Difference between revisions of "Facilities (Apocalypse)"
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− | + | '''A base is nothing without purpose.''' | |
− | <br> | + | |
− | + | ==Facilities== | |
− | + | X-Com is given a choice of simple facilities to customise any [[Bases_(Apocalypse)|base]]. Any base may be designed to have a specific purpose or be built in a one-size-fits-all style.<br> | |
− | + | All Government buildings available for purchase by X-Com come with a single Access Lift and a collection of blank corridors which cannot be changed but allow facilities to be built anywhere.<br> | |
− | < | + | Every facility, basic or advanced, will take a differing number days to build and will need to be maintained.<br> |
− | + | Any base sections damaged by hostiles with explosives, when on a [[Base_Defense_(Apocalypse)|Base Defense]] mission will be automatically repaired, with cost, at succesful completion.<br> | |
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+ | more one-liners, plz | ||
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+ | ===Basic Facilities=== | ||
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[[Image:Apoc_accesslift.png|left]]* [[Access Lift (Apocalypse)|Access Lift]] | [[Image:Apoc_accesslift.png|left]]* [[Access Lift (Apocalypse)|Access Lift]] | ||
<br> | <br> | ||
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[[Image:Apoc_vehiclebay.png|left]]* [[Vehicle Repair Bay (Apocalypse)|Vehicle Repair Bay]] | [[Image:Apoc_vehiclebay.png|left]]* [[Vehicle Repair Bay (Apocalypse)|Vehicle Repair Bay]] | ||
<br> | <br> | ||
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− | + | ||
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+ | ===Advanced Facilities=== | ||
+ | |||
[[Image:Apoc_advancedstation.png|left]]* [[Advanced Security Station (Apocalypse)|Advanced Security Station]] | [[Image:Apoc_advancedstation.png|left]]* [[Advanced Security Station (Apocalypse)|Advanced Security Station]] | ||
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[[Category: Apocalypse]] | [[Category: Apocalypse]] | ||
[[Category: Bases (Apocalypse)]] | [[Category: Bases (Apocalypse)]] |
Revision as of 16:30, 28 June 2022
A base is nothing without purpose.
Facilities
X-Com is given a choice of simple facilities to customise any base. Any base may be designed to have a specific purpose or be built in a one-size-fits-all style.
All Government buildings available for purchase by X-Com come with a single Access Lift and a collection of blank corridors which cannot be changed but allow facilities to be built anywhere.
Every facility, basic or advanced, will take a differing number days to build and will need to be maintained.
Any base sections damaged by hostiles with explosives, when on a Base Defense mission will be automatically repaired, with cost, at succesful completion.
Basic Facilities
* Stores
* Psi-Gym
* Workshop
Advanced Facilities
* Advanced Quantum Physics Lab