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- 22:56, 16 March 2014 diff hist +2 Making The Game Harder (EU2012) →Mixed Difficulty
- 22:55, 16 March 2014 diff hist -7 Making The Game Harder (EU2012) →Mixed Difficulty
- 22:54, 16 March 2014 diff hist +684 Making The Game Harder (EU2012) →Mixed Difficulty
- 12:34, 10 June 2011 diff hist +102 m X-COM Disruptor Armor
- 22:27, 9 June 2011 diff hist +110 N Talk:X-COM Disruptor Armor Major Correction Needed Please!
- 22:25, 9 June 2011 diff hist +294 Agents Armor (Apocalypse) →Mixing Armor
- 18:32, 4 June 2011 diff hist 0 m Toxigun vs Devastator Cannon
- 18:11, 4 June 2011 diff hist +2,456 Strategies for Troops (Apocalypse) "Stealing" Personal Shields
- 17:48, 4 June 2011 diff hist +762 Real-Time vs Turn-Based (Apocalypse)
- 07:44, 25 May 2011 diff hist +196 Sonic Cannon vs Displacer/Sonic
- 19:04, 24 May 2011 diff hist +2 m Sonic Cannon vs Displacer/Sonic
- 18:41, 24 May 2011 diff hist -46 Psionics (Apocalypse) Undo revision 33641 by Jasonred (talk)
- 18:40, 24 May 2011 diff hist -45 Alien Overview (Apocalypse) Undo revision 33644 by Jasonred (talk)
- 18:40, 24 May 2011 diff hist -78 Brainsucker (Apocalypse) Undo revision 33643 by Jasonred (talk)
- 18:30, 24 May 2011 diff hist +45 Alien Overview (Apocalypse) →Brainsucker
- 18:27, 24 May 2011 diff hist +95 Brainsucker (Apocalypse) Correction. I have seen brainsuckers jump on my androids before. It always fails though.
- 18:05, 24 May 2011 diff hist +396 Sonic Cannon vs Displacer/Sonic
- 17:45, 24 May 2011 diff hist +46 Psionics (Apocalypse) →Psi Stat Progression by Race
- 17:42, 24 May 2011 diff hist +29 Reaction fire triggers
- 14:23, 22 May 2011 diff hist +708 Buying/Selling/Transferring (TFTD) Economic Trivia
- 18:51, 16 May 2011 diff hist +104 Sectopod sectopods use lasers
- 10:53, 14 May 2011 diff hist +123 Talk:Known Bugs →Bugs vs Exploits
- 01:19, 14 May 2011 diff hist +925 Talk:Known Bugs Correction, bombbloke
- 02:38, 13 May 2011 diff hist -61 m Base Defence →Bugs
- 02:31, 13 May 2011 diff hist -6 Base Defence →Battle Tips
- 02:22, 13 May 2011 diff hist +240 Talk:Known Bugs →Bugs vs Exploits
- 22:18, 12 May 2011 diff hist +2,336 Talk:Known Bugs →Bugs vs Exploits
- 21:17, 11 May 2011 diff hist +189 Talk:Game Editors
- 20:51, 11 May 2011 diff hist +201 Talk:Game Editors
- 11:43, 11 May 2011 diff hist +551 Talk:Known Bugs →Bugs vs Exploits
- 02:25, 11 May 2011 diff hist +165 m Talk:Game Editors
- 02:14, 11 May 2011 diff hist +39 m Talk:Game Editors
- 02:08, 11 May 2011 diff hist +70 m Talk:Game Editors
- 01:59, 11 May 2011 diff hist -2 m Talk:Game Editors
- 01:58, 11 May 2011 diff hist -1 m Talk:Game Editors
- 01:56, 11 May 2011 diff hist +128 Talk:Game Editors
- 01:27, 11 May 2011 diff hist +256 Talk:Game Editors
- 22:55, 10 May 2011 diff hist +596 N Talk:Game Editors Created page with "Hi, there are so many mods out there, I have been wondering which to install and in what order, to get my game modified? I actually have 3 problems: 1. The scroll speed is far t..."
- 20:31, 10 May 2011 diff hist +249 Talk:Known Bugs →Bugs vs Exploits
- 19:19, 8 May 2011 diff hist +36 Talk:Submersible Weapons Systems →Are SWS worth it in TFTD?
- 19:18, 8 May 2011 diff hist +499 Talk:Submersible Weapons Systems →Are SWS worth it in TFTD?
- 19:06, 8 May 2011 diff hist +778 Alien Colony Attack Mission
- 20:48, 7 May 2011 diff hist +113 Zrbite →Obtaining Zrbite
- 20:46, 7 May 2011 diff hist +10 m Ion-Beam Accelerators →General Information
- 20:33, 7 May 2011 diff hist +91 m Ion-Beam Accelerators →General Information
- 20:31, 7 May 2011 diff hist +139 N File talk:DreadnoughtL3.gif AHA! The elusive Magnetic Navigations in the Dreadnought!
- 20:23, 7 May 2011 diff hist +281 Ion-Beam Accelerators Zrbite and explosions
- 09:42, 7 May 2011 diff hist +46 Cruiser →General Information
- 09:41, 7 May 2011 diff hist +120 Cruiser Zrbite location
- 06:48, 7 May 2011 diff hist +214 Talk:Ion-Beam Accelerators
- 03:05, 7 May 2011 diff hist +907 Talk:Submersible Weapons Systems →Are SWS worth it in TFTD?
- 01:10, 7 May 2011 diff hist +9 Talk:Submersible Weapons Systems →Are SWS worth it in TFTD?
- 01:09, 7 May 2011 diff hist +1,327 Talk:Submersible Weapons Systems
- 00:48, 7 May 2011 diff hist +110 Talk:Heavy Weapons Platforms →Cannot advance a tank by a single tile?
- 00:47, 7 May 2011 diff hist +1,822 Talk:Submersible Weapons Systems SWS Wothwhile?
- 17:22, 5 May 2011 diff hist +51 m Talk:Dreadnought forgot to sign current
- 17:21, 5 May 2011 diff hist +379 m Battleship (TFTD) →Additional Information
- 17:21, 5 May 2011 diff hist +183 m Talk:Dreadnought
- 22:48, 4 May 2011 diff hist +221 N Talk:Geoscape (TFTD) Created page with "Strangely enough, my version of the game puts the area between the Indian Ocean and the South China Sea as part of the North Atlantic. A bug? Or bad geography on my part? ~~~~" current
- 23:49, 3 May 2011 diff hist +349 Talk:Dreadnought
- 21:28, 3 May 2011 diff hist +52 Battleship (TFTD) →Additional Information
- 21:17, 3 May 2011 diff hist +93 N Talk:Dreadnought Created page with "The Dreadnought has ZERO magnetic Navigation units? Really? How's it get from place to place?"
- 20:56, 3 May 2011 diff hist +1,103 Talk:Heavy Weapons Platforms HWPs rely on AI, not remote operators?
- 20:41, 3 May 2011 diff hist +49 Heavy Weapons Platforms a point.
- 20:30, 3 May 2011 diff hist +1,321 Known Bugs (TFTD)
- 17:27, 3 May 2011 diff hist +303 Alien movement patterns →Floaters and the Koan of Stairs
- 15:18, 2 May 2011 diff hist +119 Common Mistakes →Lemmings Syndrome
- 06:51, 30 April 2011 diff hist +84 New Submersible Technologies
- 21:56, 27 April 2011 diff hist +588 Talk:Small Scout
- 18:34, 27 April 2011 diff hist +54 Talk:Known Bugs (TFTD) →Multi-part map ammo loss
- 18:34, 27 April 2011 diff hist +222 Talk:Known Bugs (TFTD) →Multi-part map ammo loss
- 18:33, 27 April 2011 diff hist -76 Two Part Missions Not true. Shoving your troops into the exit zone of Cydonia Pyramid stage and aborting let's you go to Cydonia 2.
- 18:27, 27 April 2011 diff hist +24 Two Part Missions
- 20:37, 26 April 2011 diff hist +591 Heavy Cannon vs Gas Cannon
- 20:25, 26 April 2011 diff hist +88 Gas Cannon →Notes
- 18:48, 26 April 2011 diff hist +97 Known Bugs (TFTD) →Questionable logic
- 22:31, 25 April 2011 diff hist +289 Barracuda →Trivia
- 22:25, 25 April 2011 diff hist +264 Barracuda
- 22:02, 25 April 2011 diff hist -3,876 Elerium-115 While interesting, the maths is all totally incorrect. Once it has been rectified on the "talk" page, we might consider moving it back here.
- 21:59, 25 April 2011 diff hist +221 Talk:Elerium-115 →How much Elerium is “1 Elerium“?
- 11:41, 9 July 2009 diff hist +307 Talk:Alien Stats →Intelligence and the Turn 20 Free Look Phenomenon
- 11:37, 9 July 2009 diff hist +422 Alien Inventory Use →Alien AI Abilities To Be Determined
- 13:36, 4 July 2009 diff hist +271 Talk:Psi-Amp
- 13:33, 4 July 2009 diff hist +453 Laser Cannon Added some stuff and... and ... Paragraphing!!! It's exists for a reason, people!
- 13:25, 4 July 2009 diff hist 0 Talk:Laser Cannon →Laser Cannon Usage
- 13:25, 4 July 2009 diff hist +242 Talk:Laser Cannon →Laser Cannon Usage
- 07:11, 22 June 2009 diff hist +120 Alien Entertainment →Additional Information
- 07:02, 22 June 2009 diff hist +238 Alien Entertainment →Additional Information
- 06:57, 22 June 2009 diff hist +238 Talk:Submersible Weapons Systems →X-COM Turn reaction fire immunity
- 06:46, 22 June 2009 diff hist +4,154 m X-COM: A Military Analysis
- 06:43, 22 June 2009 diff hist +167 Talk:Alien Weapon Loadouts →Reason for Abductor error?
- 06:24, 22 June 2009 diff hist +76 Alien Colony Attack Mission →Part Two (Beneath the Sea Bed)
- 18:52, 20 May 2009 diff hist +224 N Talk:Firepower Tables New page: Could you explain further what Instataneous rate and sustained rate mean? Give the formula or something? Some of those figures look wrong, specifically the Rocket Launcher. ~~~~
- 18:51, 20 May 2009 diff hist +488 User talk:Spike →Rocket Launcher Firepower Incorrect
- 18:00, 15 May 2009 diff hist +185 User talk:Spike →Rocket Launcher Firepower Incorrect
- 16:42, 15 May 2009 diff hist +31 Laser Rifle vs Heavy Plasma
- 16:36, 15 May 2009 diff hist +1,234 Heavy Laser vs Heavy Cannon
- 01:05, 12 May 2009 diff hist +10 Heavy Cannon vs Auto Cannon
- 00:59, 12 May 2009 diff hist +843 Heavy Cannon vs Auto Cannon
- 00:14, 5 May 2009 diff hist +229 Alien Containment →Functionality
- 00:09, 5 May 2009 diff hist -118 Alien Containment No they can't be caught alive. Try it and see. They won't be researchable. And mind control doesn't let you capture stuff.
- 10:16, 2 May 2009 diff hist +294 Tricks, Tips and Hints →Base Locations
- 10:06, 2 May 2009 diff hist +316 m Tricks, Tips and Hints →Geoscape Strategy
- 09:57, 2 May 2009 diff hist +531 Talk:WORLD.DAT →AI Helpful Cheating
- 18:33, 30 April 2009 diff hist +93 m Skipping Gauss Weapons the more accurate, less diplomatic answer
- 16:44, 30 April 2009 diff hist +390 Best Starting Weapons (TFTD) →[[Magna-Pack Explosive]]
- 09:42, 28 April 2009 diff hist +193 Experience Training →Training methods not involving psionics
- 12:35, 23 April 2009 diff hist +121 Alien Life Forms (TFTD) →Terror Units
- 12:29, 23 April 2009 diff hist +318 Overviews of Aliens →Low Threat: Sectoid
- 09:23, 22 April 2009 diff hist +125 Blaster Launcher
- 09:21, 22 April 2009 diff hist +107 User talk:Jasonred →Time-Efficient Corridor Build
- 07:03, 21 April 2009 diff hist +282 User talk:Jasonred →Time-Efficient Corridor Build
- 18:06, 20 April 2009 diff hist +62 m Base Layout Strategy →Time-Efficient Corridor Build
- 03:40, 18 April 2009 diff hist +156 Talk:Best Starting Weapons (TFTD)
- 03:39, 18 April 2009 diff hist +539 Best Starting Weapons (TFTD)
- 18:07, 17 April 2009 diff hist +312 Best Starting Weapons (TFTD) →[[Torpedo Launcher]]
- 18:04, 17 April 2009 diff hist +223 Talk:Best Starting Weapons (TFTD) small and large rockets only have a 25 point difference?
- 06:20, 17 April 2009 diff hist +767 Known Bugs →Battlescape Bugs
- 03:40, 17 April 2009 diff hist +334 User talk:Bomb Bloke Horizontal error vs vertical error.
- 03:28, 17 April 2009 diff hist -7 Best Starting Weapons (TFTD)
- 13:24, 16 April 2009 diff hist +1,475 Talk:Best Starting Weapons (TFTD) →Gauss Weapons vs their Contemporaries
- 05:37, 16 April 2009 diff hist +486 Best Starting Weapons (TFTD) →The Weapons
- 05:26, 16 April 2009 diff hist +572 Best Starting Weapons (TFTD) Might as well cover everything...
- 05:04, 16 April 2009 diff hist +154 Best Starting Weapons (TFTD) →[[Jet Harpoon]]
- 04:55, 16 April 2009 diff hist +201 Best Starting Weapons (TFTD) →[[Dart Gun]]
- 04:45, 16 April 2009 diff hist +49 Gill Man
- 04:43, 16 April 2009 diff hist -2 m Best Starting Weapons (TFTD) LOL. Better put this into better perspective. Dart Guns... STINK. The pistol was pretty darn good in Xcom, but this is the worst weapon in both games.
- 04:36, 16 April 2009 diff hist +400 Psionics Updates and edits
- 04:20, 16 April 2009 diff hist +283 Talk:Psionics moved
- 04:19, 16 April 2009 diff hist -282 Psionics Better put in talk...
- 04:19, 16 April 2009 diff hist +282 Psionics Alien permanent mind control?
- 10:48, 15 April 2009 diff hist +93 m Rocket Launcher →Tips
- 10:39, 15 April 2009 diff hist +21 Rocket Launcher →Limitations of Incendiary damage
- 10:25, 15 April 2009 diff hist +243 Talk:Laser Rifle
- 10:21, 15 April 2009 diff hist -9 Laser Rifle →Usage Notes
- 10:20, 15 April 2009 diff hist +2 Laser Rifle →Usage Notes
- 10:19, 15 April 2009 diff hist +74 Talk:Laser Rifle
- 10:13, 15 April 2009 diff hist +382 m Heavy Plasma ... Maybe this could go into trivia? ...
- 09:59, 15 April 2009 diff hist +229 Talk:Laser Rifle
- 09:58, 15 April 2009 diff hist +915 Talk:Laser Rifle
- 09:53, 15 April 2009 diff hist +581 Laser Rifle WRONG, NKF.... the 3 autoshots occurs twice as often as the 2 autoshots.
- 22:17, 14 April 2009 diff hist +1 m Laser Rifle
- 22:15, 14 April 2009 diff hist +366 m Laser Rifle Correction. Laser rifle can shoot 3 autoshots. Due to
- 21:50, 14 April 2009 diff hist +992 Talk:Buying/Selling/Transferring (TFTD) →Real Economics (moved from main page)
- 12:07, 14 April 2009 diff hist +292 Battleship →Geoscape Engagement: Summary
- 11:09, 14 April 2009 diff hist +331 Buying/Selling/Transferring (TFTD) →Analysis
- 04:29, 14 April 2009 diff hist +12 m Base Defence →Alien Deployment
- 04:12, 14 April 2009 diff hist +362 Base Defence →Bugs
- 04:00, 14 April 2009 diff hist +82 Managing the Item Limit →Working with the 80 Item Limit in 7623 easy steps
- 16:52, 13 April 2009 diff hist +55 Refueling
- 15:20, 13 April 2009 diff hist +654 Alien Weapon Loadouts The loadouts get affected by alien rank-race restrictions.
- 15:10, 13 April 2009 diff hist +1,000 Talk:Alien Weapon Loadouts
- 15:00, 13 April 2009 diff hist +3 Muton →Notes
- 09:42, 13 April 2009 diff hist +164 Talk:Alien Weapon Loadouts
- 03:44, 10 April 2009 diff hist +247 User talk:Jasonred →Personal pronouns, and stuff
- 12:24, 8 April 2009 diff hist +270 High Explosive →Usage Notes
- 12:21, 8 April 2009 diff hist +296 Talk:Weapons current
- 02:44, 8 April 2009 diff hist +347 Alien Missions →Alien Retaliation
- 02:41, 8 April 2009 diff hist +475 Alien Missions Confirmation on Alien Infiltration. ... We got to clean up and sort all these articles someday... too much repeated stuff floating around.
- 00:50, 8 April 2009 diff hist +1,323 Talk:HE vs single target weapons current
- 00:45, 8 April 2009 diff hist +54 Experience →Putting It All Together
- 00:24, 8 April 2009 diff hist +151 Unconscious →Notes
- 00:18, 8 April 2009 diff hist +51 Unconscious →Notes
- 00:14, 8 April 2009 diff hist +1,120 UFO Ground Assault →Medium Scout
- 00:02, 8 April 2009 diff hist +497 Experience Training →Training methods not involving psionics
- 23:54, 7 April 2009 diff hist +1,714 Talk:HE vs single target weapons
- 22:32, 7 April 2009 diff hist +103 Aimed, Snap, or Auto?
- 17:41, 7 April 2009 diff hist +2,472 N HE vs single target weapons New page: HE vs AP/Laser/Plasma (EU) or HE vs AP/Gauss/Sonic (TFTD) I've seen the signs. This discussion looks like it is long overdue. So... Explosives... or direct fire? ... Or, more likely, a m...
- 17:23, 7 April 2009 diff hist +2 Weapon Analysis →Weapon Debates
- 17:22, 7 April 2009 diff hist +4 Weapon Analysis →Weapon Debates
- 17:15, 7 April 2009 diff hist +27 Weapon Analysis →Weapon Debates
- 11:11, 7 April 2009 diff hist +2,494 N Recommended Weapon Research Order New page: ==Xcom EU== Start off with Laser Weapons, up to Laser Rifle. No questions here, since Laser Rifle is so ridiculously powerful, it renders all AP weapons obsolete. It is better than the Pl...
- 11:09, 7 April 2009 diff hist +1,277 Talk:Barracuda
- 10:45, 7 April 2009 diff hist +494 Zrbite
- 10:27, 7 April 2009 diff hist +222 Alien Submarines →Weapons vs. USOs
- 09:35, 7 April 2009 diff hist +39 Weapon Analysis →Weapon Debates
- 09:34, 7 April 2009 diff hist +336 Best Starting Weapons (TFTD) →Summary
- 09:27, 7 April 2009 diff hist -115 Best Starting Weapons (TFTD) Undo revision 21038 by Jasonred (Talk)
- 09:26, 7 April 2009 diff hist +115 Best Starting Weapons (TFTD) →The Weapons
- 09:22, 7 April 2009 diff hist +146 Best Starting Weapons (TFTD)
- 09:11, 7 April 2009 diff hist +381 Best Starting Weapons (TFTD)
- 09:03, 7 April 2009 diff hist +616 N Sonic Cannon vs Displacer/Sonic New page: Sonic Cannon: Veteran soldiers will have higher accuracy (When soldier accuracy is 64 or higher), and fit through narrow spaces. Displacer/ Sonic : Can fire 3 times and still have 10 TU...
- 09:01, 7 April 2009 diff hist +36 N Talk:Tentaculat New page: How much damage do their attacks do?
- 08:53, 7 April 2009 diff hist +37 Weapon Analysis →Weapon Debates
- 08:50, 7 April 2009 diff hist +552 Displacer /Sonic
- 08:49, 7 April 2009 diff hist +99 Magnetic Ion Armour →Statistics
- 08:32, 7 April 2009 diff hist +186 Torpedo Launcher →Notes
- 08:29, 7 April 2009 diff hist +320 Torpedo Launcher →Notes
- 08:23, 7 April 2009 diff hist +394 Coelacanth/Aqua Jet →Notes
- 08:15, 7 April 2009 diff hist +216 Talk:Terror Mission (TFTD) current
- 07:48, 7 April 2009 diff hist +163 Displacer /Sonic
- 07:31, 7 April 2009 diff hist +38 Displacer /Sonic →Notes
- 07:31, 7 April 2009 diff hist +287 Talk:Terror Mission (TFTD)
- 05:31, 7 April 2009 diff hist -71 Best Starting Weapons (EU) Heavy weight does not increase strength... sigh
- 05:30, 7 April 2009 diff hist +1,018 Best Starting Weapons (EU)
- 20:07, 6 April 2009 diff hist +804 Chryssalid →Zombification
- 19:57, 6 April 2009 diff hist +1,148 Chryssalid →Zombification
- 19:20, 6 April 2009 diff hist +267 Morale →Events which Affect Morale
- 19:18, 6 April 2009 diff hist +362 Talk:Best Starting Weapons (TFTD) →Gas Cannon with HE used to down Lobstermen
- 10:27, 6 April 2009 diff hist +50 Morale →Events which Affect Morale
- 10:21, 6 April 2009 diff hist +583 Talk:TFTD Research Sequences
- 08:21, 6 April 2009 diff hist +290 Talk:Dart Gun
- 08:11, 6 April 2009 diff hist +318 N Talk:TFTD Research Sequences New page: MC sequence ?? ?? Live Deep One or Calcinite 40 420 MC Lab 16 600 M.C. Reader 3 500 M.C. Disruptor Live Deep One or Calcinite??? Are you sure??? ... damnit, I haven't installed TFTD on...
- 08:08, 6 April 2009 diff hist +822 Talk:Best Starting Weapons (TFTD)
- 07:58, 6 April 2009 diff hist +46 m Talk:Best Starting Weapons (TFTD)
- 07:58, 6 April 2009 diff hist -1,318 Talk:Best Starting Weapons (TFTD)
- 07:55, 6 April 2009 diff hist +602 Auto-Cannon
- 01:02, 6 April 2009 diff hist +79 Lobster Man →Live Specimen
- 00:58, 6 April 2009 diff hist +1 m Hydro-Jet Cannon →General Information
- 00:57, 6 April 2009 diff hist +45 Hydro-Jet Cannon →General Information
- 00:55, 6 April 2009 diff hist +582 Talk:Best Starting Weapons (TFTD)
- 00:45, 6 April 2009 diff hist +319 Talk:Best Starting Weapons (TFTD) →Hydrojet Cannon vs Gas Cannon
- 00:38, 6 April 2009 diff hist +13 Hydro-Jet Cannon →Comparison to UFO: EUs Auto-Cannon
- 20:42, 5 April 2009 diff hist +142 Talk:Dart Gun Dart Gun is a piece of CRAP
- 20:36, 5 April 2009 diff hist +213 N User talk:Glimmrang New page: Defence is useless dude. I bet you don't have Bombardment Shield, which means building enough defences is quite impractical. I wish base defences were more like Xcom Apocalypse... then ag...
- 15:17, 5 April 2009 diff hist +291 Auto-Cannon
- 15:12, 5 April 2009 diff hist +240 Rocket Launcher
- 15:02, 5 April 2009 diff hist +87 m UFO Ground Assault →Medium Scout
- 15:00, 5 April 2009 diff hist +539 UFO Ground Assault New improved method!!! This works really really well, and it is NOT CHEATING.
- 14:44, 5 April 2009 diff hist -18 Bravery →Bravery and Psi Attacks
- 14:42, 5 April 2009 diff hist +481 Best Starting Weapons (EU)
- 14:33, 5 April 2009 diff hist +123 User talk:Jasonred →Unconscious kills
- 14:29, 5 April 2009 diff hist +2,289 Skipping Gauss Weapons
- 14:24, 5 April 2009 diff hist +677 Best Starting Weapons (TFTD)
- 14:04, 5 April 2009 diff hist +23 Lobster Man does grenading unconscious units give kills to rookies?
- 02:55, 5 April 2009 diff hist +219 Talk:DIPLOM.DAT current
- 02:41, 5 April 2009 diff hist +302 T'leth
- 02:36, 5 April 2009 diff hist +246 Artefact Site
- 02:31, 5 April 2009 diff hist +2,017 Talk:Best Starting Weapons (TFTD)
- 02:29, 5 April 2009 diff hist +534 Mission Types (TFTD) →Mission Variants
- 13:58, 4 April 2009 diff hist +2,503 Talk:Best Starting Weapons (TFTD) Gauss Sucks... don't even research it. Yes or no?
- 06:15, 4 April 2009 diff hist -497 Alien Weapon Loadouts
- 06:05, 4 April 2009 diff hist +1,127 Talk:Best Starting Weapons (TFTD)
- 00:52, 4 April 2009 diff hist +615 UFO Ground Assault →Medium Scout
- 00:49, 4 April 2009 diff hist +1,522 Mutton
- 00:14, 4 April 2009 diff hist +210 Talk:Silacoid →Their true purpose
- 00:12, 4 April 2009 diff hist +27 Terror Units →When Do Terror Units Show Up?
- 13:53, 3 April 2009 diff hist +318 Geoscape (EU) →World Regions
- 13:47, 3 April 2009 diff hist +660 Geoscape (EU) World Regions
- 13:34, 3 April 2009 diff hist -49 Country Funding (EU) →Monthly Funding Change
- 13:21, 3 April 2009 diff hist +241 Base Defence →Battleships
- 12:31, 3 April 2009 diff hist +153 Talk:Silacoid →Their true purpose
- 12:28, 3 April 2009 diff hist +106 Talk:Alien Weapon Loadouts
- 12:27, 3 April 2009 diff hist -20 Alien Weapon Loadouts
- 18:29, 1 April 2009 diff hist +633 Talk:Craft Armaments →Weapon Damage Ranges
- 09:03, 1 April 2009 diff hist +885 Battleship →Alien Retaliation
- 08:43, 1 April 2009 diff hist -688 m Battleship
- 22:41, 31 March 2009 diff hist +115 m Bravery →Bravery Training
- 22:13, 31 March 2009 diff hist +1,665 Bravery Advanced Bravery Glitchi... I mean, TRAINING.
- 22:03, 31 March 2009 diff hist +694 Experience Training ALRIGHT. I have confirmed a working bravery training technique. It abuses a glitch though, well, maybe it makes sense for a Chryssalid to be zombified... It doesn't? Oh dear...
- 21:55, 31 March 2009 diff hist +26 Weapons →Stun
- 21:55, 31 March 2009 diff hist +48 Weapons →Stun
- 21:54, 31 March 2009 diff hist -41 Overviews of Aliens →Zombie
- 21:50, 31 March 2009 diff hist +3 m Zombie →Notes
- 21:49, 31 March 2009 diff hist +50 Zombie →Notes
- 21:47, 31 March 2009 diff hist +116 Zombie Correction!
- 21:45, 31 March 2009 diff hist -16 Small Launcher →Large Units vs. Stun Bombs
- 21:26, 31 March 2009 diff hist +87 Stun Bomb
- 21:21, 31 March 2009 diff hist +1,330 N Alien Weapon Loadouts Need some help here guys.... I think this would be quite useful info during combat, actually.
- 21:08, 31 March 2009 diff hist +37 Weapons →Alien Weapons
- 21:06, 31 March 2009 diff hist +264 Blaster Launcher
- 21:00, 31 March 2009 diff hist +1,025 Sweeping the Battlescape →The Beginning of the End
- 20:49, 31 March 2009 diff hist +154 Sweeping the Battlescape →Eliminate Traps
- 20:45, 31 March 2009 diff hist +280 Unconscious →Notes
- 20:34, 31 March 2009 diff hist +140 User talk:JellyfishGreen →[[Blaster Launcher]] tactics: a brief guide.
- 20:31, 31 March 2009 diff hist +49 User talk:JellyfishGreen →Stage 6: Rise of the Supermen
- 20:26, 31 March 2009 diff hist +111 Known Bugs Just tested... OUCH!!! Tank went down to autoshot incendiaries really fast!
- 20:16, 31 March 2009 diff hist +130 User talk:JellyfishGreen →Fast-Tracking Psionics
- 20:14, 31 March 2009 diff hist -5 Psionics →Must... Fight... Harder... DIE!
- 20:11, 31 March 2009 diff hist +33 Alien Base ... I know the Engineers carry them... Mutons refusing to build a base in my current game so I can't confirm Navigators.
- 20:06, 31 March 2009 diff hist +598 Talk:Realistic Equivalents →Pistol and Rifle
- 19:56, 31 March 2009 diff hist +1,107 Talk:Known Bugs →Great Circle Route
- 11:56, 31 March 2009 diff hist +87 Talk:Known Bugs →Great Circle Route
- 11:56, 31 March 2009 diff hist +92 Unconscious →Unconscious Soldiers
- 10:46, 31 March 2009 diff hist +810 Base Defence →Battle Tips
- 10:07, 31 March 2009 diff hist +905 Battleship →General Conclusion
- 09:46, 31 March 2009 diff hist +92 UFOs →Quick Comparision Table
- 09:35, 31 March 2009 diff hist +41 Battleship →Armour
- 09:19, 31 March 2009 diff hist +560 Battleship →Weapons
- 06:15, 31 March 2009 diff hist +32 Battleship →Alien Retaliation
- 06:12, 31 March 2009 diff hist +306 Battleship →Alien Infiltration
- 15:25, 29 March 2009 diff hist +10 Blaster Launcher →Safe Practise
- 15:24, 29 March 2009 diff hist +303 Heavy Weapons Platforms →Disadvantages
- 15:15, 29 March 2009 diff hist +387 Heavy Weapons Platforms →Disadvantages
- 15:11, 29 March 2009 diff hist +271 Heavy Weapons Platforms →Advantages
- 15:05, 29 March 2009 diff hist -28 Heavy Weapons Platforms →Disadvantages
- 15:03, 29 March 2009 diff hist +614 Heavy Weapons Platforms →Advantages
- 14:51, 29 March 2009 diff hist +207 Alien Base →Notes
- 14:44, 29 March 2009 diff hist +203 Alien Base →Goal
- 13:48, 29 March 2009 diff hist +64 Alien Missions →Alien Infiltration
- 13:45, 28 March 2009 diff hist +321 Talk:Berserk
- 22:39, 27 March 2009 diff hist +122 UFO Recovery Values →Alien Base Assaults
- 22:38, 27 March 2009 diff hist +683 Harvester →Battle Notes
- 21:39, 26 March 2009 diff hist +268 m Bravery
- 21:21, 26 March 2009 diff hist +853 Bravery →Bravery Training
- 10:15, 26 March 2009 diff hist +171 Cydonia →Description
- 10:12, 26 March 2009 diff hist +3 Cydonia armor, not Health... there's a difference
- 09:57, 26 March 2009 diff hist +47 m Armour →Armour Types
- 08:18, 26 March 2009 diff hist -1 Known Bugs →Cash Rollover Bug
- 08:17, 26 March 2009 diff hist -30 Known Bugs →Cash Rollover Bug
- 02:13, 26 March 2009 diff hist +371 Battleship →Alien Retaliation
- 22:23, 25 March 2009 diff hist +122 Known Bugs →Other Bugs
- 22:22, 25 March 2009 diff hist +215 Known Bugs added cash rollover bug
- 22:20, 25 March 2009 diff hist +191 Talk:Game File Exploits Cash rollover bug question
- 12:40, 25 March 2009 diff hist 0 Field Manual: Psionics →Deployment
- 10:15, 25 March 2009 diff hist +458 Rank
- 09:37, 25 March 2009 diff hist +223 Rank
- 21:45, 24 March 2009 diff hist +109 m Aircraft Firepower Table Er... should the table be editted for the proper figures? Should there be another column, or is this footnote enough?
- 21:24, 24 March 2009 diff hist -2,841 Talk:UFOs →Weapons Vs. UFOs
- 21:23, 24 March 2009 diff hist -718 Talk:UFOs →Weapons Vs. UFOs
- 21:21, 24 March 2009 diff hist +2,841 Talk:UFOs Undo revision 20761 by Jasonred (Talk)
- 21:21, 24 March 2009 diff hist -2,841 Talk:UFOs →Weapons Vs. UFOs
- 21:19, 24 March 2009 diff hist 0 m UFOs spelling! sigh...
- 21:18, 24 March 2009 diff hist +196 m Scoring
- 13:34, 24 March 2009 diff hist +628 Talk:Berserk Initial Results.
- 12:36, 24 March 2009 diff hist +24 Rank GODAMNIT. Someone just got promoted to Squaddie... then to Captain... for doing nothing but get panicked by Sectoid Commander for 2 entire missions!!!
- 12:32, 24 March 2009 diff hist +70 Recovery time →Speeding Recovery
- 12:30, 24 March 2009 diff hist +88 Mind Control →Mind controlling 4-square units - a bug
- 12:21, 24 March 2009 diff hist +324 N Talk:Berserk New page: Should we just merge this with the morale page? It's really short... Also... do berserk units fire completely randomly, or do they actually bother aiming at units? Maybe i should tes...
- 22:52, 23 March 2009 diff hist +194 Base Defence Possible explanation.
- 20:52, 23 March 2009 diff hist +674 m Talk:Sectopod →Incendiary Weapon Rankings
- 20:40, 23 March 2009 diff hist +460 Sectopod Corrections? + pointing out just how much difference rear attacks on sectopods make.
- 20:36, 23 March 2009 diff hist +4 Talk:Sectopod →Incendiary Weapon Rankings
- 20:28, 23 March 2009 diff hist +814 Talk:Sectopod Sectopods from behind.
- 19:22, 23 March 2009 diff hist +359 Talk:Known Bugs →Bugs vs Limits
- 19:17, 23 March 2009 diff hist +98 Known Bugs Ah... didn't realise ALL of them did this...
- 15:49, 23 March 2009 diff hist +432 Psionics →Psionic Formulas
- 11:56, 23 March 2009 diff hist +336 Talk:Aimed, Snap, or Auto? current
- 10:57, 23 March 2009 diff hist +1,785 Talk:Avenger →Damage repair rate exactly equal?
- 10:31, 23 March 2009 diff hist +274 Known Bugs →Battlescape Bugs
- 09:54, 23 March 2009 diff hist +239 m Psionics →Psionic Formulas
- 09:49, 23 March 2009 diff hist +943 Psionic Equations →X-COM Vs. Aliens
- 09:47, 23 March 2009 diff hist -940 m Psionics →Summary of Alien Psionic Resistance
- 09:43, 23 March 2009 diff hist +1,013 Psionics →Summary of Alien Psionic Resistance
- 08:26, 23 March 2009 diff hist +738 Psionics →Decoys.
- 08:14, 23 March 2009 diff hist +270 Psionics Fire those psi-puppets.
- 21:44, 22 March 2009 diff hist +956 Talk:Avenger High Health is always better than low health.
- 16:09, 22 March 2009 diff hist +294 Laser Pistol Gifts
- 11:39, 22 March 2009 diff hist +126 Research →The Minimum Three
- 11:35, 22 March 2009 diff hist +629 Talk:Avenger Avenger vs other aircraft
- 11:28, 22 March 2009 diff hist +1,017 N Aimed, Snap, or Auto? New page: Xcom greatly favours "spray and pray" tactics... Auto shot is more likely to hit the target, per TU, than any other firing mode. In fact, even discounting TU, 10 auto-shots will on average...
- 11:14, 22 March 2009 diff hist +27 Weapon Analysis →Other Discussions
- 11:12, 22 March 2009 diff hist +308 User:Spike →Near Miss Modelling
- 14:32, 21 March 2009 diff hist +212 Elerium-115
- 13:20, 21 March 2009 diff hist +137 UFO Ground Assault →Breaching UFOs
- 13:09, 21 March 2009 diff hist +980 Reactions Training Psi-weakling sacrifice.
- 12:06, 21 March 2009 diff hist +428 Exploiting Collision Detection →See Through A Ceiling
- 11:57, 21 March 2009 diff hist +40 Research →How To Capture Live Aliens
- 11:50, 21 March 2009 diff hist +625 Elerium-115 →How much Elerium is “1 Elerium“?
- 11:33, 21 March 2009 diff hist +453 Research →The Minimum Three
- 11:20, 21 March 2009 diff hist +256 Scoring →Losing The Game
- 09:40, 21 March 2009 diff hist +341 Talk:Main Page 500 Internal error --> workaround?
- 09:15, 21 March 2009 diff hist +820 Avenger →How to use it
- 08:50, 21 March 2009 diff hist +307 User talk:Arrow Quivershaft →Avengers vs. Battleships
- 23:16, 20 March 2009 diff hist +744 Avenger The whole "avengers spend a long time being repaired" argument is flawed... VERY flawed.
- 23:04, 20 March 2009 diff hist +513 Avenger →How to use it
- 22:41, 20 March 2009 diff hist +1,862 Talk:Avenger Test results.
- 22:20, 20 March 2009 diff hist +664 Avenger CONFIRMATION!!! I told you guys I would do it!!! This changes things a lot!!!
- 16:58, 20 March 2009 diff hist +124 Heavy Weapons Platforms power difference isn't that bad...
- 16:21, 20 March 2009 diff hist +249 Battleship →Mission Spoils
- 09:54, 19 March 2009 diff hist 0 m UFOs →Weapons vs. UFOs
- 09:53, 19 March 2009 diff hist +673 UFOs Summary.
- 09:42, 19 March 2009 diff hist +203 Craft Armaments Summary
- 09:36, 19 March 2009 diff hist +25 Blaster Launcher →Usage
- 09:34, 19 March 2009 diff hist +71 m Aircraft Firepower Table
- 09:21, 19 March 2009 diff hist +136 Aircraft Firepower Table AHA!!!!
- 09:16, 19 March 2009 diff hist +198 Elerium-115 →Uses
- 09:09, 19 March 2009 diff hist -613 Fusion Ball Launcher Makes no difference whether they go in simultaneously or one by one. Laser cannons are useless in combat but are good for manufacturing. And this is a horrible battleship strategy...
- 08:51, 19 March 2009 diff hist +4,038 Talk:UFOs →Weapons Vs. UFOs
- 07:40, 19 March 2009 diff hist +332 Talk:Avenger →Multiple Avengers
- 07:30, 19 March 2009 diff hist +4,196 Talk:Laser Pistol Gifts Various happy fun scenarios. Whistle while you work! current
- 06:34, 19 March 2009 diff hist +287 Talk:Battlescape Map Generation →Units VS PSUs
- 06:14, 19 March 2009 diff hist +610 Talk:UFOs Sigh... you were right, bomb bloke.
- 06:14, 19 March 2009 diff hist -607 Talk:Plasma Beam Wrong Page! OOPS!!! current
- 18:12, 18 March 2009 diff hist +936 Laser Pistol Gifts Hahaha!!! The originator of the Laser Pistol Gifts as a new, funky, FIERY improvement... whee!!!
- 17:59, 18 March 2009 diff hist +181 Experience Training Incendiery Rocket Gifts!
- 15:38, 18 March 2009 diff hist +130 Talk:Battlescape Map Generation →Units VS PSUs
- 15:10, 18 March 2009 diff hist +152 Smoke Grenade →Visual Range
- 15:01, 18 March 2009 diff hist +17 m Smoke and Fire Thanks bombloke
- 14:56, 18 March 2009 diff hist +326 Talk:Smoke Grenade →So... how much does 1 square of smoke obscure sight?
- 13:25, 18 March 2009 diff hist +614 Talk:Smoke Grenade Smoke vs vision.
- 13:01, 18 March 2009 diff hist +650 Smoke Grenade →Hazards of Smoke
- 12:48, 18 March 2009 diff hist +1,533 Talk:Avenger Test, and my current theory.
- 12:21, 18 March 2009 diff hist +816 Avenger An alternate way to split up damage.
- 12:07, 18 March 2009 diff hist +426 Fusion Ball Launcher Tired... Editting needed, but too tired to think...
- 11:14, 18 March 2009 diff hist +221 N Talk:Plasma Beam New page: Some of the figures for the Damage Capacity, Crashed and Destroyed table look very very weird!!! Can someone confirm this for me? It's messing up my analysis... wah... ~~~~
- 11:04, 18 March 2009 diff hist +9 m Fusion Ball Launcher
- 11:03, 18 March 2009 diff hist +1,545 Craft →Quick Comparison Table
- 10:29, 18 March 2009 diff hist +34 Firestorm It makes a difference whether they are repaired every hour or at 23:59 every day.
- 10:24, 18 March 2009 diff hist +653 Avenger →How to use it
- 10:03, 18 March 2009 diff hist +88 Craft →Multi-Role Interceptor/Transporters
- 10:01, 18 March 2009 diff hist +522 Talk:Battlescape Map Generation →Units VS PSUs
- 09:52, 18 March 2009 diff hist +453 Talk:Understanding Grenades
- 08:04, 18 March 2009 diff hist +1 m Talk:Understanding Grenades
- 08:04, 18 March 2009 diff hist +54 Talk:Understanding Grenades
- 08:04, 18 March 2009 diff hist +654 Talk:Understanding Grenades
- 07:59, 18 March 2009 diff hist +131 Understanding Grenades →Proximity Mines
- 07:49, 18 March 2009 diff hist +717 Known Bugs Invisible Unit explained.
- 07:36, 18 March 2009 diff hist +510 Talk:Battlescape Map Generation
- 22:22, 17 March 2009 diff hist +270 Talk:Battlescape Map Generation
- 22:20, 17 March 2009 diff hist +1,232 Talk:Battlescape Map Generation
- 22:12, 17 March 2009 diff hist +2,013 Known Bugs →Battlescape Bugs
- 21:36, 17 March 2009 diff hist +760 N Talk:Economics New page: Heh... this just happened to me, actually. I had just recently completed my worldwide radar coverage, so the money was just ROLLING in... I wanted to build Laser Tanks, and my Avenger flee...
- 21:25, 17 March 2009 diff hist +1,444 Economics End of the month trap, when starting up your manufacturing plants.
- 21:11, 17 March 2009 diff hist +271 Base Defence Systems
- 19:54, 17 March 2009 diff hist -403 Talk:Battlescape Map Generation
- 19:50, 17 March 2009 diff hist +42 Explosions →General Rules
- 19:46, 17 March 2009 diff hist +491 Talk:Battlescape Map Generation
- 19:03, 17 March 2009 diff hist +242 Talk:Agent Ranks (Apocalypse) Ooops... simlutaneous edit
- 19:01, 17 March 2009 diff hist +23 Talk:Agent Ranks (Apocalypse)
- 18:26, 17 March 2009 diff hist +73 Terror ship →Ship Layout
- 18:19, 17 March 2009 diff hist +153 Explosions UFO Power Sources vs Superhuman Mutons.
- 18:16, 17 March 2009 diff hist +1,172 Talk:Battlescape Map Generation
- 16:45, 17 March 2009 diff hist +452 Talk:Battlescape Map Generation Let's discuss this... maybe run some tests....
- 16:41, 17 March 2009 diff hist +967 Battlescape Map Generation NO. It's painfully clear that this is not treated as a normal explosion, or we would see Walking Wounded Superhuman Mutons
- 12:42, 17 March 2009 diff hist +142 Talk:Overspawn (Apocalypse)
- 12:40, 17 March 2009 diff hist +76 m Overspawn (Apocalypse)
- 12:33, 17 March 2009 diff hist +1 m Disruptor Gun
- 12:29, 17 March 2009 diff hist -20 m Disruptor Gun
- 12:25, 17 March 2009 diff hist +54 m Talk:Devastator Cannon
- 12:24, 17 March 2009 diff hist +691 N Talk:Devastator Cannon New page: --X-COM:Turcocalypse 15:49, 20 April 2006 (PDT) This weapon is the God of the game.Period.A dozen rookies armed with twin devastators can be unleashed upon a Te...
- 12:21, 17 March 2009 diff hist -491 m Devastator Cannon send to talk
- 11:30, 17 March 2009 diff hist +174 Personal Teleporter
- 11:28, 17 March 2009 diff hist +188 Personal Cloaking Field
- 11:27, 17 March 2009 diff hist +280 Personal Teleporter
- 11:23, 17 March 2009 diff hist +482 Personal Disruptor Shield
- 11:14, 17 March 2009 diff hist +10 Biological Warfare (Apocalypse) →Toxigun
- 11:12, 17 March 2009 diff hist +763 Biological Warfare (Apocalypse) →Comparison with the Devastator Cannon
- 09:12, 17 March 2009 diff hist +942 Agents Armor (Apocalypse)
- 08:49, 17 March 2009 diff hist +749 Battlescape Map Generation →[[Explosions#UFO_Power_Sources|KABOOM!!]]
- 08:00, 17 March 2009 diff hist +524 Agents Armor (Apocalypse) →Typical Use
- 07:57, 17 March 2009 diff hist +303 Agents Armor (Apocalypse) →Soldier Armour
- 07:15, 17 March 2009 diff hist +448 Talk:Agent Ranks (Apocalypse) please test it out then.
- 07:08, 17 March 2009 diff hist +396 Talk:Battleship →Ground assault on a battleship
- 13:37, 16 March 2009 diff hist +712 Time Units Fact: you can take AS LONG as you want during a tactical mission. There is no affect whatsoever on outside time.
- 10:44, 16 March 2009 diff hist +240 Talk:Battleship →Ground assault on a battleship
- 10:41, 16 March 2009 diff hist -1,266 Battleship Cleaned up and corrected errors.
- 10:30, 16 March 2009 diff hist +1,394 m Talk:Battleship Cleanup
- 10:25, 16 March 2009 diff hist +168 Talk:Destroying Terrain
- 05:45, 16 March 2009 diff hist +110 N Talk:Destroying Terrain X-com base stairs question.
- 05:42, 16 March 2009 diff hist +876 Talk:Blaster Launcher Stairs, and the NINJA SECTOID.
- 20:51, 15 March 2009 diff hist +223 Talk:Blaster Launcher
- 19:51, 15 March 2009 diff hist +73 Cyberdisc →Notes
- 19:01, 15 March 2009 diff hist +397 Alien Gas (Apocalypse)
- 18:41, 15 March 2009 diff hist +1,111 N Agent Ranks (Apocalypse) Can anyone link to this from apocalypse?
- 17:56, 15 March 2009 diff hist +130 Suggestions for Equipping Troops (Apocalypse) →Mid-game
- 17:53, 15 March 2009 diff hist +92 Suggestions for Equipping Troops (Apocalypse) →Androids and Hybrids
- 17:44, 15 March 2009 diff hist +155 Lightning Automatic door... I wish the skyranger had this. Just recently, an alien spotted my troops on turn 1, they reaction killed him, and then a blaster bomb came from nowhere and wiped them out.
- 16:56, 15 March 2009 diff hist +12 Manufacturing Profitability →Laser Cannons vs. Fusion Ball Launchers
- 16:55, 15 March 2009 diff hist +469 Manufacturing Profitability Simplified explanation. Makes above explanation redundant.
- 16:25, 15 March 2009 diff hist +7 m Manufacturing Profitability most unprofitable sounds like it makes a miniscule profit...
- 16:16, 15 March 2009 diff hist +662 Craft For better comparison of aircraft costs.
- 16:00, 15 March 2009 diff hist +66 Manufacturing Profitability →Calculating profitability
- 15:47, 15 March 2009 diff hist +289 Skyranger Skyranger is insured too.
- 15:43, 15 March 2009 diff hist +313 Interceptor Interceptors are insured!
- 15:07, 15 March 2009 diff hist +907 User talk:Bomb Bloke Jason's theories and further complication of partial cover.
- 13:55, 15 March 2009 diff hist +289 Base Layout Strategy explanation
- 13:50, 15 March 2009 diff hist +2,008 Base Layout Strategy Some extra base designs.
- 12:39, 15 March 2009 diff hist +66 Night Missions Someone said so, I shall double check once I get psi in my current game.
- 10:49, 15 March 2009 diff hist +347 Medium Scout Pyromania
- 10:23, 15 March 2009 diff hist -381 UFOs Gameplay mechanics...
- 10:12, 15 March 2009 diff hist +156 m Field Manual: Terrain →Artificial Structures: UFO Hulls
- 10:10, 15 March 2009 diff hist +160 Hovertank/Launcher →Notes
- 09:57, 15 March 2009 diff hist +39 m Other Geoscape Exploits →All Terror Missions During Daylight
- 09:25, 15 March 2009 diff hist +212 Talk:Experience Training
- 09:20, 15 March 2009 diff hist +483 Experience Training Added an alternative, possibly better, solution. And a horrificly bad solution too.
- 09:08, 15 March 2009 diff hist +170 Bravery →Bravery Training
- 09:04, 15 March 2009 diff hist -8 m Bravery →Improvement
- 09:03, 15 March 2009 diff hist +47 Experience Training →Bravery training
- 09:01, 15 March 2009 diff hist +12 m Bravery clarification... i got confused...
- 09:12, 14 March 2009 diff hist -216 Cult of Sirius This is a bad strategy... stun grapple raids are to be used on FRIENDLY corps, not hostile ones! Anyhow the loot from gangs is better.
- 06:58, 14 March 2009 diff hist -201 Talk:Stun current
- 06:51, 14 March 2009 diff hist +201 Talk:Stun stun damage from normal shots
- 17:44, 13 March 2009 diff hist +148 Exploiting Mind Control Chryssalid Doctor in the house!
- 11:47, 13 March 2009 diff hist +261 Talk:Incendiary Roasting aliens during base assault...
- 11:43, 13 March 2009 diff hist +294 Exploiting Collision Detection
- 11:22, 13 March 2009 diff hist +612 Talk:Alien Inventory Use →Melee Aliens With Guns
- 09:14, 13 March 2009 diff hist -11 Lobster Man →Tactics
- 09:00, 13 March 2009 diff hist +1,151 Talk:Main Page Let's liven up the articles...
- 08:47, 13 March 2009 diff hist +479 Talk:Heavy Thermic Lance
- 08:43, 13 March 2009 diff hist +138 Talk:Alien Inventory Use →Melee Aliens With Guns
- 08:36, 13 March 2009 diff hist +910 Talk:Reaction fire triggers
- 08:28, 13 March 2009 diff hist 0 Alien Inventory Use →Oddities - Things The AI Can Do, That It Really Shouldn't
- 08:27, 13 March 2009 diff hist +269 Alien Inventory Use →Oddities - Things The AI Can Do, That It Really Shouldn't
- 18:43, 12 March 2009 diff hist +196 Alien Inventory Use How to set the whole place on fire.
- 16:41, 12 March 2009 diff hist +261 Talk:Reaction fire triggers Reaction Fire Trigger - Stun rod?
- 16:39, 12 March 2009 diff hist +499 Reaction fire triggers Found another oddball!
- 16:13, 12 March 2009 diff hist -424 Heavy Thermic Lance Seems this is how it works...
- 16:12, 12 March 2009 diff hist +107 Talk:Heavy Thermic Lance Looks like you don't
- 13:00, 12 March 2009 diff hist +246 Talk:Heavy Thermic Lance Live Gillmen for Heavy Thermic Lance? Are you sure?
- 12:57, 12 March 2009 diff hist +301 Thermic Lance You have to autopsy a Gillman to research the Thermic Lance.
- 04:38, 11 March 2009 diff hist +808 Talk:Heavy Thermic Lance Moved
- 04:38, 11 March 2009 diff hist -808 Heavy Thermic Lance Is this ok? It's just as bad as mine....
- 18:11, 10 March 2009 diff hist +1,036 Thermic Lance →General Information
- 08:20, 10 March 2009 diff hist +172 Talk:Armour
- 06:31, 10 March 2009 diff hist +210 Talk:Sectopod →Incendiary Weapon Rankings
- 06:22, 10 March 2009 diff hist +226 Talk:Cyberdisc →Weapon Rankings Vs. Cyberdiscs
- 20:26, 9 March 2009 diff hist 0 m Talk:Sectopod →Incendiary vs Sectopod
- 20:26, 9 March 2009 diff hist +593 Talk:Sectopod someone indulge my pyromania...
- 17:52, 9 March 2009 diff hist +90 Talk:Armour →Armour - Survival Rates