Difference between revisions of "Talk:Vehicles (Apocalypse)"

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'''DONE''' [[User:EsTeR|EsTeR]] ([[User talk:EsTeR|talk]])
 
'''DONE''' [[User:EsTeR|EsTeR]] ([[User talk:EsTeR|talk]])
 
==Vehicle Limits==
 
Testes: how many?<br>
 
'''Conclusion'''<br>
 
80 is the total limit.<br>
 
71 is the absolute limit for xcom.<br>
 
9: 1x space liner, 8x randoms (used for auto-taxi, air-trans, UFO spawns).
 
* The total limit which is 80 was tested by giving all vehicles X-Com ownership (mexcomap). At 80, transfers are not possible since the game cannot create an air-trans due to all 'slots' being used.
 
* The player's ''normal'' limit of 71 depends on the quantity of megapol vehicles. To get to 71 normally relies on <s>some bad OCD</s> buying a vehicle immediately after any destruction of police vehicles which is possible near the end of the week when it cannot be replaced until the new week (or you destroy them if hostile).
 
* Common maximums for craft quantity start to become limited (the message: "...back-log of new vehicle registrations yadda...") above 50 xcom vehicles versus 80 total. It may be possible to buy a new vehicle when you spot a AI road car blow up, but then again... that OCD thing.
 
* At 71 ownership, there are no road vehicles anywhere, 1 space liner flying about, and your 8 remainder mix. [[User:EsTeR|EsTeR]] ([[User talk:EsTeR|talk]])
 

Latest revision as of 23:30, 15 July 2022

Vehicle breakdown/resale profit

I was watching a 'Let's Play' on YouTube and was reminded of the game flaw, where you can buy a vehicle for $9000, and then sell the equipment and ammo back for $3000, and then the vehicle itself for $7500 or so - basically the profit margin for stripping down a vehicle.

Would it be acceptable to add a column to this vehicle table, indicating total resale value in parts? Or should that go elsewhere? I'm not sure that it's cheating any more than stun raids and such...

Stun raids are whole different level of exploitation. This is practically business, heh. A resale value of standard-issue parts would be certainly be handy to have, but keep in mind that the price does change. Perhaps a min and max column? -NKF 00:32, 4 April 2013 (EDT)
I don't think there's any problem documenting single player cheats and exploits, since it's entirely the player's decision to use them or not and the only person it affects is themself. Feel free. Binkyuk 07:52, 4 April 2013 (EDT)
The exploit you're referring to is the free ammo/fuel bug. It's a property of the vehicle's equipment, not the vehicle.

DONE EsTeR (talk)