Difference between revisions of "Game Files"
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These files are used by the Geoscape portion of the game. | These files are used by the Geoscape portion of the game. | ||
− | *ACTS.DAT | + | *[[ACTS.DAT]] |
− | *AKNOW.DAT | + | *[[AKNOW.DAT]] |
*[[ALIEN.DAT]] - Contains Alien activity in Countries and areas, for graphs | *[[ALIEN.DAT]] - Contains Alien activity in Countries and areas, for graphs | ||
*[[ASTORE.DAT]] - Has the info on aliens in alien containment. | *[[ASTORE.DAT]] - Has the info on aliens in alien containment. | ||
*[[BASE.DAT]] - Has all of the base layout and contents information, radar scanning abilities and other base information. | *[[BASE.DAT]] - Has all of the base layout and contents information, radar scanning abilities and other base information. | ||
− | *BGLOB.DAT | + | *[[BGLOB.DAT]] |
*[[BPROD.DAT]] - List of goods being produced. | *[[BPROD.DAT]] - List of goods being produced. | ||
− | *[[CRAFT.DAT]] - Has all the craft info, weapons, fuel, damage and items onboard. Also stores UFO information. | + | *[[CRAFT.DAT]] - Has all the craft info, weapons, fuel, damage and items onboard. Also stores UFO information, although information is handled differently from friendly aircraft. |
*[[DIPLOM.DAT]] - Diplomacy info. | *[[DIPLOM.DAT]] - Diplomacy info. | ||
*[[FACIL.DAT]] - Info on facilities you can build. | *[[FACIL.DAT]] - Info on facilities you can build. | ||
− | *GEODATA.DAT | + | *[[GEODATA.DAT]] |
*[[IGLOB.DAT]] - Date and time. | *[[IGLOB.DAT]] - Date and time. | ||
− | *INTER.DAT | + | *[[INTER.DAT]] |
− | *LEASE.DAT | + | *[[LEASE.DAT]] |
*[[LIGLOB.DAT]] - Money! | *[[LIGLOB.DAT]] - Money! | ||
− | *[[LOC.DAT]] - Location of bases on the planet as well as other things like ships. | + | *[[LOC.DAT]] - Location of bases on the planet as well as other things like ships. Basically anything that is an icon on the Geoscape. |
− | + | *[[MISDATA.DAT]] | |
− | *MISDATA.DAT | ||
− | |||
*[[PRODUCT.DAT]] - Info on things you can produce. | *[[PRODUCT.DAT]] - Info on things you can produce. | ||
*[[PROJECT.DAT]] - These are things you are researching. | *[[PROJECT.DAT]] - These are things you are researching. | ||
*[[PURCHASE.DAT]] - Info on stuff you can buy. | *[[PURCHASE.DAT]] - Info on stuff you can buy. | ||
*[[RESEARCH.DAT]] - Completed research. | *[[RESEARCH.DAT]] - Completed research. | ||
− | |||
*[[SAVEINFO.DAT]] - Name of the saved game. | *[[SAVEINFO.DAT]] - Name of the saved game. | ||
− | |||
*[[SOLDIER.DAT]] - Data about the soldiers. | *[[SOLDIER.DAT]] - Data about the soldiers. | ||
*[[TRANSFER.DAT]] - Personnel and goods being transferred. | *[[TRANSFER.DAT]] - Personnel and goods being transferred. | ||
− | *UIGLOB.DAT | + | *[[UIGLOB.DAT]] |
*[[UP.DAT]] - UFOpaedia info. | *[[UP.DAT]] - UFOpaedia info. | ||
*[[XBASES.DAT]] - Alien Base information | *[[XBASES.DAT]] - Alien Base information | ||
*[[XCOM.DAT]] - Contains X-Com activity in Countries and areas, for graphs | *[[XCOM.DAT]] - Contains X-Com activity in Countries and areas, for graphs | ||
− | *ZONAL.DAT | + | *[[ZONAL.DAT]] |
=Battlescape Files= | =Battlescape Files= | ||
− | These files are created and used by the tactical portion of the game. | + | These files are created and used by the tactical portion of the game. They are only created if th game is saved while in the battlescape. |
− | *[[MAP.DAT]] - Stores tile information for the whole map. | + | *[[MAP.DAT]] - Stores tile information for the whole map. Basically all static structures, such as trees, walls, floors and furniture. |
− | *[[OBPOS.DAT]] - Stores all the objects that your soldiers can pick up (guns, corpses, etc). | + | *[[OBPOS.DAT]] - Stores all the objects that your soldiers can pick up (guns, corpses, etc). |
− | *[[ROUTES.DAT]] - Stores nodes for soldier and alien spawn points, also acts as waypoints | + | *[[ROUTES.DAT]] - Stores nodes for soldier and alien spawn points, also acts as waypoints for AI pathfinding. |
*[[SEEMAP.DAT]] - Fog of war overlay. | *[[SEEMAP.DAT]] - Fog of war overlay. | ||
− | *[[SOURCEMP.DAT]] and [[TERMP.DAT]] - Both files are light source overlays. Ones for mobile light sources (i.e. your soldiers) and the other is for ambient lighting. | + | *[[SOURCEMP.DAT]] and [[TERMP.DAT]] - Both files are light source overlays. Ones for mobile light sources (i.e. your soldiers) and the other is for ambient (or fixed) lighting. |
*[[SMOKEBIT.DAT]] - Smoke particles and fire patches on the map. | *[[SMOKEBIT.DAT]] - Smoke particles and fire patches on the map. | ||
*[[SMOKEREF.DAT]] - Smoke particles and fire patches on the map. | *[[SMOKEREF.DAT]] - Smoke particles and fire patches on the map. | ||
− | + | *[[UNITPOS.DAT]] - Controls every section of a small unit or a large unit in the map. Works hand in hand with unitref.dat. Controls ownership, visibility, whether the unit is under temporary mind control, etc. | |
− | *[[UNITPOS.DAT]] - | + | *[[UNITREF.DAT]] - Contains the primary stats for all units in combat. X-Com owned soldiers in this file are virtual copies of the soldiers in soldier.dat. Works very closely with unitpos.dat. |
− | *[[UNITREF.DAT]] - Contains | + | *[[WGLOB.DAT]] - Map information, like map dimensions. Might also include the tileset and other map information. Stores the current turn and the actual turns, used mainly for testing grenade detonation conditions. |
− | *[[WGLOB.DAT]] - Map information, like map dimensions. Might also include the tileset and other map information. Stores the current turn and the actual turns, used mainly for grenade detonation conditions. |
Revision as of 09:04, 23 September 2005
Geoscape Files
These files are used by the Geoscape portion of the game.
- ACTS.DAT
- AKNOW.DAT
- ALIEN.DAT - Contains Alien activity in Countries and areas, for graphs
- ASTORE.DAT - Has the info on aliens in alien containment.
- BASE.DAT - Has all of the base layout and contents information, radar scanning abilities and other base information.
- BGLOB.DAT
- BPROD.DAT - List of goods being produced.
- CRAFT.DAT - Has all the craft info, weapons, fuel, damage and items onboard. Also stores UFO information, although information is handled differently from friendly aircraft.
- DIPLOM.DAT - Diplomacy info.
- FACIL.DAT - Info on facilities you can build.
- GEODATA.DAT
- IGLOB.DAT - Date and time.
- INTER.DAT
- LEASE.DAT
- LIGLOB.DAT - Money!
- LOC.DAT - Location of bases on the planet as well as other things like ships. Basically anything that is an icon on the Geoscape.
- MISDATA.DAT
- PRODUCT.DAT - Info on things you can produce.
- PROJECT.DAT - These are things you are researching.
- PURCHASE.DAT - Info on stuff you can buy.
- RESEARCH.DAT - Completed research.
- SAVEINFO.DAT - Name of the saved game.
- SOLDIER.DAT - Data about the soldiers.
- TRANSFER.DAT - Personnel and goods being transferred.
- UIGLOB.DAT
- UP.DAT - UFOpaedia info.
- XBASES.DAT - Alien Base information
- XCOM.DAT - Contains X-Com activity in Countries and areas, for graphs
- ZONAL.DAT
Battlescape Files
These files are created and used by the tactical portion of the game. They are only created if th game is saved while in the battlescape.
- MAP.DAT - Stores tile information for the whole map. Basically all static structures, such as trees, walls, floors and furniture.
- OBPOS.DAT - Stores all the objects that your soldiers can pick up (guns, corpses, etc).
- ROUTES.DAT - Stores nodes for soldier and alien spawn points, also acts as waypoints for AI pathfinding.
- SEEMAP.DAT - Fog of war overlay.
- SOURCEMP.DAT and TERMP.DAT - Both files are light source overlays. Ones for mobile light sources (i.e. your soldiers) and the other is for ambient (or fixed) lighting.
- SMOKEBIT.DAT - Smoke particles and fire patches on the map.
- SMOKEREF.DAT - Smoke particles and fire patches on the map.
- UNITPOS.DAT - Controls every section of a small unit or a large unit in the map. Works hand in hand with unitref.dat. Controls ownership, visibility, whether the unit is under temporary mind control, etc.
- UNITREF.DAT - Contains the primary stats for all units in combat. X-Com owned soldiers in this file are virtual copies of the soldiers in soldier.dat. Works very closely with unitpos.dat.
- WGLOB.DAT - Map information, like map dimensions. Might also include the tileset and other map information. Stores the current turn and the actual turns, used mainly for testing grenade detonation conditions.