Difference between revisions of "Talk:Medals (EU2012)"

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:::Got it after someone died and then again on another EXALT Mission without taking any damage...In what Mission Type did your soldier die?--[[User:Ditto51|Ditto51]] 11:12, 6 December 2013 (EST)
 
:::Got it after someone died and then again on another EXALT Mission without taking any damage...In what Mission Type did your soldier die?--[[User:Ditto51|Ditto51]] 11:12, 6 December 2013 (EST)
 
::::Would Critically Wounded (requiring stabilization) be considered "death"? The only way to test the unlocking this medal is when it is first unlocked (so first mission with 4 rookies is ideal) as afterwards, I think it is somehow chosen by the game to increase amount, regardless of repeating "unlock" conditions as seen above. I went from March to August with no deaths or "critically wounded" but some wounded but never unlocked this medal. Another game I had a rookie (first mission) "critically wounded" but saved him by killing remaining Sectoids before he bled out and unlocked this medal (and then was rewarded this medal randomly in consecutive missions). So the initial unlock condition may not be stabilizing a soldier, so much as actual death and critically wounded are viewed by game as both "dying", one's just reversible. <nowiki>:P</nowiki>--[[User:DracoGriffin|DracoGriffin]] 13:11, 6 December 2013 (EST)
 
::::Would Critically Wounded (requiring stabilization) be considered "death"? The only way to test the unlocking this medal is when it is first unlocked (so first mission with 4 rookies is ideal) as afterwards, I think it is somehow chosen by the game to increase amount, regardless of repeating "unlock" conditions as seen above. I went from March to August with no deaths or "critically wounded" but some wounded but never unlocked this medal. Another game I had a rookie (first mission) "critically wounded" but saved him by killing remaining Sectoids before he bled out and unlocked this medal (and then was rewarded this medal randomly in consecutive missions). So the initial unlock condition may not be stabilizing a soldier, so much as actual death and critically wounded are viewed by game as both "dying", one's just reversible. <nowiki>:P</nowiki>--[[User:DracoGriffin|DracoGriffin]] 13:11, 6 December 2013 (EST)
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:::::In my initial game, which was lossless, I have yet to unlock this medal, despite some soldiers sustaining critical wounds.  Therefore, I'm going to come down on the side of "Soldier must die" as an unlock condition.  Honestly, I wouldn't be surprised if the programming was handled such that the medal unlocking is tied to the opening of the Memorial Wall; it'd be the easiest way to do it since there's already a trigger in place.  [[User:Arrow Quivershaft|Arrow Quivershaft]] 17:49, 6 December 2013 (EST)

Revision as of 22:49, 6 December 2013

I think I have gotten two of the Council Medals, but none of the Defender medals, and I think 4 of the Urban one. --Xuncu 17:44, 16 November 2013 (EST)

  • Ok, got the Defender one, when a soldier got killed, but not after several Critical Wounded-- of which were my Psi Assaults with Second Heart, or one of my early squad that I made MEC-- I had to let one get MCed and kill him myself to get the medal. --Xuncu 05:06, 18 November 2013 (EST)
  • And I had received two of the Council medals. The MEC soldier I had 'sacrificed' had a medal earlier (worth noting that it carries over to MEC conversion?), and the mission after that (a landed UFO Assault in a forest), I got another Urban medal. --Xuncu 08:09, 18 November 2013 (EST)

Council Medal of Honor

I believe I have identified some of the objectives for getting the Council Medal of Honor. It appears to have to do with Terror Missions. By watching carefully, I have noticed that it seems to be awarded after successful Terror Missions. --Alexbuzzbee 10:54, 20 November 2013 (EST)

Has anyone identified how the primary (or left) bonus is calculated on this medal? +1 Aim and Will for each mission completed with no soldier deaths, up to a maximum of +10. Does it have to be consecutive missions or total? Probably much less useful if requires consecutive missions without deaths to maintain maximum benefit.--DracoGriffin 04:34, 28 November 2013 (EST)

Special Missions?

Terror Mission is definatly one, unlocked the medal after completing my first Terror.--Ditto51 18:11, 28 November 2013 (EST)

Defender's Medal

Haven't unlocked this yet but have a soldier who is Gravely Wounded, where did that bit of information come from?--Ditto51 05:17, 29 November 2013 (EST)

Only times I've gotten it was when a solder got straight-up killed, but not when, say, I let a soldier with Double-heart go into Critically Wounded. --Xuncu 05:36, 29 November 2013 (EST)
Hm; unlock it, apparently, with the soldier death, because I just got another one after the next mission, a UFO crash, and the only damage I took was armor damage from standing next to an exploding Etherial. (save-test) Scratch that; after no damage whatsoever. --Xuncu 06:24, 29 November 2013 (EST)
Got it after someone died and then again on another EXALT Mission without taking any damage...In what Mission Type did your soldier die?--Ditto51 11:12, 6 December 2013 (EST)
Would Critically Wounded (requiring stabilization) be considered "death"? The only way to test the unlocking this medal is when it is first unlocked (so first mission with 4 rookies is ideal) as afterwards, I think it is somehow chosen by the game to increase amount, regardless of repeating "unlock" conditions as seen above. I went from March to August with no deaths or "critically wounded" but some wounded but never unlocked this medal. Another game I had a rookie (first mission) "critically wounded" but saved him by killing remaining Sectoids before he bled out and unlocked this medal (and then was rewarded this medal randomly in consecutive missions). So the initial unlock condition may not be stabilizing a soldier, so much as actual death and critically wounded are viewed by game as both "dying", one's just reversible. :P--DracoGriffin 13:11, 6 December 2013 (EST)
In my initial game, which was lossless, I have yet to unlock this medal, despite some soldiers sustaining critical wounds. Therefore, I'm going to come down on the side of "Soldier must die" as an unlock condition. Honestly, I wouldn't be surprised if the programming was handled such that the medal unlocking is tied to the opening of the Memorial Wall; it'd be the easiest way to do it since there's already a trigger in place. Arrow Quivershaft 17:49, 6 December 2013 (EST)