Difference between revisions of "City Maps (Apocalypse)"

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[[Mega-Primus]] Cityscape Maps for each [[Difficulty_Levels_(Apocalypse)|'''difficulty''']].
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'''[[Mega-Primus]] Cityscape Maps for each [[Difficulty_Levels_(Apocalypse)|difficulty]].'''
  
Cities get much larger and more complicated as the difficulty increases, forcing you to cover more ground and protect more buildings.  
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A city increases in size and becomes more complicated as the difficulty increases.
  
 
=City Maps=
 
=City Maps=
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[[Image:Apoc_3_citymap_outline.png|200 px|Medium]]
 
[[Image:Apoc_3_citymap_outline.png|200 px|Medium]]
 
[[Image:Apoc_4_citymap_outline.png|200 px|Hard]]
 
[[Image:Apoc_4_citymap_outline.png|200 px|Hard]]
[[Image:Apoc_5_citymap_outline.png|200 px|Superhuman]]
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[[Image:Apoc_5_citymap_outline.png|200 px|Superhuman]]<br>
 
Legend:
 
Legend:
* White - city walls
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* White - Perimeter walls
* Light grey - buildings
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* Light Grey - Buildings
* Medium grey - built open areas
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* Grey - Industrial areas
* Dark grey - roads and tubes
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* Dark Grey - Roads and tubes
* Black - empty off-city areas
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* Black - Remnants of the old city and beyond
* Green - empty garden areas
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* Green - Grassland, trees, undeveloped land
  
=Mix And Match=
 
It is possible to play with different cityscape! Each difficulty has its own city-map file and building-style file contained within the UFODATA folder. Each pair must be changed together. Make a copy of these ten files somewhere as a backup.<br>
 
The '''#''' denotes a number according to the difficulty: '''1''' is Novice, '''2''' is Medium, etc.
 
* CITYMAP# file contains the layout of the city. (Note: these files not have a suffix)
 
* CITYMAP#.BLD contains the name, ownershup, and size of the buildings for that particular CITYMAP.<br>
 
Rename both files by changing the number to what you want, then start a new game. (Eg: playing a superhuman game by using the novice citymap)
 
<u>Note:</u> The CITYMAP.DAT file contains all the information about the tiles that make up the whole city.
 
  
 
==See Also==
 
==See Also==
 
* [[Mega-Primus]]
 
* [[Mega-Primus]]
 
* [[Buildings (Apocalypse)|Buildings]]
 
* [[Buildings (Apocalypse)|Buildings]]
* [https://www.deviantart.com/makus82/gallery/74068005/maps|X-Com Apocalypse Maps compiled in PS in original sizes]
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* [[Cityscape_Files_(Apocalypse)|How to play different city maps with different difficulties]].
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[[Category: Apocalypse]]
 
[[Category: Apocalypse]]

Latest revision as of 21:04, 22 September 2023

Mega-Primus Cityscape Maps for each difficulty.

A city increases in size and becomes more complicated as the difficulty increases.

City Maps

Novice Easy Medium Hard Superhuman

Outline Maps

Novice Easy Medium Hard Superhuman
Legend:

  • White - Perimeter walls
  • Light Grey - Buildings
  • Grey - Industrial areas
  • Dark Grey - Roads and tubes
  • Black - Remnants of the old city and beyond
  • Green - Grassland, trees, undeveloped land


See Also