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  • '''Bounding Overwatch''', or '''Leapfrogging''' is a common tactic used by modern armies for adva
    1 KB (226 words) - 02:55, 23 July 2013
  • ...[[Aim (EU2012)|Aim]] penalty and without dealing critical hits. Firing on Overwatch at Dashing units also increases the Aim penalty. ...target is dashing. E.g., a soldier with 100 Aim has a 70% Chance to Hit on Overwatch, further reduced to 50% with a dashing target.
    9 KB (1,463 words) - 10:08, 1 September 2016
  • ...aim penalty(except when triggered by an ambush), but unlike its predecesor overwatch shots will trigger one by one, not all at once, allowing for a more diverse It is important to remember than overwatch can be removed if the unit takes damage or gets hit by a flashbang.
    2 KB (251 words) - 09:55, 29 January 2017

Page text matches

  • ...aim penalty(except when triggered by an ambush), but unlike its predecesor overwatch shots will trigger one by one, not all at once, allowing for a more diverse It is important to remember than overwatch can be removed if the unit takes damage or gets hit by a flashbang.
    2 KB (251 words) - 09:55, 29 January 2017
  • #REDIRECT [[Bounding Overwatch]]
    32 bytes (3 words) - 20:45, 7 March 2007
  • #REDIRECT [[Bounding Overwatch]]
    32 bytes (3 words) - 20:45, 7 March 2007
  • '''Supression, Flashbangs, Overwatch and You''' ...e opportunist perk. Suppression, flashbangs, and taking damage will cancel overwatch. The suppressor taking any damage and flashbangs will cancel Suppression.
    1 KB (243 words) - 15:59, 19 January 2017
  • ===3002-2 Bounding Overwatch (Alternate/Successive)=== Bounding overwatch is used when contact is expected, when the squad leader feels the enemy is
    4 KB (642 words) - 00:19, 22 October 2010
  • ...monitor a cone-shaped field and shoot the first enemy to enter. Activating Overwatch ends an agent’s turn.
    2 KB (365 words) - 15:48, 20 December 2021
  • ...[[Aim (EU2012)|Aim]] penalty and without dealing critical hits. Firing on Overwatch at Dashing units also increases the Aim penalty. ...target is dashing. E.g., a soldier with 100 Aim has a 70% Chance to Hit on Overwatch, further reduced to 50% with a dashing target.
    9 KB (1,463 words) - 10:08, 1 September 2016
  • ...EU2012)|Heavy]] has Danger Zone and suppresses multiple targets, he'll get Overwatch shot on any of them, but all his suppression effects end after that. ...eys is how much is needed for a long-term suppression, but if they provoke Overwatch, you'll instead use some of the ammo to shoot them and then end the suppres
    3 KB (542 words) - 09:41, 31 December 2015
  • ...could target when they started their overwatch. This removes the tactic of overwatch creeping from the game. While this is a big disadvantage for your squad, th ...ays. Click here for more information: '''[[Other_Abilities_(LWR)#Overwatch|Overwatch]]''', '''[[Other_Abilities_(LWR)#Reaction_Fire|Reaction Fire]]'''
    4 KB (638 words) - 17:12, 11 January 2023
  • *Thanks to '''szmind''' for Squadron Unleashed, Sequential Overwatch as well as many many pieces of code and help with coding. ...od bundle, abduction map sorting, XTP Auto promotions, point blank and the overwatch overhaul
    2 KB (292 words) - 20:44, 5 September 2022
  • ...st seen at long range. Switch to the pistol before placing your Assault on overwatch.
    2 KB (270 words) - 16:56, 30 January 2014
  • ...s after a placed transmitter, and immediately go into [[Overwatch (EU2012)|Overwatch]]. Capturing/interrogating one can thus get you an early lead on Plasma Wea ...sight, but if you manage to make forward progress without triggering their overwatch, and get out of sight, they seem not to give chase.
    3 KB (482 words) - 20:34, 23 November 2013
  • ...bles the latter's weapon. Automatically enters Sovereign into small radius Overwatch.
    659 bytes (108 words) - 12:01, 14 September 2020
  • *Teleport: Sorcerer teleports to the targeted area, ignoring any kind of Overwatch.
    793 bytes (117 words) - 21:27, 10 September 2020
  • .... Their Plasma Cannon will also go automatically into [[Overwatch (EU2012)|Overwatch]] mode after it is used and can also fire twice while on reaction fire. Fin ...>'''Cannon Fire'''|| ''Beam attack that causes high damage and grants free Overwatch. If the Sectopod does not move, Cannon Fire can be used twice (against diff
    5 KB (868 words) - 15:10, 30 December 2015
  • *Sequential Overwatch (By szmind): https://www.nexusmods.com/xcom/mods/704? *Thanks to '''szmind''' for Squadron Unleashed, Sequential Overwatch as well as many many pieces of code and help with coding.
    3 KB (430 words) - 07:04, 31 July 2020
  • ...'Snipers''' are akin to the vanilla Sniper, the main difference being that overwatch works with Squadsight. With '''Squadsight''' as their first ability, they'r Snipers are quite similar to vanilla, but there are a few differences. Overwatch now has unlimited range with Squadsight. In The Zone and Double Tap remain
    3 KB (349 words) - 19:58, 25 July 2020
  • *'''Alt-O''': Overwatch all soldiers with moves remaining that are capable *'''Y''': Overwatch on the active unit
    2 KB (350 words) - 00:44, 15 April 2024
  • ...as movement, and [[XCOM_(EU2012)|XCOM]] [[Soldiers_(EU2012)|soldiers]] on Overwatch will react with fire often eliminating the enemy before they can become a r
    3 KB (447 words) - 14:21, 1 September 2020
  • ...its charges and effectiveness. Guardians can also specialise in improving overwatch, and also have a decent selection of defensive perks. ===Overwatch / Healer===
    8 KB (1,224 words) - 02:38, 17 April 2021

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