Mechtoid (EU2012)
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Mechtoid Autopsy |
Source: XCOM: Enemy Unknown (2012) Research Archives
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Stats
1st Appearance | {{{appears}}} |
HP | 16/20/22/24 |
Aim | 60/70/80/80 |
Defense | 10 |
Will | 0 |
Movement | 14 |
Easy/Normal/Classic/Impossible |
Weapon | Damage | Critical Chance | Abilities |
---|---|---|---|
Mechtoid Plasma Cannon | 7 | 0 |
Abilities:
Notes
- It is a larger version of the Sectoid, and replaces them in late game
- Mechtoids have -1 Damage on Easy, +2 Damage and +15 Critical Chance on Classic, and +4 Damage and +15 Critical Chance on Impossible difficulties.
- They are still vulnerable to Psi attacks, including Mind Control.
- Like how Berserkers are often fielded with Muton 'escorts', the Mechtoid will make regular appearances for the rest of a campaign, along with Sectoids and Sectoid Commanders, who will boost them with shields.
- Whichever way they are killed; they will crush any destructable cover/objects they fall on in their death throes.
XCOM: Enemy Unknown (2012): Aliens | |
Aliens: | Sectoid • Floater • Thin Man • Outsider • Muton • Chryssalid • Zombie • Sectoid Commander • Cyberdisc • Heavy Floater • Berserker • Sectopod • Drone • Muton Elite • Ethereal • Uber Ethereal (*Spoilers*) • Mechtoid (EW DLC) • Seeker (EW DLC) |
Alien Corpses: | Sectoid Corpse • Floater Corpse • Thin Man Corpse • Muton Corpse • Chryssalid Corpse • Drone Wreck • Cyberdisc Wreck • Sectoid Commander Corpse • Heavy Floater Corpse • Berserker Corpse • Muton Elite Corpse • Sectopod Wreck • Ethereal Corpse • Seeker Wreck (EW DLC) • Mechtoid Core (EW DLC) |
Data: | Overview of Aliens • Alien Stats • Alien Objectives • Alien Deployment |