Difference between revisions of "Incendiary Grenade"
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A grenade which disperses an incendiary agent, creating fires within a large radius. The incendiary grenade was originally created by Diablo and is popular with many of the city's criminal gangs. | A grenade which disperses an incendiary agent, creating fires within a large radius. The incendiary grenade was originally created by Diablo and is popular with many of the city's criminal gangs. | ||
[[Image:Diablo Incendiary Grenade (UFOpaedia).png|frame|Incendiary Grenade]] | [[Image:Diablo Incendiary Grenade (UFOpaedia).png|frame|Incendiary Grenade]] | ||
− | <table><tr><td>[[Image: | + | <table><tr><td>[[Image:Equip-Weapon-GrenIN-(Apocalypse).png|left]]</td><td> |
* Size: 1 × 1 | * Size: 1 × 1 | ||
* Weight: 1 | * Weight: 1 | ||
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A basic incendiary grenade able to engulf an entity in flames which does damage over time. A fire started on something flammable will spread until it burns itself out, will cause explosives and ammunition to detonate (cook-off), destroy most items it passes over, will immediately cause any unit to run away to escape the flames and smoke, and may cause extensive damage to a building on the battlescape if ignored. Slow, or trapped, or static entities (eg: stunned) will be slow-roasted. Fire and flames will produce thick smoke closest to the source. Any fire can be extinguished with a gas effect grenade, or a fire-break can be made with explosives.<br> | A basic incendiary grenade able to engulf an entity in flames which does damage over time. A fire started on something flammable will spread until it burns itself out, will cause explosives and ammunition to detonate (cook-off), destroy most items it passes over, will immediately cause any unit to run away to escape the flames and smoke, and may cause extensive damage to a building on the battlescape if ignored. Slow, or trapped, or static entities (eg: stunned) will be slow-roasted. Fire and flames will produce thick smoke closest to the source. Any fire can be extinguished with a gas effect grenade, or a fire-break can be made with explosives.<br> | ||
− | + | A unit on fire will cause spot fires if they are moving within flammable terrain. It may be possible to raze a battlescape quickly by using on-fire agents to spread flames around instead of using incendiary weaponry to make new fire each time. | |
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− | + | ==See Also== | |
− | + | [[Damage_Modifiers_(Apocalypse)#Flames_and_Spread|Fire And Effects]] | |
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− | + | {{Equipment (Apocalypse) Navbar}} | |
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[[Category:Apocalypse]] | [[Category:Apocalypse]] |
Latest revision as of 11:30, 28 November 2023
A grenade which disperses an incendiary agent, creating fires within a large radius. The incendiary grenade was originally created by Diablo and is popular with many of the city's criminal gangs.
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A basic incendiary grenade able to engulf an entity in flames which does damage over time. A fire started on something flammable will spread until it burns itself out, will cause explosives and ammunition to detonate (cook-off), destroy most items it passes over, will immediately cause any unit to run away to escape the flames and smoke, and may cause extensive damage to a building on the battlescape if ignored. Slow, or trapped, or static entities (eg: stunned) will be slow-roasted. Fire and flames will produce thick smoke closest to the source. Any fire can be extinguished with a gas effect grenade, or a fire-break can be made with explosives.
A unit on fire will cause spot fires if they are moving within flammable terrain. It may be possible to raze a battlescape quickly by using on-fire agents to spread flames around instead of using incendiary weaponry to make new fire each time.
See Also