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- 03:24, 14 October 2012 diff hist +11 Research (EU2012) →Weapons
- 03:24, 14 October 2012 diff hist +250 Research (EU2012) →Weapons
- 01:36, 13 October 2012 diff hist +644 Economy (EU2012) →The Greater Good
- 01:31, 13 October 2012 diff hist +603 Panic (EU2012) →Examples
- 01:27, 13 October 2012 diff hist +381 Survival Guide (EU2012) →Soldier rotation
- 23:48, 12 October 2012 diff hist +230 Alien Life Forms (EU2012) →Sectopod
- 23:44, 12 October 2012 diff hist +626 Talk:Soldiers (EU2012)
- 23:39, 12 October 2012 diff hist +932 User talk:Robbx213
- 05:16, 12 October 2012 diff hist +912 Engineering (EU2012) →Build Items
- 05:08, 12 October 2012 diff hist +62 Engineering (EU2012) →Vehicles
- 05:04, 12 October 2012 diff hist +52 Research (EU2012) →Projects
- 04:59, 12 October 2012 diff hist +230 Talk:Research (EU2012)
- 04:57, 12 October 2012 diff hist +351 Talk:Research (EU2012)
- 04:56, 12 October 2012 diff hist +262 Talk:Research (EU2012) →Carapace -> Titan Armor: new section
- 04:44, 12 October 2012 diff hist +310 Foundry (EU2012)
- 03:28, 12 October 2012 diff hist +419 Mods (EU2012)
- 03:25, 12 October 2012 diff hist +346 Bugs (EU2012)
- 03:20, 12 October 2012 diff hist +232 Mods (EU2012) →Mission prep
- 03:18, 12 October 2012 diff hist +135 Mods (EU2012)
- 03:13, 12 October 2012 diff hist +862 Mods (EU2012)
- 03:09, 12 October 2012 diff hist +66 Bugs (EU2012)
- 05:10, 11 October 2012 diff hist +402 Research (EU2012) →Projects
- 05:07, 11 October 2012 diff hist +434 Research (EU2012) →Projects
- 04:50, 11 October 2012 diff hist +62 Officer Training School (EU2012)
- 04:48, 11 October 2012 diff hist +173 Officer Training School (EU2012)
- 04:15, 11 October 2012 diff hist +80 Foundry (EU2012)
- 03:14, 11 October 2012 diff hist +293 Economy (EU2012) →Cost avoidance
- 03:07, 11 October 2012 diff hist +190 Talk:Soldiers (EU2012) →Rank bonuses
- 03:01, 11 October 2012 diff hist +2,037 N Economy (EU2012) Created page with "=====Cost avoidance===== Only buy or build what you "need" rather than what you want. For example, you want to outfit every Soldier with a Nano-Fiber Vest early in the game. Bu..."
- 02:47, 11 October 2012 diff hist +11 Talk:Nano-Fiber Vest (EU2012) →Format
- 02:46, 11 October 2012 diff hist +1,965 N Talk:Nano-Fiber Vest (EU2012) Created page with "==Format== Nano-Fiber Vest * Cost: §12 (§20 Classic), 5 Engineers Equipped in Item slot. ==Description== * ''Made from a dense weave of nanotube fibers, this lightweight ves..."
- 02:46, 11 October 2012 diff hist -1,227 Nano-Fiber Vest (EU2012)
- 01:47, 11 October 2012 diff hist +647 Talk:Research (EU2012)
- 01:39, 11 October 2012 diff hist +442 Research (EU2012) →Projects
- 01:36, 11 October 2012 diff hist +243 Research (EU2012) →Projects
- 01:05, 11 October 2012 diff hist +38 Info (EU2012) →Difficulty Levels
- 23:50, 10 October 2012 diff hist +195 Research (EU2012)
- 23:32, 10 October 2012 diff hist +399 Talk:Abilities (EU2012) →Penalties: new section
- 23:03, 10 October 2012 diff hist +634 Panic (EU2012)
- 22:57, 10 October 2012 diff hist -525 User:Robbx213/Sandbox/SteamPCGamer current
- 22:45, 10 October 2012 diff hist +501 Talk:Research (EU2012) →Speed: new section
- 22:42, 10 October 2012 diff hist +57 Research (EU2012) →Projects
- 22:22, 10 October 2012 diff hist +299 Talk:Soldiers (EU2012) →Rank bonuses: new section
- 21:56, 10 October 2012 diff hist +409 N Tactics (EU2012) Created page with "Leap frog: Leap frog your way forward on maps while also rotating through your squad's first move before deciding to perform a second move, Overwatch, or fire if you encounter so..."
- 21:48, 10 October 2012 diff hist -4 User:Robbx213
- 21:45, 10 October 2012 diff hist -6,651 User talk:Robbx213 Blanked the page
- 21:44, 10 October 2012 diff hist -32 Info (EU2012) →Advanced Options
- 21:24, 10 October 2012 diff hist +143 Situation Room (EU2012)
- 21:24, 10 October 2012 diff hist +484 Info (EU2012)
- 21:24, 10 October 2012 diff hist +2,034 N Panic (EU2012) Created page with "==Base Location== There are many different methods to choosing your initial base location. Here are a few factors to consider: * Money: Look at the [[Situation Room (EU2012)#Fun..."