Terror ship

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Missions

Terror Ships mostly engage in Terror Missions, but they have been seen participating in Alien Infiltration missions as well. In both cases, shooting the ship down as soon as possible is recommended.

Air Combat

This ship has a powerful weapon with a long range, capable of destroying an Interceptor in two shots. The Avalanche missile has a longer range and can bring the ship down, but it takes more than six missiles so multiple interceptors are needed. The ship has a strange habit of allowing the first four avalanches to hit, then retreating. Closing before firing the last two missiles helps, but this is risky. The ship is also extremely fast, and can outrun every X-COM craft except the Avenger.

Ship Layout

The ship has two large doors. These are needed to allow the larger alien Terror Units to get out, but they also allow X-COM's HWPs to get in. There are two small rooms in the upper level with no way out for large units, except for a 2x2 hole in the floor. How the aliens get their Reapers and Sectopods up there is unknown.

The ship contains 8 navigation units, 8 entertainments and 4 power sources. Unfortunately the power sources are very close to each other. If one power source is destroyed, it generally takes the other three with it, along with some of the surrounding walls and bits of the ceiling. This sometimes has the nasty side-effect of leaving the bridge inaccessible.

One alien leader is present, along with one or two engineers, navigators and medics, several soldiers, and the terror units.