [[File:Meld (EU2012).png|right|thumb|200px|Meld Canister with 5 turns remaining]] |
− | *It can be | + | *Early game it can be beneficial for you to just kill all the aliens and then have the Meld be automatically collected at the end to help avoid casualties. |
− | + | *It can be worth keeping two or three countries without Satellite coverage on any difficulty but Impossible so that you can continue to have Abduction Missions to collect Meld from. | |
+ | *Meld canisters can be collected by Mind Controlled enemies. | ||
+ | *After the Meld is collected, the canister can be destroyed without worry; the 10 Meld from it will still be in your artifact recovery report. | ||
+ | <br clear="all"> | ||
==See Also== | ==See Also== | ||
*[[Meld (EU2012)]] | *[[Meld (EU2012)]] |
Latest revision as of 18:30, 9 January 2014
Meld Canisters are located on Landed and Crashed UFOs as well as Abduction missions, each with a timer. Each canister contains 10 Meld units which can be recovered by moving a soldier (but not a S.H.I.V.s) next to the canister and securing it, if it still has any actions left. There are 4 possible locations for canisters in all maps. Two locations will be fairly close to the Skyranger DZ and will contain 1 canister, while the other will be in a location near the other end of the map to where XCOM starts.
Each container's timer will have a number above it. Even if you have not yet located a Meld Canister the timer continues to count down until it reaches 0 and explodes, damaging anything near by and removing that Meld from the game. Meld Canisters can also be destroyed by weapons or explosives.
Tips and Tricks
- Early game it can be beneficial for you to just kill all the aliens and then have the Meld be automatically collected at the end to help avoid casualties.
- It can be worth keeping two or three countries without Satellite coverage on any difficulty but Impossible so that you can continue to have Abduction Missions to collect Meld from.
- Meld canisters can be collected by Mind Controlled enemies.
- After the Meld is collected, the canister can be destroyed without worry; the 10 Meld from it will still be in your artifact recovery report.