Starting Assets
The following is a list of the aircraft, craft weapons, personnel, base facilities, and equipment you begin the game with. Use it wisely.
Aircraft
These are the aircraft that the world's governments were nice enough to loan you.
- 1 Skyranger (Skyranger-1)
- 2 Interceptors (Interceptor-1 and Interceptor-2)
Starting armament for Interceptors is Stingray Launcher on the left wing, Cannon on the right wing.
Aircraft Armaments
These are the free toys that came with the planes.
- 4 Cannons
- 9 Cannon Ammo packs (450 shots)
- 3 Stingray Launchers
- 37 Stingray Missiles
- 1 Avalanche Launcher
- 10 Avalanche Missiles
Personnel
These are the brave men and women who have initially volunteered to fight the alien menace.
- 8 soldiers, randomly generated, assigned to Skyranger-1
- 10 Scientists
- 10 Engineers
Base Facilities
These are the base facilities that were deemed worthy to be built without charging you.
- 3 Hangars
- 1 Workshop
- 1 Laboratory
- 1 Small Radar System
- 1 General Stores
- 1 Living Quarters
- 1 Access Lift
Equipment
This is a total equipment manifest of what you were given to start the fight with.
- 5 Pistols
- 13 Pistol clips
- 8 Rifles
- 20 Rifle clips
- 2 Heavy Cannons
- 8 HC-AP clips
- 1 HC-HE clip
- 1 Auto-Cannon
- 6 AC-AP clips
- 1 Rocket Launcher
- 4 Small Rockets
- 13 Grenades
- 5 Smoke Grenades
Equipment assigned to Skyranger
This is a manifest of what equipment is initially assigned to the Skyranger. It does not add to the equipment list above.
- 3 Pistols
- 5 Pistol clips
- 6 Rifles
- 12 Rifle clips
- 1 Heavy Cannon
- 2 HC-AP clips
- 1 HC-HE clip
- 8 Grenades