Difference between revisions of "Advanced Security Station (Apocalypse)"

From UFOpaedia
Jump to navigation Jump to search
m (added prerequisite)
m (menu)
 
(12 intermediate revisions by 4 users not shown)
Line 1: Line 1:
[[Image:Apoc_advancedstation.png|left|62 px]]
+
[[Image:Facil-Pedia-Secur2-(Apocalypse).png|right]]
<br>
+
Security is a very important issue for a base when it contains vital personnel and technology. Advanced Security Stations provide the best protection for base facilities. Weapon emplacements are based on Alien Disruptor technology.  ''From: Apocalypse Ufopaedia''
<br>
+
<table><tr><tr>[[Image:Icon_Defen2_(Apocalypse).png|frame|left|Advanced Security Station]]</td>
<br>
+
'''Advanced Security Station'''
 +
<td>
 +
* Layout Size: 1 x 1
 +
* Build Time: 4 days
 +
* Cost: $8,000
 +
* Maintenance: $300
 +
* Turrets: 4
 +
* [[Innate_Weapons_(Apocalypse)|Armament]]: [[Disruptor Gun|Disruptor]]
 +
</td>
 +
</tr></table>
 +
[[Image:Base_Defen2u_(Apocalypse).png|frame|left|Advanced Security Station, Base View, Level 4]]
 +
 
 +
Note: The base view image (left) is at level four. It shows the orientation of the four (orange) turrets.
 +
<br clear=all>
 +
 
 +
An advanced security station is used to attack base invaders without having to expose X-Com agents to hostile entities.
 +
 
 +
An important facility to limit an enemy from exploring your [[Bases_(Apocalypse)|base]], and if any are present, limit the chance of losing [[Population_(Apocalypse)#X-COM_Technical_Personnel|technical personel]]. A single base can only support a total of three security facilities of any type, at any time, during a [[Base_Defense_(Apocalypse)|base defense mission]]. Any more than three, the active stations will be chosen randomly at mission start, and if those are destroyed, other stations will not become active.
 
<br>
 
<br>
A security station is equipped with a set of four light disruptor turrets. It has a raised platform that they are attached to.
+
An [[Base_Layouts_(Apocalypse)|ideal placement]] of stations would be to surround the [[Access_Lift_(Apocalypse)|Access Lift]]. If a [[Vehicle_Repair_Bay_(Apocalypse)|Vehicle Repair Bay]] is used, disect the base by having all important facilties away from these two entry-points divided by a choke point of advanced security stations or standard [[Security_Station_(Apocalypse)|security stations]].
  
The guns only fire in real-time mode, but can destroy an attack on the base. Each turret is very resistant to damage, and requires a lot of damage to destroy, so even if the turrets are not operational in either real-time or turn based mode, they will still act as excellent decoys for the raiders to focus and waste their ammunition on.
+
A base which does not have any X-Com personel, barracked or visiting, will be immediately destroyed if [[Alien_Infiltration_(Apocalypse)|infiltrated]] or raided.
  
Only three modules worth of turrets can operate at any given time. At present it is unconfirmed, but each operational module requires two agent slots.
+
<u>Note:</u> There is an [[Known_Bugs_(Apocalypse)#Security_Station_Time_Units|error]] when using [[Turn-Based_Combat_(Apocalypse)|Turn-Based combat]].
  
== Prerequisite ==
 
  
While the security station is available from the beginning of the game, the Advanced Security Station must be unlocked via the research tree.  In order to make the Advanced Security Station available, you must complete research on '''both''' of the following:
+
[[Advanced_Workshop_(Apocalypse)|Previous: Advanced Workshop]]<br>
* [[Disruptor Bomb Launcher (Apocalypse)|Disruptor Bomb Launcher]]
+
[[Facilities_(Apocalypse)#Facilities|Return To Start]]
* [[Medium Disruptor Beam (Apocalypse)|Medium Disruptor Beam]]
 
  
== See Also ==
 
* [[Bases (Apocalypse)|Bases]]
 
* [[Facilities (Apocalypse)|Facilities]]
 
* [[Base Defense (Apocalypse)|Base Defense]]
 
  
 
[[Category: Apocalypse]]
 
[[Category: Apocalypse]]
[[Category: Bases (Apocalypse)]]
 

Latest revision as of 06:37, 3 December 2023

Facil-Pedia-Secur2-(Apocalypse).png
Security is a very important issue for a base when it contains vital personnel and technology. Advanced Security Stations provide the best protection for base facilities. Weapon emplacements are based on Alien Disruptor technology.  From: Apocalypse Ufopaedia
Advanced Security Station

Advanced Security Station

  • Layout Size: 1 x 1
  • Build Time: 4 days
  • Cost: $8,000
  • Maintenance: $300
  • Turrets: 4
  • Armament: Disruptor
Advanced Security Station, Base View, Level 4

Note: The base view image (left) is at level four. It shows the orientation of the four (orange) turrets.

An advanced security station is used to attack base invaders without having to expose X-Com agents to hostile entities.

An important facility to limit an enemy from exploring your base, and if any are present, limit the chance of losing technical personel. A single base can only support a total of three security facilities of any type, at any time, during a base defense mission. Any more than three, the active stations will be chosen randomly at mission start, and if those are destroyed, other stations will not become active.
An ideal placement of stations would be to surround the Access Lift. If a Vehicle Repair Bay is used, disect the base by having all important facilties away from these two entry-points divided by a choke point of advanced security stations or standard security stations.

A base which does not have any X-Com personel, barracked or visiting, will be immediately destroyed if infiltrated or raided.

Note: There is an error when using Turn-Based combat.


Previous: Advanced Workshop
Return To Start