Difference between revisions of "Disruptor Gun"

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(Some rewording.)
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[[Image:Disruptor_Gun.jpg|thumb|right|The Disruptor Gun, image from the UFOpaedia]]
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[[Image:Disruptor_Gun.jpg|frame|The Disruptor Gun, image from the UFOpaedia]]
This is the aliens step 3 or 4 weapon, moderately powerful, fairly accurate, and most of all infinite ammo. It packs far more firepower than the [[Megapol Laser Sniper Gun]] and [[Marsec M4000 Machine Gun]], effectively outclassing either gun, and its abundance in the first 2 weeks or so makes it the staple weapon of [[X-com]] forces for the next 2-4 weeks. When soldiers have any armor other than [[Agents Armor (Apocalypse)|Disrupter Armor]], the Disrupter gun is also extremely deadly in close quarters combat, requiring only one or two hits to critically injure a soldier, and if flanked may allow an alien [[Anthropod (Apocalypse)|Anthropod]] or [[Skeletoid (Apocalypse)|Skeletoid]] to kill a single soldier or unprepared squad. Aliens armed with the disrupter gun are the most dangerous aliens you will see in the first few weeks, with the only real rival in danger being multiworms and hyperworms in close quarters combat. Disrupter gun wielding aliens should be your first target in combat. The disruptor gun can punch through walls with huge reliability. take care with it.
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This is the Aliens tier-three or -four weapon, moderately powerful, fairly accurate, and, most importantly of all, possessing infinite ammo. It packs far more firepower than the [[Megapol Laser Sniper Gun]] and [[Marsec M4000 Machine Gun]], effectively outclassing either gun, and its abundance in the first two weeks or so makes it the staple weapon of [[X-Com (Apocalypse)|X-COM]] forces for the next two to four weeks. When soldiers wear anything less than [[Agents Armor (Apocalypse)|X-COM Disrupter Armor]], the Disrupter Gun is extremely deadly in close quarters combat, requiring only one or two hits to critically injure a soldier, and it may allow a flanking [[Anthropod (Apocalypse)|Anthropod]] or [[Skeletoid (Apocalypse)|Skeletoid]] to kill a single soldier or unprepared squad. Aliens armed with the Disrupter Gun are the most dangerous enemies that you will see in the first few weeks, with the only real rival in danger being [[Multiworm (Apocalypse)|Multiworm]]s and [[Hyperworm (Apocalypse)|Hyperworm]]s in close quarters combat. Disrupter Gun wielding aliens should be your first target in combat.
  
The Disrupter gun is best thought of as a sub-machine gun, for its rapid but not necessarily accurate fire. The closest human match to the Disrupter Gun would be the Plasma Gun.
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The Disrupter Gun is best considered a submachine gun for its rapid, if not accurate fire. The closest human match to the Disrupter Gun would be the [[Megapol]] [[Megapol Plasma Gun|Plasma Gun]]. Beware that because of the good power and poor accuracy of the Disruptor Gun, property damage becomes much more difficult to avoid.
  
 
'''''Official Entry:''''' "The Disruptor Gun is a remarkable piece of technology. It propels a beam of sub-atomic particles at immense speeds and quantity. The chamber which generates the energy is an inter-dimensional device which materializes energy from an alternative dimension. The power source, once initiated, is self-perpetuating and no ammunition or energy pods are required to sustain the fire power. Our replicators can reproduce this technology fairly accurately."
 
'''''Official Entry:''''' "The Disruptor Gun is a remarkable piece of technology. It propels a beam of sub-atomic particles at immense speeds and quantity. The chamber which generates the energy is an inter-dimensional device which materializes energy from an alternative dimension. The power source, once initiated, is self-perpetuating and no ammunition or energy pods are required to sustain the fire power. Our replicators can reproduce this technology fairly accurately."
  
==See Also==
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== See Also ==
* [[Alien Artifacts (Apocalypse)|Alien Artifacts]]
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[[Alien Artifacts (Apocalypse)|Alien Artifacts]]

Revision as of 16:32, 27 October 2007

The Disruptor Gun, image from the UFOpaedia

This is the Aliens tier-three or -four weapon, moderately powerful, fairly accurate, and, most importantly of all, possessing infinite ammo. It packs far more firepower than the Megapol Laser Sniper Gun and Marsec M4000 Machine Gun, effectively outclassing either gun, and its abundance in the first two weeks or so makes it the staple weapon of X-COM forces for the next two to four weeks. When soldiers wear anything less than X-COM Disrupter Armor, the Disrupter Gun is extremely deadly in close quarters combat, requiring only one or two hits to critically injure a soldier, and it may allow a flanking Anthropod or Skeletoid to kill a single soldier or unprepared squad. Aliens armed with the Disrupter Gun are the most dangerous enemies that you will see in the first few weeks, with the only real rival in danger being Multiworms and Hyperworms in close quarters combat. Disrupter Gun wielding aliens should be your first target in combat.

The Disrupter Gun is best considered a submachine gun for its rapid, if not accurate fire. The closest human match to the Disrupter Gun would be the Megapol Plasma Gun. Beware that because of the good power and poor accuracy of the Disruptor Gun, property damage becomes much more difficult to avoid.

Official Entry: "The Disruptor Gun is a remarkable piece of technology. It propels a beam of sub-atomic particles at immense speeds and quantity. The chamber which generates the energy is an inter-dimensional device which materializes energy from an alternative dimension. The power source, once initiated, is self-perpetuating and no ammunition or energy pods are required to sustain the fire power. Our replicators can reproduce this technology fairly accurately."

See Also

Alien Artifacts