Difference between revisions of "Training Area (Apocalypse)"

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A unit using the Training Area cannot use the [[Psi-Gym_(Apocalypse)|Psi-Gym]] facility. An injured agent cannot use the Training Area until [[Medical_Bay_(Apocalypse)|recovery]] is complete.
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A Training Area is used by agents to increase their Accuracy, Reactions, Stamina, and Strength.
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A unit using the Training Area cannot use the [[Psi-Gym_(Apocalypse)|Psi-Gym]] facility. An injured agent cannot use the Training Area until [[Medical_Bay_(Apocalypse)|recovery]] is complete. Health and Speed of an agent will increase also.
  
 
[[Androids (Apocalypse)|Androids]] cannot use the Training Area.
 
[[Androids (Apocalypse)|Androids]] cannot use the Training Area.
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<u>Note:</u> Strength will not increase from battlescape combat.
  
 
== See Also ==
 
== See Also ==

Revision as of 08:08, 28 June 2022

Training in physical skills is essential for X-Com Agents. Without a fully equipped training area, Agents residing at the base would waste a lot of time when they could be improving their weapons skills, reactions and stamina. Agents assigned to combat training will automatically use any training facilities at a base, but if the capacity of Training Areas is exceeded then training will not take place at 100% efficiency.
Training Area
Training Area Base View Level 3

Training Area

  • Layout Size: 1 x 1
  • Build Time: 5 days
  • Cost: 8000
  • Maintenace: 500
  • Training Capacity: 10



A Training Area is used by agents to increase their Accuracy, Reactions, Stamina, and Strength.

A unit using the Training Area cannot use the Psi-Gym facility. An injured agent cannot use the Training Area until recovery is complete. Health and Speed of an agent will increase also.

Androids cannot use the Training Area.

Note: Strength will not increase from battlescape combat.

See Also