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  • [[File:Muton 3 (EU2012).png|100px|right|]] ...)|autopsy]] on dead [[Muton (EU2012)|Muton]] corpses allows the [[Foundry (EU2012)#Ammo Conservation|Ammo Conservation]] project at the Foundry.
    814 bytes (110 words) - 18:37, 27 July 2015
  • {{Ref Open | title = Muton Autopsy}}[[Image: Muton 3 (EU2012).png|right|100px|Muton Autopsy]] {{Ref Close | source = XCOM: Enemy Unknown (2012) [[Research (EU2012)|Research]] Archives}}
    4 KB (624 words) - 01:10, 25 January 2014
  • [[Image:Custodiam (EU2012).png|right|100px|Translation: "To Change the Custodians"]] ...ics Lab]] before it is possible to apply any Gene Mods to your [[Soldiers (EU2012)|soldiers]].
    16 KB (2,275 words) - 12:47, 28 August 2022
  • | <div style="position:relative; top: 4px; left: 4px;">[[File:Neural_Damping_(EU2012).png|50px|left]]</div> Brain ...iv style="position:relative; top: 4px; left: 4px;">[[File:Neural Feedback (EU2012).png|50px|left]]</div> Brain
    7 KB (921 words) - 20:05, 25 July 2020
  • | <div style="position:relative; top: 4px; left: 4px;">[[File:Neural_Damping_(EU2012).png|50px|left]]</div> Brain ...iv style="position:relative; top: 4px; left: 4px;">[[File:Neural Feedback (EU2012).png|50px|left]]</div> Brain
    7 KB (978 words) - 21:20, 31 January 2024
  • [[File: Mutare Ad Custodiam blue.png|left|180px|]] * ''Adrenal Neurosympathy'' grants +10 aim, +5 crit, +2 mob, and removes panic from all soldiers with
    10 KB (1,522 words) - 12:24, 12 October 2022
  • ** The '''Sprinter''' ability of the [[Support (EU2012)|support class]]: '''+4 movement''' (or 3 tiles as on its description) ** [[Muton (EU2012)|Muton]]'s Blood Call ability: '''+4 movement'''
    18 KB (1,827 words) - 06:33, 3 April 2017
  • [[File:SUPPORTS (EU2012).png|thumb|480px|Support Squad]][[File: CLASS SUPPORT.png|right|frame|64px|Support]] ...medic or fire support. Highly mobile and useful for setting up [[Flanking (EU2012)|flank]] attacks, or defending flanks. Its drawback being the lack of high
    21 KB (3,447 words) - 20:37, 5 May 2015
  • [[Image:XCOM Enemy Within Poster.png|right|450px|Enemy Within poster]] [[Image:Devil's Toys.png|right|450px|]]
    43 KB (6,244 words) - 00:13, 8 December 2019
  • [[Image:DrVahlen.png|thumb|right|300px|Dr. Vahlen, head scientist from the XCOM project.]] ''Research is the core of [[XCOM (EU2012)|XCOM]], we must learn more about the enemy and how we can defeat them.''
    60 KB (8,297 words) - 15:10, 8 April 2014
  • ...t|thumb|400px|A Squad of different Assault soldiers.]][[File: CLASS ASSAULT.png|right|frame|64px|Assault]] ...2)|Shotgun]], [[Scatter Laser (EU2012)|Scatter Laser]] and [[Alloy Cannon (EU2012)|Alloy Cannon]].<br/>
    26 KB (4,221 words) - 14:22, 3 September 2017
  • ...2) | Police Station]], [[Trainyard (EU2012) | Trainyard]], or [[Boulevard (EU2012) | Boulevard]]. ...onic]] [[Classes_(EU2012)#Heavy | Heavy]] Soldiers, or any kind of [[SHIV (EU2012) | S.H.I.V.]].
    21 KB (2,796 words) - 21:52, 30 November 2019
  • [[File:SNIPERS (EU2012).png|thumb|480px|Sniper Squad]][[File: CLASS SNIPER.png|right|frame|64px|Sniper]] ...ts from a position of safety. They are good at inflicting [[Critical Hits (EU2012)|critical hits]], and can augment the chances further with their special ''
    25 KB (4,070 words) - 15:45, 29 August 2014
  • ...e player, but under any [[Difficulty (EU2012)|difficulty]]. Use of [[Hero (EU2012)|heroes]] will disable achievements for your campaign (even for missions th |[[Image:You_Win_(EU2012).jpg]]
    28 KB (4,121 words) - 19:00, 29 August 2015
  • {{Template:REWRITE NEEDED (EU2012)}} |image=Wiki-facbox_research.png
    41 KB (5,579 words) - 13:27, 13 July 2021