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- 05:09, 3 March 2017 diff hist -770 m Talk:Psi Operative (LW2) Blanked the page current
- 05:09, 3 March 2017 diff hist -198 m Psi Operative (LW2) →Stat Progression
- 21:11, 2 March 2017 diff hist +179 Mechanics (LW2) →Status Effects
- 18:11, 28 February 2017 diff hist 0 m Psi Operative (LW2) →Abilities: updated tree to 1.2 changes
- 16:35, 28 February 2017 diff hist +1,163 N Continent Bonus (LW2) Created page with "==List of Bonuses== *'''Quid Pro Quo''' ** Black Market items cost 20% less Supplies. *'''Under the Table''' ** Black Market pays..."
- 16:00, 28 February 2017 diff hist -2 m Template:Channeling Field (LW2) weapon name in description is dynamic
- 08:38, 28 February 2017 diff hist +4 m Weapons (LW2) →Special Weapons
- 08:36, 28 February 2017 diff hist 0 SPARK (LW2) →Abilities: added some more infos
- 08:34, 28 February 2017 diff hist +156 N Template:Overdrive (LW2)/Info Created page with "* A recoil penalty of 15% Aim is applied after each Standard Shot while Overdrive is active. * Overdrive has no cost to activate, but has a 4 turn cooldown." current
- 08:32, 28 February 2017 diff hist +133 N Template:Hunter Protocol (LW2)/Info Created page with "* Hunter Protocol makes the SPARK an ideal unit for scouting into the fog of war, since any revealed enemy can be instantly attacked." current
- 08:28, 28 February 2017 diff hist +4 m Template:Adaptive Aim (LW2)
- 08:25, 28 February 2017 diff hist -1 m Template:Adaptive Aim (LW2)/Info current
- 08:23, 28 February 2017 diff hist +236 N Template:Rainmaker (LW2)/Info Created page with "* Rainmaker adds +2 damage to all heavy weapons. * Heavy weapons with circular areas of effect have their radius increased by +2. * Heavy weapons with conic areas of effect ha..." current
- 08:19, 28 February 2017 diff hist +214 N Template:Intimidate (LW2)/Info Created page with "* Intimidate's chance to panic the attacker increases with higher tier SPARK armors. * Intimidate can be triggered by melee and area of effect attacks. * Intimidate will not t..." current
- 06:06, 28 February 2017 diff hist +102 Template:Arc Throwers (LW2) Undo revision 84070 by Mavoc (talk)
- 05:15, 28 February 2017 diff hist +344 Talk:Psi Operative (LW2)
- 05:01, 28 February 2017 diff hist 0 m Psi Operative (LW2) →Stat Progression
- 04:52, 28 February 2017 diff hist +12 m Psi Operative (LW2) →Training Time: Psi training times updated for 1.2
- 01:37, 28 February 2017 diff hist -136 m Template:CombatSims (LW2) removed note about future 1.2 change
- 20:09, 26 February 2017 diff hist -102 m Template:Arc Throwers (LW2) fixed arc thrower stun durations
- 17:54, 26 February 2017 diff hist +2 m SPARK (LW2) the ingame slot is called Secondary not Special
- 08:12, 25 February 2017 diff hist +5 m Template:Gauntlets (LW2)
- 08:04, 25 February 2017 diff hist +205 Template:Vests (LW2) added Chameleon Suit
- 05:20, 25 February 2017 diff hist 0 m SPARK (LW2) fixed Spark Aim progression
- 05:16, 25 February 2017 diff hist +40 m Template:Stat Progression (SPARK)(LW2) Spark progression now with spark ranks
- 05:13, 25 February 2017 diff hist -9 m Template:SparkRank (LW2) fixed incorrect spark rank names
- 02:52, 24 February 2017 diff hist +25 m Template:Stat Progression (Psi)(LW2) Psi Ranks for Psi Stats
- 02:51, 24 February 2017 diff hist +16 m Template:Psi Tree (LW2) consistency
- 02:50, 24 February 2017 diff hist +2 m Template:PsiRank (LW2) consistency current
- 02:47, 24 February 2017 diff hist 0 m Template:Stat Progression (Psi)(LW2) consistent stat order with other tables
- 02:42, 24 February 2017 diff hist 0 m Template:Stat Progression (Psi)(LW2) Bad Tvol, you mixed up your Mobility and WIll headers
- 02:40, 24 February 2017 diff hist 0 m Psi Operative (LW2) →Stat Progression: tweaks to stats to match ini
- 14:25, 22 February 2017 diff hist +230 m User talk:Mavoc current
- 14:23, 22 February 2017 diff hist +41 m Long War 2 Table
- 04:30, 22 February 2017 diff hist +52 m Long War 2 Table links to LW2 pages
- 04:21, 22 February 2017 diff hist 0 m Template:Plating (LW2)
- 16:07, 16 February 2017 diff hist +80 m Talk:Sharpshooter (LW2)
- 16:07, 16 February 2017 diff hist +372 Talk:Sharpshooter (LW2)
- 08:09, 16 February 2017 diff hist 0 m Viper (LW2)
- 08:06, 16 February 2017 diff hist +340 Talk:Sharpshooter (LW2)
- 08:01, 16 February 2017 diff hist -42 m Template:Aggression (LW2) s_descr is for the ingame description text, also known as the LocLongDescription field in the localization files. The note about squadsight is already part of the additional info field
- 07:53, 16 February 2017 diff hist +128 ADVENT Sentry (LW2)
- 07:45, 16 February 2017 diff hist -256 Template:Serial (LW2)/Info grabbed the ingame popup text straight from the localization file current
- 16:46, 14 February 2017 diff hist +103 m Guerrilla Tactics School (LW2)
- 12:55, 14 February 2017 diff hist -560 Talk:Advanced Warfare Center (LW2) All AWC perk data entered, cleaning out old discussion bits that are no longer relevant.
- 12:52, 14 February 2017 diff hist +91 N Template:Deep Cover (LW2)/Info Created page with "* Non-offensive actions like Reload can still be performed without invalidating Deep Cover." current
- 12:51, 14 February 2017 diff hist +160 N Template:Fan Fire (LW2)/Info Created page with "* Each shot in Fan Fire rolls a separate chance to hit. * Fan Fire can deal a devastating amount of damage if every shot hits. * Fan Fire has a 3 turn cooldown." current
- 09:53, 14 February 2017 diff hist -26 m Talk:Advanced Warfare Center (LW2)
- 09:53, 14 February 2017 diff hist +141 N Template:Deadeye (LW2)/Info Created page with "* Deadeye reduces the overall hit chance of a shot by 15%, but increases the base damage of the shot by 50%. * Deadeye has a 2 turn cooldown." current
- 09:49, 14 February 2017 diff hist +44 Template:Deadeye (LW2)
- 05:53, 14 February 2017 diff hist +30 m Specialist (LW2)
- 05:37, 14 February 2017 diff hist +512 Talk:Advanced Warfare Center (LW2)
- 10:24, 13 February 2017 diff hist 0 Psi Operative (LW2) Psi Operative perks description and info
- 10:22, 13 February 2017 diff hist +291 N Template:Domination (LW2)/Info Created page with "* Domination requires a contest of the Psi Operative's Psi Strength stat versus the Will of the target. * If an attempted Domination fails, there is a 6 turn cooldown before a..." current
- 10:20, 13 February 2017 diff hist +95 Template:Domination (LW2)
- 10:19, 13 February 2017 diff hist +34 N Template:Void Rift (LW2)/Info Created page with "* Void Rift has a 6 turn cooldown." current
- 10:19, 13 February 2017 diff hist +139 Template:Void Rift (LW2)
- 10:18, 13 February 2017 diff hist +114 N Template:Null Lance (LW2)/Info Created page with "* Null Lance has a 6 turn cooldown. * Null Lance damage can be increased by improving the Psi Operative's Psi Amp." current
- 10:16, 13 February 2017 diff hist +135 Template:Null Lance (LW2)
- 10:15, 13 February 2017 diff hist +57 N Template:Stasis Shield (LW2)/Info Created page with "* Unconscious allies cannot be targeted by Stasis Shield." current
- 10:15, 13 February 2017 diff hist +92 Template:Stasis Shield (LW2)
- 10:14, 13 February 2017 diff hist +23 N Template:Fuse (LW2)/Info Created page with "* Fuse has no cooldown." current
- 10:14, 13 February 2017 diff hist +88 Template:Fuse (LW2)
- 10:13, 13 February 2017 diff hist +221 N Template:Stasis (LW2)/Info Created page with "* Stasis has a 3 turn cooldown. * As Stasis completely removes an enemy unit from combat for a turn, it can be used defensively to protect vulnerable soldiers, or it can be us..." current
- 10:12, 13 February 2017 diff hist +88 Template:Stasis (LW2)
- 10:10, 13 February 2017 diff hist +114 N Template:Solace (LW2)/Info Created page with "* Solace has a 4 tile radius. * Moving next to afflicted allies will immediately cleanse their mental impairments."
- 10:09, 13 February 2017 diff hist +147 Template:Solace (LW2)
- 10:08, 13 February 2017 diff hist +105 N Template:Schism (LW2)/Info Created page with "* If Insanity is successful, the target will take 2-4 damage, and take +2 damage from all future attacks." current
- 10:08, 13 February 2017 diff hist +89 Template:Schism (LW2)
- 10:07, 13 February 2017 diff hist +125 N Template:Sustain (LW2)/Info Created page with "* Beware that a sustained Psi Operative may retain damaging status effects like poison or burning after emerging from Stasis." current
- 10:06, 13 February 2017 diff hist +181 Template:Sustain (LW2) current
- 10:05, 13 February 2017 diff hist +93 N Template:Soul Steal (LW2)/Info Created page with "* Soul Steal can only replenish lost health, it cannot add to the Psi Operative's maximum HP." current
- 10:05, 13 February 2017 diff hist +79 Template:Soul Steal (LW2)
- 10:04, 13 February 2017 diff hist +264 N Template:Insanity (LW2)/Info Created page with "* Insanity has a 3 turn cooldown. * Insanity requires a contest between the Psi Operative's Psi Strength stat, and the target's will. * Insanity can disorient, stun, or mind c..." current
- 10:02, 13 February 2017 diff hist +118 Template:Insanity (LW2)
- 10:01, 13 February 2017 diff hist +202 N Template:Soulfire (LW2)/Info Created page with "* Soulfire has a 3 turn cooldown. * The damage done by the Soulfire ability can be increased by upgrading the Psi Operative's Psi Amp. * Robotic and mechanical enemies are com..." current
- 09:59, 13 February 2017 diff hist +76 Template:Soulfire (LW2)
- 09:58, 13 February 2017 diff hist +103 N Template:Fortress (LW2)/Info Created page with "* A Psi Operative with the Fortress ability can walk through fire, poison and acid with no ill effects." current
- 09:57, 13 February 2017 diff hist +72 Template:Fortress (LW2)
- 09:53, 13 February 2017 diff hist +27 m Weapons (LW2) →Pistols
- 09:52, 13 February 2017 diff hist +108 m Weapons (LW2) →Secondary Weapons
- 09:50, 13 February 2017 diff hist +65 Weapons (LW2) →Pistols: pistols also need pierce
- 07:36, 13 February 2017 diff hist +455 m Weapons (LW2) →Primary Weapons: added pierce data for coil weapons
- 07:27, 13 February 2017 diff hist +5 m Weapons (LW2) →Assault Rifle
- 05:15, 13 February 2017 diff hist 0 m Psi Operative (LW2)
- 05:11, 13 February 2017 diff hist +160 N Template:Soul Merge (LW2)/Info Created page with "* Reduces Mind Merge cooldown by 1 turn. * Bonus ablative Hit Points improves to 1 per 20 psi offense score. * Bonus will improves to 1 per 5 psi offense score."
- 05:10, 13 February 2017 diff hist +132 Template:Soul Merge (LW2)
- 05:09, 13 February 2017 diff hist +472 N Template:Mind Merge (LW2)/Info Created page with "* Grants the targeted ally 1 ablative (shield) hit point, plus another one per 30 psi offense score of the Psi Operative using Mind Merge. * Grants the targeted ally 1 will pe..."
- 05:08, 13 February 2017 diff hist +99 Template:Mind Merge (LW2)
- 05:05, 13 February 2017 diff hist +129 N Template:Bastion (LW2)/Info Created page with "* Bastion has a 4 tile radius. * Moving next to afflicted allies will immediately cleanse their negative physical status effects." current
- 05:05, 13 February 2017 diff hist +51 Template:Bastion (LW2)
- 18:05, 12 February 2017 diff hist -2 m Dark Events (LW2) fixed some links, captains are known as officers
- 17:38, 12 February 2017 diff hist +168 m Talk:Missions (LW2) →Mission Objectives
- 17:31, 12 February 2017 diff hist +132 Template:Armor (LW2) added Icons to armor, tweaked column order
- 17:09, 12 February 2017 diff hist -63 m Template:Vests (LW2)
- 17:03, 12 February 2017 diff hist +365 Template:Plating (LW2) added special item costs and icons to Plating
- 16:38, 12 February 2017 diff hist +669 Template:Vests (LW2) added Icons for Vests, added special item costs, tweaked columns to better fit other tables
- 16:03, 12 February 2017 diff hist +476 m Template:Ammunition (LW2) added Icons for Ammo
- 15:58, 12 February 2017 diff hist +345 m Template:UtilityItems (LW2) added Icons for Utility Items
- 15:47, 12 February 2017 diff hist +7 m Template:UtilityItems (LW2)
- 15:46, 12 February 2017 diff hist +7 m Template:Ammunition (LW2)
- 15:45, 12 February 2017 diff hist 0 m ADVENT (LW2)
- 15:39, 12 February 2017 diff hist +7 m Template:Grenades (LW2)
- 15:38, 12 February 2017 diff hist +6 m ADVENT (LW2)
- 15:37, 12 February 2017 diff hist +32 N ADVENT Drone Mavoc moved page ADVENT Drone to ADVENT Drone (LW2) current
- 15:37, 12 February 2017 diff hist 0 m ADVENT Drone (LW2) Mavoc moved page ADVENT Drone to ADVENT Drone (LW2)
- 15:35, 12 February 2017 diff hist +30 m ADVENT (LW2)
- 15:34, 12 February 2017 diff hist +40 N Talk:ADVENT Engineer Mavoc moved page Talk:ADVENT Engineer to Talk:ADVENT Engineer (LW2) current
- 15:34, 12 February 2017 diff hist 0 m Talk:ADVENT Grenadier (LW2) Mavoc moved page Talk:ADVENT Engineer to Talk:ADVENT Engineer (LW2)
- 15:34, 12 February 2017 diff hist +35 N ADVENT Engineer Mavoc moved page ADVENT Engineer to ADVENT Engineer (LW2) current
- 15:34, 12 February 2017 diff hist 0 m ADVENT Grenadier (LW2) Mavoc moved page ADVENT Engineer to ADVENT Engineer (LW2)
- 14:10, 12 February 2017 diff hist +122 Template:Grenades (LW2) added frost bomb
- 14:04, 12 February 2017 diff hist +674 m Template:Grenades (LW2) Grenades, now with icons
- 13:40, 12 February 2017 diff hist -1 m Template:Grenades (LW2) regrouped columns for better data flow
- 12:55, 12 February 2017 diff hist +193 m Template:CombatSims (LW2)
- 23:14, 10 February 2017 diff hist -35 m Template:Alien Hunters Armor (LW2) table cleanup
- 21:52, 10 February 2017 diff hist -251 m Talk:Facilities (LW2)
- 21:51, 10 February 2017 diff hist +708 Facilities (LW2)
- 21:31, 10 February 2017 diff hist +440 N Talk:Facilities (LW2) Created page with "was doing some power math earlier and I decided to drop it here for when we get to filling this page out Power usage: base/upgrade1/.. total if fully upgraded Workshop =1/0..."
- 17:09, 10 February 2017 diff hist -20 m Talk:Advanced Warfare Center (LW2)
- 17:09, 10 February 2017 diff hist +186 N Template:Return Fire (LW2)/Info Created page with "* Return Fire will only trigger once per turn. * Return Fire can be triggered by melee attacks and Area of Effect attacks. * Return Fire will not trigger when targeted by Over..." current
- 16:34, 10 February 2017 diff hist 0 m Template:Napalm-X (LW2)
- 16:28, 10 February 2017 diff hist 0 m Shinobi (LW2)
- 16:27, 10 February 2017 diff hist +4 m Template:Serial (LW2)/Info
- 16:26, 10 February 2017 diff hist +2 m Template:Alpha Mike Foxtrot (LW2)/Info
- 16:25, 10 February 2017 diff hist +3 m Template:Double Tap (LW2)/Info
- 16:23, 10 February 2017 diff hist +2 m Template:Hunter's Instincts (LW2)/Info current
- 16:22, 10 February 2017 diff hist +5 m Template:Multitargeting (LW2)/Info current
- 16:21, 10 February 2017 diff hist +5 m Template:Kubikuri (LW2)/Info current
- 16:21, 10 February 2017 diff hist +3 m Template:Vital Point Targeting (LW2)/Info current
- 16:20, 10 February 2017 diff hist +2 m Template:Conceal (LW2)/Info current
- 16:19, 10 February 2017 diff hist +2 m Template:Low Profile (LW2)/Info current
- 16:18, 10 February 2017 diff hist +3 m Template:Independent Tracking (LW2)/Info current
- 16:18, 10 February 2017 diff hist +2 m Template:Deadshot (LW2)/Info current
- 16:16, 10 February 2017 diff hist +2 m Template:Phantom (LW2)/Info current
- 16:15, 10 February 2017 diff hist +3 m Template:Long Watch (LW2)/Info current
- 16:07, 10 February 2017 diff hist +3 m Template:Precision Shot (LW2)/Info current
- 16:05, 10 February 2017 diff hist +3 m Template:HiDef Holo (LW2)/Info current
- 16:02, 10 February 2017 diff hist +6 m Template:Snap Shot (LW2)/Info
- 15:59, 10 February 2017 diff hist +9 m Template:Rapid Targeting (LW2)/Info current
- 15:57, 10 February 2017 diff hist +3 m Template:Death From Above (LW2)/Info current
- 15:56, 10 February 2017 diff hist -3 m Template:Death From Above (LW2)
- 15:54, 10 February 2017 diff hist +4 m Template:Squadsight (LW2)/Info current
- 14:20, 10 February 2017 diff hist +97 m Advanced Warfare Center (LW2) →Defensive Perks
- 13:39, 10 February 2017 diff hist +226 m Template:CombatSims (LW2)
- 13:13, 10 February 2017 diff hist +5 m Equipment (LW2) →Grenades
- 13:09, 10 February 2017 diff hist +437 Template:UtilityItems (LW2) added costs columns, added neurowhip
- 12:43, 10 February 2017 diff hist +17 m Template:Ammunition (LW2)
- 12:41, 10 February 2017 diff hist +209 m Template:Grenades (LW2) swapped crystals and cores columns for consistency, added corpse links
- 12:32, 10 February 2017 diff hist +176 m Template:Ammunition (LW2) now with corpse links
- 12:28, 10 February 2017 diff hist +67 m Template:UtilityItems (LW2) lets not link to vanilla xcom2 enemies as there can be different from the LW2 versions
- 12:22, 10 February 2017 diff hist +2 m Template:CombatSims (LW2)
- 12:13, 10 February 2017 diff hist +847 Template:Ammunition (LW2) Added the rest of the ammo, fixed all the descriptions, added all the costs
- 08:36, 10 February 2017 diff hist +225 Template:Grenades (LW2) added/corrected a few numbers, grouped the support grenades together
- 07:51, 10 February 2017 diff hist -5 m Equipment (LW2) tweaked section order for better flow
- 07:05, 10 February 2017 diff hist +19 m Template:CombatSims (LW2)
- 07:03, 10 February 2017 diff hist +1,716 Template:CombatSims (LW2) Grabbed detailed effect descriptions from the localization files; added icons for most entries;
- 06:26, 10 February 2017 diff hist -15 m Template:CombatSims (LW2) added Depth Perception numbers, removed duplicate Fire Control entry
- 06:07, 10 February 2017 diff hist +1 m Avenger Optimization (XCOM2) →Power Relays: power coils give 7 power, not 6, on all difficulties, as mentioned in the next paragraph
- 05:56, 10 February 2017 diff hist -181 m Mechanics (LW2) →Status Effects: removed bug note that was fixed in 1.1
- 01:31, 9 February 2017 diff hist -9 m Armor (LW2) →Armor: there is no u in armor in this game
- 01:29, 9 February 2017 diff hist +445 m Armor (LW2) →Armour
- 21:03, 8 February 2017 diff hist +115 m Talk:Main Page →Long War 2 AWC Perks
- 19:59, 8 February 2017 diff hist +37 m Talk:Advanced Warfare Center (LW2)
- 19:58, 8 February 2017 diff hist +300 Advanced Warfare Center (LW2) →Pistol Perks: added pistol perks
- 19:57, 8 February 2017 diff hist +46 N Template:Gunslinger (LW2)/Info Created page with "* Range is eight tiles. * Three-turn cooldown." current
- 19:57, 8 February 2017 diff hist +726 N Template:Gunslinger (LW2) Created page with "{{Ability_(LW2) | s_image = LW_AbilityGunslinger.png | s_caption = Gunslinger | s_link = | s_name = Gunslinger | s_descr = Take a reaction shot with your ..."
- 19:55, 8 February 2017 diff hist +61 m Template:Return Fire (LW2)
- 19:54, 8 February 2017 diff hist +644 N Template:Fan Fire (LW2) Created page with "{{Ability_(LW2) | s_image = UIPerk_fanfire.png | s_caption = Fan Fire | s_link = | s_name = Fan Fire | s_descr = Fire the pistol three times at the same t..."
- 19:52, 8 February 2017 diff hist +143 N Template:Faceoff (LW2)/Info Created page with "* Faceoff is best augmented by an aggressive field position, granting a high chance to hit at multiple targets. * Faceoff has a 3 turn cooldown"
- 19:50, 8 February 2017 diff hist +644 N Template:Faceoff (LW2) Created page with "{{Ability_(LW2) | s_image = UIPerk_faceoff.png | s_caption = Faceoff | s_link = | s_name = Faceoff | s_descr = Fire once at every visible enemy with your ..."
- 19:48, 8 February 2017 diff hist +151 N Template:Lightning Hands (LW2)/Info Created page with "* Lightning Hands can combo well with two-action abilities, as it does not prevent their use in the same turn. * Lightning Hands has a 3 turn cooldown." current
- 19:47, 8 February 2017 diff hist +691 N Template:Lightning Hands (LW2) Created page with "{{Ability_(LW2) | s_image = UIPerk_lightninghands.png | s_caption = Lightning Hands | s_link = | s_name = Lightning Hands | s_descr = Fire your pistol at ..."
- 19:45, 8 February 2017 diff hist +56 N Template:Clutch Shot (LW2)/Info Created page with "* Once per mission, fire a pistol shot that cannot miss." current
- 19:44, 8 February 2017 diff hist +666 N Template:Clutch Shot (LW2) Created page with "{{Ability_(LW2) | s_image = LW_AbilityClutchShot.png | s_caption = Clutch Shot | s_link = | s_name = Clutch Shot | s_descr = Once per mission, fire a pist..."
- 19:40, 8 February 2017 diff hist +97 N Template:Quickdraw (LW2)/Info Created page with "* Quickdraw allows the soldier to spread their fire around to different targets in the same turn." current
- 19:39, 8 February 2017 diff hist +669 N Template:Quickdraw (LW2) Created page with "{{Ability_(LW2) | s_image = UIPerk_quickdraw.png | s_caption = Quickdraw | s_link = | s_name = Quickdraw | s_descr = Firing your pistol with your first ac..."
- 19:37, 8 February 2017 diff hist +632 N Template:Return Fire (LW2) Created page with "{{Ability_(LW2) | s_image = UIPerk_returnfire.png | s_caption = Return Fire | s_link = | s_name = Return Fire | s_descr = ??? need descr and info | s_id..."
- 19:29, 8 February 2017 diff hist +3 m Template:Sprinter (LW2)
- 19:20, 8 February 2017 diff hist +1 m Template:Rapid Reaction (LW2)
- 19:11, 8 February 2017 diff hist -16 m Talk:Advanced Warfare Center (LW2)
- 19:09, 8 February 2017 diff hist +8 m Template:Deep Cover (LW2)
- 19:01, 8 February 2017 diff hist -35 m Talk:Advanced Warfare Center (LW2)
- 18:59, 8 February 2017 diff hist +21 m Template:Flashbanger (LW2)
- 18:59, 8 February 2017 diff hist +21 m Template:Smoker (LW2)
- 18:29, 8 February 2017 diff hist +2 m Template:Rapid Reaction (LW2)/Info current
- 18:28, 8 February 2017 diff hist +3 m Template:Tactical Sense (LW2)/Info
- 18:27, 8 February 2017 diff hist +2 m Template:Executioner (LW2)/Info current
- 18:24, 8 February 2017 diff hist +2 m Template:Pump Action (LW2)
- 18:23, 8 February 2017 diff hist +4 m Template:Pump Action (LW2)/Info current
- 18:22, 8 February 2017 diff hist +4 m Template:Locked On (LW2)/Info current
- 18:21, 8 February 2017 diff hist +1 m Template:Locked On (LW2)
- 18:20, 8 February 2017 diff hist +2 m Template:Covering Fire (LW2)/Info
- 18:03, 8 February 2017 diff hist +5 m Template:Walk Fire (LW2)/Info current
- 18:02, 8 February 2017 diff hist +11 m Template:Light 'Em Up (LW2)/Info current
- 17:59, 8 February 2017 diff hist +131 N Template:Both Barrels (LW2)/Info Created page with "* Fire both barrels of sawed-off shotgun at nearby enemy, doing double damage. * Uses 2 ammo. * Uses one action, does not end turn." current
- 17:58, 8 February 2017 diff hist -44 m Template:Both Barrels (LW2)
- 17:58, 8 February 2017 diff hist +111 N Template:Point Blank (LW2)/Info Created page with "* Rapidly loses accuracy beyond four tiles range. * Uses one action, does not end turn. * Shotgun has two ammo." current
- 17:57, 8 February 2017 diff hist -65 m Template:Point Blank (LW2)
- 17:56, 8 February 2017 diff hist 0 m Ranger (LW2) →Abilities
- 17:49, 8 February 2017 diff hist +375 m Talk:Advanced Warfare Center (LW2)
- 17:41, 8 February 2017 diff hist +328 N Template:Fleche (LW2)/Info Created page with "* You can trigger the Fleche ability by placing the movement cursor over an enemy. * A soldier can perform a "Dash" move, using both actions to move, and still trigger an atta..." current
- 17:34, 8 February 2017 diff hist +36 m Template:Deep Cover (LW2)
- 17:30, 8 February 2017 diff hist +3 m Template:Ever Vigilant (LW2)/Info current
- 17:29, 8 February 2017 diff hist +2 m Template:Damn Good Ground (LW2)/Info current
- 17:26, 8 February 2017 diff hist +73 N Template:Resilience (LW2)/Info Created page with "* Enemy attacks against you suffer a -50 penalty to critical hit chances." current
- 17:26, 8 February 2017 diff hist +680 N Template:Resilience (LW2) Created page with "{{Ability_(LW2) | s_image = LW AbilityResilience.png | s_caption = Resilience | s_link = | s_name = Resilience | s_descr = Enemy attacks against you suffe..."
- 17:23, 8 February 2017 diff hist +79 N Template:Sharpshooter Aim (LW2)/Info Created page with "* The bonus granted by Aim can apply to either a pistol or primary weapon shot." current
- 17:23, 8 February 2017 diff hist +663 N Template:Sharpshooter Aim (LW2) Created page with "{{Ability_(LW2) | s_image = UIPerk aim.png | s_caption = Aim | s_link = | s_name = Aim | s_descr = Hunker Down now confers +20 Aim to the first shot on th..."
- 17:20, 8 February 2017 diff hist +49 N Template:Flashbanger (LW2)/Info Created page with "* Grants 1 free flashbang item to your inventory." current
- 17:20, 8 February 2017 diff hist +638 N Template:Flashbanger (LW2) Created page with "{{Ability_(LW2) | s_image = ??? | s_caption = Flashbanger | s_link = | s_name = Flashbanger | s_descr = Grants 1 free flashbang item to your inventory. ..."
- 17:15, 8 February 2017 diff hist +55 N Template:Smoker (LW2)/Info Created page with "* Grants one free smoke grenade item to your inventory." current
- 17:15, 8 February 2017 diff hist +629 N Template:Smoker (LW2) Created page with "{{Ability_(LW2) | s_image = ??? | s_caption = Smoker | s_link = | s_name = Smoker | s_descr = Grants one free smoke grenade item to your inventory. | s_..."
- 17:07, 8 February 2017 diff hist +275 N Template:Will to Survive (LW2)/Info Created page with "* Enemy damage is reduced by 1 when in cover and attacked through that cover. * Cover against explosives and other indirect attacks is calculated from the point of the explosi..." current
- 17:07, 8 February 2017 diff hist +722 N Template:Will to Survive (LW2) Created page with "{{Ability_(LW2) | s_image = LW AbilityWillToSurvive.png | s_caption = Will to Survive | s_link = | s_name = Will to Survive | s_descr = Enemy damage is re..."
- 17:04, 8 February 2017 diff hist +622 N Template:Deep Cover (LW2) Created page with "{{Ability_(LW2) | s_image = Deep Cover.png | s_caption = Deep Cover | s_link = | s_name = Deep Cover | s_descr = ??? need descr and info | s_id = ..."
- 16:58, 8 February 2017 diff hist +1,959 Advanced Warfare Center (LW2) →Defensive Perks: Added all the Defensive AWC Perks
- 16:13, 8 February 2017 diff hist +618 N Template:Deadeye (LW2) Created page with "{{Ability_(LW2) | s_image = UIPerk deadeye.png | s_caption = Deadeye | s_link = | s_name = Deadeye | s_descr = ??? needs descr and info | s_id = ..."
- 16:12, 8 February 2017 diff hist +2,103 Advanced Warfare Center (LW2) →Offense Perks: Imputted all the AWC Offensive perks
- 15:33, 8 February 2017 diff hist +151 N Template:Steady Hands (LW2)/Info Created page with "* The Steady Hands bonus does not stack over multiple turns. * Steady Hands doubles down on the need to find a high sniper's nest with good sightlines." current
- 15:31, 8 February 2017 diff hist +681 N Template:Steady Hands (LW2) Created page with "{{Ability_(LW2) | s_image = UIPerk steadyhands.png | s_caption = Steady Hands | s_link = | s_name = Steady Hands | s_descr = If you did not move last turn..."
- 15:29, 8 February 2017 diff hist +49 m Advanced Warfare Center (LW2)
- 15:26, 8 February 2017 diff hist +52 m Advanced Warfare Center (LW2) 'HeavyFrags' is the internal name for 'Boosted Cores'
- 15:24, 8 February 2017 diff hist +102 N Template:Flush (LW2)/Info Created page with "* Consumes 2 ammo. * Two-turn cooldown. * +20 bonus to aim. * Cannot crit or apply bonus ammo effects."
- 15:15, 8 February 2017 diff hist +37 N Template:Sprinter (LW2)/Info Created page with "* Sprinter provides 1 bonus mobility." current
- 15:14, 8 February 2017 diff hist +614 N Template:Sprinter (LW2) Created page with "{{Ability_(LW2) | s_image = UIPerk sprinter.png | s_caption = Sprinter | s_link = | s_name = Sprinter | s_descr = Gain 1 mobility. | s_id = | s_..."
- 15:12, 8 February 2017 diff hist +50 m Advanced Warfare Center (LW2) adding Sprinter
- 15:10, 8 February 2017 diff hist +40 Advanced Warfare Center (LW2) 'HitWhereItHurts' is the internal name for Deadshot
- 13:30, 8 February 2017 diff hist -1 m Template:Biggest Booms (LW2) random semicolon was being seen attached to the description
- 13:27, 8 February 2017 diff hist +126 N Template:Full Kit (LW2)/Info Created page with "* Grants +1 charge per grenade item in a utility slot. * Applies to explosive and support grenades as well as Battle Scanners." current
- 13:25, 8 February 2017 diff hist +2 m Template:Salvo (LW2)/Info current
- 13:24, 8 February 2017 diff hist +327 N Template:Combat Engineer (LW2)/Info Created page with "* More powerful than Sapper by itself, Combat Engineer stacks with Sapper to maximize environmental damage, although either perk alone will still destroy many cover objects. *..." current
- 13:21, 8 February 2017 diff hist +568 N Template:Ghost Grenade (LW2)/Info Created page with "* This ability only affects a single targeted ally; others in the smoke cloud are not concealed but do receive the defense bonus. * Uses one action and ends your turn. * One u..." current
- 13:16, 8 February 2017 diff hist +93 N Template:Bombardier (LW2)/Info Created page with "* Your grenades have 2 tiles extra range. * This includes either launched or thrown grenades." current
- 13:15, 8 February 2017 diff hist +131 N Template:Volatile Mix (LW2)/Info Created page with "* Your grenades do regular and environmental damage in the expanded area of effect, and apply any additional effects there as well." current
- 13:12, 8 February 2017 diff hist +99 N Template:Dense Smoke (LW2)/Info Created page with "* Your smoke grenades confer an additional 20 defense to those within the smoke, for a total of 45."
- 13:03, 8 February 2017 diff hist +3 m Template:Biggest Booms (LW2)/Info current
- 13:00, 8 February 2017 diff hist +60 N Template:Sting Grenades (LW2)/Info Created page with "* Your flashbang grenades have a 50% chance to stun enemies." current
- 12:59, 8 February 2017 diff hist +3 m Template:Tandem Warheads (LW2)/Info current
- 12:56, 8 February 2017 diff hist +100 N Template:HEAT Warheads (LW2)/Info Created page with "* Your grenades now pierce (ignore) up to 2 points of armor and shred one additional point of armor." current
- 12:54, 8 February 2017 diff hist +114 N Template:Bluescreen Bombs (LW2)/Info Created page with "* Your flashbang grenades now disorient robotic units. * Your flashbang grenades also reduce robotic hack defense." current
- 12:52, 8 February 2017 diff hist +181 N Template:Boosted Cores (LW2)/Info Created page with "* Your grenades have extra explosives and do one additional damage but require special training to handle. * This also applies to grenade effects, like fire from incendiary we..." current
- 12:50, 8 February 2017 diff hist +75 N Template:Protector (LW2)/Info Created page with "* All non-damaging grenades except Ghost Grenades are viable for Protector." current
- 12:49, 8 February 2017 diff hist +55 N Template:Heavy Ordinance (LW2)/Info Created page with "* All damaging grenades are viable for Heavy Ordinance." current
- 12:44, 8 February 2017 diff hist +192 N Template:Rapid Deployment (LW2)/Info Created page with "* Activate this ability before throwing or launching a support grenade, and the throw will not cost an action. * Applies to Smoke Grenades, Flashbangs and Battle Scanners. * T..." current
- 12:42, 8 February 2017 diff hist +142 N Template:Needle Grenades (LW2)/Info Created page with "* You have received extra training that enables you to employ explosive grenades that deploy specialized slivers that leave enemy loot intact." current
- 12:41, 8 February 2017 diff hist +81 N Template:Sapper (LW2)/Info Created page with "* Sapper allows frag grenades and other explosives to destroy many cover objects." current
- 12:39, 8 February 2017 diff hist +298 N Template:Launch Grenade (LW2)/Info Created page with "* All grenades benefit from the grenade launcher's range increase, including non-offensive munitions like Smoke Grenades. * An additional grenade can be equipped in a unique g..." current
- 12:35, 8 February 2017 diff hist 0 m Grenadier (LW2)
- 12:31, 8 February 2017 diff hist +71 N Template:Lethal (LW2)/Info Created page with "* You do two additional points of base damage with your primary weapon."