Difference between revisions of "Talk:Tech Levels (Apocalypse)"
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:: Incidentally, I think we might be short on a number of technologies for the alien table. Mainly the UFO weapons. [[User:NKF|NKF]] ([[User talk:NKF|talk]]) 03:02, 9 June 2014 (EDT) | :: Incidentally, I think we might be short on a number of technologies for the alien table. Mainly the UFO weapons. [[User:NKF|NKF]] ([[User talk:NKF|talk]]) 03:02, 9 June 2014 (EDT) | ||
::: Ok, the human stuff is done. Two probable bugs I've noticed: 1) stun grenades are only available on tech level 2 (probably an oversight), and 2) it looks like humans can sometimes spawn with a Plasma Gun but no ammo (only on tech level 5).--[[User:Darkpast|Darkpast]] ([[User talk:Darkpast|talk]]) 07:31, 15 June 2014 (EDT) | ::: Ok, the human stuff is done. Two probable bugs I've noticed: 1) stun grenades are only available on tech level 2 (probably an oversight), and 2) it looks like humans can sometimes spawn with a Plasma Gun but no ammo (only on tech level 5).--[[User:Darkpast|Darkpast]] ([[User talk:Darkpast|talk]]) 07:31, 15 June 2014 (EDT) | ||
+ | ::: NKF, it seems the UFO weapons are not tied to the player's score. - at least according to Apoc'd. There's also something called a "Dimension Shifter" that's supposed to appear at really high scores, but it looks like it didn't make it to the final version of the game.--[[User:Darkpast|Darkpast]] ([[User talk:Darkpast|talk]]) 17:45, 16 June 2014 (EDT) | ||
:::: Something might worth mentioning is that the Tech levels are also used to generate the loot when raiding buildings.[[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 09:04, 15 June 2014 (EDT) | :::: Something might worth mentioning is that the Tech levels are also used to generate the loot when raiding buildings.[[User:Hobbes|Hobbes]] ([[User talk:Hobbes|talk]]) 09:04, 15 June 2014 (EDT) | ||
::::: Well I'm working with Apoc'd and there's no mention of it there. Any idea about how it works? --[[User:Darkpast|Darkpast]] ([[User talk:Darkpast|talk]]) 16:53, 15 June 2014 (EDT) | ::::: Well I'm working with Apoc'd and there's no mention of it there. Any idea about how it works? --[[User:Darkpast|Darkpast]] ([[User talk:Darkpast|talk]]) 16:53, 15 June 2014 (EDT) | ||
+ | |||
+ | Bonus for executing them yourself | ||
+ | ...so evil...so evil!<br> | ||
+ | <br> | ||
+ | I love it! | ||
+ | [[User:EsTeR|EsTeR]] ([[User talk:EsTeR|talk]]) | ||
+ | |||
+ | just checked, friendly kills gives you the same amount of negative score in combat rating as the casualty rating. [[User:Jasonred79|Jasonred79]] ([[User talk:Jasonred79|talk]]) 07:24, 8 May 2022 (CEST) | ||
+ | ::...see an anthropod firing at you with a brainsucker launcher, throw an explosive at the corpse... | ||
+ | I've never seen a corpse shoot anything! LOL [[User:EsTeR|EsTeR]] ([[User talk:EsTeR|talk]]) |
Latest revision as of 16:50, 8 May 2022
When someone finds the time, it would be nice if a table for Human (enemy) tech levels could be added... though I don't know in which category it would fit. I have the data, though. --Darkpast (talk) 17:46, 8 June 2014 (EDT)
- We could include the table here. They are still alien weapons, but the table relates to when human groups get ahold of them. NKF (talk) 02:32, 9 June 2014 (EDT)
- Incidentally, I think we might be short on a number of technologies for the alien table. Mainly the UFO weapons. NKF (talk) 03:02, 9 June 2014 (EDT)
- Ok, the human stuff is done. Two probable bugs I've noticed: 1) stun grenades are only available on tech level 2 (probably an oversight), and 2) it looks like humans can sometimes spawn with a Plasma Gun but no ammo (only on tech level 5).--Darkpast (talk) 07:31, 15 June 2014 (EDT)
- NKF, it seems the UFO weapons are not tied to the player's score. - at least according to Apoc'd. There's also something called a "Dimension Shifter" that's supposed to appear at really high scores, but it looks like it didn't make it to the final version of the game.--Darkpast (talk) 17:45, 16 June 2014 (EDT)
- Incidentally, I think we might be short on a number of technologies for the alien table. Mainly the UFO weapons. NKF (talk) 03:02, 9 June 2014 (EDT)
Bonus for executing them yourself
...so evil...so evil!
I love it!
EsTeR (talk)
just checked, friendly kills gives you the same amount of negative score in combat rating as the casualty rating. Jasonred79 (talk) 07:24, 8 May 2022 (CEST)
- ...see an anthropod firing at you with a brainsucker launcher, throw an explosive at the corpse...