Heavy Gauss
General Information
The Heavy Gauss Cannon is Gauss technology's answer to the Gas Cannon (GC-AP).
The Heavy Gauss Cannon very closely matches the Gas Cannon in performance, although snapshots are less accurate and aimed shots are slower to perform. In return, it has greater stopping power and a larger ammunition supply. Even with the Gauss damage penalties against aliens, it is capable of dealing a good amount of damage.
This weapon unfortunately does not curry much favour amongst many X-COM players for an endless number of reasons that go beyond the scope of this article. However, one of the most common complaints is the huge performance disparity between Sonic weapons. This even extends to its predecessor. To its credit, the Heavy Gauss Cannon is easy and relatively cheap to manufacture. It is also one of the stepping stones towards securing the highly profitable craft Gauss Cannon.
Note: Gauss weapons must be manufactured
Prior to Sonic weapons, the Heavy Gauss makes a good early-game replacement for the Gas Cannon when it is used with armour piercing rounds. This leaves the Gas Cannon free to work with high explosive or phosphor rounds.
This weapon appears in Terror from the Deep. For the UFO: Enemy Unknown equivalent, refer to the Heavy Laser.
Comparison to UFO: EUs Heavy Laser
See: Heavy Laser vs Heavy Gauss
Weapon Statistics
Heavy Gauss
- Size: 3 high x 2 wide
- Firing Accuracy:
- 50% Snapshot
- 90% Aimed
- Firing Cost:
- 40% Snapshot
- 80% Aimed
- Selling Cost: $61,000
- Build Cost: $32,000
- 700 Technician Hours
- Required Workspace: 4
Ammo Statistics
Heavy Gauss Clip
- Size: 1 high x 1 wide
- Damage: 75 Gauss Beam
- Ammo Capacity: 10
- Selling Cost: $3,220
- Build Cost: $4,000
- 70 Technician Hours
- Required Workspace: 4
USOpaedia
- The heavy Gauss is cumbersome, but extremely effective. It operates with 3 particle accelerators and is virtually unstoppable. The anti-proton stream is confined inside a Gallium Arsenide shell that implodes on impact releasing the anti-matter.
See Also