Difference between revisions of "EXALT Units (EU2012)"
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− | {|class="wikitable" width=" | + | {|class="wikitable" width="80%" |
|+ EXALT Units | |+ EXALT Units | ||
| align="center" style="background:#f0f0f0;"|'''Unit''' | | align="center" style="background:#f0f0f0;"|'''Unit''' | ||
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| align="center" style="background:#f0f0f0;"|'''Will''' | | align="center" style="background:#f0f0f0;"|'''Will''' | ||
| align="center" style="background:#f0f0f0;"|'''Movement''' | | align="center" style="background:#f0f0f0;"|'''Movement''' | ||
+ | | align="center" style="background:#f0f0f0;"|'''Weapons''' | ||
+ | | align="center" style="background:#f0f0f0;"|'''Abilities''' | ||
+ | | align="center" style="background:#f0f0f0;"|'''Gene Mods''' | ||
|- align="center" | |- align="center" | ||
− | | [[File:EXALT Heavy.png| | + | | [[File:EXALT Heavy.png|50px|EXALT Heavy]]<br>EXALT Heavy||7/8/9/10||50/50/60/65||0||50||12||EXALT LMG<br>EXALT Rocket Launcher<br>Frag Grenade|| Fire Rocket<br>Holo-Targeting<br>Suppression || |
|- align="center" | |- align="center" | ||
− | | [[File:EXALT Medic.png| | + | | [[File:EXALT Medic.png|50px|EXALT Medic]]<br>EXALT Medic||6/7/7/8||45/45/55/60||0||50||12||EXALT Assault Rifle|| Smoke Grenade<br>Covering Fire<br>Field Medic || |
|- align="center" | |- align="center" | ||
− | | [[File:EXALT Operative.png| | + | | [[File:EXALT Operative.png|50px|EXALT Operative]]<br>EXALT Operative||6/7/8/9||50/50/60/65||0||50||12||EXALT Assault Rifle<br>Frag Grenade|| || |
|- align="center" | |- align="center" | ||
− | | [[File:EXALT Sniper.png| | + | | [[File:EXALT Sniper.png|50px|EXALT Sniper]]<br>EXALT Sniper||5/6/6/7||60/60/70/70||0||50||12||EXALT Sniper Rifle|| Headshot<br>Damn Good Ground<br>Snap Shot || |
|- align="center" | |- align="center" | ||
− | | [[File:EXALT Elite Heavy.png| | + | | [[File:EXALT Elite Heavy.png|50px|EXALT Elite Heavy]]<br>EXALT Elite Heavy||9/10/11/12||55/55/65/70||0||80||12||EXALT Heavy Laser<br>EXALT Rocket Launcher<br>Alien Grenade|| Fire Rocket<br>Holo-Targeting<br>Suppression<br>Rapid Reaction|| Iron Skin |
|- align="center" | |- align="center" | ||
− | | [[File:EXALT Elite Medic.png| | + | | [[File:EXALT Elite Medic.png|50px|EXALT Elite Medic]]<br>EXALT Elite Medic||8/9/10/10||55/55/65/70||0||80||12||EXALT Laser Rifle|| Smoke Grenade<br>Covering Fire<br>Field Medic<br>Smoke and Mirrors|| Regen Pheromones |
|- align="center" | |- align="center" | ||
− | | [[File:EXALT Elite Operative.png| | + | | [[File:EXALT Elite Operative.png|50px|EXALT Elite Operative]]<br>EXALT Elite Operative ||8/9/10/11||60/60/70/75||0||80||12||EXALT Laser Rifle<br>Alien Grenade|| || Adrenaline Surge |
|- align="center" | |- align="center" | ||
− | | [[File:EXALT Elite Sniper.png| | + | | [[File:EXALT Elite Sniper.png|50px|EXALT Elite Sniper]]<br>EXALT Elite Sniper ||7/8/8/9||70/70/80/85||0||80||12||EXALT Laser Sniper Rifle|| Headshot<br>Damn Good Ground<br>Snap Shot<br>Executioner|| Depth Perception |
|- | |- | ||
− | | align="center" colspan=" | + | | align="center" colspan="9" | '''(E/N/C/I)''' = Easy/Normal/Classic/Impossible difficulty levels |
|} | |} | ||
Revision as of 18:22, 7 January 2014
EXALT operates with a similar class structure as XCOM, fielding 4 types of soldiers: Sniper, Heavy, Operative (like Assault) and Medic. As the game progresses its units will be upgraded to Elite versions of all classes, using additional Genetic improvements and Class abilities. However, unlike XCOM, EXALT doesn't use [[MEC Trooper (EU2012)|MECs] Troopers.
EXALT weaponry will be conventional at first, but they will also upgrade their weapons to Laser weaponry and use Gene Mods to enhance their units. EXALT Elite units use the following Gene Mods, 3 of which are unique to them:
- Depth Perception (Elite Sniper)
- Adrenaline Surge (Elite Operative)
- Iron Skin (Elite Heavy)
- Regen Pheromones (Elite Medic).
Notes
- EXALT agents can't be captured since they'll suicide with a syringe if hit by an Arc Thrower. However, they can still be Mind Controlled.
- Killing EXALT units sometimes makes them drop Weapon Fragments, though not many; usually half a dozen or so for a cleared-out mission.
- Unlike XCOM's soldier pool, there appear to be no female EXALT agents. Make of that what you will.